Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.29 @ 22:44:20 Player: OR-2NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (150) 750 Value Destroyed (3809) 3809 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2981) 2981 TOTAL SCORE: 16280 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 180 Win 3000 Friendly Fire -221 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 95/130 System Corruption 0% Temperature Cool (0) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (7) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (15) ----- Fusion Compressor Medium Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Improved Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Scythe Plasma Lance > --- INVENTORY (14) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Fusion Compressor Advanced Terrain Scan Processor Advanced Actuator Array Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Improved Utility Shielding Advanced Force Field Improved System Restoration Module Neutron Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Fusion Compressor Medium Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Improved Cloaking Device Improved Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Scythe Plasma Lance > --- INVENTORY -------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Fusion Compressor Advanced Terrain Scan Processor Advanced Actuator Array Advanced Transmission Jammer Advanced Reaction Control System Improved Utility Shielding Advanced Force Field Advanced System Shield Improved System Restoration Module Neutron Cannon [Rating: 144] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Biomechanical Wings Treads Light Treads Wheel Armored Wheel Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Cutter Energy Gun Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . . . . 2 . 1 1 Utility 13 | . . . 1 . 2 2 . . 2 . . 2 . . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 380 | 6 30 20 65 8 76 12 . 20 10 4 3 10 . 29 40 26 9 12 Power 18 | 1 1 1 1 . 3 1 . 1 2 1 1 . . . 4 . 1 . Engine 6 | 1 1 1 1 . 2 . . . . . . . . . . . . . Core 9 | . . . . . 1 1 . 1 2 1 1 . . . 2 . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . 1 . Propulsion 128 | 2 17 10 42 4 39 . . 2 3 . . 2 . 1 2 1 1 2 Treads 56 | . 8 4 22 2 20 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 53 | 2 9 6 19 2 15 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 1 . 4 . . 2 3 . . 2 . 1 2 1 1 2 Utility 140 | 1 8 3 3 . 14 9 . 10 5 2 2 6 . 19 24 19 6 9 Device 82 | . 1 1 . . 1 2 . 7 2 2 1 3 . 16 21 15 4 6 Storage 27 | 1 6 2 3 . 6 1 . 1 . . . . . 3 1 2 . 1 Processor 4 | . 1 . . . 1 . . . . . . 1 . . . 1 . . Hackware 18 | . . . . . 2 5 . 2 3 . 1 2 . . 1 . . 2 Protection 9 | . . . . . 4 1 . . . . . . . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 4 6 19 4 20 2 . 7 . 1 . 2 . 9 10 6 1 1 Energy Gun 20 | 1 3 3 8 . 5 . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . 2 . . . . . 4 3 3 . . Ballistic Gun 15 | 1 1 1 2 2 8 . . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 3 . . . . 1 . . . . . . . . . . Launcher 10 | . . 1 3 2 1 . . 3 . . . . . . . . . . Special Weapon 9 | . . . 2 . 1 1 . . . . . 1 . 1 2 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 4 . . . . . . . . . . . 1 . Piercing Weapon 14 | . . . . . . . . 1 . 1 . 1 . 4 4 2 . 1 Special Melee Weapon 3 | . . . . . 1 1 . . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . 1 . 2 . . 1 . . . . . . . . . . Parts Lost 18 | . 1 . 1 . 6 . . 3 . . . . . . 1 6 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . . 1 . . Utility 8 | . . . . . 1 . . 2 . . . . . . 1 4 . . Weapon 6 | . 1 . 1 . 2 . . 1 . . . . . . . 1 . . Highest Loss Streak 5 | . 1 . 1 . 4 . . 1 . . . . . . 1 5 . . Average Slot Usage (%) 98 | . 98 99 99 100 98 99 100 94 93 93 91 93 100 99 99 99 97 98 Engine 5 | . 14 14 11 11 8 . . . . . . . . . . . . . Core 2 | . . . . . . 7 7 6 6 6 5 5 5 5 2 . . . Treads 5 | . 3 2 14 11 13 . . . . . . . . . . . . . Wheel 9 | . 24 25 18 21 12 . . . . . . . . . . . . . Flight 11 | . . . . . . 23 23 23 20 20 20 16 17 17 26 23 26 28 Device 3 | . 1 . . . . 5 7 5 6 6 5 5 5 5 6 9 16 15 Storage 18 | . 24 27 33 33 34 4 . 3 6 6 6 5 5 5 6 9 8 8 Processor 3 | . . . . . . 7 7 7 6 6 6 5 5 5 5 9 8 8 Hackware 19 | . . . . . . 33 38 35 40 40 40 45 47 47 38 29 21 24 Protection 1 | . . . . . 8 . . . . . . . . . . 2 4 4 Energy Gun 4 | . 13 13 7 3 7 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 7 5 17 8 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 6 5 . . . . . . . . . . . . . . . Special Weapon 2 | . . . 3 . . 6 7 2 . . . . 5 4 5 3 . . Piercing Weapon 2 | . . . . . . . . 4 6 6 6 5 5 4 4 3 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 10 32 49 80 79 130 25 10 24 18 18 17 21 21 24 36 48 52 46 Greatest Support 60 | 20 40 40 60 24 60 18 18 18 18 18 18 22 22 24 40 50 58 56 Greatest Overweight (x) 5 | . 1 2 3 3 5 1 . 1 5 . 3 . . . . . . . Average Overweight (x) . | . . 1 2 3 3 . . . . . . . . . . . . . Largest Inventory Capacity 34 | 6 14 16 24 24 34 10 4 8 8 8 8 8 8 10 14 14 14 14 Average Capacity 15 | 5 12 15 22 24 28 5 4 6 8 8 8 8 8 8 9 14 14 14 Most Carried 34 | 4 14 16 24 24 34 9 4 8 8 8 8 8 8 8 13 14 14 13 Average Carried 14 | 1 9 14 21 24 26 5 3 5 7 7 7 7 8 7 8 13 9 12 Final Capacity 24 | 6 14 16 24 24 10 4 4 8 8 8 8 8 8 8 14 14 14 14 Final Carried 24 | 4 13 16 24 24 9 4 4 8 7 8 8 8 8 8 13 10 14 12 Class Distribution -------------------- 35% | Hauler-Mutant 23% | Wizard-Sprinter 12% | Hacker-Sprinter 12% | Mutant 7% | Wizard-Mutant 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Mutant | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Scout | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Matter Collected 5846 | 209 535 289 1083 124 1445 60 . 286 67 93 30 . . 358 580 219 111 357 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5981 | . 329 111 1311 84 1254 163 . 191 147 58 37 . . 382 716 662 118 418 Parts 357 | . 27 11 110 16 57 8 . 12 8 4 4 . . 22 20 37 5 16 Haulers Intercepted 11 | . 1 . 6 . 4 . . . . . . . . . . . . . Recyclers Shooed 8 | . . . 4 . 1 1 . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 76 | . 7 5 28 8 21 . . 3 . . . . . . . 4 . . Melee 2 | . . . . . . . . . . . . . . . . 2 . . Guns 41 | . 7 2 10 1 21 . . . . . . . . . . . . . Cannons 13 | . . . 11 . . . . . . . . . . . . 2 . . AOE 20 | . . 3 7 7 . . . 3 . . . . . . . . . . Classes Destroyed 13 | . 5 1 3 . 2 . . . . 1 . . . . . 1 . . Worker 6 | . . . 1 1 1 . . 2 . . . . . . . . . 1 Builder 4 | . . 1 2 . . . . 1 . . . . . . . . . . Hauler 11 | . 1 . 6 . 4 . . . . . . . . . . . . . Recycler 21 | . . . 3 . 3 1 . 1 1 . . . . 2 5 1 1 3 Operator 5 | . 1 . 4 . . . . . . . . . . . . . . . Watcher 26 | . 3 . 3 . 1 2 . 1 1 . 1 . . 5 1 6 . 2 Swarmer 27 | . 3 3 10 8 . . . 3 . . . . . . . . . . Grunt 29 | . 4 2 10 . 13 . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 13 | . . . 8 . 5 . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . 4 . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 2 4 6 5 4 3 . 6 1 . 1 . . 1 2 4 1 2 Combat Bots Only 4 | . 2 3 4 4 3 . . 3 . . . . . . . 4 . . Max Kills in Single Turn 3 | . 1 2 3 3 1 1 . 2 1 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 3 . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Damage Taken 5208 | . 372 200 916 112 2107 . . 346 7 . . . . . 47 1023 78 . Core 1067 | . 64 31 219 34 240 . . 62 . . . . . . 34 335 48 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 62 . 36 56 . . 91 . . 100 . . 100 97 74 96 100 Volleys Fired 372 | . 44 10 120 6 116 . . 19 . . . 1 . 15 7 19 15 . Largest 2 | . 2 2 2 2 2 . . 1 . . . 1 . 1 1 1 1 . Hottest 140 | . 70 76 140 46 88 . . 65 . . . 40 . 90 90 90 90 . Shots Fired 582 | . 88 15 180 9 214 . . 19 . . . 1 . 15 7 19 15 . Gun 407 | . 88 10 89 6 214 . . . . . . . . . . . . . Cannon 125 | . . . 56 . . . . 14 . . . . . 15 6 19 15 . Launcher 19 | . . 5 6 3 . . . 5 . . . . . . . . . . Special 31 | . . . 29 . . . . . . . . 1 . . 1 . . . Kinetic 265 | . 59 5 60 6 135 . . . . . . . . . . . . . Thermal 296 | . 29 5 114 . 79 . . 14 . . . . . 15 6 19 15 . Explosive 19 | . . 5 6 3 . . . 5 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 14 3 18 2 16 . . . . . . 2 . . 3 3 . . Robot Miss Streak 5 | . 5 2 5 2 5 . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 457 | . 58 6 129 4 177 9 . 7 4 1 1 1 . 9 14 21 1 15 Core Hits 321 | . 22 9 103 9 124 3 . 11 2 1 1 . . 7 7 14 1 7 Critical Hits 6 | . . . 2 . 1 . . . . . . . . . 1 2 . . Critical Kills 3 | . . . . . 1 . . . . . . . . . . 2 . . Critical Parts Destroyed 3 | . . . 2 . . . . . . . . . . . 1 . . . Melee Attacks 312 | . . . 1 . 1 24 . 48 36 1 3 7 . 40 63 61 5 22 Impact 1 | . . . 1 . . . . . . . . . . . . . . . Slashing 49 | . . . . . 1 21 . 14 . . . . . . . . 5 8 Piercing 258 | . . . . . . . . 34 36 1 3 7 . 40 62 61 . 14 Sneak Attacks 29 | . . . . . . 4 . 4 1 1 1 . . 2 6 2 1 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 12815 | . 585 437 2837 378 2660 298 . 920 222 121 79 . . 589 999 1266 98 1326 Guns 4172 | . 585 85 1011 47 2444 . . . . . . . . . . . . . Cannons 1288 | . . . 1059 . . . . . . . . . . . . 229 . . Explosions 1800 | . . 352 518 331 197 . . 402 . . . . . . . . . . Melee 5287 | . . . . . . 298 . 518 222 121 79 . . 589 999 1037 98 1326 Ramming 29 | . . . 10 . 19 . . . . . . . . . . . . . Kinetic 2903 | . 325 25 1111 47 1395 . . . . . . . . . . . . . Thermal 2796 | . 260 60 1198 . 1049 . . . . . . . . . . 229 . . Explosive 1800 | . . 352 518 331 197 . . 402 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1232 | . . . . . . 298 . 405 . . . . . . . . 98 431 Piercing 4055 | . . . . . . . . 113 222 121 79 . . 589 999 1037 . 895 Highest Corruption 10 | . 1 1 4 4 . . 10 10 . . . . 6 6 5 8 . . Average Corruption 2 | . 1 1 2 4 . . 10 3 . . . . 6 4 5 6 . . Corruption Purged 16 | . . . . . . . . 10 . . . . . 6 . . . . Effects 80 | . 1 5 30 8 . . . 13 . . . . 1 18 . 4 . . Message Errors 26 | . . 2 11 1 . . . 2 . . . . 1 6 . 3 . . Matter Fused 10 | . . . 2 2 . . . 1 . . . . . 4 . 1 . . Heat Flow Errors 11 | . . . 3 . . . . 4 . . . . . 4 . . . . Energy Discharges 5 | . . 1 1 2 . . . 1 . . . . . . . . . . Data Loss (minor) 16 | . 1 2 9 1 . . . 1 . . . . . 2 . . . . Data Loss (major) 3 | . . . . . . . . 3 . . . . . . . . . . Targeting Errors 9 | . . . 4 2 . . . 1 . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 813 | . . 16 43 21 16 82 . 23 33 . . . . 95 91 103 . 290 Projectiles 37 | . . . 37 . . . . . . . . . . . . . . . Explosions 62 | . . 16 6 21 16 . . 3 . . . . . . . . . . Melee 714 | . . . . . . 82 . 20 33 . . . . 95 91 103 . 290 Knockbacks 7 | . . . 7 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 14 30 49 . . . 36 . . . . . . . . . . Shots 4 | . . 1 1 1 . . . 1 . . . . . . . . . . Rammed 3 | . . . 1 . 2 . . . . . . . . . . . . . Targets Rammed 4 | . . . 2 . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 335 | . 120 141 303 . 321 . . 335 . . . 9 . 227 136 165 127 . Average Temperature 83 | . 30 77 78 . 111 . . 99 . . . 9 . 66 55 67 38 . Received Heat Transfer 1434 | . 153 60 285 . 918 . . 9 . . . . . . . 9 . . Effects 2 | . . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . . . . . . . . . 1 . . Heat Transferred 4513 | . 740 148 2190 . 1310 . . . . . . . . . . 125 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Peak Influence 555 | . 255 143 398 329 446 534 70 555 272 137 119 492 13 137 124 172 158 185 Initial 226 | . . 3 . 54 67 198 55 49 226 76 95 65 13 9 30 . 69 94 Average 136 | . 87 22 164 180 292 306 61 125 199 110 104 75 13 49 53 45 99 132 Maximum Alert Level 2 | . 1 . 1 1 2 2 . 2 1 . . 2 . . . . . . Low Security (%) 77 | 100 94 100 69 64 29 34 100 85 42 100 100 99 100 100 100 100 100 100 Level 1 16 | . 5 . 30 35 37 20 . 2 57 . . . . . . . . . Level 2 6 | . . . . . 33 44 . 12 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 5 . 2 1 . 2 2 . . . . . 3 2 1 . Investigation 4 | . . . 1 . . 1 . . 2 . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . 1 1 1 . Reinforcement 11 | . . . 4 . 2 . . 2 . . . . . . 2 1 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Distress Signals 12 | . 1 . . . 5 1 . 3 . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 13 7 77 10 41 11 5 26 3 5 1 1 3 9 6 17 3 3 Peak Tracking Total 8 | . 4 3 5 4 8 7 5 6 4 3 1 . 3 1 3 4 4 3 Tactical Retreats 27 | . 1 . 1 2 7 1 . 9 2 . . . . . 1 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Traps Triggered 18 | . 2 1 2 . . 1 . 3 2 . 2 1 . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Disabled 13 | . . . 5 6 1 . . . . . . . . . . 1 . . Max in Single Turn 5 | . . . 2 5 1 . . . . . . . . . . 1 . . Garrison Access 14 | . . . . . . 1 . 2 2 . . . . 2 3 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . 1 . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Accessed 127 | . 9 1 9 . 5 8 . 22 15 . 5 5 . 10 16 15 3 4 Terminals 75 | . 8 . 6 . 4 5 . 11 8 . 1 3 . 5 10 9 2 3 Fabricators 17 | . . . . . . 1 . 4 1 . 3 2 . 3 2 1 . . Repair Stations 8 | . 1 . 1 . . . . 2 2 . 1 . . . . . 1 . Recycling Units 2 | . . . . . . . . 1 1 . . . . . . . . . Scanalyzers 10 | . . . 2 . 1 1 . 2 1 . . . . . 1 2 . . Garrison Access 14 | . . . . . . 1 . 2 2 . . . . 2 3 3 . 1 Total Hacks 380 | . 29 1 27 . 14 24 . 55 45 . 21 27 . 35 48 31 11 12 Successful 299 | . 18 1 17 . 8 19 . 40 38 . 19 23 . 35 43 26 6 6 Failed 78 | . 10 . 10 . 6 4 . 15 7 . 2 4 . . 4 5 5 6 Catastrophic 9 | . . . . . 1 1 . 5 1 . . . . . . 1 . . Database Lockouts 3 | . 1 . . . . 1 . . . . . . . . 1 . . . Manual 189 | . 12 . 4 . 7 16 . 24 21 . 9 19 . 21 27 19 1 9 Terminals 229 | . 23 . 19 . 11 15 . 28 27 . 4 17 . 19 28 23 5 10 Fabricators 77 | . . . . . . 4 . 15 3 . 15 10 . 14 15 1 . . Repair Stations 30 | . 6 . 2 . . . . 4 10 . 2 . . . . . 6 . Recycling Units 3 | . . . . . . . . 2 1 . . . . . . . . . Scanalyzers 23 | . . . 6 . 3 2 . 4 2 . . . . . 2 4 . . Garrison Access 17 | . . . . . . 3 . 2 2 . . . . 2 3 3 . 2 Terminal Hacks 107 | . 7 1 8 . 2 9 . 11 13 . 1 11 . 10 17 12 2 3 Part Schematic 22 | . . . . . . 1 . 3 6 . . 3 . 3 2 4 . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Robot Analysis 6 | . 3 . 1 . . 1 . . . . . . . . 1 . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . . . 1 1 . . 1 . 1 . 1 . 1 Branch Access Points 5 | . . . . . . . . . 1 . . 1 . 1 1 1 . . Machine Index 6 | . . . . . . 1 . . . . 1 1 . 1 1 1 . . Terminal Index 6 | . 1 . . . . 1 . 1 1 . . . . . . . 1 1 Fabricator Index 3 | . . . . . . . . 1 1 . . . . . . . 1 . Alert Level 4 | . . . 1 . 1 . . 1 . . . . . . . 1 . . Unreport Threat 16 | . . . 3 . . 4 . 2 . . . 5 . . . 2 . . Locate Traps 7 | . 1 . 2 . 1 . . . . . . . . . 3 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 5 | . . . . . . . . 2 . . . . . . 2 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 13 | . . . . . . . . . 3 . . . . 4 6 . . . Fabricator Hacks 51 | . . . . . . 3 . 10 2 . 9 7 . 10 10 . . . Network Status 4 | . . . . . . . . . 1 . 1 . . 1 1 . . . Load Schematic 20 | . . . . . . 1 . 5 1 . 4 2 . 3 4 . . . Build 27 | . . . . . . 2 . 5 . . 4 5 . 6 5 . . . Repair Station Hacks 27 | . 6 . 2 . . . . 3 10 . 2 . . . . . 4 . Scan Component 14 | . 3 . 1 . . . . 2 5 . 1 . . . . . 2 . Repair 13 | . 3 . 1 . . . . 1 5 . 1 . . . . . 2 . Recycling Unit Hacks 3 | . . . . . . . . 2 1 . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer 23 | . . . 6 . 3 2 . 4 2 . . . . . 2 4 . . Insert Component 17 | . . . 4 . 2 1 . 2 2 . . . . . 2 4 . . Analyze 6 | . . . 2 . 1 1 . 2 . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . . 2 2 . . . . 2 3 3 . 1 Seal Access 13 | . . . . . . . . 2 2 . . . . 2 3 3 . 1 Unauthorized Hacks 75 | . 5 . 1 . 3 5 . 8 8 . 7 5 . 13 11 7 . 2 Terminals 49 | . 5 . 1 . 3 4 . 3 7 . 1 2 . 9 6 6 . 2 Track 13 | . 2 . . . . . . . 3 . . . . 4 2 2 . . Assimilate 13 | . . . . . 1 3 . 1 3 . . 1 . 2 1 1 . . Botnet 15 | . 2 . . . 1 1 . 2 . . 1 . . 2 2 2 . 2 Operators 8 | . 1 . 1 . 1 . . . 1 . . 1 . 1 1 1 . . Fabricators 25 | . . . . . . . . 5 1 . 6 3 . 4 5 1 . . Report 5 | . . . . . . . . 1 1 . . . . 1 1 1 . . Prioritize 9 | . . . . . . . . 2 . . 3 1 . 1 2 . . . Siphon 11 | . . . . . . . . 2 . . 3 2 . 2 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 6 . 9 . 5 7 . 16 9 . 4 5 . 3 6 9 1 2 Full Trace Events 2 | . . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 2 . 1 2 . 4 6 . . 3 . 3 2 4 . . Parts Built 23 | . . . . . . 1 . 5 . . 4 4 . 5 4 . . . Matter 4517 | . . . . . . 212 . 725 . . 690 852 . 1086 952 . . . Time 1402 | . . . . . . 53 . 203 . . 284 304 . 267 291 . . . Total Part Build Rating 122 | . . . . . . 6 . 22 . . 23 20 . 27 24 . . . Parts Repaired 13 | . 3 . 1 . . . . 1 5 . 1 . . . . . 2 . Time 403 | . 78 . 38 . . . . 44 126 . 28 . . . . . 89 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 1 1 . 2 . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . 1 1 . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . 3 . . . . . 1 . . 2 . . . Non-combat 6 | . . . . . . 3 . . . . . 1 . . 2 . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 3 . . . . . 1 . . 2 . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . find_chute 5 | . . . . . . 2 . . . . . 1 . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total Allies 30 | . . . . . . 4 . 1 1 19 . 1 . 2 1 1 . . Largest Group 20 | . . . . . . 4 1 2 1 20 1 2 . 2 1 1 . . Highest-Rated Group 722 | . . . . . . 72 26 26 26 722 23 49 . 20 10 26 . . Highest-Rated Ally 50 | . . . . . . 26 26 26 26 50 23 26 . 10 10 26 . . Total Orders 32 | . . . . . . 9 . 5 2 3 2 5 . 4 1 1 . . STAY 21 | . . . . . . 5 . 4 1 2 1 3 . 3 1 1 . . FOLLOW 11 | . . . . . . 4 . 1 1 1 1 2 . 1 . . . . Ally Attacks 123 | . . . . . . . . . . 123 . . . . . . . . Total Damage 4710 | . . . . . . . . . . 4710 . . . . . . . . Kills 12 | . . . . . . . . . . 12 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total 6 | . 3 . 1 . . 1 . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Turns Passed 13970 | 39 940 771 3043 487 1530 572 25 1262 713 197 245 357 21 1150 1211 948 275 184 Spaces Moved 17756 | 35 723 627 1924 385 715 1349 82 2239 1490 543 479 548 64 1414 2472 1796 494 377 Core 16 | 5 . . . . . . . . 5 . 6 . . . . . . . Treads 341 | . 4 24 217 . 96 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 4044 | 30 719 603 1707 385 600 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13355 | . . . . . 19 1349 82 2239 1485 543 473 548 64 1414 2472 1796 494 377 Fastest Speed 20 | 50 80 100 110 120 29 29 29 29 29 29 29 29 32 32 28 23 20 22 Average Speed 51 | 75 90 107 123 120 136 29 29 29 29 29 31 30 32 32 28 27 23 22 Slowest Speed 300 | 80 160 180 220 120 250 99 29 99 300 29 200 32 32 34 34 28 24 22 Overloaded Moves 103 | . . . . . . . . . . . . . . . . 98 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . 3 . 15 6 . 2 1 . 8 14 14 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 98 94 92 77 44 24 71 45 26 96 10 14 79 31 56 38 15 13 Regions Visited 18 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . . 1 . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 266 | . . 6 5 . 1 15 . 45 30 . 2 6 . 42 53 38 19 4 Terrain Destroyed 382 | . . 38 34 13 13 15 . 72 30 . 2 6 . 42 53 41 19 4 Melee 198 | . . . 1 . 1 15 . 33 30 . 2 6 . 27 47 28 4 4 Projectile 66 | . . . 5 . . . . 12 . . . . . 15 6 13 15 . AOE 118 | . . 38 28 13 12 . . 27 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total 21511 | 44 926 707 2375 398 1082 1492 83 2741 1698 581 570 725 63 2005 2843 2114 620 444 Wait 2308 | . 93 18 180 . 95 94 . 409 151 28 43 148 . 479 243 206 93 28 Move 17617 | 34 722 626 1923 384 714 1343 81 2210 1479 542 474 546 63 1397 2445 1769 491 374 Hop 58 | . . . . . . 3 . 13 5 . 2 1 . 8 12 12 1 1 Pick Up 182 | 4 21 16 44 . 25 6 1 9 9 1 4 3 . 9 15 10 4 1 Fast Attach 58 | 6 5 3 1 . 6 1 . 5 3 2 2 8 . . 10 2 4 . Attach 69 | . 1 . 7 . 21 5 . 8 5 2 . 2 . 2 3 7 2 4 Detach 35 | . 2 . 2 . 9 3 . 8 2 3 . 2 . . 1 . 2 1 Swap 253 | . 24 17 57 8 49 6 . 7 2 . 1 . . 27 27 17 3 8 Drop 185 | . 14 17 38 . 44 7 1 5 6 2 5 7 . 10 17 11 . 1 Fire 372 | . 44 10 120 6 116 . . 19 . . . 1 . 15 7 19 15 . Melee 309 | . . . 1 . 1 24 . 48 36 1 3 7 . 40 63 61 5 19 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 2 . 2 . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . . . 36 . . 18 . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -6/Waste -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Central database locked down 261 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 4) 441 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Discovered new exit (range 14) 720 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Repaired Lgt. Treads 797 | -10/Materials | Repaired Lgt. Treads 825 | -10/Materials | Repaired Lrg. Storage Unit 980 | -10/Materials | Entered Mines 1034 | -10/Mines | Discovered new exit (range 5) 1036 | -10/Mines | Met a Derelict bent on vengeance 1138 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1346 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1633 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1751 | -10/Mines | Entered Materials 1751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1752 | -9/Materials | Identified exit to Mines 2068 | -9/Materials | Build established: Hauler-Mutant 2251 | -9/Materials | Discovered new exit (range 13) 2684 | -9/Materials | Discovered new exit (range 15) 3340 | -9/Materials | Core integrity fell below 50% 3364 | -9/Materials | Discovered new exit (range 15) 4619 | -9/Materials | Repaired Hacking Suite? 4794 | -9/Materials | Entered Mines 4985 | -9/Mines | Discovered new exit (range 5) 5085 | -9/Mines | Discovered new exit (range 12) 5101 | -9/Mines | Learned Materials garrison access intel 5119 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5119 | -9/Mines | Discovered new exit (range 5) 5281 | -9/Mines | Entered Materials 5281 | -8/Materials | Evolved 2 slots: Utility x2 5282 | -8/Materials | Loaded intel: 1 garrison access location 6136 | -8/Materials | Lost 4 parts (2n1u1w) 6348 | -8/Materials | Discovered new exit (range 5) 6762 | -8/Materials | Identified exit to Factory 6811 | -8/Materials | Entered Factory 6811 | -7/Factory | Evolved 2 slots: Utility x2 7076 | -7/Factory | Build established: Hacker-Sprinter 7142 | -7/Factory | Discovered new exit (range 15) 7147 | -7/Factory | Identified exit to Storage 7256 | -7/Factory | Fabricated O-24 Administrator (x1) 7312 | -7/Factory | Local fabrication network quarantined 7335 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7376 | -7/Factory | Central database locked down 7383 | -7/Factory | Manually triggered Chute Trap 7383 | -7/Factory | Sucked down chute 7383 | -7/Factory | Entered Waste 7386 | -7/Waste | Spotted C-40 Crusher 7398 | -7/Waste | EMP discharged 7398 | -7/Waste | System corruption reached 10% 7398 | -7/Waste | Spotted C-40 Crusher 7398 | -7/Waste | Spotted C-40 Crusher 7399 | -7/Waste | Spotted C-40 Crusher 7400 | -7/Waste | Spotted C-40 Crusher 7400 | -7/Waste | Spotted C-40 Crusher 7405 | -7/Waste | Discovered new exit (range 12) 7408 | -7/Waste | Identified exit to Factory 7408 | -7/Waste | Entered Factory 7435 | -7/Factory | 3 allies followed down the chute 7655 | -7/Factory | Discovered new exit (range 4) 7656 | -7/Factory | Identified exit to Factory 7852 | -7/Factory | Discovered exit to Storage (range 5) 7939 | -7/Factory | Discovered exit to Factory (range 11) 7967 | -7/Factory | Fabricated Med. Storage Unit? 8174 | -7/Factory | Repaired Mic. Nuclear Core 8478 | -7/Factory | Fabricated Adv. Hacking Suite? 8494 | -7/Factory | Fabricated Adv. Hacking Suite? 8515 | -7/Factory | Local fabrication network quarantined 8535 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 8552 | -7/Factory | Fabricated Adv. Sensor Array? 8670 | -7/Factory | Entered another Factory area 8670 | -6/Factory | Evolved 2 slots: Utility x2 8706 | -6/Factory | Discovered new exit (range 11) 8708 | -6/Factory | Identified exit to Factory 8744 | -6/Factory | Identified exit to Lower Caves 8744 | -6/Factory | Identified exit to Extension 8870 | -6/Factory | Repaired Imp. VTOL Module 8896 | -6/Factory | Repaired Imp. Flight Unit 8921 | -6/Factory | Repaired Imp. Flight Unit 9173 | -6/Factory | Found Prototype Processor 9176 | -6/Factory | Identified Exp. Targeting Computer 9248 | -6/Factory | Repaired Imp. VTOL Module 9266 | -6/Factory | Repaired Rocket Launcher? 9383 | -6/Factory | Manually triggered Chute Trap 9383 | -6/Factory | Sucked down chute 9383 | -6/Factory | Entered Waste 9394 | -6/Waste | Spotted C-40 Crusher 9408 | -6/Waste | Warlord forces began an assault 9431 | -6/Waste | Allies destroyed C-40 Crusher 9433 | -6/Waste | Spotted C-40 Crusher 9434 | -6/Waste | Spotted C-40 Crusher 9440 | -6/Waste | 4 allies followed down the chute 9445 | -6/Waste | Spotted C-40 Crusher 9454 | -6/Waste | Allies destroyed C-40 Crusher 9463 | -6/Waste | Allies destroyed C-40 Crusher 9466 | -6/Waste | Spotted C-40 Crusher 9467 | -6/Waste | Allies destroyed C-40 Crusher 9484 | -6/Waste | Build established: Wizard-Sprinter 9485 | -6/Waste | Discovered new exit (range 12) 9486 | -6/Waste | Spotted C-40 Crusher 9499 | -6/Waste | Allies destroyed C-40 Crusher 9522 | -6/Waste | Identified exit to Factory 9580 | -6/Waste | Entered Factory 9580 | -6/Factory | Accompanied by 1 ally 9594 | -6/Factory | Discovered exit to Factory (range 9) 9610 | -6/Factory | Fabricated Adv. System Shield? 9651 | -6/Factory | Repaired Mic. Fission Core 9723 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9749 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9752 | -6/Factory | Fabricated Adv. Hacking Suite? 9825 | -6/Factory | Entered another Factory area 9825 | -5/Factory | Accompanied by 1 ally 9825 | -5/Factory | Evolved 2 slots: Utility x2 9830 | -5/Factory | Found Exp. Signal Interpreter 9879 | -5/Factory | Identified exit to Factory 9879 | -5/Factory | Identified exit to Upper Caves 9982 | -5/Factory | Fabricated Biomechanical Wings (x1) 9992 | -5/Factory | Fabricated Biomechanical Wings (x1) 10059 | -5/Factory | Fabricated Biomechanical Wings (x1) 10069 | -5/Factory | Fabricated Biomechanical Wings (x1) 10117 | -5/Factory | Local fabrication network quarantined 10182 | -5/Factory | Manually triggered Chute Trap 10182 | -5/Factory | Sucked down chute 10182 | -5/Factory | Entered Waste 10190 | -5/Waste | Spotted C-40 Crusher 10193 | -5/Waste | Spotted C-40 Crusher 10193 | -5/Waste | Spotted C-40 Crusher 10197 | -5/Waste | EMP discharged 10197 | -5/Waste | Spotted C-40 Crusher 10200 | -5/Waste | Discovered new exit (range 10) 10202 | -5/Waste | Identified exit to Factory 10203 | -5/Waste | Entered Factory 10572 | -5/Factory | Fabricated Imp. System Restoration Module (x1) 10868 | -5/Factory | Build established: Wizard-Mutant 11168 | -5/Factory | Fabricated Biomechanical Wings? 11204 | -5/Factory | Fabricated Biomechanical Wings (x1) 11255 | -5/Factory | Fabricated Biomechanical Wings? 11295 | -5/Factory | Fabricated Biomechanical Wings (x1) 11353 | -5/Factory | Entered another Factory area 11353 | -4/Factory | Evolved 2 slots: Propulsion x2 11381 | -4/Factory | Identified exit to Upper Caves 11381 | -4/Factory | Identified exit to Armory 11420 | -4/Factory | Found Prototype Device 11424 | -4/Factory | Identified Exp. ECM Suite 11594 | -4/Factory | Central database locked down 11653 | -4/Factory | Build established: Wizard-Sprinter 11662 | -4/Factory | Discovered new exit (range 6) 11663 | -4/Factory | Identified exit to Research 11999 | -4/Factory | Fabricated Mni. Fusion Reactor? 12094 | -4/Factory | Discovered exit to Research (range 15) 12428 | -4/Factory | Spotted B-86 Titan 12460 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 12478 | -4/Factory | Fabricated Plasma Lance? 12538 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 12564 | -4/Factory | Entered Research 12564 | -3/Research | Evolved 2 slots: Utility x2 12581 | -3/Research | Identified exit to Research 12581 | -3/Research | Identified exit to Quarantine 12734 | -3/Research | Spotted B-86 Titan 13209 | -3/Research | Build established: Wizard-Scout 13505 | -3/Research | Lost 5 parts (1n3u1w) 13512 | -3/Research | Entered another Research area 13512 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13612 | -2/Research | Repaired Exp. Sensor Array 13661 | -2/Research | Repaired Mni. Fusion Reactor 13764 | -2/Research | Discovered new exit (range 21) 13786 | -2/Research | Identified exit to Access 13787 | -2/Research | Entered Access 13787 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13817 | -1/Access | Identified exit to Surface 13971 | *** | Escaped! Last Messages --------------- 13869_ R-10 Processor collects Unknown Wheel. 13869_ Acquired 102 matter. 13870_ Sneak attack on R-10 Processor. 13870_ R-10 Processor destroyed. 13871_ R-10 Processor collects Unknown Wheel. 13872_ Acquired 52 matter. 13872_ K-01 Serf collects debris. 13922_ U-05 Engineer builds a Wall. 13937_ W-44 Eye destroyed. 13939_ Acquired 40 matter. 13945_ K-01 Serf cleans the Wave Collapse Detector. 13946_ K-01 Serf cleans the Fabricator. 13949_ K-01 Serf cleans the Wave Collapse Detector. 13957_ Sneak attack on W-44 Eye. 13957_ W-44 Eye destroyed. 13960_ Acquired 29 matter. 13968_ Connecting with Terminal... >>Open Sealed Barrier opened. 13970_ The Access Shell folds into the floor. 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"? # ######?##### # ##?### ### | | #? + R####?####### #? ###?#? ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 79 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 84 Defensive Hacking 42 Item Schematics ----------------- Adv. Terrain Scanner | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Med. Storage Unit | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Scanalyzed Mic. Fission Core | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Adv. System Shield | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Terrain Scanner | -6/Factory | Hacked Exp. Terrain Scan Processor | -6/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Imp. Fusion Compressor | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Plasma Lance | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Adv. Cloaking Device | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Q-thruster | -3/Research | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -7/Factory Med. Storage Unit | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Imp. System Restoration Module | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserSubatomicKit Manual? 0 Play Time 04:43:15 Cumulative 404.2 hours Start 2021.09.22 @ 16:43:06 End 2021.09.29 @ 22:44:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 48 Adventurer 4 Explorer 32 Win Type 0 Total 32 Types 14/5/4/2/2/3/1/0/1 Lore% 91 Gallery% 89 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61736cd6-5cab-492f-9ccb-cc5afab1e670