Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.18 @ 11:21:49 // Winter2019/RPGLIKE Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (80) 400 Value Destroyed (4055) 4055 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2719) 2719 TOTAL SCORE: 13254 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 583 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 343/650 Matter 11/300 Energy 390/390 System Corruption 9% Temperature Cool (139) Movement Flying (31) Location -5/Garrison Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (9) ------ Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Advanced System Shield Relay Coupler [Grunt] (37) Relay Coupler [Sentry] (38) Relay Coupler [Behemoth] (26) Advanced Drone Bay (2/2) > --- WEAPON (3) ------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (4) ---- Force Field Relay Coupler [NC] (62) Relay Coupler [Swarmer] (100) Improved Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Advanced System Shield Advanced System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] Advanced Drone Bay > --- WEAPON ----------- Mass Driver Enhanced Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Force Field Relay Coupler [Sentry] Decoy Drone Bay [Rating: 97] Favorites ----------- Power Enhanced Nuclear Core Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Cooled VTOL Module Utility Advanced Sensor Array Device Advanced Sensor Array Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 14 | 2 . . 3 3 . . 1 1 . 2 1 1 . Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . 2 . . . 1 . . . . . Utility 8 | 1 . . 3 1 . . 1 . . . 1 1 . Weapon 2 | 1 . . . . . . . . . 1 . . . Parts Attached 107 | 4 9 1 10 5 1 1 7 20 . 23 3 14 9 Power 9 | 1 . . 1 . . . . 1 . 4 . 2 . Engine 5 | 1 . . 1 . . . . . . 3 . . . Core 3 | . . . . . . . . 1 . 1 . 1 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 16 | 1 1 . 1 1 . . 2 4 . 2 . 4 . Treads . | . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . Flight 14 | . 1 . 1 1 . . 2 4 . 1 . 4 . Utility 34 | . 4 . 7 2 . 1 2 6 . 6 1 3 2 Device 16 | . 2 . 2 1 . 1 . 4 . 4 . 2 . Storage 2 | . . . . . . . 2 . . . . . . Processor 5 | . 1 . 1 1 . . . 2 . . . . . Hackware 7 | . . . 1 . . . . . . 2 1 1 2 Protection 4 | . 1 . 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 4 1 1 2 1 . 3 9 . 11 2 5 7 Energy Gun 8 | . 3 . . . . . . 1 . 2 1 1 . Energy Cannon 5 | . . . . . . . . 3 . 2 . . . Ballistic Gun 12 | 2 . . . . . . 1 3 . . . 1 5 Ballistic Cannon 5 | . . . 1 . . . . 1 . . . 2 1 Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . 2 . 1 1 Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 10 | . . 1 . 1 1 . 2 1 . 3 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . 1 4 . 4 . . . Parts Lost . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 92 100 99 84 75 82 86 96 100 97 100 96 93 Engine 5 | . 16 16 11 8 8 8 7 1 . 4 11 6 . Core 3 | . . . . . . . . 5 7 6 . . 5 Flight 20 | . 10 16 11 14 16 16 14 22 28 25 23 22 22 Device 21 | . 6 16 20 17 16 24 23 29 35 21 17 11 11 Storage 1 | . . . . . . . 10 3 . . . . . Processor 8 | . 15 16 11 12 8 8 7 10 7 6 5 5 5 Hackware 11 | . . . 3 8 8 8 7 7 7 14 22 27 27 Energy Gun 3 | . 18 16 5 . . . . . . . 9 4 . Ballistic Gun 2 | . 13 . . . . . . . 7 3 . 1 10 Ballistic Cannon 1 | . . . 5 8 1 . . 1 . . . 4 2 Special Weapon 1 | . . 3 . . . . . . . 4 5 5 2 Slashing Weapon 7 | . . 12 11 5 14 16 15 9 7 7 1 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 56 | 5 14 10 19 16 13 13 15 24 21 39 39 56 50 Greatest Support 56 | 25 25 19 20 24 24 24 24 35 40 40 40 56 56 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . 2 3 3 3 3 3 4 4 4 4 4 Average Capacity 2 | . . . 1 2 3 3 3 3 3 4 4 4 4 Most Carried 4 | . . . 2 3 3 3 3 3 4 4 4 4 4 Average Carried 2 | . . . 1 2 3 3 2 2 3 3 4 3 3 Final Capacity 4 | . . . 2 3 3 3 3 3 4 4 4 4 4 Final Carried 4 | . . . 2 3 3 3 3 3 4 4 4 4 4 Class Distribution -------------------- 47% | Hacker-Scout 21% | Wizard-Scout 13% | Mutant 10% | Wizard-Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Wizard-Ninja | -6/Factory Wizard-Scout | -6/Garrison Wizard-Scout | -5/Factory Wizard-Scout | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 1633 | 240 55 55 152 131 10 10 . 321 33 213 139 159 115 Remotely . | . . . . . . . . . . . . . . Salvage Created 2712 | . 105 . 184 116 . 142 . 581 181 462 615 248 78 Parts 175 | . 10 . 19 17 . 3 . 40 10 31 21 16 8 Haulers Intercepted 6 | . 1 . 1 . . . . 2 . 2 . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 59 | . 2 . 7 8 . 2 . 9 7 7 9 4 4 Melee 24 | . . . 4 1 . 2 . 9 4 3 . . 1 Guns 16 | . 2 . . . . . . . 3 . 5 3 3 Cannons 10 | . . . 3 6 . . . . . . . 1 . AOE 7 | . . . . 1 . . . . . 4 2 . . Classes Destroyed 10 | . 3 . 2 1 . . . 3 . 1 . . . Worker 2 | . . . . 2 . . . . . . . . . Builder 2 | . . . . . . . . . . 2 . . . Hauler 6 | . 1 . 1 . . . . 2 . 2 . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 10 | . 2 . . . . . . 4 . 2 . 2 . Swarmer 23 | . 2 . 6 4 . . . . 6 . 1 . 4 Grunt 25 | . . . 1 4 . 2 . 4 . 4 7 3 . Sentry 5 | . . . . . . . . 2 1 1 1 . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 5 | . . . . . . . . 2 . 2 . 1 . Best Kill Streak 7 | . 3 . 3 5 . 2 . 3 3 7 3 2 3 Combat Bots Only 5 | . 2 . 3 4 . 2 . 3 3 5 3 2 3 Max Kills in Single Turn 4 | . 1 . 1 4 . 1 . 1 1 3 2 1 2 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 3 | . . . . 1 . . . . . 3 1 . . Melee 1 | . . . 1 1 . 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Damage Taken 2825 | . 83 . 149 83 . 59 . 556 51 295 835 180 534 Core 2238 | . 71 . 91 70 . 46 . 451 42 233 676 143 415 Absorbed by Shields 159 | . . . . . . . . . . . 141 . 18 Redirected to Core 1728 | . 35 . 75 25 . 46 . 295 31 210 510 129 372 Core Remaining (%) 84 | 100 . 100 . . . 92 92 . 70 . 55 . . Volleys Fired 166 | . 12 . 13 12 . . . 8 26 2 47 23 23 Largest 3 | . 2 . 1 2 . . . 1 1 1 2 2 3 Hottest 138 | . 90 . 39 72 . . . 30 28 35 110 138 105 Shots Fired 249 | . 24 . 13 15 . . . 8 26 2 84 42 35 Gun 191 | . 24 . . . . . . 3 26 . 78 32 28 Cannon 42 | . . . 13 12 . . . 5 . 1 . 8 3 Launcher 3 | . . . . 3 . . . . . . . . . Special 13 | . . . . . . . . . . 1 6 2 4 Kinetic 118 | . 10 . 13 12 . . . 3 26 . . 23 31 Thermal 8 | . . . . . . . . 5 . 1 . 2 . Explosive 3 | . . . . 3 . . . . . . . . . Electromagnetic 107 | . 14 . . . . . . . . . 78 15 . Robot Hit Streak 26 | . 6 . 7 5 . . . 5 15 16 26 23 20 Robot Miss Streak 4 | . 2 . 3 1 . . . 2 2 . 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . Shots Hit Robots 278 | . 15 . 18 14 . 4 . 54 28 22 66 33 24 Core Hits 124 | . 6 . 9 11 . 2 . 18 9 23 27 12 7 Critical Hits 13 | . . . . 2 . . . . 1 1 . 2 7 Critical Kills 4 | . . . . . . . . . . . . 1 3 Critical Parts Destroyed 8 | . . . . 2 . . . . . 1 . 1 4 Melee Attacks 135 | . . . 13 3 . 9 . 58 22 25 5 . . Impact . | . . . . . . . . . . . . . . Slashing 134 | . . . 13 3 . 9 . 58 22 24 5 . . Piercing 1 | . . . . . . . . . . 1 . . . Sneak Attacks 7 | . . . 2 . . . . 2 1 2 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 4 | . . . . . . . . 2 . 2 . . . Damage Inflicted 9290 | . 183 . 716 520 . 187 . 2725 744 2085 1189 643 298 Guns 1800 | . 183 . . . . . . 20 333 . 663 504 97 Cannons 674 | . . . 236 219 . . . 80 . . . 139 . Explosions 1533 | . . . . 194 . . . . . 813 526 . . Melee 5082 | . . . 480 107 . 187 . 2625 411 1272 . . . Ramming 201 | . . . . . . . . . . . . . 201 Kinetic 1385 | . 54 . 236 219 . . . 20 333 . . 426 97 Thermal 653 | . . . . . . . . 80 . . 526 47 . Explosive 951 | . . . . 194 . . . . . 757 . . . Electromagnetic 1018 | . 129 . . . . . . . . 56 663 170 . Impact . | . . . . . . . . . . . . . . Slashing 5047 | . . . 480 107 . 187 . 2625 411 1237 . . . Piercing 35 | . . . . . . . . . . 35 . . . Highest Corruption 9 | . . . . . . . . 5 . 5 7 1 9 Average Corruption 3 | . . . . . . . . 3 . 5 5 1 2 Corruption Purged 5 | . . . . . . . . 5 . . . . . Effects 44 | . . . . . . . . 15 . 4 20 . 5 Message Errors 9 | . . . . . . . . 4 . 3 2 . . Matter Fused 9 | . . . . . . . . 5 . . 4 . . Heat Flow Errors 4 | . . . . . . . . 1 . 1 1 . 1 Energy Discharges 6 | . . . . . . . . 4 . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . 4 . 2 Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . Targeting Errors 7 | . . . . . . . . . . . 7 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 484 | . . . 32 5 . . . 238 1 146 40 . 22 Projectiles 41 | . . . 18 . . . . 23 . . . . . Explosions 138 | . . . . 5 . . . . . 93 40 . . Melee 305 | . . . 14 . . . . 215 1 53 . . 22 Knockbacks 8 | . . . 5 1 . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . . . 4 1 . . . . . . . 2 . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 205 | . . . . 17 . . . . . . 54 . 134 Shots 2 | . . . . 1 . . . . . . 1 . . Rammed 7 | . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 139 | . . . . . . . . 38 . 85 139 111 45 Average Temperature 23 | . . . . . . . . 38 . 44 19 38 16 Received Heat Transfer 723 | . . . 36 24 . 36 . 132 . 48 276 99 72 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 6 | . 1 . . . . . . . . . 4 1 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 585 | . . . . . . . . 111 . . 400 74 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Peak Influence 786 | . 141 143 466 408 . 72 31 786 636 547 619 440 734 Initial 375 | . . 46 . 153 . . 16 11 375 289 223 281 271 Average 255 | . 86 67 164 279 . 66 19 170 547 305 435 337 373 Maximum Alert Level 3 | . . . 2 2 . . . 3 2 2 2 2 3 Low Security (%) 44 | 100 100 100 61 30 . 100 100 71 . 22 . . . Level 1 32 | . . . 19 54 . . . 7 19 61 50 93 75 Level 2 21 | . . . 19 14 . . . 18 80 15 49 6 22 Level 3 . | . . . . . . . . 2 . . . . 2 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 . . . . 10 . 3 . . . Investigation 4 | . . . 2 . . . . 2 . . . . . Extermination 4 | . . . . . . . . 3 . 1 . . . Reinforcement 5 | . . . . . . . . 3 . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals 7 | . . . 2 . . . . 3 . 1 . 1 . Communications Jammed 2 | . . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . 2 . . . Times Spotted 140 | . 6 1 21 9 . 3 1 27 4 19 18 10 21 Peak Tracking Total 8 | . 3 2 6 3 . 3 1 4 3 5 7 4 8 Tactical Retreats 13 | . 1 1 . 1 . . . 1 . 2 2 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 15 | . . . . . . . 1 . 1 . 7 1 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 11 | . 5 . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 19 | . . . 1 . . . . . 3 9 2 1 3 Max in Single Turn 5 | . . . 1 . . . . . 1 5 1 1 1 Garrison Relay 7 | . . . . . . . . . 2 . 2 . 3 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 27 | . 4 . 2 1 1 . 1 11 . 5 . 2 . Terminals 18 | . 4 . 2 . . . 1 7 . 3 . 1 . Fabricators 2 | . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . 1 . 1 . Total Hacks 91 | . 10 . 9 1 1 . 3 41 . 18 . 8 . Successful 75 | . 7 . 4 1 1 . 2 38 . 15 . 7 . Failed 16 | . 3 . 5 . . . 1 3 . 3 . 1 . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . . . 5 . 1 . . 9 . 3 . . . Terminals 74 | . 10 . 9 . . . 3 33 . 13 . 6 . Fabricators 6 | . . . . . . . . 3 . 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 3 . 2 . 2 . Terminal Hacks 48 | . 7 . 3 1 1 . 2 22 . 7 . 5 . Part Schematic 7 | . . . . . . . . 5 . . . 2 . Robot Schematic 1 | . . . . . . . . 1 . . . . . Robot Analysis 4 | . 1 . . . . . . 2 . . . 1 . Prototype ID Bank 7 | . 1 . 1 . . . 1 1 . 2 . 1 . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . . Disarm Traps 2 | . 1 . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . . . . 1 . 1 . . . Registered Components 4 | . 1 . 1 . . . . 1 . 1 . . . Registered Prototypes 3 | . . . . . . . . 1 . 1 . 1 . Zone Layout 2 | . 1 . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . 3 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 5 | . . . . . . . . 3 . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 3 . 2 . 2 . Unlock Access 3 | . . . . . . . . 1 . 1 . 1 . Coupler Status 4 | . . . . . . . . 2 . 1 . 1 . Unauthorized Hacks 13 | . . . 1 . . . . 9 . 3 . . . Terminals 12 | . . . 1 . . . . 8 . 3 . . . Assimilate 7 | . . . 1 . . . . 4 . 2 . . . Botnet 5 | . . . . . . . . 4 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 . . . 1 8 . 3 . 2 . Full Trace Events 3 | . . . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . Robots Built 9 | . . . . . . . . 9 . . . . . Matter 756 | . . . . . . . . 756 . . . . . Time 201 | . . . . . . . . 201 . . . . . Total Robot Build Rating 36 | . . . . . . . . 36 . . . . . Part Schematics Acquired 7 | . . . . . . . . 5 . . . 2 . Parts Built 2 | . . . . . . . . . . 2 . . . Matter 424 | . . . . . . . . . . 424 . . . Time 106 | . . . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . Robot Detection 1 | . . . . . . . . . . . 1 . . Robots Hacked 9 | . . . . . . . . . . . 3 2 4 Non-combat . | . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . 3 2 4 Robot Hacks Applied 9 | . . . . . . . . . . . 3 2 4 parse_system 1 | . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . 1 . . overwrite_iff 5 | . . . . . . . . . . . 1 1 3 formatsys_high 2 | . . . . . . . . . . . . 1 1 Relay Couplers Released 10 | . . . . . . . . . 2 . 3 . 5 Machine Destruction 10 | . . . . . . . . . 2 . 3 . 5 Attached 4 | . . . . . . . . . . . 1 1 2 Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked 4 | . . . . . . . . 4 . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 27 | . . 5 . . . . . 12 . 2 2 2 4 Largest Group 10 | . . 5 5 3 2 1 . 10 . 2 1 1 1 Highest-Rated Group 296 | . . 81 81 63 47 16 . 296 . 36 32 47 49 Highest-Rated Ally 49 | . . 31 31 31 31 16 . 30 . 26 32 47 49 Total Orders 9 | . . 4 . . 1 . . 1 . . . 2 1 STAY 2 | . . 1 . . . . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . GUARD 3 | . . 2 . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . . 1 1 Ally Attacks 135 | . . 6 50 8 . 4 . 47 . . 5 6 9 Total Damage 2696 | . . 126 739 108 . 59 . 1292 . . 88 80 204 Kills 33 | . . 2 13 2 . 1 . 10 . . 2 . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total 4 | . 1 . . . . . . 2 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 6421 | 74 256 557 239 305 250 129 137 1656 487 807 505 397 622 Spaces Moved 6814 | 61 226 536 338 491 380 109 175 1448 342 1134 491 479 604 Core 8 | 7 . . . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . Legs 95 | 54 41 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6711 | . 185 536 338 491 380 109 174 1448 342 1134 491 479 604 Fastest Speed 21 | 50 40 40 40 37 37 37 37 26 26 26 26 21 31 Average Speed 32 | 111 54 40 40 38 37 37 37 29 26 26 26 28 31 Slowest Speed 120 | 120 120 40 40 40 37 37 50 37 26 94 26 31 31 Overloaded Moves 18 | . . . . . . . . . . . . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . 1 3 1 6 . . . 2 . 9 . 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 40 71 30 88 68 32 20 37 61 35 75 16 61 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 19 | . . . . . . 3 . 6 3 2 5 . . Terrain Destroyed 100 | . . . . 25 . 3 . 7 4 22 34 5 . Melee 19 | . . . . . . 3 . 6 3 2 5 . . Projectile 7 | . . . . . . . . 1 1 . . 5 . AOE 74 | . . . . 25 . . . . . 20 29 . . Terrain Rammed 2 | . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled 2 | . . . . . . . . . . . . . 2 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 10600 | 64 334 874 415 584 488 189 244 2617 691 1613 783 702 1002 Wait 3059 | . 77 340 25 67 107 73 59 1059 287 402 121 150 292 Move 6751 | 60 223 529 335 478 379 108 174 1444 341 1118 490 476 596 Hop 24 | . 1 3 1 6 . . . 2 . 7 . 1 3 Pick Up 29 | . . . 4 3 . . 1 1 1 3 3 9 4 Fast Attach 72 | 4 8 1 4 . 1 1 7 16 . 20 1 7 2 Attach 13 | . . . 2 3 . . . . . 3 . 5 . Detach 5 | . . . . 1 . . . . . 4 . . . Swap 22 | . 1 . 4 2 . . . 4 . . 2 2 7 Drop 85 | . 7 1 6 3 1 . 3 18 . 21 3 17 5 Fire 166 | . 12 . 13 12 . . . 8 26 2 47 23 23 Melee 125 | . . . 13 3 . 7 . 54 22 21 5 . . Ram 9 | . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 134 | . . . . . . . . . 4 . 86 . 44 Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 105 | . 5 . 8 6 . . . 10 10 12 25 12 17 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison -6/Factory (discovered 3 exits: *Fac / [Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 75 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 386 | -10/Mines | Met a Derelict bent on vengeance 389 | -10/Mines | Discovered exit to Materials (range 14) 396 | -10/Mines | Discovered exit to Materials (range 5) 400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 447 | -10/Mines | Learned location of Zion (-6) 464 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 888 | -10/Mines | Entered Materials 888 | -9/Materials | Accompanied by 5 allies 890 | -9/Materials | Reached level 2 890 | -9/Materials | Reached level 3 890 | -9/Materials | Reached level 4 891 | -9/Materials | Upgraded with Utility slot (x3) 893 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1039 | -9/Materials | Reached level 5 1107 | -9/Materials | Discovered new exit (range 8) 1109 | -9/Materials | Identified exit to Mines 1127 | -9/Materials | Entered Mines 1127 | -9/Mines | Accompanied by 3 allies 1129 | -9/Mines | Reached level 6 1129 | -9/Mines | Upgraded with Propulsion slot (x1) 1129 | -9/Mines | Upgraded with Utility slot (x1) 1136 | -9/Mines | Discovered new exit (range 4) 1137 | -9/Mines | Identified exit to Materials 1180 | -9/Mines | Learned Materials stockpile data 1248 | -9/Mines | Found the Drone Emporium 1249 | -9/Mines | Found Prototype Device 1250 | -9/Mines | Identified Decoy Drone Bay 1265 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1309 | -9/Mines | Discovered exit to Materials (range 12) 1350 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1351 | -9/Mines | Discovered new exit (range 5) 1361 | -9/Mines | Build established: Hacker-Scout 1388 | -9/Mines | Reached level 7 1392 | -9/Mines | Upgraded with Propulsion slot (x1) 1407 | -9/Mines | Identified exit to Exiles 1432 | -9/Mines | Entered Exiles 1432 | -9/Exiles | Accompanied by 2 allies 1448 | -9/Exiles | Met 8R-AWN 1462 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1469 | -9/Exiles | Met EX-HEX 1481 | -9/Exiles | Met EX-BIN 1485 | -9/Exiles | Aligned with FarCom system 1485 | -9/Exiles | Given EX-Vault access code 1494 | -9/Exiles | Opened EX-Vault 1497 | -9/Exiles | Found Longsword +1 1507 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1512 | -9/Exiles | Exiles lab attacked by MAIN.C 1666 | -9/Exiles | Discovered new exit (range 15) 1681 | -9/Exiles | Identified exit to Mines 1682 | -9/Exiles | Left Exiles lab with Longsword +1 1682 | -9/Exiles | Entered Mines 1682 | -8/Mines | Accompanied by 1 ally 1764 | -8/Mines | Discovered exit to Materials (range 8) 1811 | -8/Mines | Discovered exit to Materials (range 14) 1811 | -8/Mines | Entered Materials 1813 | -8/Materials | Reached level 8 1814 | -8/Materials | Upgraded with Utility slot (x1) 1946 | -8/Materials | Discovered new exit (range 5) 1948 | -8/Materials | Identified exit to Factory 1948 | -8/Materials | Entered Factory 1950 | -7/Factory | Reached level 9 1950 | -7/Factory | Reached level 10 2402 | -7/Factory | Identified exit to Lower Caves 2660 | -7/Factory | Reached level 11 2672 | -7/Factory | Upgraded with Propulsion slot (x1) 2956 | -7/Factory | Fabricated L-41 Fighter (x3) 3023 | -7/Factory | Fabricated L-41 Fighter (x3) 3090 | -7/Factory | Fabricated L-41 Fighter (x3) 3138 | -7/Factory | Local fabrication network quarantined 3346 | -7/Factory | Reached level 12 3442 | -7/Factory | Discovered new exit (range 11) 3454 | -7/Factory | Garrison activated, responded to threat 3482 | -7/Factory | Identified exit to Factory 3508 | -7/Factory | Core integrity fell below 50% 3604 | -7/Factory | Identified exit to Garrison 3604 | -7/Factory | Entered Garrison 3606 | -7/Garrison | Reached level 13 3702 | -7/Garrison | Triggered checkpoint 3715 | -7/Garrison | Garrison Relay disabled 3749 | -7/Garrison | Triggered checkpoint 3796 | -7/Garrison | Discovered exit to Factory (range 13) 3830 | -7/Garrison | Installed Relay Interface Framework 3840 | -7/Garrison | Triggered checkpoint 3844 | -7/Garrison | Garrison Relay disabled 3844 | -7/Garrison | Reached level 14 4056 | -7/Garrison | Triggered checkpoint 4080 | -7/Garrison | Triggered checkpoint 4091 | -7/Garrison | Entered Factory 4093 | -6/Factory | Reached level 15 4096 | -6/Factory | Upgraded with Power slot (x1) 4096 | -6/Factory | Upgraded with Weapon slot (x1) 4290 | -6/Factory | Discovered new exit (range 20) 4308 | -6/Factory | Fabricated Adv. System Shield (x1) 4363 | -6/Factory | Fabricated Adv. System Shield (x1) 4607 | -6/Factory | Build established: Wizard-Ninja 4765 | -6/Factory | Reached level 16 4767 | -6/Factory | Spotted B-75 Beast 4897 | -6/Factory | Discovered new exit (range 15) 4898 | -6/Factory | Identified exit to Garrison 4898 | -6/Factory | Entered Garrison 4916 | -6/Garrison | Triggered checkpoint 4941 | -6/Garrison | Garrison Relay disabled 4941 | -6/Garrison | Reached level 17 4944 | -6/Garrison | Upgraded with Utility slot (x1) 4982 | -6/Garrison | Triggered checkpoint 5147 | -6/Garrison | Core integrity fell below 50% 5194 | -6/Garrison | Core integrity fell below 20% 5295 | -6/Garrison | Discovered new exit (range 12) 5298 | -6/Garrison | Identified exit to Factory 5312 | -6/Garrison | Garrison Relay disabled 5354 | -6/Garrison | Discovered exit to Factory (range 10) 5374 | -6/Garrison | Triggered checkpoint 5398 | -6/Garrison | Discovered exit to Factory (range 12) 5402 | -6/Garrison | Expanded RIF knowledge: Robot Detection 5403 | -6/Garrison | Entered Factory 5405 | -5/Factory | Reached level 18 5428 | -5/Factory | Build established: Wizard-Scout 5489 | -5/Factory | Core integrity fell below 50% 5494 | -5/Factory | Reached level 19 5535 | -5/Factory | Upgraded with Utility slot (x1) 5583 | -5/Factory | Identified exit to Garrison 5800 | -5/Factory | Entered Garrison 5910 | -5/Garrison | Spotted B-75 Beast 5910 | -5/Garrison | Spotted B-75 Beast 6123 | -5/Garrison | Garrison Relay disabled 6219 | -5/Garrison | Spotted B-75 Beast 6240 | -5/Garrison | Triggered checkpoint 6254 | -5/Garrison | Discovered new exit (range 8) 6264 | -5/Garrison | Reached level 20 6270 | -5/Garrison | Garrison Relay disabled 6298 | -5/Garrison | Triggered checkpoint 6355 | -5/Garrison | Discovered new exit (range 10) 6358 | -5/Garrison | Identified exit to Factory 6408 | -5/Garrison | Garrison Relay disabled 6422 | -5/Garrison | Self-destructed Last Messages --------------- 06403_ HV Slug penetrates Garrison Relay. 06403_ HV Slug penetrates Reinforced Barrier. 06405_ HV Slug penetrates Garrison Relay. 06405_ HV Slug penetrates Reinforced Barrier. 06408_ Slammed into Garrison Relay. 06408_ Garrison Relay disabled. 06408_ Relay Coupler [Behemoth] tumbles out of relay unit. 06408_ Relay Coupler [NC] tumbles out of relay unit. 06408_ Destabilizing: System corrupted (+2). 06408_ Imp. Remote Datajack permanently disabled. 06408_ Destabilizing: Short circuit. 06409_ Discarded Adv. System Shield. 06409_ Acquired Relay Coupler [Behemoth]. 06417_ HV Slug penetrates Wall. 06417_ HV Slug penetrates Reinforced Barrier. 06420_ Slammed into G-50 Soldier. 06420_ Destroyed Hvy. Laser. 06420_ G-50 Soldier system corrupted by crushing effect. 06421_ Slammed into G-50 Soldier. 06422_ System corrupted: Heat flow error (+130). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | #####?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "????????????????###??????????????????????? | | ## #????????????????#"###????????????????????? | | ## #????????????????#"! #????????????????????? | | #????????????????# g#????????????????????? | | +????????????????#"g@#????????????????????? | | #????????????????#"#p#????????????????????? | | ## ##????????????????###Y#????????????????????? | | ?# #???????????????????#g###??????????????????? | | ?# #???????????????????# #??????????????????? | | ?# #???????????????????# #??????????????????? | | ?# #??????????########## #??????????????????? | | ?# #??????????# + ###??????????????????? | | ?# #??????????# ##### ## #????????????????????? | | ?# ########???# #???# ## #????????????????????? | | ?# #???# #???# [# #????????????????????? | | ?# #####"#####+## #????????????????????? | | ?######## [=* [=%*= #????????????????????? | | ????????# ################????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# ###?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????# < #?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????######?????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 50 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 6 Salvage Targeting 1 Offensive Hacking 40 Defensive Hacking 38 Relay Coupler Types 116 Relay Coupler Value 3 Item Schematics ----------------- Imp. Shield Generator | -7/Factory | Hacked Linear Gravjet | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Particle Reactor | -5/Factory | Hacked Hardcell Cannon | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Short-term Sacrifices Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Levels Raised 19 | . . . 4 2 . . 1 4 2 2 1 2 1 XP Earned 33621 | 4000 535 939 5736 1854 350 867 1500 5893 2133 3213 2328 2073 2200 XP Spent 32345 | 3970 . . 4450 3880 . . 2000 6045 2625 2000 2925 3100 1350 Upgrades 58 | 11 . . 7 5 . . 1 15 3 3 5 2 6 Power Slot 1 | . . . . . . . . . . 1 . . . Propulsion Slot 3 | . . . . 2 . . . 1 . . . . . Utility Slot 8 | 1 . . 3 1 . . 1 . . . 1 1 . Weapon Slot 2 | 1 . . . . . . . . . 1 . . . Core Integrity 1 | . . . . . . . . . 1 . . . . Heat Dissipation 5 | 4 . . . 1 . . . . . . . . . Energy Generation 3 | 2 . . . . . . . 1 . . . . . Energy Storage 3 | . . . . . . . . 3 . . . . . Mass Support 4 | 3 . . . . . . . . 1 . . . . Inventory Capacity 4 | . . . 2 1 . . . . 1 . . . . Sight Range 4 | . . . 2 . . . . 1 . 1 . . . Sensor Range 3 | . . . . . . . . . . . 3 . . Terrain Scan Density 3 | . . . . . . . . 3 . . . . . Ranged Accuracy 2 | . . . . . . . . . . . 1 1 . Hack Attack % 4 | . . . . . . . . 4 . . . . . Hack Defense % 2 | . . . . . . . . 2 . . . . . KI Resistance % 2 | . . . . . . . . . . . . . 2 TH Resistance % 2 | . . . . . . . . . . . . . 2 EX Resistance % 2 | . . . . . . . . . . . . . 2 Protomatter Created 783 | . 28 . 26 79 . . . 172 68 160 127 87 36 Integrity Restored 2089 | . 79 . 135 77 . . . 188 204 252 558 261 335 Core 1931 | . 71 . 91 70 . . . 146 204 252 558 261 278 Parts 158 | . 8 . 44 7 . . . 42 . . . . 57 Protomatter Decayed 776 | . . . 94 104 77 . . 379 . 57 25 . 40 Game ------ Seed SpikedUltimateInsulator Manual? 0 Play Time 02:09:26 Cumulative 54.0 hours Start 2021.01.17 @ 17:43:04 End 2021.01.18 @ 11:21:49 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 0 Adventurer 52 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72476adf-500c-4e26-8799-7190673b191c