Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 16:24:34 Player: Amberga Result: Destroyed self with Light Ion Engine chain reaction Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1873) 1873 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 4413 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 128 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 104/140 System Corruption 0% Temperature Cool (21) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (10) --- Machine Analyzer Improved Targeting Computer Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Machine Analyzer Improved Targeting Computer Heavy Assault Rifle Improved Light Cannon Improved Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 38 | 6 3 6 1 22 Power 10 | 1 . 3 1 5 Engine 10 | 1 . 3 1 5 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . . 7 Treads 9 | 2 . . . 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 . 3 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 4 | . . 1 . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 2 . 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 1 . 2 Ballistic Cannon 2 | . . . . 2 Launcher 4 | . . 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 1 17 Power 6 | . . . . 6 Propulsion 6 | . . . . 6 Utility 1 | . . . 1 . Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 92 91 96 87 Engine 19 | . 14 16 22 21 Treads 23 | . 28 22 22 22 Device 4 | . 6 11 7 . Storage 10 | . 14 11 11 9 Processor 12 | . . 8 11 17 Ballistic Gun 16 | . 28 20 22 9 Ballistic Cannon 1 | . . . . 2 Launcher 2 | . . 1 . 5 Peak Build Rating 20 | 6 9 14 14 20 Average Rating 14 | 3 7 12 13 17 On Entrance 8 | . 6 9 14 12 Naked Turns . | . . . . . Heaviest Build 32 | 13 22 28 28 32 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 4 | 1 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 6 9 10 10 Average Carried 7 | 2 3 7 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 5 9 10 4 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1204 | 251 67 281 56 549 Remotely . | . . . . . Salvage Created 1724 | . 94 432 30 1168 Parts 135 | . 11 29 5 90 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 51 | . 3 13 1 34 Guns 17 | . 3 6 1 7 Cannons 3 | . . . . 3 AOE 31 | . . 7 . 24 Classes Destroyed 13 | . 3 3 . 7 Worker 8 | . . 1 . 7 Builder 3 | . . . . 3 Tunneler 1 | . . . . 1 Hauler 2 | . . . . 2 Recycler 5 | . . 1 . 4 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 5 | . 2 1 . 2 Swarmer 18 | . 2 4 . 12 Grunt 25 | . 1 8 1 15 Brawler 1 | . . . . 1 Sentry 6 | . . 1 . 5 Hunter 1 | . . . . 1 Best Kill Streak 17 | . 2 8 1 17 Combat Bots Only 11 | . 1 7 1 11 Max Kills in Single Turn 4 | . 1 3 1 4 Gunslinging 1 | . . . . 1 Exploded 3 | . . 3 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 297 | . 35 53 6 203 Missed 98 | . 12 17 2 67 Damage Taken 2857 | . 146 357 43 2311 Core 654 | . 27 54 . 573 Absorbed by Shields 214 | . 60 137 17 . Core Remaining (%) 91 | 100 89 . 86 . Volleys Fired 116 | . 15 24 4 73 Largest 2 | . 2 2 2 2 Hottest 62 | . 43 53 46 62 Shots Fired 215 | . 30 48 8 129 Gun 142 | . 30 38 8 66 Cannon 28 | . . . . 28 Launcher 45 | . . 10 . 35 Special . | . . . . . Kinetic 170 | . 30 38 8 94 Thermal . | . . . . . Explosive 44 | . . 10 . 34 Electromagnetic 1 | . . . . 1 Robot Hit Streak 10 | . 4 10 3 9 Robot Miss Streak 5 | . 4 2 2 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 119 | . 15 27 5 72 Core Hits 131 | . 6 19 2 104 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5486 | . 194 1002 95 4195 Guns 984 | . 194 333 92 365 Cannons 323 | . . . . 323 Explosions 4149 | . . 657 . 3492 Melee . | . . . . . Ramming 30 | . . 12 3 15 Kinetic 1307 | . 194 333 92 688 Thermal . | . . . . . Explosive 4062 | . . 657 . 3405 Electromagnetic 87 | . . . . 87 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 76 | . . 12 . 64 Projectiles . | . . . . . Explosions 76 | . . 12 . 64 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 431 | . . 62 . 369 Shots 19 | . . 3 . 16 Rammed 7 | . . 1 1 5 Targets Rammed 9 | . . 2 1 6 Kicked . | . . . . . Crushed 2 | . . 1 . 1 Highest Temperature 233 | . . 4 4 233 Average Temperature 47 | . . 1 2 51 Received Heat Transfer 1026 | . 24 152 22 828 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 795 | . 144 305 156 795 Initial 83 | . . 60 83 . Average 258 | . 45 160 88 432 Maximum Alert Level 3 | . . 1 . 3 Low Security (%) 48 | 100 100 52 100 13 Level 1 31 | . . 47 . 45 Level 2 11 | . . . . 23 Level 3 8 | . . . . 17 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 3 . 6 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 8 | . 1 2 . 5 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 1 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 9 15 3 54 Peak Tracking Total 10 | . 2 6 3 10 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . . 2 . 6 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 2 1 1 Terminals 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 1 6 3 3 Successful 8 | . . 3 3 2 Failed 5 | . 1 3 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 1 6 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 3 3 2 Record 4 | . . 1 3 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 41 | . . . 41 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 40 | . . . 7 33 Total Damage 381 | . . . 64 317 Kills 6 | . . . 3 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2799 | 75 350 608 450 1316 Spaces Moved 1482 | 65 186 325 272 634 Core 39 | 38 . . . 1 Treads 1443 | 27 186 325 272 633 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 97 160 160 160 168 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 34 30 45 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 212 | . . 38 . 174 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 211 | . . 38 . 173 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1681 | 76 210 364 279 752 Wait . | . . . . . Move 1478 | 64 185 324 271 634 Hop . | . . . . . Pick Up 32 | 6 5 6 1 14 Fast Attach 1 | 1 . . . . Attach 27 | 5 3 4 . 15 Detach 4 | . 2 2 . . Swap 10 | . . 2 1 7 Drop 4 | . . . 1 3 Fire 116 | . 15 24 4 73 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | . . 2 1 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 672 | -9/Materials | Destroyed 7 combat bots 1013 | -9/Materials | Discovered new exit (range 13) 1034 | -9/Materials | Entered Mines 1066 | -9/Mines | Discovered new exit (range 11) 1129 | -9/Mines | Learned location of 1 exit from Materials 1484 | -9/Mines | Entered Materials 1484 | -8/Materials | Accompanied by 1 ally 1484 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1485 | -8/Materials | Identified exit to Factory 1489 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1770 | -8/Materials | Build established: Scavenger-Mutant 2349 | -8/Materials | Core integrity fell below 50% 2371 | -8/Materials | Destroyed 11 combat bots 2375 | -8/Materials | Lost 6 parts (2p3n1w) 2627 | -8/Materials | Lost 4 parts (2p2n) 2684 | -8/Materials | First assault squad dispatched 2766 | -8/Materials | Core integrity fell below 20% 2800 | -8/Materials | Destroyed self with Light Ion Engine chain reaction Last Messages --------------- W-25 Informer suffers critical hit (Blast). Destroyed Imp. Signal Interpreter. W-25 Informer destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. M-28 Smith unfolds itself. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Imp. Light Cannon destroyed. M-28 Smith repairs Wheel. M-28 Smith repairs G-47 Trooper. M-28 Smith repairs B-36 Bruiser. Acquired Shock Bomb Launcher. Door malfunctions. Chain reaction triggered in Lgt. Ion Engine. 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[ | | ??????????#! ??# #??????????????????????# [ | | ??????????###????# #???????????????????????# # | | ?????????????????# #???????????????? ??### = # | | ?????????????????# "#???????????????# #?# # # | | ?????????????????# "%#???????????????# #?# # * | | ????????????"????# "#???????????????# #?#*# | | ???????????""""??# #???????????????# #?#%# | | ???????# """"""" # #??????????? ??# ### # # | | ???????# + #??????????? =?# ## #% # | | ???????# # #???????????? # ###### | | ???????########?## ##????????????? + # %% # | | ????????# ?????# #??????????????# # ## ## | | ????????# ### #?????########## ######/## | | ????????# ####### # #!% % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oops Remodeling Significant Disruption Challenges ------------ None Game ------ Seed BeamAlphaRipteeth Manual? 0 Play Time 00:25:01 Cumulative 3.1 hours Start 2025.02.03 @ 16:00:28 End 2025.02.03 @ 16:24:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 45216d89-bf23-4b1d-ab71-3c802829602d