Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 21:44:28 Player: Miles Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1115) 1115 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2996 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 379/400 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Medium Matter Pod Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Medium Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit Advanced Targeting Computer Shock Rifle Heavy Particle Cannon Rocket Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 53 | 7 8 11 27 Power 6 | 1 1 2 2 Engine 4 | 1 . 2 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 17 | 2 2 4 9 Treads 15 | . 2 4 9 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 4 2 5 Device 1 | 1 . . . Storage 8 | 1 3 1 3 Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 17 | 2 1 3 11 Energy Gun 8 | 1 1 2 4 Energy Cannon 3 | . . . 3 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 4 | . . . 4 System Corruption 14 | . . . 14 Parts Lost 29 | . . 4 25 Power 4 | . . 1 3 Propulsion 11 | . . . 11 Utility 3 | . . 1 2 Weapon 11 | . . 2 9 Highest Loss Streak 14 | . . 3 14 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 95 93 Engine 7 | . 7 6 8 Core 3 | . 6 4 . Treads 23 | . 6 31 32 Leg 6 | . 21 . . Device 1 | . 5 . . Storage 18 | . 14 22 20 Processor 5 | . . 6 9 Protection 5 | . 8 3 6 Energy Gun 10 | . 14 13 5 Energy Cannon 1 | . . . 3 Ballistic Gun 9 | . 14 8 6 Naked Turns . | . . . . Heaviest Build 56 | 12 32 36 56 Greatest Support 82 | 20 40 60 82 Greatest Overweight (x) 16 | . . . 16 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 12 | 6 9 15 15 Most Carried 15 | 8 15 15 15 Average Carried 11 | 3 8 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 942 | 276 133 235 298 Remotely 210 | 170 40 . . Salvage Created 1273 | 90 238 320 625 Parts 95 | 5 12 22 56 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 8 6 17 Guns 19 | . 8 5 6 Cannons 3 | . . . 3 AOE 8 | . . . 8 Classes Destroyed 8 | 2 2 1 3 Worker 2 | . . . 2 Builder 3 | . . . 3 Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Swarmer 9 | . 3 . 6 Grunt 14 | . 5 1 8 Sentry 8 | . . 5 3 Best Kill Streak 8 | 1 3 3 8 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 377 | . 32 58 287 Missed 102 | . 6 15 81 Damage Taken 4450 | . 275 625 3550 Core 721 | . 55 99 567 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 78 75 . Volleys Fired 89 | 6 25 21 37 Largest 2 | 2 2 2 2 Hottest 125 | 60 70 90 125 Shots Fired 167 | 12 50 40 65 Gun 141 | 12 50 40 39 Cannon 16 | . . . 16 Launcher 10 | . . . 10 Special . | . . . . Kinetic 56 | 6 25 9 16 Thermal 73 | 6 25 31 11 Explosive 10 | . . . 10 Electromagnetic 28 | . . . 28 Robot Hit Streak 13 | 2 8 13 10 Robot Miss Streak 3 | 2 2 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 111 | 6 31 29 45 Core Hits 74 | 3 13 10 48 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 4 | . 2 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2742 | 69 399 370 1904 Guns 1356 | 69 399 370 518 Cannons 333 | . . . 333 Explosions 1053 | . . . 1053 Melee . | . . . . Ramming . | . . . . Kinetic 468 | 38 174 79 177 Thermal 1018 | 31 225 291 471 Explosive 727 | . . . 727 Electromagnetic 529 | . . . 529 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 84 | . . . 84 Projectiles . | . . . . Explosions 84 | . . . 84 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 159 | . . . 159 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 381 | . 371 252 381 Average Temperature 107 | . 121 71 118 Received Heat Transfer 1266 | . 114 225 927 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . 4 5 . Heat Transferred 2499 | 75 814 927 683 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 539 | 10 247 231 539 Initial 55 | . 6 55 25 Average 137 | 2 112 138 194 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 69 | 100 87 64 51 Level 1 24 | . 12 35 30 Level 2 5 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 17 7 31 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats 6 | . 3 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 7 | . 1 1 5 Successful 5 | . 1 1 3 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 1 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 4 | . 1 1 2 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Hauler Manifests 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1572 | 119 462 508 483 Spaces Moved 810 | 73 286 245 206 Core 13 | 11 . . 2 Treads 487 | . 38 245 204 Legs 310 | 62 248 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 152 Average Speed 144 | 109 125 160 164 Slowest Speed 850 | 120 160 160 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 54 25 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . . . 85 Melee . | . . . . Projectile . | . . . . AOE 85 | . . . 85 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1053 | 100 343 327 283 Wait 25 | . . 25 . Move 807 | 72 285 244 206 Hop . | . . . . Pick Up 53 | 15 14 14 10 Fast Attach 3 | . 2 . 1 Attach 33 | 7 . 6 20 Detach . | . . . . Swap 17 | . 6 5 6 Drop 26 | . 11 12 3 Fire 89 | 6 25 21 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -9/Materials | Lost 3 parts (1p2w) 903 | -9/Materials | Discovered new exit (range 8) 1081 | -9/Materials | Discovered new exit (range 6) 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -8/Materials | Discovered new exit (range 7) 1422 | -8/Materials | Discovered new exit (range 13) 1507 | -8/Materials | Lost 14 parts (1p6n2u5w) 1541 | -8/Materials | Core integrity fell below 50% 1563 | -8/Materials | Core integrity fell below 20% 1564 | -8/Materials | System corruption reached 10% 1573 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 01546_ U-05 Engineer builds a Wall. 01549_ G-47 Trooper misfires. 01550_ U-05 Engineer builds a Wall. 01555_ Lgt. Treads destroyed. 01556_ Knocked back. 01558_ Particle Gun destroyed. 01558_ G-47 Trooper destroyed. 01558_ Hvy. Ion Engine destroyed. 01561_ Beam Rifle destroyed. 01562_ Knocked back. 01562_ Acquired Corrupted Particle Gun. 01563_ Integrated Corrupted Lgt. Nuclear Core (+5). 01564_ G-47 Trooper destroyed. 01564_ Integrated Corrupted Particle Gun (+1). 01565_ Acquired 25 matter. 01567_ Lgt. Nuclear Core destroyed. 01567_ H-61 Shepherd IFF system glitched. 01567_ X-57 Shotgunner knocked back. 01573_ Acquired Lgt. Treads. 01573_ Particle Gun destroyed. 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