Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 12:35:15 Player: impermanentSelf Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (2213) 2213 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4623 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 182/500 Energy 256/300 System Corruption 12% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Compact Battery High-capacity Matter Pod Core Shielding > --- WEAPON (3) ------- Particle Gun Datajack > --- INVENTORY (15) --- Light Nuclear Core Improved Flight Unit Small Storage Unit Compact Battery (200) Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Improved Treads Improved Flight Unit Heat Sink Small Storage Unit Compact Battery Compact Battery Shock Rifle Flak Cannon Rocket Launcher Datajack Plasma Cutter [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 61 | 6 4 28 10 13 Power 9 | 1 . 6 1 1 Engine 8 | 1 . 6 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 13 | 2 . 8 1 2 Treads 11 | 2 . 7 1 1 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 19 | 1 1 6 7 4 Device 8 | . 1 2 4 1 Storage 5 | 1 . 2 . 2 Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 20 | 2 3 8 1 6 Energy Gun 6 | 2 . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 9 | . 2 4 1 2 Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . . 7 1 15 Power 3 | . . 1 . 2 Propulsion 5 | . . 2 . 3 Utility 6 | . . 2 1 3 Weapon 9 | . . 2 . 7 Highest Loss Streak 10 | . . 6 1 10 To Critical Strikes . | . . . . . Average Backups 8 | . 4 8 12 10 Power . | . . . 1 . Propulsion 1 | . . 2 2 1 Utility 1 | . . 1 3 4 Weapon 2 | . 3 2 2 1 Tool/Special . | . . . . . Unused Backups 5 | . . 2 . 3 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 95 92 79 Engine 9 | . 14 10 5 5 Core 1 | . . . 3 2 Treads 21 | . 28 21 17 16 Device 13 | . 12 12 15 11 Storage 12 | . 14 11 9 16 Processor 7 | . . 10 13 3 Protection 2 | . . 5 1 3 Energy Gun 3 | . 5 3 . 3 Ballistic Gun 1 | . . 3 . . Ballistic Cannon 19 | . 22 14 27 16 Peak Build Rating 27 | 6 7 18 27 27 Average Rating 14 | 5 6 14 24 20 On Entrance 11 | . 6 7 17 27 Avg Prop Armor Cover (%) 3 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 52 | 14 17 45 52 52 Greatest Support 43 | 40 40 43 43 43 Greatest Overweight (x) 8 | 3 . 7 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 7 8 11 15 15 Most Carried 15 | 1 6 12 15 15 Average Carried 8 | . 4 8 12 10 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 1 6 12 15 5 Class Distribution -------------------- 61% | Mutant 14% | Scavenger-Mutant 13% | Gunner 6% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1997 | 190 172 793 273 569 Remotely . | . . . . . Salvage Created 1789 | . 107 1075 293 314 Parts 103 | . 6 68 11 18 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 55 | . 3 29 10 13 Guns 9 | . . 8 . 1 Cannons 43 | . 3 21 10 9 AOE 3 | . . . . 3 Classes Destroyed 9 | . 2 5 1 1 Recycler 2 | . . 1 1 . Operator 1 | . . 1 . . Watcher 4 | . 1 3 . . Swarmer 9 | . . 6 . 3 Grunt 30 | . 3 14 6 7 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 10 | . . 8 2 . Hunter 3 | . . . 2 1 Best Kill Streak 9 | . 2 9 4 4 Combat Bots Only 9 | . 2 9 4 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 427 | . 25 174 61 167 Missed 119 | . 8 43 22 46 Hits 308 | . 17 131 39 121 Melee 15 | . . . . 15 Projectile 293 | . 17 131 39 106 Critical Strikes 13 | . . 4 1 8 Damage Taken 4189 | . 291 1449 562 1887 Core 863 | . 41 249 43 530 Absorbed by Shields 108 | . . . 12 96 Redirected to Shielding 6 | . . . . 6 Core Remaining (%) 73 | 100 83 37 . . Volleys Fired 154 | . 16 76 23 39 Largest 3 | . 2 2 3 3 Hottest 139 | . 100 88 111 139 Shots Fired 306 | . 32 137 69 68 Gun 74 | . 17 39 . 18 Cannon 229 | . 15 98 69 47 Launcher 2 | . . . . 2 Special 1 | . . . . 1 Kinetic 247 | . 15 116 69 47 Thermal 54 | . 17 21 . 16 Explosive 2 | . . . . 2 Electromagnetic 3 | . . . . 3 Robot Hit Streak 11 | . 7 11 9 7 Robot Miss Streak 14 | . 2 10 9 14 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 211 | . 18 92 55 46 Core Hits 188 | . 6 65 63 54 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 4 2 . 2 Burn 6 | . 4 1 . 1 Blast 2 | . . 1 . 1 Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4082 | . 311 1663 1001 1107 Guns 771 | . 165 427 . 179 Cannons 3113 | . 146 1236 996 735 Explosions 173 | . . . . 173 Melee . | . . . . . Ramming 13 | . . . 5 8 Kinetic 3271 | . 146 1394 996 735 Thermal 605 | . 165 269 . 171 Explosive 173 | . . . . 173 Electromagnetic 20 | . . . . 20 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 1 . . 12 Average Corruption 5 | . 1 . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . 9 . . 30 Message Errors 6 | . 1 . . 5 Matter Fused 12 | . 3 . . 9 Heat Flow Errors 3 | . 1 . . 2 Energy Discharges 6 | . 3 . . 3 Data Loss (minor) 6 | . 1 . . 5 Data Loss (major) 3 | . . . . 3 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 24 | . 11 . . 13 Projectiles 11 | . 11 . . . Explosions 13 | . . . . 13 Melee . | . . . . . Knockbacks 67 | . 2 23 28 14 Impact . | . . . . . Kinetic 60 | . 2 22 25 11 Secondary 7 | . . 1 3 3 Self-Inflicted Damage 88 | . . . . 88 Shots 2 | . . . . 2 Rammed 5 | . . . 1 4 Targets Rammed 5 | . . . 1 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 228 | . 222 156 82 228 Average Temperature 51 | . 78 43 29 36 Received Heat Transfer 1426 | . 129 504 182 611 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1998 | . 777 703 . 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 71 | 100 100 28 100 75 Level 1 28 | . . 71 . 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 328 | . 50 328 133 273 Initial 133 | . . . 133 66 Average 104 | . 3 212 47 146 Influence Increases 1658 | . 110 928 303 317 Destroy 0b10 Robot/C 1100 | . 60 580 200 260 Destroy 0b10 Robot/NC 35 | . 5 25 5 . Destroy Leader 288 | . 22 176 70 20 Successful Hack 62 | . 7 26 13 16 Disable Machine 60 | . 15 45 . . Destroy Structure 23 | . 1 1 . 21 Lose Combat Pursuer 90 | . . 75 15 . Influence Decreases 1425 | . 110 612 517 186 Entered New Map 219 | . . . 183 36 Time Decay 986 | . 110 542 334 . Lost Part 220 | . . 70 . 150 Squads Dispatched 9 | . 2 3 4 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 13 46 16 18 Peak Tracking Total 10 | . 3 10 5 6 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 16 | . 4 3 1 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . 1 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 19 | . 5 7 6 1 Terminals 14 | . 3 6 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 51 | . 16 18 14 3 Successful 30 | . 8 11 10 1 Failed 21 | . 8 7 4 2 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 38 | . 10 15 10 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 6 | . 6 . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 20 | . 4 9 6 1 Prototype ID Bank 2 | . . 2 . . Emergency Access Points 3 | . . 2 1 . Terminal Index 1 | . . 1 . . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 5 | . 1 2 2 . Maintenance Status 1 | . 1 . . . Security Status 1 | . . 1 . . Assault Status 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Registered Components 1 | . . . 1 . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 4 3 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter 134 | . 134 . . . Retrieved Matter 134 | . 134 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat . | . . . . . Combat 1 | . . 1 . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 2369 | . 1738 631 . . Sensors 2369 | . 1738 631 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 6966 | 325 1883 2410 1334 1014 Spaces Moved 2663 | 72 649 1171 369 402 Core 20 | 16 . 1 . 3 Treads 2624 | 56 649 1157 369 393 Legs 6 | . . . . 6 Wheels . | . . . . . Hover . | . . . . . Flight 13 | . . 13 . . Fastest Speed 40 | 50 160 40 160 160 Average Speed 186 | 147 160 177 237 215 Slowest Speed 450 | 200 160 400 320 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 75 79 28 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . . 22 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4384 | 288 1462 1381 773 480 Wait 1400 | 210 785 45 360 . Move 2657 | 71 648 1170 368 400 Hop . | . . . . . Pick Up 29 | 1 5 16 5 2 Fast Attach 41 | 6 2 20 8 5 Attach 26 | . 3 10 2 11 Detach 27 | . 3 19 4 1 Swap 2 | . . 2 . . Drop 28 | . . 22 2 4 Fire 154 | . 16 76 23 39 Melee 1 | . . 1 . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 4 | . . . 1 3 Escape Stasis 14 | . . . . 14 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 326 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 1322 | -10/Materials | Discovered new exit (range 3) 1912 | -10/Materials | Discovered new exit (range 9) 1937 | -10/Materials | Discovered new exit (range 11) 2009 | -10/Materials | Discovered new exit (range 13) 2065 | -10/Materials | Discovered new exit (range 10) 2209 | -10/Materials | Entered another Materials area 2209 | -9/Materials | Evolved 2 slots: Utility x2 2866 | -9/Materials | Destroyed 9 combat bots 2871 | -9/Materials | Lost 6 parts (1p2n1u2w) 2987 | -9/Materials | Core integrity fell below 50% 3121 | -9/Materials | Build established: Scavenger-Mutant 3827 | -9/Materials | Discovered new exit (range 16) 4129 | -9/Materials | Build established: Mutant 4368 | -9/Materials | Discovered new exit (range 16) 4619 | -9/Materials | Entered another Materials area 4619 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4740 | -8/Materials | Repaired Broken Flak Cannon 4920 | -8/Materials | Build established: Gunner 5765 | -8/Materials | Garrison activated, responded to threat 5825 | -8/Materials | Build established: Scavenger-Gunner 5951 | -8/Materials | Identified exit to Garrison 5953 | -8/Materials | Entered Garrison 6043 | -8/Garrison | Learned Materials security intel 6079 | -8/Garrison | Triggered checkpoint 6130 | -8/Garrison | Build established: Scavenger-Tank 6157 | -8/Garrison | Triggered checkpoint 6275 | -8/Garrison | Triggered checkpoint 6319 | -8/Garrison | System corruption reached 10% 6329 | -8/Garrison | Core integrity fell below 50% 6365 | -8/Garrison | Lost 10 parts (1p2n3u4w) 6465 | -8/Garrison | Triggered checkpoint 6577 | -8/Garrison | Build established: Mutant 6583 | -8/Garrison | Discovered new exit (range 13) 6664 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6701 | -8/Garrison | Triggered checkpoint 6920 | -8/Garrison | Core integrity fell below 20% 6967 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- Stasis field depleted. Penetrated by Slug. System corrupted: Particle Gun failed to cycle. Slug penetrates Wall. Penetrated by Slug. Assault Cannon destroyed. H-55 Commando destroyed. L-31 Rogue knocked back. Slug penetrates Wall. L-31 Rogue destroyed. Imp. Treads destroyed. Flak Cannon destroyed. L-31 Rogue suffers critical hit (Burn). Deuterium Engine severed. Slug penetrates Wall. Acquired Core Shielding. G7WPYCB4Z%CB,PNI&SSH SQAQ Acquired Deuterium Engine. Deuterium Engine destroyed. Plasma Cutter destroyed. 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