Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 12:30:04 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1444) 1444 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4929 Bonus ------- None Cogmind --------- Core Integrity 390/850 Matter 88/300 Energy 59/350 System Corruption 19% Temperature Cool (0) Movement Rolling (140) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Fission Core > --- PROPULSION (3) --- Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY (10) --- Improved Medium Treads Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Laser Gatling Laser Hypervelocity Gauss Rifle Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Carbon-fiber Leg Wheel Wheel Wheel Wheel Improved Heat Sink Improved Cooling System Layered Medium Armor Plating Medium Laser Heavy Laser High-powered Field Laser Improved Spread Laser Improved Spread Laser Plasma Rifle Gauss Rifle Flak Gun Magnetic Acceleration Cannon [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 70 | 6 15 . . 41 4 4 Power 10 | 1 3 . . 5 . 1 Engine 6 | 1 1 . . 4 . . Core 4 | . 2 . . 1 . 1 Reactor . | . . . . . . . Propulsion 18 | 2 4 . . 9 3 . Treads 2 | . . . . 2 . . Leg 2 | . . . . 2 . . Wheel 14 | 2 4 . . 5 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 5 . . 14 1 1 Device 9 | . 1 . . 7 1 . Storage 6 | 1 3 . . 1 . 1 Processor 2 | . . . . 2 . . Hackware 1 | . . . . 1 . . Protection 4 | . 1 . . 3 . . Artifact . | . . . . . . . Weapon 20 | 2 3 . . 13 . 2 Energy Gun 13 | 2 3 . . 8 . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . . . 4 . 1 Ballistic Cannon 2 | . . . . 1 . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 33 | . 3 1 . 21 4 4 Power 6 | . 1 . . 4 1 . Propulsion 12 | . 2 1 . 6 2 1 Utility 7 | . . . . 6 . 1 Weapon 8 | . . . . 5 1 2 Highest Loss Streak 6 | . 2 1 . 6 3 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | . 9 12 16 12 8 2 Power 1 | . 1 2 2 . . . Propulsion 1 | . . 1 1 2 3 2 Utility 3 | . 2 3 7 2 1 . Weapon 5 | . 4 5 6 6 3 . Tool/Special . | . . . . . . . Unused Backups 15 | . . . . 2 12 1 Power 1 | . . . . . 1 . Propulsion 4 | . . . . 1 2 1 Utility 2 | . . . . . 2 . Weapon 8 | . . . . 1 7 . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 96 100 85 91 78 67 Engine 5 | . 2 . . 11 6 4 Core 6 | . 11 14 14 . 1 . Treads 2 | . . . . 6 . . Wheel 14 | . 24 28 14 8 16 10 Device 12 | . 11 14 14 10 23 23 Storage 12 | . 14 14 14 11 1 3 Processor 2 | . . . . 4 6 6 Hackware 1 | . . . . 2 . . Protection 3 | . 2 . . 6 1 . Energy Gun 21 | . 28 28 28 16 7 4 Ballistic Gun 2 | . . . . 4 11 5 Ballistic Cannon 1 | . . . . 2 . 5 Peak Build Rating 55 | 6 12 12 12 55 52 36 Average Rating 25 | 4 10 11 11 40 37 30 On Entrance 17 | . 6 12 11 12 52 31 Avg Prop Armor Cover (%) 6 | . . . . 6 4 . Naked Turns . | . . . . . . . Heaviest Build 94 | 14 50 50 50 94 87 45 Greatest Support 50 | 26 26 20 10 50 30 20 Greatest Overweight (x) 20 | . 2 4 4 20 8 3 Average Overweight (x) 2 | . 1 2 4 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 Average Capacity 18 | 6 15 20 20 20 8 8 Most Carried 20 | 1 15 14 17 20 20 3 Average Carried 11 | . 9 12 16 12 6 2 Final Capacity 20 | 8 20 20 20 20 5 10 Final Carried 20 | 1 12 14 17 20 3 2 Class Distribution -------------------- 33% | Mutant 26% | Scavenger-Gunner 18% | Scavenger-Mutant 11% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 1043 | 169 211 46 . 617 . . Remotely . | . . . . . . . Salvage Created 1620 | . 413 . . 1104 . 103 Parts 76 | . 21 . . 51 . 4 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 31 | . 5 . . 24 . 2 Guns 27 | . 5 . . 20 . 2 Cannons 2 | . . . . 2 . . Classes Destroyed 12 | . 5 . . 6 . 1 Worker 5 | . 2 . . 3 . . Builder 2 | . 1 . . 1 . . Tunneler 2 | . . . . 2 . . Hauler 2 | . 2 . . . . . Recycler 1 | . . . . 1 . . Watcher 2 | . 1 . . 1 . . Swarmer 10 | . . . . 10 . . Grunt 11 | . 5 . . 6 . . Duelist 1 | . . . . 1 . . Sentry 3 | . . . . 3 . . Hunter 2 | . . . . . . 2 Programmer 4 | . . . . 4 . . Best Kill Streak 5 | . 3 . . 5 . 2 Combat Bots Only 4 | . 2 . . 4 . 2 Max Kills in Single Turn 2 | . 1 . . 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 344 | . 54 2 . 227 4 57 Missed 95 | . 10 1 . 67 . 17 Hits 249 | . 44 1 . 160 4 40 Melee 6 | . . . . 2 4 . Projectile 243 | . 44 1 . 158 . 40 Critical Strikes 11 | . 1 . . 4 3 3 Damage Taken 3583 | . 635 22 . 2239 117 570 Core 598 | . 138 . . 324 . 136 Absorbed by Shields 137 | . . . . 43 41 53 Redirected to Shielding 38 | . 23 . . 15 . . Core Remaining (%) 72 | 100 . . 44 . . . Volleys Fired 128 | . 45 8 . 66 . 9 Largest 4 | . 2 2 . 4 . 3 Hottest 264 | . 100 100 . 264 . 157 Shots Fired 371 | . 91 16 . 244 . 20 Gun 342 | . 91 16 . 224 . 11 Cannon 29 | . . . . 20 . 9 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 93 | . . . . 78 . 15 Thermal 278 | . 91 16 . 166 . 5 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 6 13 . 12 . 8 Robot Miss Streak 6 | . 3 1 . 6 . 5 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . . 6 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 237 | . 53 15 . 155 . 14 Core Hits 118 | . 20 . . 92 . 6 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 4 . . 9 . 2 Burn 13 | . 4 . . 9 . . Destroy 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3983 | . 729 . . 2971 . 283 Guns 3574 | . 679 . . 2744 . 151 Cannons 358 | . . . . 226 . 132 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 51 | . 50 . . 1 . . Kinetic 844 | . . . . 681 . 163 Thermal 3088 | . 679 . . 2289 . 120 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . 2 2 2 . 19 19 Average Corruption 4 | . 2 2 2 . 11 19 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . 8 4 . . 5 4 Message Errors 6 | . 3 . . . 3 . Matter Fused 5 | . . 3 . . 1 1 Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 3 | . 2 . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . 2 . . . . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . 46 . . Projectiles 46 | . . . . 46 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . 2 . 3 Impact . | . . . . . . . Kinetic 5 | . . . . 2 . 3 Secondary . | . . . . . . . Self-Inflicted Damage 23 | . 23 . . . . . Shots . | . . . . . . . Rammed 7 | . 6 . . 1 . . Targets Rammed 7 | . 6 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 495 | . 495 161 . 492 . . Average Temperature 148 | . 135 154 . 156 . . Received Heat Transfer 948 | . 351 6 . 579 . 12 Effects 17 | . 7 . . 10 . . Shutdowns 7 | . 2 . . 5 . . Energy Bleed 2 | . 1 . . 1 . . Interference 4 | . 4 . . . . . Damage (major) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 23 | . 5 . . 17 . 1 Heat Transferred 7440 | . 2294 . . 4871 . 275 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 195 | . 50 . . 195 68 30 Initial 68 | . . . . . 68 . Average 32 | . 7 . . 47 17 5 Influence Increases 922 | . 167 . . 705 . 50 Destroy 0b10 Robot/C 620 | . 100 . . 480 . 40 Destroy 0b10 Robot/NC 70 | . 30 . . 40 . . Destroy Leader 168 | . 36 . . 122 . 10 Disable Machine 15 | . . . . 15 . . Destroy Structure 19 | . 1 . . 18 . . Lose Combat Pursuer 30 | . . . . 30 . . Influence Decreases 892 | . 167 . . 510 195 20 Entered New Map 127 | . . . . . 127 . Time Decay 585 | . 167 . . 380 38 . Lost Part 180 | . . . . 130 30 20 Squads Dispatched 8 | . 1 . . 5 . 2 Investigation 1 | . . . . 1 . . Extermination 3 | . . . . 3 . . Reinforcement 3 | . 1 . . 1 . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 12 3 . 26 5 4 Peak Tracking Total 5 | . 3 2 . 4 5 2 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 3 | . 1 . . 2 . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 4 | . 1 . . 3 . . Successful 1 | . 1 . . . . . Failed 3 | . . . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 4257 | 41 924 256 890 1917 150 79 Spaces Moved 2585 | 36 702 165 634 882 126 40 Core 5 | 3 . . . 2 . . Treads 296 | . . . . 296 . . Legs 20 | . . . . 20 . . Wheels 2264 | 33 702 165 634 564 126 40 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 110 140 110 95 95 Average Speed 138 | 86 103 110 140 177 105 104 Slowest Speed 1050 | 90 115 140 140 1050 200 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 86 18 55 27 87 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . . . 12 . 1 Melee . | . . . . . . . Projectile 12 | . . . . 11 . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 2972 | 42 807 224 636 1063 143 57 Wait 118 | . 21 48 . 32 14 3 Move 2580 | 35 701 164 633 882 125 40 Hop . | . . . . . . . Pick Up 40 | 1 11 3 3 22 . . Fast Attach 32 | 6 3 . . 19 . 4 Attach 25 | . 1 . . 19 4 1 Detach 1 | . . . . 1 . . Swap 21 | . 12 . . 9 . . Drop 20 | . 7 1 . 12 . . Fire 128 | . 45 8 . 66 . 9 Melee . | . . . . . . . Ram 6 | . 6 . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / [*Scr x2]) -9/Scraptown -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Met a group of wandering Federalists 104 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 412 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Core integrity fell below 50% 734 | -10/Materials | Discovered new exit (range 12) 842 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Build established: Scavenger-Mutant 966 | -10/Materials | Entered Subcaves 967 | -10/Subcaves | Continued accompanying wandering Federalists (4) 967 | -10/Subcaves | Approached by a straggling Scientist 986 | -10/Subcaves | Learned Materials non-interactive machine intel 1165 | -10/Subcaves | Discovered new exit (range 11) 1174 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1205 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1222 | -10/Subcaves | Entered Scraptown 1225 | -9/Scraptown | System corruption cleaned by C-Scrubber 1248 | -9/Scraptown | Lost 6 allies 1502 | -9/Scraptown | Discovered new exit (range 13) 1509 | -9/Scraptown | Build established: Mutant 1581 | -9/Scraptown | Visited Cave Peace 1647 | -9/Scraptown | Visited Awakened 1667 | -9/Scraptown | Visited Fellowship of the Rings 1923 | -9/Scraptown | Visited The Evicted 1969 | -9/Scraptown | Visited Comm Corps 2112 | -9/Scraptown | Entered Factory 2112 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 2207 | -6/Factory | Lost 6 parts (1p2n1u2w) 2474 | -6/Factory | Discovered new exit (range 11) 2548 | -6/Factory | Lost 5 parts (1p2n2u) 2824 | -6/Factory | Build established: Scavenger-Gunner 2987 | -6/Factory | Lost 4 parts (2u2w) 3524 | -6/Factory | Build established: Gunner 4029 | -6/Factory | Sucked down chute 4029 | -6/Factory | Entered Waste 4037 | -6/Waste | Spotted C-40 Crusher 4044 | -6/Waste | Build established: Scavenger-Tank 4044 | -6/Waste | EMP discharged 4045 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4049 | -6/Waste | Spotted C-40 Crusher 4053 | -6/Waste | Spotted C-40 Crusher 4060 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4063 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4065 | -6/Waste | Spotted C-40 Crusher 4094 | -6/Waste | Lost 3 parts (1p1n1w) 4119 | -6/Waste | Spotted C-40 Crusher 4138 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4144 | -6/Waste | EMP discharged 4144 | -6/Waste | System corruption reached 10% 4149 | -6/Waste | Spotted C-40 Crusher 4169 | -6/Waste | Discovered new exit (range 12) 4179 | -6/Waste | Entered Factory 4239 | -6/Factory | Garrison activated, responded to threat 4245 | -6/Factory | Core integrity fell below 50% 4258 | -6/Factory | Self-destructed Last Messages --------------- 04234_ Hyp. Gauss Rifle destroyed. 04234_ Penetrated by Slug. 04237_ Gatling Laser destroyed. 04239_ H-66 Slayer calls for garrison reinforcements. 04239_ ALERT: Activating Garrison Access F004. 04241_ Penetrated by Slug. 04241_ H-66 Slayer suffers critical hit (Blast). 04241_ Destroyed Targeting Computer. 04244_ Slug penetrates Wall. 04244_ Penetrated by Slug. 04244_ Acquired Gauss Rifle. 04245_ Slug penetrates Wall. 04245_ H-66 Slayer knocked back. 04247_ Slug penetrates Wall. 04248_ Slug penetrates H-66 Slayer. 04248_ Gauss Rifle melted. 04248_ H-66 Slayer destroyed. 04249_ System corrupted: Energy discharge (-21). 04253_ Acquired Imp. Deuterium Engine. 04257_ Acquired Lgt. Fission Core. 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"""?# #???????????? | | ????????????????? ??# #???????????? | | ????????????????? ??#% #???????????? | | ?????????????????? ???# ! % ????????????? | | ?????????????????? ???#@%= #??????????????????? | | ???????????????####+##### % #??????????????????? | | ???????????????# ##?????????????????? | | ???????????????# T#?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ##?????????????????? | | ???????????????# #??????????????????? | | ?????????????######"###########??????????????????? | | ?????????????# #??????????????????????? | | ?????????????#"" #??????????????????????? | | ?????????????#"" #??????????????????????? | | ?????????????#"T """" #??????????????????????? | | ?????????????#"" """" #??????????????????????? | | ?????????????#"" """" #??????????????????????? | | ?????????????# """" #??????????????????????? | | ?????????????# """" #??????????????????????? | | ?????????????# """" #??????????????????????? | | ?????????????# """" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 27 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumHoverClaws Manual? 0 Play Time 00:32:54 Cumulative 318.5 hours Start 2026.01.12 @ 11:57:50 End 2026.01.12 @ 12:30:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 268 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcc0b989-766e-4d33-b796-c616037412dc