Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 02:58:03 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (560) 560 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5600 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 962/1000 Matter 252/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Overtuned Titanium Leg Improved Titanium Leg Wheel > --- UTILITY ---------- Scrap Suit Deep Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Surveybot 17 Chip Mapping Drone Bay > --- WEAPON ----------- Variable Charge Gun Overtuned Barrage Gun Power Sword > --- INVENTORY -------- (None) [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Utility Scrap Suit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Signal Interpreter Protection Scrap Shield Weapon Overtuned Barrage Gun Energy Gun Variable Charge Gun Energy Cannon EM Pulse Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 7 | . . . . . . 7 Weapon 1 | . . . . . . 1 Parts Attached 44 | 7 2 . 12 5 11 7 Power 7 | 1 . . 4 1 1 . Engine 6 | 1 . . 4 . 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 10 | 2 1 . 3 2 1 1 Treads 2 | 2 . . . . . . Leg 3 | . . . . 2 1 . Wheel 5 | . 1 . 3 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 . 2 . 4 6 Device 6 | 1 . . . . 1 4 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 4 | . . . 1 . 3 . Artifact . | . . . . . . . Weapon 12 | 2 . . 3 2 5 . Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 4 | 2 . . . . 2 . Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . 2 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . 7 2 . 1 Power 3 | . . . 2 1 . . Propulsion 3 | . . . 2 1 . . Utility 1 | . . . 1 . . . Weapon 3 | . . . 2 . . 1 Highest Loss Streak 3 | . . . 3 2 . 1 To Critical Strikes . | . . . . . . . Average Backups 4 | . 5 7 8 1 4 . Power . | . . . . . . . Propulsion . | . 1 1 1 . . . Utility 3 | . . 1 2 . 4 . Weapon 1 | . 3 5 4 1 . . Tool/Special . | . . . . . . . Unused Backups 7 | . . . 3 . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 . 4 . Weapon 2 | . . . 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 100 100 76 83 88 62 Engine 2 | . 14 14 9 . . 5 Core 9 | . . . . 12 13 . Treads 1 | . 26 14 2 . . . Leg 20 | . . . . 25 27 11 Wheel 3 | . 1 14 19 1 . . Device 7 | . 14 14 6 . 6 23 Storage 2 | . 14 14 11 . . . Protection 9 | . . . 2 14 12 . Energy Cannon 2 | . . . . 7 2 . Ballistic Gun 12 | . 28 28 4 . 15 4 Ballistic Cannon 1 | . . . 7 8 . . Launcher 2 | . . . 10 5 . . Special Weapon 1 | . . . . 5 1 . Slashing Weapon 4 | . . . . . 6 4 Peak Build Rating 65 | 7 8 8 26 20 29 65 Average Rating 22 | 5 7 8 12 18 25 51 On Entrance 12 | . 7 8 8 14 20 27 Naked Turns . | . . . . . . . Heaviest Build 93 | 14 89 89 93 32 30 26 Greatest Support 40 | 40 40 10 40 40 39 39 Greatest Overweight (x) 29 | . 8 8 29 1 . 2 Average Overweight (x) . | . . 8 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 Average Capacity 8 | 7 10 25 22 5 5 5 Most Carried 16 | 1 7 7 16 5 5 4 Average Carried 5 | . 5 7 11 3 4 . Final Capacity 25 | 8 25 25 5 5 5 5 Final Carried 7 | 1 7 7 4 5 5 . Class Distribution -------------------- 40% | Mutant 26% | Scrapper 24% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scrapper | -7/Scraptown Assassin | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1155 | 308 17 39 336 264 174 17 Remotely . | . . . . . . . Salvage Created 618 | 83 49 55 161 147 80 43 Parts 49 | 12 5 3 19 3 2 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 19 | . 3 3 10 2 1 . Melee 1 | . . . . . 1 . Guns 6 | . 3 3 . . . . Cannons 2 | . . . 1 1 . . AOE 10 | . . . 9 1 . . Classes Destroyed 8 | 2 1 . 2 2 1 . Worker 1 | 1 . . . . . . Tunneler 5 | 3 . . . . . 2 Recycler 1 | . . . . 1 . . Turret 2 | . . . 2 . . . Swarmer 10 | . 3 3 4 . . . Sentry 2 | . . . . 2 . . Subdweller 6 | . . . 6 . . . Bolteater 1 | . . . . . 1 . Best Kill Streak 6 | 2 3 3 6 2 1 1 Combat Bots Only 5 | . 3 3 5 1 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 167 | . 5 25 44 60 10 23 Missed 53 | . 1 4 18 19 4 7 Hits 114 | . 4 21 26 41 6 16 Melee 3 | . . . . . 3 . Projectile 111 | . 4 21 26 41 3 16 AOE 2 | . . . 2 . . . Critical Strikes 1 | . . . 1 . . . Damage Taken 1680 | . 38 175 778 292 82 315 Core 281 | . 9 10 176 48 . 38 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 35 | . . . . . 10 25 Core Remaining (%) 51 | 100 . . . . 2 . Volleys Fired 67 | 12 5 8 27 14 1 . Largest 2 | 2 2 2 2 2 1 . Hottest 100 | 40 40 40 53 100 30 . Shots Fired 103 | 24 10 16 29 23 1 . Gun 52 | 24 10 16 1 . 1 . Cannon 25 | . . . 11 14 . . Launcher 23 | . . . 17 6 . . Special 3 | . . . . 3 . . Kinetic 74 | 24 10 16 12 11 1 . Thermal 3 | . . . . 3 . . Explosive 23 | . . . 17 6 . . Electromagnetic 3 | . . . . 3 . . Robot Hit Streak 10 | 7 2 4 10 8 4 . Robot Miss Streak 4 | 4 3 3 2 2 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 62 | 14 4 9 15 15 2 3 Core Hits 45 | 6 3 4 23 7 1 1 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 3 | 1 . 1 . 1 . . Destroy 2 | 1 . 1 . . . . Blast 1 | . . . . 1 . . Melee Attacks 11 | . . . . . 4 7 Impact . | . . . . . . . Slashing 11 | . . . . . 4 7 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2151 | 158 74 103 1147 362 62 245 Guns 348 | 158 74 103 . . 13 . Cannons 445 | . . . 180 265 . . Explosions 1064 | . . . 967 97 . . Melee 294 | . . . . . 49 245 Ramming . | . . . . . . . Kinetic 751 | 158 74 103 180 223 13 . Thermal . | . . . . . . . Explosive 1064 | . . . 967 97 . . Electromagnetic 42 | . . . . 42 . . Impact . | . . . . . . . Slashing 294 | . . . . . 49 245 Piercing . | . . . . . . . Highest Corruption 9 | . . . 9 9 . 5 Average Corruption 8 | . . . 9 9 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . 12 19 . . Message Errors 1 | . . . . 1 . . Matter Fused 8 | . . . 4 4 . . Heat Flow Errors 4 | . . . 4 . . . Energy Discharges 5 | . . . 2 3 . . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 8 | . . . 1 7 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 108 | . . . 7 . . 101 Projectiles . | . . . . . . . Explosions 7 | . . . 7 . . . Melee 101 | . . . . . . 101 Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 53 | . . . 53 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 223 | . . . 223 144 12 . Average Temperature 49 | . . . 88 40 12 . Received Heat Transfer 210 | . . . 114 72 24 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 99 | 5 60 71 . 99 . 30 Initial 91 | . . 11 . 91 . . Average 14 | . 16 24 . 20 . 3 Influence Increases 511 | 20 75 70 210 84 . 52 Destroy 0b10 Robot/C 280 | . 60 60 120 40 . . Destroy 0b10 Robot/NC 35 | 20 . . . 5 . 10 Destroy Leader 20 | . 10 10 . . . . Successful Hack 32 | . 5 . . 23 . 4 Destroy Structure 24 | . . . . 16 . 8 Lose Combat Pursuer 120 | . . . 90 . . 30 Influence Decreases 511 | 20 45 100 18 276 . 52 Entered New Map 120 | . . 19 . 101 . . Time Decay 367 | 20 45 81 18 155 . 48 Lost Part 24 | . . . . 20 . 4 Squads Dispatched 5 | . 2 . . . . 3 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 7 3 15 2 14 6 Peak Tracking Total 7 | . 4 3 6 1 4 7 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 5 | . . . 5 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 18 | . 1 . 1 8 7 1 Terminals 7 | . 1 . . 6 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 108 | . 3 . 9 32 62 2 Successful 90 | . 1 . 9 16 62 2 Failed 18 | . 2 . . 16 . . Catastrophic 5 | . 2 . . 3 . . Database Lockouts . | . . . . . . . Manual 29 | . 3 . . 26 . . Terminals 28 | . 3 . . 25 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 82 | . . . 9 11 62 . Record 70 | . . . 8 5 57 . Robot Analysis 5 | . . . . . 5 . Branch Access Points 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Zone Layout 3 | . . . . 3 . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . . 5 . . Terminals 5 | . 1 . . 4 . . Botnet 5 | . 1 . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Recyclers 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . 7 . . Full Trace Events 6 | . 1 . . 5 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 50 | . . . . . . 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 5 | . . . . . . 5 ROAM 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 RETURN 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . . . 3 . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 1348 | 48 216 263 430 . . 391 Sensors 391 | . . . . . . 391 Terrain 68 | . . . . . . 68 Structural 46 | . . . . . . 46 Seismic 957 | 48 216 263 430 . . . Robot Analysis Total 5 | . . . . . 5 . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches 5 | . . . . . . 5 Drone Recoveries 4 | . . . . . . 4 Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 6570 | 230 216 263 941 650 3879 391 Spaces Moved 4833 | 122 118 121 596 466 3146 264 Core 9 | 8 . . 1 . . . Treads 218 | 114 104 . . . . . Legs 3842 | . . . . 446 3146 250 Wheels 764 | . 14 121 595 20 . 14 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 200 110 110 115 110 Average Speed 127 | 152 164 200 142 124 120 114 Slowest Speed 1500 | 160 200 200 1500 190 130 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 10 | . . . 10 . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 39 | 6 24 29 35 73 95 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . . 4 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 11 | . . . 2 . 9 . Spaces Dug 10 | . . . . 3 3 4 Terrain Destroyed 125 | . . . 95 23 3 4 Melee 7 | . . . . . 3 4 Projectile 3 | . . . . 3 . . AOE 115 | . . . 95 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5123 | 141 131 128 657 505 3221 340 Wait 106 | . . . 5 8 31 62 Move 4826 | 121 117 120 594 465 3145 264 Hop . | . . . . . . . Pick Up 29 | 1 6 . 10 4 8 . Fast Attach 32 | 7 . . 8 4 11 2 Attach 9 | . . . 2 . 2 5 Detach 1 | . . . 1 . . . Swap 7 | . 2 . 3 2 . . Drop 31 | . 1 . 6 5 19 . Fire 67 | 12 5 8 27 14 1 . Melee 11 | . . . . . 4 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . 1 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 3 | . . . . 3 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Upp / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 8) 447 | -10/Materials | Entered Mines 461 | -10/Mines | Met a Derelict bent on vengeance 564 | -10/Mines | Discovered new exit (range 14) 589 | -10/Mines | Learned location of Storage (-7) 670 | -10/Mines | Discovered new exit (range 11) 710 | -10/Mines | Entered Subcaves 833 | -10/Subcaves | Ambushed by swarm of Subdwellers 853 | -10/Subcaves | Ambushed by Subdweller buried in earth 885 | -10/Subcaves | Lost 4 allies 955 | -10/Subcaves | Discovered new exit (range 6) 1125 | -10/Subcaves | Visited 4L-MR0's lab 1142 | -10/Subcaves | Found Rainbow Chip 1144 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1270 | -10/Subcaves | Crushed by falling debris 1271 | -10/Subcaves | Core integrity fell below 50% 1301 | -10/Subcaves | Lost 3 parts (1p1n1u) 1612 | -10/Subcaves | Discovered new exit (range 15) 1640 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1651 | -10/Subcaves | Entered Recycling 1652 | -7/Recycling | Met a Zionite searching for Scraptown 1673 | -7/Recycling | Core integrity fell below 20% 2197 | -7/Recycling | Discovered new exit (range 16) 2255 | -7/Recycling | Scanned before Scraplab entrance 2274 | -7/Recycling | Entered Scraplab 2300 | -7/Recycling | Discovered new exit (range 2) 2301 | -7/Recycling | Entered Scraptown 2301 | -7/Scraptown | System corruption cleaned by C-Scrubber 2792 | -7/Scraptown | Discovered new exit (range 7) 2930 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2935 | -7/Scraptown | Learned 8 Factory zone layouts 2987 | -7/Scraptown | Visited Bundlers 3117 | -7/Scraptown | Visited Awakened 3165 | -7/Scraptown | Visited Red Mages 3224 | -7/Scraptown | Visited SPCMW 3265 | -7/Scraptown | Visited Assassins FH 3303 | -7/Scraptown | Build established: Scavenger-Mutant 3614 | -7/Scraptown | Visited Cave Peace 3683 | -7/Scraptown | Visited TADAMA 3994 | -7/Scraptown | Visited UFD Registry 4035 | -7/Scraptown | Registered with UFD as "Phasebank" 4098 | -7/Scraptown | Visited Cartography Club 4172 | -7/Scraptown | Visited Abandonware Association 4183 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4224 | -7/Scraptown | Visited Infowarlord's Domain 4237 | -7/Scraptown | Found Exp. Sensor Array 4284 | -7/Scraptown | Visited Botcube Research 4318 | -7/Scraptown | Visited Junk Repository 4391 | -7/Scraptown | Discovered new exit (range 3) 4425 | -7/Scraptown | Found Scrap Suit 4576 | -7/Scraptown | Visited Research Penetration Think Tank 4605 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4618 | -7/Scraptown | Found DCF Scrap (28 items) 4653 | -7/Scraptown | Visited Scrapoid Pod Storage 4677 | -7/Scraptown | Visited Curators Association 4718 | -7/Scraptown | Build established: Scrapper 4722 | -7/Scraptown | Visited Analyses Database 5757 | -7/Scraptown | Met Optimus 5757 | -7/Scraptown | Accepted into 0bPrime 5865 | -7/Scraptown | Civil war broke out across Scraptown 5921 | -7/Scraptown | Lost 3 allies 5927 | -7/Scraptown | Learned location of Lower Caves (-6) 5927 | -7/Scraptown | Learned location of Testing (-2) 5927 | -7/Scraptown | Learned 8 Research zone layouts 5927 | -7/Scraptown | Learned 12 Research zone layouts 5927 | -7/Scraptown | Learned 4 Mines zone layouts 5927 | -7/Scraptown | Learned 24 Upper Caves zone layouts 5927 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 5927 | -7/Scraptown | Learned location of 1 exit from Lower Caves 5927 | -7/Scraptown | Learned location of 2 exits from Lower Caves 5940 | -7/Scraptown | Found Surveybot 17 Chip 5954 | -7/Scraptown | Found Deep Structural Scanner 5992 | -7/Scraptown | Optimus destroyed in the chaos of civil war 6066 | -7/Scraptown | Lost 3 allies 6150 | -7/Scraptown | Lost 4 allies 6180 | -7/Scraptown | Entered Factory 6180 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 6181 | -5/Factory | Identified exit to Upper Caves 6182 | -5/Factory | Identified exit to Extension 6366 | -5/Factory | Repaired Power Sword 6571 | -5/Factory | Released all parts (13) 6571 | -5/Factory | Self-destructed Last Messages --------------- 06547_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. 06562_ Ovr. Barrage Gun destroyed. 06567_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06567_ Slug penetrates Wall. 06570_ K-01 Serf destroyed. 06571_ Released Surveybot 17 Chip. 06571_ Released Imp. Terrain Scanner. 06571_ Released Power Sword. 06571_ Released Mapping Drone Bay. 06571_ Released Adv. Signal Interpreter. 06571_ Released Exp. Sensor Array. 06571_ Released Deep Structural Scanner. 06571_ Released Ion Engine. 06571_ Released Ovr. Titanium Leg. 06571_ Released Imp. Titanium Leg. 06571_ Released Scrap Suit. 06571_ Released Variable Charge Gun. 06571_ Released Wheel. 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""" #"" " ##+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1210 Armor Coverage 800 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Power Sword | 58% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CombatCorePlating Manual? 0 Play Time 01:18:49 Cumulative 5.1 hours Start 2025.06.28 @ 19:44:58 End 2025.06.29 @ 02:58:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dce5296-8e6a-4315-9161-61757200b13e