Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.04.24 @ 19:43:44 // Winter2019/RPGLIKE Player: Storm Mk9 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (337) 1685 Value Destroyed (18720) 18720 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (33351) 33351 TOTAL SCORE: 63576 Bonus ------- High Alert Combat Kills 9172 Follower Combat Kills 279 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Cogmind --------- Core Integrity 869/3300 Matter 300/300 Energy 378/490 System Corruption 17% Temperature Cool (24) Movement Flying (25) Location 0b11 Command Parts ------- > --- POWER (5) -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Flying Fortress v7 Q-thruster Q-thruster > --- UTILITY (8) ------ Advanced Heat Sink Nanoactuators Experimental Actuator Array Experimental ECM Suite Advanced Reaction Control System Experimental Phase Shifter Centrium Heavy Armor Plating > --- WEAPON (4) ------- Makeshift Sword Centrium Greatsword Enhanced Force Lance > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Flying Fortress v7 Q-thruster Q-thruster > --- UTILITY ---------- Nanoactuators Experimental Actuator Array Experimental ECM Suite Advanced Reaction Control System Experimental Phase Shifter Centrium Heavy Armor Plating Beam Splitter > --- WEAPON ----------- Makeshift Sword Centrium Greatsword Enhanced Force Lance > --- INVENTORY -------- (None) [Rating: 202] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility ECM Suite Device ECM Suite Processor Spectral Analyzer Protection Propulsion Shielding Weapon Powered Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 22 | 7 . . 1 . 6 1 1 . . . 1 1 . . . . 1 1 1 1 . Power 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . Propulsion 8 | 4 . . . . 2 . . . . . . . . . . . . . 1 1 . Utility 7 | 1 . . . . 2 1 . . . . . 1 . . . . 1 1 . . . Weapon 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . Parts Attached 134 | 9 10 . 1 . 15 12 3 2 1 1 7 5 1 . . 2 10 15 26 2 12 Power 28 | 2 2 . . . 5 2 1 . . 1 1 3 . . . 1 2 . 8 . . Engine 4 | 2 2 . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . 5 2 1 . . . 1 2 . . . . . . . . . Reactor 13 | . . . . . . . . . . 1 . 1 . . . 1 2 . 8 . . Propulsion 33 | 4 5 . 1 . 4 4 . . . . . 2 . . . . 1 5 4 1 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . 5 . 1 . 4 4 . . . . . 2 . . . . 1 5 4 1 2 Utility 51 | 2 1 . . . 2 4 1 1 . . 3 . . . . 1 6 9 11 . 10 Device 33 | . 1 . . . 1 1 1 . . . . . . . . 1 5 7 10 . 6 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 17 | 2 . . . . 1 3 . 1 . . 3 . . . . . 1 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 1 2 . . . 4 2 1 1 1 . 3 . 1 . . . 1 1 3 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 3 1 1 1 . . 2 . . . . . . . 1 . . Slashing Weapon 6 | . . . . . . 1 . . 1 . 1 . 1 . . . . . 1 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 2 . . . . 1 . . . . . 1 2 5 1 8 Parts Lost 6 | . . . . . . 1 . . . . . . . . . . . . 1 . 4 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 3 Average Slot Usage (%) 83 | . 86 100 80 66 75 78 84 85 84 85 84 81 81 81 81 82 84 85 85 83 80 Engine 2 | . 23 27 25 25 4 . . . . . . . . . . . . . . . . Core 9 | . . . . . 23 26 25 25 25 22 19 17 13 13 13 12 4 . . . . Reactor 11 | . . . . . . . . . . 2 4 4 9 9 9 9 16 20 19 19 19 Flight 19 | . 37 45 28 16 23 21 20 20 20 20 19 17 18 18 18 18 17 16 16 22 22 Device 18 | . 4 9 8 8 7 10 12 15 15 15 14 13 13 13 13 17 19 23 26 26 24 Protection 7 | . 9 9 8 8 7 7 12 10 10 10 8 9 9 9 9 6 7 7 5 3 2 Impact Weapon 7 | . . . . . 6 9 9 10 10 10 10 13 13 13 13 13 8 8 8 . . Slashing Weapon 3 | . . . . . . 1 5 5 4 5 7 4 4 4 4 4 4 4 4 6 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 3 4 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 14 12 12 12 35 61 64 63 63 70 77 87 87 86 86 88 97 107 110 101 116 Greatest Support 135 | 40 16 16 76 76 89 94 94 94 94 94 94 98 98 98 98 103 105 110 115 131 135 Greatest Overweight (x) 8 | 3 3 . 2 . . . . . . . . . . . . 8 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 52% | Generator-Sprinter 41% | Hacker-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Hacker-Sprinter | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Generator-Sprinter | -8/Materials Generator-Sprinter | -7/Factory Generator-Sprinter | -7/Lower Caves Generator-Sprinter | -7/Lower Caves Generator-Sprinter | -7/Zion Generator-Sprinter | -6/Proximity Caves Generator-Sprinter | -6/Factory Generator-Sprinter | -5/Factory Generator-Sprinter | -5/Upper Caves Generator-Sprinter | -5/Upper Caves Generator-Sprinter | -5/Zhirov Generator-Sprinter | -4/Proximity Caves Generator-Sprinter | -4/Factory Generator-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 1743 | 223 112 85 . 11 270 85 43 37 . 20 62 58 10 . . 10 110 140 280 20 167 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17258 | . 94 . . . 416 575 51 196 . 282 670 517 96 275 . 1382 1288 1862 8176 648 730 Parts 804 | . 5 . . . 22 18 2 4 . 12 25 19 2 2 . 26 63 104 435 23 42 Haulers Intercepted 10 | . . . . . 1 1 . . . . 2 . . . . . 2 1 3 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 292 | . 3 . . 1 10 10 3 2 . 5 7 11 1 3 . 22 20 34 139 6 15 Melee 246 | . . . . . 4 5 2 2 . 5 6 8 1 2 . 10 19 32 129 6 15 Guns 4 | . . . . 1 3 . . . . . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 3 . . . 7 1 1 . . . 1 . . . . 1 1 . 2 . . Worker 5 | . 1 . . . . . . . . . 1 . . . . . . . 3 . . Builder 6 | . . . . . 1 . . . . . . . . . . . . 1 3 1 . Hauler 10 | . . . . . 1 1 . . . . 2 . . . . . 2 1 3 . . Recycler 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Operator 8 | . . . . . 1 1 . . . . . . . . . . . 1 2 3 . Watcher 13 | . . . . . . . . . . . 1 . . . . . 1 . 9 1 1 Swarmer 68 | . 1 . . . . 3 2 . . . . 4 . . . 9 7 13 23 . 6 Saboteur 4 | . . . . . . . . . . . . . . . . . . . 4 . . Grunt 112 | . 2 . . 1 3 2 . 1 . 2 3 5 . 2 . 7 6 9 66 3 . Brawler 13 | . . . . . 1 . . . . 1 . . . . . 1 1 1 8 . . Duelist 11 | . . . . . 1 . . . . 1 . . . . . 3 . . 6 . . Protector 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Sentry 39 | . . . . . 3 5 . . . 1 3 . . 1 . 1 3 9 10 1 2 Hunter 20 | . . . . . 2 . . 1 . . 1 2 1 . . . 2 2 6 2 1 Programmer 19 | . . . . . . . . . . . . . . . . . 1 . 15 . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 28 | . 2 . . 1 3 6 3 1 . 3 3 4 1 2 . 9 9 8 28 3 5 Combat Bots Only 24 | . 2 . . 1 2 5 3 1 . 3 3 4 1 2 . 9 9 8 24 3 4 Max Kills in Single Turn 2 | . 2 . . 1 1 2 1 1 . 1 1 1 1 1 . 1 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . 1 2 1 1 . 1 1 1 1 1 . 1 1 2 2 1 2 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Damage Taken 12010 | . 20 7 . 27 707 1140 42 19 . 325 475 112 72 183 . 1182 314 783 2798 177 3627 Core 8507 | . 12 5 . 22 474 777 15 14 . 216 335 74 45 127 . 794 229 524 1975 129 2740 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . 6 . . . . Redirected to Core 7243 | . 12 5 . 11 370 625 15 14 . 214 308 54 39 111 . 659 199 420 1713 118 2356 Core Remaining (%) 91 | 100 . . . 96 100 . . . . 100 96 . . . . 99 99 97 99 . 26 Volleys Fired 44 | . 3 . . 1 40 . . . . . . . . . . . . . . . . Largest 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . Hottest 30 | . 30 . . 20 23 . . . . . . . . . . . . . . . . Shots Fired 44 | . 3 . . 1 40 . . . . . . . . . . . . . . . . Gun 41 | . . . . 1 40 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 3 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . 1 40 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 1 . . 2 20 . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1308 | . 2 . . 1 68 66 18 11 . 21 49 23 9 40 . 102 71 121 585 30 91 Core Hits 467 | . 5 . . 1 12 10 5 3 . 9 15 9 2 7 . 19 29 52 238 14 37 Critical Hits 80 | . . . . . . . . . . . 1 1 . . . 1 6 9 52 3 7 Critical Kills 43 | . . . . . . . . . . . . 1 . . . . 5 6 29 2 . Critical Parts Destroyed 26 | . . . . . . . . . . . 1 . . . . 1 1 2 18 1 2 Melee Attacks 1633 | . . . . . 31 80 29 11 . 24 65 29 9 40 . 115 85 145 746 55 169 Impact 636 | . . . . . 31 75 24 3 . 8 18 13 3 33 . 101 24 44 259 . . Slashing 435 | . . . . . . 5 5 8 . 16 47 16 6 7 . 14 13 15 130 29 124 Piercing 562 | . . . . . . . . . . . . . . . . . 48 86 357 26 45 Sneak Attacks 51 | . . . . . 5 2 . . . . 6 1 1 . . . 2 4 27 2 1 Combat Hostiles 15 | . . . . . 1 . . . . . . 1 1 . . . . 2 9 . 1 Follow-up Attacks 475 | . . . . . 1 11 6 2 . 5 13 10 3 13 . 26 23 38 275 9 40 Damage Inflicted 64409 | . 279 . . 9 1632 1889 1058 655 . 694 2567 1083 434 1569 . 3993 3683 6187 30164 2294 6219 Guns 610 | . . . . 9 601 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 279 | . 279 . . . . . . . . . . . . . . . . . . . . Melee 63520 | . . . . . 1031 1889 1058 655 . 694 2567 1083 434 1569 . 3993 3683 6187 30164 2294 6219 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 610 | . . . . 9 601 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 279 | . 279 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 16992 | . . . . . 1031 1736 894 156 . 130 360 400 96 1183 . 3472 418 798 6318 . . Slashing 15647 | . . . . . . 153 164 499 . 564 2207 683 338 386 . 521 370 341 3376 1145 4900 Piercing 30881 | . . . . . . . . . . . . . . . . . 2895 5048 20470 1149 1319 Highest Corruption 17 | . . . . . . . . . . . . . . . . . . . 1 . 17 Average Corruption 6 | . . . . . . . . . . . . . . . . . . . 1 . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . . . . . . . . . . . . 3 . 46 Message Errors 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . 7 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 17 | . . . . . . . . . . . . . . . . . . . . . 17 Targeting Errors 11 | . . . . . . . . . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5353 | . 26 . . . 254 226 222 98 . 15 289 153 83 297 . 627 94 266 2134 454 115 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 26 | . 26 . . . . . . . . . . . . . . . . . . . . Melee 5327 | . . . . . 254 226 222 98 . 15 289 153 83 297 . 627 94 266 2134 454 115 Knockbacks 79 | . . . . . 4 3 4 1 . 2 1 4 2 3 . 17 5 2 31 . . Impact 73 | . . . . . 3 3 4 1 . 2 1 4 2 3 . 16 4 1 29 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . . 1 . . . . . . . . . . 1 1 1 2 . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 220 | . . . . . 220 . . . . . . . . . . . . . . . 202 Average Temperature 88 | . . . . . 88 . . . . . . . . . . . . . . . 78 Received Heat Transfer 2865 | . 9 6 . 24 333 639 . . . 57 141 27 . 90 . 366 102 144 648 36 243 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 65 | . . . . . 6 7 1 . . . 2 4 . 2 . 18 1 4 20 . . Impact Corruptions 138 | . . . . . 8 11 13 3 . 1 2 6 . 13 . 37 3 4 37 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Peak Influence 2037 | . 85 93 . 60 287 705 . . . . 529 575 . . . . 729 1249 2037 1115 723 Initial 910 | . . 23 . . 16 94 . . . . 67 93 . . . . 129 284 527 910 470 Average 733 | . 58 60 . 32 133 323 . . . . 287 311 . . . . 354 799 1310 944 587 Maximum Alert Level 5 | . . . . . 1 3 . . . . 2 2 . . . . 3 4 5 4 4 Low Security (%) 21 | 100 100 100 . 100 61 42 . . . . 22 15 . . . . 14 . . . . Level 1 14 | . . . . . 38 16 . . . . 56 49 . . . . 48 10 . . . Level 2 11 | . . . . . . 35 . . . . 21 35 . . . . 35 21 3 . 19 Level 3 20 | . . . . . . 5 . . . . . . . . . . . 52 21 97 39 Level 4 24 | . . . . . . . . . . . . . . . . . . 15 52 2 41 Level 5 7 | . . . . . . . . . . . . . . . . . . . 21 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 47 | . . 1 . . 3 8 . . . . 2 3 . . . 1 1 2 24 2 . Investigation 18 | . . 1 . . 1 1 . . . . 1 . . . . . . 1 12 1 . Extermination 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . Reinforcement 9 | . . . . . 2 2 . . . . 1 1 . . . . 1 1 . 1 . Assault 12 | . . . . . . 1 . . . . . 1 . . . 1 . . 9 . . Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 31 | . . . . . 3 . . . . . 1 . . . . . 4 2 3 1 17 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 465 | . 6 3 . 2 23 24 4 2 . 7 15 22 1 3 . 30 30 53 177 25 38 Peak Tracking Total 15 | . 2 2 . 2 5 6 2 1 . 5 3 5 1 2 . 9 7 9 9 9 15 Tactical Retreats 49 | . . . . 1 6 3 1 . . 1 2 3 . . . 1 2 5 11 4 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 11 | . . . . . . . . . . . 4 . . . . . 3 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 6 | . . . . . . 2 . . . . . . . . . . . . 3 . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 Garrison Access 8 | . . . . . . 1 . . . . 3 . . . . . . 1 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 56 | . . 1 1 . 1 2 . 1 . . 5 2 . 3 9 . 3 7 15 4 2 Terminals 24 | . . . . . 1 . . 1 . . 1 1 . . . . 1 5 9 3 2 Fabricators 4 | . . . . . . . . . . . 1 . . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . . . . . 1 . . . . . 1 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . 3 . . . . . . 1 2 1 . Total Hacks 153 | . . 1 1 . 4 4 . 1 . . 7 3 . 6 48 . 6 12 47 10 3 Successful 110 | . . 1 1 . 1 1 . 1 . . 5 2 . 6 48 . 3 6 25 8 2 Failed 43 | . . . . . 3 3 . . . . 2 1 . . . . 3 6 22 2 1 Catastrophic 5 | . . . . . . 1 . . . . . . . . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . . . 1 . 4 . . 1 . . 3 . . . . . 4 4 26 2 . Terminals 65 | . . . . . 4 . . 1 . . 2 2 . . . . 4 7 34 8 3 Fabricators 5 | . . . . . . . . . . . 1 . . . . . 2 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . 1 . . . . . 1 . . . . . 3 9 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 3 . . . . 4 . . . . . . 2 2 2 . Terminal Hacks 89 | . . 1 1 . 1 . . 1 . . 1 1 . 6 48 . 1 3 16 7 2 Record 45 | . . . . . . . . 1 . . . . . 4 36 . 1 1 2 . . Part Schematic 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . Robot Analysis 10 | . . . . . . . . . . . . 1 . . 4 . . 2 1 1 1 Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . 3 2 . Unreport Threat 9 | . . . . . . . . . . . . . . . . . . . 6 3 . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 1 . . . . . 1 . . . . . 2 5 . . Report Inventory 7 | . . . . . . 1 . . . . . 1 . . . . . 1 4 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . 3 . . . . . . 1 2 1 . Seal Access 7 | . . . . . . . . . . . 3 . . . . . . 1 2 1 . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Report 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Used 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Hacking Detections 31 | . . . . . 1 1 . . . . 1 1 . . . . 2 6 15 4 . Full Trace Events 15 | . . . . . 1 1 . . . . . . . . . . . 1 12 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . Matter 417 | . . . . . . . . . . . . . . . . . . . 417 . . Time 74 | . . . . . . . . . . . . . . . . . . . 74 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . Programmers 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 8 | . . 1 . . . . . . 3 . 1 . . . . 3 . . . . . Largest Group 3 | . . 1 . . . . . . 3 . 1 1 . . . 3 3 . . . . Highest-Rated Group 137 | . . 31 . . . . . . 99 . 29 29 . . . 137 137 . . . . Highest-Rated Ally 58 | . . 31 . . . . . . 37 . 29 29 . . . 58 58 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 5 . . . . . . . . 2 . . . . 14 7 . . . . Total Damage 650 | . . 63 . . . . . . . . 18 . . . . 307 262 . . . . Kills 8 | . . 3 . . . . . . . . 1 . . . . 3 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Robot Analysis Total 10 | . . . . . . . . . . . . 1 . . 4 . . 2 1 1 1 Derelict Logs Recovered 10 | . . 2 . . . . 1 3 1 . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 8804 | 119 295 117 93 99 744 476 275 188 255 231 435 319 135 220 48 454 309 645 2505 271 571 Spaces Moved 13748 | 73 194 273 224 207 511 699 593 475 790 494 846 572 367 390 149 362 492 921 3138 652 1326 Core 11 | 9 1 . . . . . . . . . . . . . . 1 . . . . . Treads 29 | 29 . . . . . . . . . . . . . . . . . . . . . Legs 57 | 35 22 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 13651 | . 171 273 224 207 511 699 593 475 790 494 846 572 367 390 149 361 492 921 3138 652 1326 Fastest Speed 25 | 50 31 31 34 42 33 32 32 32 32 32 32 32 32 32 32 32 32 33 28 25 25 Average Speed 32 | 141 48 32 40 42 33 32 32 32 32 32 32 32 32 32 32 33 32 33 31 25 25 Slowest Speed 450 | 200 200 34 200 42 42 37 32 32 32 32 32 35 32 32 32 450 33 123 123 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . 1 . . . . . . 3 . . . . . 1 1 1 1 . Cave-ins Triggered 7 | . . . . . . . . . . . 1 . . . . . . . . . 6 Exploration Rate (%) 46 | 6 40 44 63 58 58 27 56 75 81 59 26 24 56 53 62 57 19 41 60 20 44 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . 2 . . . . . 1 3 . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 1 . . 1 2 3 4 . . 5 . . . . . . . . Spaces Dug 92 | . . . . . . . 4 . . . 6 . . . . . . 1 45 8 28 Terrain Destroyed 105 | . 13 . . . . . 4 . . . 6 . . . . . . 1 45 8 28 Melee 92 | . . . . . . . 4 . . . 6 . . . . . . 1 45 8 28 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 13 | . 13 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 17066 | 86 389 300 228 216 982 814 648 496 791 541 938 679 374 442 148 613 590 1181 4382 737 1491 Wait 1648 | 2 178 27 . 10 349 13 7 3 . 11 15 65 . 10 . 104 5 107 660 41 41 Move 13705 | 72 193 272 223 204 510 698 592 474 789 493 839 571 366 389 148 361 489 918 3135 649 1320 Hop 8 | . . . . 1 . . . . . . 3 . . . . . 1 1 1 1 . Pick Up . | . . . . . . . . . . . . . . . . . . . . . . Fast Attach 135 | 9 10 . 1 . 15 12 3 2 1 1 7 5 1 . . 2 10 15 27 2 12 Attach . | . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop 98 | 3 5 . 4 . 9 9 2 2 1 1 4 5 1 . . 1 8 10 22 2 9 Fire 44 | . 3 . . 1 40 . . . . . . . . . . . . . . . . Melee 918 | . . . . . 29 63 18 9 . 16 42 16 6 27 . 77 48 86 358 32 91 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 6 . . . . . 7 . 1 . 5 Rewire 28 | . . . . . . . . . . . 9 . . . . 19 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 463 | . . 1 . . 30 19 26 6 . 19 13 17 . 16 . 49 22 44 178 10 13 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Power slot (x2) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x4) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 34 | -11/Scrapyard | Identified exit to Materials 34 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Met 8R-AWN 408 | -10/Materials | Identified exit to Mines 408 | -10/Materials | Discovered exit to Mines (range 8) 415 | -10/Materials | Entered Mines 418 | -10/Mines | Received a Mining Laser from a helpful Derelict 431 | -10/Mines | Met a Derelict shopkeep closing up shop 452 | -10/Mines | Learned Materials security intel 455 | -10/Mines | Learned Materials stockpile data 526 | -10/Mines | Identified exit to Materials 526 | -10/Mines | Discovered exit to Materials (range 7) 530 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 530 | -10/Mines | Identified exit to Exiles 530 | -10/Mines | Discovered exit to Exiles (range 5) 532 | -10/Mines | Entered Exiles 541 | -10/Exiles | Welcomed by 8R-AWN 547 | -10/Exiles | Met EX-HEX 557 | -10/Exiles | Met EX-BIN 561 | -10/Exiles | Reached level 2 561 | -10/Exiles | Aligned with FarCom system 562 | -10/Exiles | Given EX-Vault access code 562 | -10/Exiles | Upgraded with Power slot (x1) 570 | -10/Exiles | Opened EX-Vault 579 | -10/Exiles | Found Flying Fortress v7 590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 603 | -10/Exiles | Met EX-DEC 620 | -10/Exiles | Identified exit to Mines 620 | -10/Exiles | Discovered exit to Mines (range 14) 625 | -10/Exiles | Left Exiles lab with Flying Fortress v7 625 | -10/Exiles | Entered Mines 695 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 715 | -9/Mines | Identified exit to Materials 715 | -9/Mines | Discovered exit to Materials (range 5) 724 | -9/Mines | Entered Materials 726 | -8/Materials | Reached level 3 726 | -8/Materials | Reached level 4 726 | -8/Materials | Reached level 5 726 | -8/Materials | Reached level 6 728 | -8/Materials | Upgraded with Power slot (x1) 728 | -8/Materials | Upgraded with Propulsion slot (x2) 728 | -8/Materials | Upgraded with Utility slot (x1) 879 | -8/Materials | Reached level 7 885 | -8/Materials | Upgraded with Weapon slot (x1) 1146 | -8/Materials | Build established: Generator-Sprinter 1350 | -8/Materials | Reached level 8 1353 | -8/Materials | Upgraded with Utility slot (x1) 1462 | -8/Materials | Identified exit to Factory 1462 | -8/Materials | Discovered exit to Factory (range 15) 1468 | -8/Materials | Entered Factory 1470 | -7/Factory | Reached level 9 1640 | -7/Factory | Reached level 10 1649 | -7/Factory | Core integrity fell below 50% 1747 | -7/Factory | Reached level 11 1815 | -7/Factory | Upgraded with Utility slot (x1) 1841 | -7/Factory | Identified exit to Lower Caves 1841 | -7/Factory | Discovered exit to Lower Caves (range 15) 1944 | -7/Factory | Entered Lower Caves 1946 | -7/Lower Caves | Reached level 12 1946 | -7/Lower Caves | Upgraded with Weapon slot (x1) 2020 | -7/Lower Caves | Identified exit to Lower Caves 2214 | -7/Lower Caves | Spotted B-75 Beast 2219 | -7/Lower Caves | Entered another Lower Caves area 2221 | -7/Lower Caves | Encountered a Warlord checkpoint 2222 | -7/Lower Caves | Learned location of Zion (-7) 2245 | -7/Lower Caves | Identified exit to Factory 2245 | -7/Lower Caves | Discovered exit to Factory (range 10) 2304 | -7/Lower Caves | Learned Factory garrison access intel 2402 | -7/Lower Caves | Identified exit to Zion 2402 | -7/Lower Caves | Discovered exit to Zion (range 10) 2407 | -7/Lower Caves | Entered Zion 2409 | -7/Zion | Reached level 13 2462 | -7/Zion | Gained Derelict followers 2474 | -7/Zion | Learned location of 1 exit from Proximity Caves 2488 | -7/Zion | Learned Factory emergency access door positions 2604 | -7/Zion | Rebuked by Imprinter 2654 | -7/Zion | Given the Hacking Drone Bay 2659 | -7/Zion | Identified exit to Proximity Caves 2659 | -7/Zion | Discovered exit to Proximity Caves (range 11) 2662 | -7/Zion | Entered Proximity Caves 2664 | -6/Proximity Caves | Reached level 14 2688 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2875 | -6/Proximity Caves | Spotted B-75 Beast 2893 | -6/Proximity Caves | Entered Factory 2895 | -6/Factory | Loaded intel: 3 garrison access locations 2895 | -6/Factory | Reached level 15 2896 | -6/Factory | Upgraded with Weapon slot (x1) 3078 | -6/Factory | Reached level 16 3141 | -6/Factory | Crushed by falling debris 3231 | -6/Factory | Identified exit to Factory 3231 | -6/Factory | Discovered exit to Factory (range 14) 3328 | -6/Factory | Entered another Factory area 3328 | -5/Factory | Accompanied by 1 ally 3330 | -5/Factory | Reached level 17 3332 | -5/Factory | Upgraded with Utility slot (x1) 3471 | -5/Factory | Reached level 18 3628 | -5/Factory | First assault squad dispatched 3634 | -5/Factory | Identified exit to Factory 3634 | -5/Factory | Discovered exit to Factory (range 15) 3643 | -5/Factory | Identified exit to Upper Caves 3643 | -5/Factory | Discovered exit to Upper Caves (range 10) 3647 | -5/Factory | Entered Upper Caves 3649 | -5/Upper Caves | Reached level 19 3701 | -5/Upper Caves | Identified exit to Upper Caves 3782 | -5/Upper Caves | Entered another Upper Caves area 3796 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3842 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3895 | -5/Upper Caves | Learned location of Armory (-3) 3895 | -5/Upper Caves | Learned Research emergency access door positions 3895 | -5/Upper Caves | Learned Armory emergency access door positions 3979 | -5/Upper Caves | Identified exit to Zhirov 3979 | -5/Upper Caves | Discovered exit to Zhirov (range 8) 4002 | -5/Upper Caves | Entered Zhirov 4002 | -5/Zhirov | Identified exit to Proximity Caves 4002 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 4004 | -5/Zhirov | Reached level 20 4008 | -5/Zhirov | Met Zhirov 4014 | -5/Zhirov | Learned location of Quarantine (-2) 4014 | -5/Zhirov | Learned location of Testing (-3) 4014 | -5/Zhirov | Learned location of Command (-1) 4020 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4050 | -5/Zhirov | Entered Proximity Caves 4103 | -4/Proximity Caves | Reached level 21 4188 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4257 | -4/Proximity Caves | Destroyed 9 combat bots 4280 | -4/Proximity Caves | Reached level 22 4353 | -4/Proximity Caves | Learned Research garrison access intel 4504 | -4/Proximity Caves | Entered Factory 4504 | -4/Factory | Accompanied by 3 allies 4506 | -4/Factory | Reached level 23 4506 | -4/Factory | Upgraded with Utility slot (x1) 4542 | -4/Factory | Reached level 24 4793 | -4/Factory | Destroyed 9 combat bots 4806 | -4/Factory | Identified exit to Research 4806 | -4/Factory | Discovered exit to Research (range 12) 4813 | -4/Factory | Entered Research 4815 | -3/Research | Loaded intel: 2 garrison access locations 4815 | -3/Research | Reached level 25 4815 | -3/Research | Reached level 26 4817 | -3/Research | Upgraded with Utility slot (x1) 4823 | -3/Research | Identified exit to Testing 4823 | -3/Research | Discovered exit to Testing (range 6) 4925 | -3/Research | Spotted B-86 Titan 4963 | -3/Research | Spotted B-86 Titan 5014 | -3/Research | Reached level 27 5125 | -3/Research | Destroyed 8 combat bots 5129 | -3/Research | Found Enh. Force Lance 5288 | -3/Research | Identified exit to Research 5288 | -3/Research | Discovered exit to Research (range 11) 5319 | -3/Research | Reached level 28 5338 | -3/Research | Discovered exit to Testing (range 7) 5458 | -3/Research | Entered another Research area 5460 | -2/Research | Reached level 29 5563 | -2/Research | Reached level 30 5609 | -2/Research | Spotted B-90 Cyclops 5708 | -2/Research | First assault squad dispatched 5736 | -2/Research | Identified exit to Access 5736 | -2/Research | Discovered exit to Access (range 4) 5746 | -2/Research | Found Prototype Device 5746 | -2/Research | Identified Exp. Force Field 5769 | -2/Research | Build established: Hacker-Sprinter 6092 | -2/Research | Discovered exit to Access (range 5) 6095 | -2/Research | Spotted B-90 Cyclops 6171 | -2/Research | Fabricated Exp. Phase Shifter (x1) 6200 | -2/Research | Reached level 31 6221 | -2/Research | Spotted B-90 Cyclops 6545 | -2/Research | Found Prototype Device 6545 | -2/Research | Identified Exp. Actuator Array 6797 | -2/Research | Reached level 32 6801 | -2/Research | Upgraded with Propulsion slot (x1) 6972 | -2/Research | Destroyed 8 combat bots 7357 | -2/Research | Destroyed 9 combat bots 7414 | -2/Research | Destroyed 7 combat bots 7512 | -2/Research | Reached level 33 7652 | -2/Research | Destroyed 24 combat bots 7828 | -2/Research | Sterilization system engaged 7828 | -2/Research | Non-combat units ordered to evacuate 7853 | -2/Research | Destroyed 7 combat bots 7928 | -2/Research | Combat units ordered to evacuate 7962 | -2/Research | Discovered exit to Access (range 6) 7963 | -2/Research | Entered Access 7965 | -1/Access | Reached level 34 7965 | -1/Access | Upgraded with Propulsion slot (x1) 7980 | -1/Access | Found Prototype Slashing Weapon 7980 | -1/Access | Identified Centrium Greatsword 8063 | -1/Access | Identified exit to Command 8234 | -1/Access | Entered Command 8236 | -1/Command | Reached level 35 8326 | -1/Command | Disengaged cave seal 8333 | -1/Command | Spotted M Guard 8333 | -1/Command | Spotted M Guard 8333 | -1/Command | Spotted Combat Programmer 8333 | -1/Command | Spotted Combat Programmer 8343 | -1/Command | Met MAIN.C 8350 | -1/Command | 0b10 Conduit disabled 8381 | -1/Command | Reached level 36 8381 | -1/Command | Destroyed MAIN.C Shell 8382 | -1/Command | MAIN.C activated Command garrisons 8399 | -1/Command | System corruption reached 10% 8402 | -1/Command | Destroyed MAIN.C 8420 | -1/Command | Spotted B-99 Colossus 8527 | -1/Command | Found Prototype Protection 8527 | -1/Command | Identified Exp. Powered Armor 8533 | -1/Command | Found Prototype Protection 8533 | -1/Command | Identified Centrium Heavy Armor Plating 8597 | -1/Command | Reached level 37 8597 | -1/Command | Destroyed Combat Programmer 8601 | -1/Command | Crushed by falling debris 8608 | -1/Command | Crushed by falling debris 8608 | -1/Command | Core integrity fell below 50% 8620 | -1/Command | Crushed by falling debris 8622 | -1/Command | Crushed by falling debris 8625 | -1/Command | Crushed by falling debris 8627 | -1/Command | Crushed by falling debris 8636 | -1/Command | Found Prototype Device 8636 | -1/Command | Identified Exp. ECM Suite 8639 | -1/Command | Found Prototype Device 8639 | -1/Command | Identified Beam Splitter 8646 | -1/Command | Found Prototype Processor 8646 | -1/Command | Identified Spectral Analyzer 8656 | -1/Command | Lost 3 parts (1n2u) 8665 | -1/Command | Spotted B-99 Colossus 8804 | -1/Command | Identified exit to Surface 8804 | -1/Command | Discovered exit to Surface (range 5) 8805 | *** | Establishing 0b11! Last Messages --------------- 08666_ The unstable cave ceiling collapses. 08676_ Acquired 101 matter. 08690_ Triggered Segregator Trap. 08690_ Arcs of energy rise from the floor. 08696_ System corrupted: Heat flow error (+151). 08714_ System corrupted: Heat flow error (+264). 08723_ Acquired Xenon Bombardment Thruster. 08725_ Acquired 10 matter. 08734_ System corrupted: Component data lost. 08767_ System corrupted: Substantial component data lost. 08772_ System corrupted: Centrium Greatsword targeting data glitched. 08772_ Wave Inhibitor disabled. 08782_ UHOC&&UQAVDABWN/6ANIA 5PFY92W,EP>IDIC=EE 08789_ System corrupted: Centrium Greatsword targeting data glitched. 08789_ S-43 Plague destroyed. 08793_ S-43 Plague Hvy. Machine Gun severed. 08793_ Enh. Force Lance follow-up attack on S-43 Plague. 08793_ S-43 Plague destroyed. 08804_ EXIT=FOUND: SURFACE [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | #??????????############## ## # # ##### | | #??????????? ! # # #???# | | *=#???????????? # # #???# | | *=#????????????? ==] ######## #???### | | !%#?????????????" " =]] #??????# #?????? | | =*#?????????# ""R =]] #?????# #?????? | | !=#?????????? """ #?????# #?????? | | ==#???????????? #?????# #?????? | | *#?????????????? = #?????# #?????? | | %!#?????????####### +######?????# #?????? | | *!#?????????? =! * * ##################?????? | | ==#??????????????# [=# """"""""""" #??????? | | %!#???###+##???????# % # """"T"""" #??????? | | %*##### #???????# #* #??????? | | =[ ######### # #??????? | | ! # "" "" #??????? | | ####### = + """" """" #??????? | | ???????#[%% ###### """" """" ???????? | | ??###### = =%#????# "" "" ! #??????? | | ### # =#????# #??????? | | + # = =! #????# #??????? | | ### # !! #????################???????? | | # ] # !%= #???????????????????????????? | | # # = #?#####?????????????????????? | | | # + #?# #?????????????????????? | | # # ### @ #?????????????????????? | | # % + #?????????????????????? | | ########"#### #?????????????????????? | | ?????? ??# ###########?????????????????????? | | ????? ??## #???????????????????????????????? | | ??? ???# #???????????????????????????????? | | ?? ???# #???????????????????????????????? | | ?"" "" ???# #???????????????????????????????? | | ?""" """"???# #???????????????????????????????? | | ?""" """" ??# ???????????????????????????????? | | ??" ?? ??# ??????????????????????????????? | | ?? ????? ??? ??????????????????????????????? | | ??? ?????????== ??????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 102 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 5 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 65 Resistance: TH 100 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Recoil Reduction 2 Stasis Canceling 2 Offensive Hacking 50 Defensive Hacking 5 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Phase Shifter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Phase Shifter | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Assassin Commander 0b11 Gladiator Meet Your Maker void main() Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Levels Raised 36 | . . . 1 . 6 3 1 . 1 1 2 2 1 . 1 2 2 4 5 1 3 XP Earned 60056 | 6000 400 886 350 1347 7969 5461 825 750 650 1700 3031 3480 650 850 604 3867 2991 4982 8063 1653 3547 XP Spent 59530 | 5920 . . 1100 . 9465 4405 1445 . 1650 1300 1535 4675 1355 . . 2980 4580 5420 5850 3705 4145 Upgrades 120 | 11 . . 1 . 20 19 4 . 5 2 3 10 4 . . 9 7 8 6 3 8 Power Slot 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . Propulsion Slot 8 | 4 . . . . 2 . . . . . . . . . . . . . 1 1 . Utility Slot 7 | 1 . . . . 2 1 . . . . . 1 . . . . 1 1 . . . Weapon Slot 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . Core Integrity 54 | . . . . . 5 13 3 . . . 1 7 1 . . 8 6 4 . 1 5 Heat Dissipation 17 | 4 . . . . 4 5 . . . . . . 2 . . . . . 1 . 1 Energy Generation 1 | . . . . . 1 . . . . . . . . . . . . . . . . Mass Support 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Melee Accuracy 5 | . . . . . . . . . . . 1 1 1 . . . . . . . 2 Hack Attack % 6 | . . . . . . . . . . . . . . . . . . 3 3 . . Hack Defense % 1 | . . . . . . . . . . . . . . . . . . . 1 . . KI Resistance % 4 | . . . . . 1 . . . 1 1 . 1 . . . . . . . . . TH Resistance % 4 | . . . . . 2 . . . 1 1 . . . . . . . . . . . EX Resistance % 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . Protomatter Created 8808 | . . . . 31 247 199 184 55 . 133 127 136 . 286 . 583 302 979 4948 160 438 Integrity Restored 9458 | . . 17 . . 640 432 543 137 . 384 280 337 . 314 . 1048 460 862 3487 208 309 Core 6076 | . . 17 . . 496 432 360 . . 230 280 120 . 181 . 775 239 463 2019 155 309 Parts 3382 | . . . . . 144 . 183 137 . 154 . 217 . 133 . 273 221 399 1468 53 . Protomatter Decayed 16077 | . 11 44 . . 28 55 . 7 . . 100 84 . . . 224 141 758 3814 88 10723 Game ------ Seed ArmorFissionCarapace Manual? 0 Play Time 03:33:24 Cumulative 94.7 hours Start 2021.04.06 @ 22:34:24 End 2021.04.24 @ 19:43:44 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 21 Rogue 0 Adventurer 0 Explorer 21 Win Type 1 Total 3 Types 0/1/0/2/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbb0e9c0-ca34-42eb-be30-28d5794c8e39