Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 21:01:04 Player: OccultOnion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1219) 1219 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3004 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 98/100 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Utility Shielding > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Medium Laser Spread Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 26 | 1 1 12 12 Power 4 | . 1 2 1 Engine 4 | . 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | . . 6 6 Treads 1 | . . . 1 Leg 9 | . . 4 5 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 . 2 3 Device 2 | 1 . 1 . Storage 1 | . . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 4 | . . 2 2 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 14 10 Power 4 | . . 2 2 Propulsion 11 | . . 6 5 Utility 3 | . . 2 1 Weapon 6 | . . 4 2 Highest Loss Streak 8 | . . 5 8 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 100 86 43 Engine 9 | . 14 10 1 Leg 16 | . 28 12 13 Wheel 7 | . . 14 . Device 8 | . 14 8 . Storage 11 | . 14 11 7 Processor 1 | . . . 9 Protection 6 | . . 10 4 Energy Gun 12 | . 14 16 . Ballistic Gun 6 | . 14 3 2 Naked Turns . | . . . . Heaviest Build 17 | 12 14 17 11 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 7 Most Carried 8 | 8 8 8 5 Average Carried 6 | 6 7 7 1 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 4 . Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 385 | 206 40 79 60 Remotely . | . . . . Salvage Created 1277 | 67 200 558 452 Parts 76 | 5 18 33 20 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 6 13 10 Guns 22 | . 6 13 3 AOE 7 | . . . 7 Classes Destroyed 8 | 2 2 2 2 Builder 1 | . . . 1 Tunneler 2 | 1 1 . . Recycler 3 | 1 . . 2 Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 17 | . 3 8 6 Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 13 | 1 4 4 13 Combat Bots Only 10 | . 3 4 10 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2706 | . 278 1172 1256 Core 833 | . 40 232 561 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 33 20 Core Remaining (%) 75 | 100 84 42 . Volleys Fired 104 | 6 20 60 18 Largest 2 | 2 2 2 2 Hottest 115 | 70 70 115 50 Shots Fired 163 | 12 40 86 25 Gun 156 | 12 40 86 18 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 62 | 6 20 18 18 Thermal 94 | 6 20 68 . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 10 | 1 8 10 10 Robot Miss Streak 10 | 2 7 10 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 113 | 4 25 67 17 Core Hits 105 | 3 13 61 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 2 3 . Burn 6 | 1 2 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2196 | 44 280 846 1026 Guns 1324 | 44 279 835 166 Cannons . | . . . . Explosions 840 | . . . 840 Melee . | . . . . Ramming 32 | . 1 11 20 Kinetic 377 | 8 92 111 166 Thermal 947 | 36 187 724 . Explosive 840 | . . . 840 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 8 | . 1 4 3 Kicked 7 | . 1 4 2 Crushed . | . . . . Highest Temperature 277 | 50 164 277 12 Average Temperature 60 | 26 73 59 7 Received Heat Transfer 960 | . 84 372 504 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 3 1 . Heat Transferred 2501 | 185 703 1613 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 389 | 10 206 383 389 Initial 86 | . 6 86 31 Average 158 | 6 126 195 129 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 64 | 100 79 50 74 Level 1 35 | . 20 49 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 9 22 28 Peak Tracking Total 16 | . 4 4 16 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . . 5 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . . 13 2 Successful 7 | . . 6 1 Failed 8 | . . 7 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 12 | . . 10 2 Terminals 13 | . . 11 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Terminal Index 1 | . . 1 . Unreport Threat 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 5 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1110 | 47 269 591 203 Spaces Moved 721 | 22 164 396 139 Core 54 | . . 1 53 Treads . | . . . . Legs 304 | 22 164 32 86 Wheels 363 | . . 363 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 90 50 Average Speed 104 | 120 120 99 99 Slowest Speed 200 | 120 120 200 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 29 47 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . . 44 Melee . | . . . . Projectile . | . . . . AOE 44 | . . . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 929 | 32 205 512 180 Wait 41 | . 7 33 1 Move 718 | 21 163 395 139 Hop . | . . . . Pick Up 18 | 3 7 6 2 Fast Attach 8 | . . 4 4 Attach 17 | 1 . 8 8 Detach 3 | . . . 3 Swap 1 | . 1 . . Drop 11 | 1 6 2 2 Fire 104 | 6 20 60 18 Melee . | . . . . Ram 1 | . . . 1 Kick 7 | . 1 4 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 550 | -9/Materials | Lost 4 parts (1n1u2w) 714 | -9/Materials | Discovered new exit (range 8) 857 | -9/Materials | Discovered new exit (range 15) 895 | -9/Materials | Core integrity fell below 50% 908 | -9/Materials | Entered another Materials area 908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -8/Materials | Discovered new exit (range 14) 957 | -8/Materials | Lost 6 parts (2p2n1u1w) 1019 | -8/Materials | Core integrity fell below 50% 1070 | -8/Materials | Core integrity fell below 20% 1102 | -8/Materials | Destroyed 10 combat bots 1111 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01102_ Utility Shielding destroyed. 01103_ The unstable cave ceiling collapses. 01103_ Lgt. Nuclear Core crushed. 01103_ U-05 Engineer lays Concrete. 01103_ Acquired Aluminum Leg. 01104_ U-05 Engineer lays Concrete. 01104_ Carbon-fiber Leg destroyed. 01104_ Mni. Grenade Launcher destroyed. 01104_ R-06 Scavenger collects Aluminum Leg. 01105_ U-05 Engineer lays Concrete. 01105_ Kicked U-05 Engineer out of the way. 01105_ U-05 Engineer builds a Wall. 01106_ U-05 Engineer lays Concrete. 01108_ R-06 Scavenger collects Lgt. Treads. 01108_ U-05 Engineer lays Concrete. 01108_ Kicked O-16 Technician. 01109_ W-25 Informer sends out distress signal. 01109_ U-05 Engineer lays Concrete. 01110_ Critical hit (Burn: +37). 01110_ U-05 Engineer lays Concrete. 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T #??????????? | | ??????????????????# #??????????? | | ??????????????????# ###+######+####??????????? | | ??????????????????## ## ??# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockConcussiveBuckler Manual? 0 Play Time 00:13:57 Cumulative 114.1 hours Start 2022.03.18 @ 20:49:55 End 2022.03.18 @ 21:01:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46427ecb-e1ff-4e41-9ed7-8a5d643f04a2