Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.01 @ 15:03:30 Player: Fira Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (3082) 3082 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6807 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 450/450 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Large Matter Pod (102) Large Matter Pod (70) Particle Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Force Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Titanium Leg Heat Sink Improved Heat Sink Medium Matter Pod Large Matter Pod Large Matter Pod Beam Rifle Beam Rifle Beam Rifle Particle Gun Particle Gun Force Rifle Force Rifle Heavy Particle Cannon Gauss Rifle Precision Assault Rifle [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 3 | . . 2 . 1 . Utility 2 | . . . . 1 1 Weapon 1 | . . . 1 . . Parts Attached 90 | 6 5 3 22 26 28 Power 11 | 1 . . 4 4 2 Engine 7 | 1 . . 3 1 2 Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 28 | 2 . 3 6 10 7 Treads . | . . . . . . Leg 28 | 2 . 3 6 10 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 4 . 5 4 8 Device 11 | . 1 . 4 3 3 Storage 10 | 1 3 . 1 1 4 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 29 | 2 1 . 7 8 11 Energy Gun 14 | 2 1 . 3 2 6 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 8 | . . . 1 3 4 Ballistic Cannon 4 | . . . 2 2 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 1 2 Parts Lost 47 | . . . 8 16 23 Power 10 | . . . 3 3 4 Propulsion 17 | . . . 1 8 8 Utility 6 | . . . 2 1 3 Weapon 14 | . . . 2 4 8 Highest Loss Streak 22 | . . . 3 7 22 To Critical Strikes 2 | . . . . 1 1 Average Slot Usage (%) 96 | . 93 93 96 98 96 Engine 8 | . 14 11 13 5 5 Core 6 | . . . 3 8 12 Leg 34 | . 28 37 35 36 31 Device 12 | . 3 11 8 12 16 Storage 9 | . 18 11 9 9 6 Energy Gun 15 | . 28 22 15 11 14 Ballistic Gun 2 | . . . 1 6 1 Ballistic Cannon 3 | . . . 5 2 3 Naked Turns . | . . . . . . Heaviest Build 80 | 13 50 50 62 74 80 Greatest Support 100 | 20 20 43 48 80 100 Greatest Overweight (x) 19 | . 2 2 1 1 19 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 11 20 20 20 20 Most Carried 20 | 3 6 12 20 20 20 Average Carried 15 | 1 3 7 13 18 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 4 12 20 20 8 Class Distribution -------------------- 29% | Gunner 27% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 2043 | 202 . 288 423 692 438 Remotely . | . . . . . . Salvage Created 3362 | . . 476 935 1516 435 Parts 160 | . . 28 34 76 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 65 | . . 10 18 27 10 Guns 40 | . . 8 6 21 5 Cannons 14 | . . . 9 1 4 AOE 6 | . . 1 1 4 . Classes Destroyed 11 | . . 5 1 4 1 Worker 3 | . . . . 2 1 Builder 1 | . . . . . 1 Recycler 2 | . . 1 1 . . Watcher 6 | . . 1 2 2 1 Swarmer 10 | . . 3 . 3 4 Grunt 35 | . . 6 13 13 3 Brawler 1 | . . . . 1 . Duelist 2 | . . . 1 1 . Sentry 9 | . . 1 4 4 . Hunter 2 | . . . . 1 1 Programmer 6 | . . . . 4 2 Best Kill Streak 7 | . . 5 4 7 6 Combat Bots Only 6 | . . 5 4 6 4 Max Kills in Single Turn 4 | . . 1 1 4 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 1 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 6684 | . . 314 1297 1527 3546 Core 1233 | . . 51 144 184 854 Absorbed by Shields 377 | . . . . 377 . Regen/Repaired (Parts) 246 | . 169 . . 77 . Core Remaining (%) 86 | 100 100 87 73 73 . Volleys Fired 204 | . . 20 55 79 50 Largest 3 | . . 2 3 3 3 Hottest 183 | . . 80 148 143 183 Shots Fired 509 | . . 40 134 191 144 Gun 372 | . . 40 58 175 99 Cannon 137 | . . . 76 16 45 Launcher . | . . . . . . Special . | . . . . . . Kinetic 257 | . . . 62 125 70 Thermal 96 | . . . 14 8 74 Explosive . | . . . . . . Electromagnetic 156 | . . 40 58 58 . Robot Hit Streak 31 | . . 24 20 31 17 Robot Miss Streak 6 | . . 1 3 2 6 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . 3 1 4 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 400 | . . 33 103 163 101 Core Hits 174 | . . 17 40 80 37 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . . . . 2 2 Critical Strikes 14 | . . 1 5 2 6 Burn 2 | . . . . . 2 Meltdown 1 | . . . 1 . . Destroy 4 | . . . . 2 2 Blast 5 | . . . 3 . 2 Corrupt 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7662 | . . 511 2060 3236 1855 Guns 5224 | . . 476 721 2701 1326 Cannons 1886 | . . . 1194 163 529 Explosions 543 | . . 26 145 372 . Melee . | . . . . . . Ramming 9 | . . 9 . . . Kinetic 3639 | . . . 992 1674 973 Thermal 1743 | . . 26 347 488 882 Explosive . | . . . . . . Electromagnetic 2271 | . . 476 721 1074 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 95 | . . . 37 9 49 Projectiles 95 | . . . 37 9 49 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 27 | . . . 16 3 8 Impact . | . . . . . . Kinetic 27 | . . . 16 3 8 Secondary . | . . . . . . Self-Inflicted Damage 187 | . . 35 64 88 . Shots 5 | . . 1 2 2 . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 453 | . . 20 453 122 200 Average Temperature 86 | . . 6 131 40 46 Received Heat Transfer 1829 | . . 156 783 425 465 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . 1 1 1 . Combat Hostiles 3 | . . 1 1 1 . Parts Fried 17 | . . 2 8 7 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 7 | . . . 3 . 4 Heat Transferred 3364 | . . 50 520 609 2185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 1 2 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 291 | . 37 245 229 291 207 Initial 88 | . . 13 88 68 38 Average 101 | . 12 90 111 155 59 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 79 | 100 100 76 93 54 94 Level 1 20 | . . 24 6 45 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . 1 2 9 3 Investigation 2 | . . . . 1 1 Extermination 5 | . . . . 4 1 Reinforcement 4 | . . 1 1 1 1 Assault . | . . . . . . Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 6 | . . 1 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 1 17 25 34 40 Peak Tracking Total 12 | . 1 5 5 5 12 Tactical Retreats 5 | . . . 2 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 4 | . . . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 14 | . 5 4 1 1 3 Terminals 8 | . 3 3 1 . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 3 | . 1 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 13 12 2 2 5 Successful 24 | . 8 9 2 2 3 Failed 10 | . 5 3 . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 8 9 2 . 1 Fabricators . | . . . . . . Repair Stations 4 | . 2 . . 2 . Recycling Units 8 | . 3 3 . . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 15 | . 5 7 2 . 1 Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 3 | . 1 1 1 . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Patrol Status 2 | . 1 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 5 | . 1 2 . . 2 Report Inventory 2 | . . 1 . . 1 Retrieve Matter 1 | . . 1 . . . Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 4 1 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 52 | . 26 . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 3 . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 5320 | 65 224 725 1195 1605 1506 Spaces Moved 2775 | 54 108 315 492 834 972 Core 18 | 17 . . . . 1 Treads . | . . . . . . Legs 2757 | 37 108 315 492 834 971 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 126 122 Average Speed 154 | 97 172 202 190 150 125 Slowest Speed 1000 | 120 260 260 190 190 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 26 29 34 23 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . 2 15 9 1 Melee . | . . . . . . Projectile 6 | . . . 5 . 1 AOE 21 | . . 2 10 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 3376 | 66 147 361 636 1015 1151 Wait 192 | . 26 7 34 53 72 Move 2770 | 53 107 314 491 833 972 Hop . | . . . . . . Pick Up 86 | 7 7 13 25 21 13 Fast Attach . | . . . . . . Attach 57 | 6 3 2 12 17 17 Detach 4 | . . . 2 . 2 Swap 33 | . 2 1 10 9 11 Drop 28 | . 2 3 7 3 13 Fire 204 | . . 20 55 79 50 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 177 | -10/Materials | Repaired Med. Storage Unit 207 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered new exit (range 4) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 984 | -9/Materials | Discovered new exit (range 16) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1322 | -8/Materials | Build established: Gunner 1377 | -8/Materials | Lost 3 parts (1n1u1w) 1641 | -8/Materials | Lost 3 parts (2p1w) 2044 | -8/Materials | Build established: Scavenger-Gunner 2106 | -8/Materials | Garrison activated, responded to threat 2183 | -8/Materials | Discovered new exit (range 14) 2210 | -8/Materials | Entered Factory 2210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2576 | -7/Factory | Build established: Scavenger-Tank 2854 | -7/Factory | Garrison activated, responded to threat 2912 | -7/Factory | Lost 7 parts (1p3n3w) 3114 | -7/Factory | Found Prototype Launcher 3115 | -7/Factory | Identified Rocket Array 3240 | -7/Factory | Repaired Aluminum Leg 3322 | -7/Factory | Lost 3 parts (2n1u) 3807 | -7/Factory | Discovered new exit (range 6) 3815 | -7/Factory | Entered another Factory area 3815 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4153 | -6/Factory | Build established: Gunner 5243 | -6/Factory | Cargo convoy interrupted 5303 | -6/Factory | Core integrity fell below 50% 5318 | -6/Factory | Core integrity fell below 20% 5321 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Dropped Energy Well. Extracted 88 energy. Slug penetrates H-66 Slayer. Penetrated by Slug. Prc. Assault Rifle destroyed. Force Rifle destroyed. K-01 Serf collects debris. Hvy. Particle Cannon destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slammed into H-66 Slayer. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???? ??????????????? ####????????????????? | | ???"""""""?????????????? ?????????????????? | | ????"""""??????????????# ?????????????????? | | ???""""""??????????????# ??????????????????? | | ???"""""???????????????# #???????????????????? | | ???? ???????????????# #???????????????????? | | ######+################# #???????????????????? | | "%" ^ #???????????????????? | | " ^ #???????????????????? | | ^ #???????????????????? | | [ ^ h #???????????????????? | | *! k #???????????????????? | | #############/##"###""##g*hh #???????????????????? | | ??????# = "###gh=h #???????????????????? | | ??????# " " "" #?##=@ #???????????????????? | | ??????# "" """" = #?##%| #???????????????????? | | ??????#! """"""" #?##=! + ????????????? | | ??????# """"""" !#? #%* ### """ ""??????????? | | ??????# ## #=| k #????""?????????????? | | ??????######+########### #???????????????????? | | ??????????? ??????????# #???????????????????? | | ??????????? ??????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????+ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 36 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Storm Trooper Challenges ------------ None Game ------ Seed GyrokineticShieldProcessor Manual? 0 Play Time 01:03:20 Cumulative 5.1 hours Start 2023.09.01 @ 02:49:18 End 2023.09.01 @ 15:03:30 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0bf58d8-929d-4e7c-a5bc-dc7b34aed513