Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.26 @ 00:13:42 Player: MrProgressor Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (204) 1020 Value Destroyed (6734) 6734 Prototype IDs (121) 2420 Alien Tech Used (1) 200 Bonus (5048) 5048 TOTAL SCORE: 25122 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 757 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Friendly Fire -100 Cogmind --------- Core Integrity 1548/1600 Matter 208/300 Energy 253/270 System Corruption 6% Temperature Cool (35) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Electron Diverter (fused) Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY (13) ----- Experimental Cooling System Large Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Experimental Melee Analysis Suite Quantum Capacitor Experimental Transmission Jammer Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Chainsword > --- INVENTORY (15) --- Improved Quantum Reactor Q-thruster Advanced Energy Well (500) Experimental Matter Compressor (127) Nanoactuators Advanced Phase Shifter Light Regenerative Plating Advanced Thermal Shield Advanced EM Disruption Field Advanced Shield Generator Improved Field Recycling Unit (21) Transdimensional Reconstructor Precision Phase Gun Fusion Bomb Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Gravity Neutralizer Advanced Visual Processing Unit Experimental Melee Analysis Suite Quantum Capacitor Experimental Transmission Jammer Advanced Phase Shifter Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Precision Phase Gun Fusion Bomb Launcher > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Q-thruster Advanced Energy Well Experimental Matter Compressor Nanoactuators Light Regenerative Plating Advanced Thermal Shield Advanced EM Disruption Field Advanced Shield Generator Improved Field Recycling Unit Transdimensional Reconstructor Enhanced Nova Cannon Advanced Datajack Chainsword [Rating: 191] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Electron Diverter Flight Unit Electron Diverter Utility Large Storage Unit Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Weapon Chainsword Energy Gun Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . . 1 1 . Utility 11 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 1 . . . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 595 | 4 15 1 12 2 5 6 21 25 2 . . 6 85 3 13 11 4 69 99 17 6 8 13 115 30 23 Power 52 | . 2 1 . . 1 1 1 1 1 . . . 9 . . . . 6 6 3 . . 1 10 1 8 Engine 8 | . 2 1 . . 1 1 . . . . . . 3 . . . . . . . . . . . . . Core 21 | . . . . . . . 1 1 1 . . . 6 . . . . 5 2 3 . . 1 1 . . Reactor 23 | . . . . . . . . . . . . . . . . . . 1 4 . . . . 9 1 8 Propulsion 53 | . 5 . 5 . . . 7 4 1 . . . . . . . . 4 8 3 1 2 2 7 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 53 | . 5 . 5 . . . 7 4 1 . . . . . . . . 4 8 3 1 2 2 7 1 3 Utility 308 | 2 2 . 3 . . 2 5 12 . . . 6 52 3 11 8 1 38 46 5 5 5 6 66 22 8 Device 209 | 1 1 . 1 . . 1 2 4 . . . 3 39 3 8 5 1 29 25 2 4 2 4 55 14 5 Storage 11 | 1 1 . . . . . . 1 . . . . 1 . . . . 1 2 . . 1 . 3 . . Processor 26 | . . . . . . . . 3 . . . . 2 . . . . 3 9 1 . . 1 3 4 . Hackware 15 | . . . . . . . . . . . . . 1 . . . . 3 3 . 1 1 1 2 2 1 Protection 47 | . . . 2 . . 1 3 4 . . . 3 9 . 3 3 . 2 7 2 . 1 . 3 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 182 | 2 6 . 4 2 4 3 8 8 . . . . 24 . 2 3 3 21 39 6 . 1 4 32 6 4 Energy Gun 32 | . . . . . . . 2 1 . . . . 2 . . . . 2 11 3 . . 3 6 2 . Energy Cannon 18 | . . . . . 1 1 1 . . . . . 4 . . . 1 . 3 . . . . 5 1 1 Ballistic Gun 22 | 2 5 . 2 1 1 1 3 1 . . . . 3 . . . . . . 1 . . . 2 . . Ballistic Cannon 10 | . . . . . . . . . . . . . 1 . . . . 1 3 2 . . . 3 . . Launcher 22 | . . . 1 1 1 1 . 1 . . . . 4 . . . 2 7 . . . . . 1 2 1 Special Weapon 4 | . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . Impact Weapon 5 | . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . Slashing Weapon 37 | . 1 . 1 . 1 . . 5 . . . . 3 . . 1 . 3 11 . . . 1 8 . 2 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Special Melee Weapon 28 | . . . . . . . . . . . . . 5 . 1 1 . 5 9 . . 1 . 5 1 . Unidentified Prototypes 46 | . . . 1 . . . 3 2 . . . . 9 . . 3 . 6 3 1 . 3 . 12 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Lost 29 | . 1 . . . . . . . . . . 1 . . . . . 11 7 1 1 . 2 2 2 1 Power 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Propulsion 8 | . 1 . . . . . . . . . . . . . . . . 3 2 . 1 . 1 . . . Utility 16 | . . . . . . . . . . . . 1 . . . . . 5 5 1 . . . 1 2 1 Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Highest Loss Streak 7 | . 1 . . . . . . . . . . 1 . . . . . 7 2 1 1 . 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 78 85 98 100 100 100 92 90 89 76 76 76 77 79 79 79 80 80 72 80 89 82 95 96 94 90 Engine 1 | . 5 14 11 11 11 11 . . . . . . 5 6 6 6 6 . . . . . . . . . Core 7 | . . . . . . . 8 7 8 15 15 15 6 6 6 6 6 10 7 8 10 10 10 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 . . . . 7 8 7 Flight 15 | . 22 28 33 33 33 33 36 29 25 7 7 7 6 6 6 6 6 10 12 20 21 23 28 30 30 27 Device 18 | . 14 14 11 11 11 9 11 21 23 23 23 22 25 32 29 26 26 16 11 4 10 7 5 15 16 19 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 3 5 5 5 5 4 4 4 Processor 4 | . . . . . . . . 1 . . . . . . . . . 5 14 15 12 10 13 7 8 8 Hackware 7 | . . . . . . . . . . . . . 6 6 6 6 6 10 5 15 18 21 21 17 11 14 Protection 4 | . . . 11 11 11 12 15 6 7 7 7 7 3 . 2 5 6 3 4 3 . 1 . 1 4 . Ballistic Gun 1 | . 19 14 16 6 11 11 8 . . . . . 1 . . . . . . . . . . . . . Launcher 2 | . . . . 11 11 9 . 6 7 7 7 7 2 . . . 4 . . . . . . . . . Slashing Weapon 3 | . 1 . 2 4 . . . 6 7 7 7 7 2 . . 5 6 4 4 . . . . 3 4 3 Special Melee Weapon 2 | . . . . . . . . . . . . . 3 6 6 6 . 3 3 . . 1 3 2 1 . Naked Turns 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . Heaviest Build 78 | 7 14 14 19 19 19 19 30 31 30 30 30 38 60 52 60 53 57 59 58 45 46 40 42 59 67 78 Greatest Support 76 | 3 14 14 19 19 19 19 24 25 56 56 56 56 62 62 62 62 62 69 55 46 46 46 43 69 68 76 Greatest Overweight (x) 2 | 2 2 . 1 . . . 1 2 . . . . 1 . . . . 2 1 . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 14 12 15 15 15 15 14 15 15 Most Carried 15 | 8 10 10 10 9 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 5 7 10 9 9 9 9 9 9 9 9 10 9 14 14 14 14 15 14 11 14 14 14 14 14 13 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 15 15 15 15 15 15 15 15 Final Carried 15 | 8 10 10 10 9 10 10 10 10 10 10 10 10 15 15 15 15 15 5 14 15 13 15 15 15 15 15 Class Distribution -------------------- 43% | Mutant 20% | Hacker-Sprinter 15% | Hacker-Mutant 6% | Sprinter 5% | Scavenger-Mutant 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8378 | 249 270 10 145 99 . 48 142 380 80 . . 105 1048 30 154 110 80 784 1391 371 55 . 644 1398 523 262 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8839 | 15 311 . 184 14 . 31 165 595 36 . . 185 1167 . 147 . 141 1549 1780 77 . . 355 1612 213 262 Parts 475 | 5 23 . 8 . . 7 9 32 2 . . 14 46 . 10 . 7 101 72 7 . . 7 101 13 11 Haulers Intercepted 35 | . 2 . 3 . . . 2 5 . . . . 6 . . . . 6 6 . . . . 5 . . Recyclers Shooed 8 | . 5 . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Field Recycled 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Retrieved Matter 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . 165 Parts Self-Destructed 72 | . . . . . . . . . 2 . . 20 . 3 13 . 15 . . 6 . . 13 . . . Prevented 5 | . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 103 | . 7 . . 5 . 2 . 2 . . . 10 7 . 4 . 6 20 11 5 . . 4 11 5 4 Melee 31 | . . . . . . . . 2 . . . 4 2 . . . . 5 8 . . . . 8 2 . Guns 17 | . 7 . . 1 . 1 . . . . . . 1 . . . . . 2 . . . 2 . 1 2 Cannons 12 | . . . . . . 1 . . . . . . 1 . 3 . . . . 5 . . . 2 . . AOE 40 | . . . . 4 . . . . . . . 6 3 . . . 6 15 1 . . . 1 . 2 2 Classes Destroyed 19 | 1 4 . . 1 . . 2 3 1 . . . 1 . 1 . . 2 1 . . . 2 . . . Worker 10 | . . . . . . . . 4 . . . . . . . . . 5 1 . . . . . . . Builder 15 | . . . . . . . . . . . . . . . . . . 5 1 . . . . 9 . . Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 35 | . 2 . 3 . . . 2 5 . . . . 6 . . . . 6 6 . . . . 5 . . Recycler 8 | . 1 . . . . . . 2 . . . . 2 . . . . 1 2 . . . . . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 31 | . . . . . . . 2 1 . . . . 5 . . . . 7 6 . . . . 6 2 2 Swarmer 37 | . 6 . . . . 2 . . . . . 10 3 . 3 . 4 4 . 5 . . . . . . Cutter 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Grunt 5 | . 1 . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . Programmer 35 | . . . . . . . . . . . . . 4 . . . . 5 10 . . . . 8 5 3 Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 1 3 . 1 5 . 2 2 5 1 . . 4 4 . 3 . 4 19 4 2 . . 1 4 2 3 Combat Bots Only 9 | . 3 . . 5 . 2 . 1 . . . 4 3 . 3 . 4 9 2 2 . . 1 3 2 3 Max Kills in Single Turn 6 | 1 1 . 1 2 . 1 1 1 1 . . 3 3 . 1 . 4 6 4 1 . . 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . . . 3 3 . . . 4 4 1 . . . 1 . 1 2 Melee 1 | . . . . . . . . 1 . . . 1 1 . . . . 1 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 8755 | . 232 . 135 57 . 33 86 38 34 . . 374 548 . 147 . 37 2502 2292 559 156 . 202 578 294 451 Core 1774 | . 78 . 14 35 . . 16 20 18 . . 19 22 . 41 . . 888 331 85 . . 41 74 40 52 Absorbed by Shields 128 | . . . . . . . . . . . . . 6 . . . . 8 105 . . . . . 9 . Redirected to Shielding 106 | . . . . . . 1 11 . . . . 79 15 . . . . . . . . . . . . . Regen/Repaired (Parts) 1394 | . . . . . . . 40 54 . . . . 84 . . 4 . 123 661 38 . . . 328 51 11 Core Remaining (%) 81 | 100 . 68 . . . 87 97 . . . . 91 . . . . 92 11 . . . . 60 94 97 96 Volleys Fired 448 | 5 54 . 14 11 . 2 14 . 3 . . 7 59 4 17 . 7 39 51 22 3 . 56 29 27 24 Largest 2 | 2 2 . 2 1 . 2 2 . 1 . . 1 1 1 1 . 1 2 2 1 2 . 1 1 1 1 Hottest 225 | 40 40 . 53 30 . 95 75 . 30 . . 30 105 35 105 . 45 72 176 65 188 . 225 113 105 120 Shots Fired 554 | 10 108 . 27 11 . 4 25 . 3 . . 7 60 4 17 . 7 43 60 24 5 . 60 29 27 23 Gun 385 | 10 108 . 24 7 . 2 23 . . . . . 20 . . . . 32 44 3 5 . 60 15 19 13 Cannon 125 | . . . . . . 2 2 . . . . . 39 4 17 . 5 . 15 21 . . . 14 2 4 Launcher 43 | . . . 3 4 . . . . 3 . . 7 1 . . . 2 11 . . . . . . 6 6 Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 219 | 10 108 . 24 7 . 2 16 . . . . . 20 . . . . . 11 21 . . . . . . Thermal 280 | . . . . . . 2 2 . . . . . 39 4 17 . 5 32 44 3 5 . 60 29 21 17 Explosive 43 | . . . 3 4 . . . . 3 . . 7 1 . . . 2 11 . . . . . . 6 6 Electromagnetic 11 | . . . . . . . 7 . . . . . . . . . . . 4 . . . . . . . Robot Hit Streak 17 | 5 10 . 13 5 . 3 6 . . . . . 6 . 8 . . 7 12 5 . . 4 5 6 17 Robot Miss Streak 7 | 2 7 . 2 2 . . 5 . . . . . 2 . 4 . . 4 3 3 . . 2 3 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Shots Hit Robots 565 | 6 65 . 20 5 . 3 19 32 1 2 . 10 50 . 9 . . 63 109 11 . 4 20 91 32 13 Core Hits 309 | 2 23 . 6 12 . 2 6 12 1 . . 11 22 . 3 . 14 83 44 7 . . 5 30 13 13 Critical Kills 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 37 | . . . . . . . . . . . . . 3 . 1 . . 7 15 . . . . 6 2 3 Burn 10 | . . . . . . . . . . . . . . . . . . 1 4 . . . . . 2 3 Meltdown 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sever 21 | . . . . . . . . . . . . . . . . . . 5 11 . . . . 5 . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 699 | . 5 . 5 1 . . 21 41 5 2 . 15 53 . 2 . 5 131 178 . . 4 3 184 32 12 Impact 44 | . . . . . . . 21 2 . . . . 21 . . . . . . . . . . . . . Slashing 610 | . 5 . 5 1 . . . 39 5 2 . 15 25 . . . 5 113 175 . . . 2 175 31 12 Piercing 16 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Sneak Attacks 85 | . . . 1 . . . . 14 1 1 . . 11 . 1 . . 13 11 . . 3 1 26 2 . Combat Hostiles 10 | . . . . . . . . 2 . . . . . . . . . 1 3 . . . 1 2 1 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Damage Inflicted 26108 | 49 585 . 387 356 . 46 479 1781 70 116 . 753 2152 . 357 . 409 4863 5421 359 . . 450 4500 2000 975 Guns 3820 | 49 554 . 145 44 . 19 228 . . . . . 345 . . . . 168 859 36 . . 450 137 433 353 Cannons 1585 | . . . . . . 27 . . . . . . 419 . 357 . . . 62 323 . . . 397 . . Explosions 5922 | . . . 155 312 . . 40 . . . . 362 248 . . . 409 2023 928 . . . . . 880 565 Melee 14781 | . 31 . 87 . . . 211 1781 70 116 . 391 1140 . . . . 2672 3572 . . . . 3966 687 57 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1596 | 49 554 . 145 44 . 19 117 . . . . . 345 . . . . . . 323 . . . . . . Thermal 3766 | . . . . . . 27 40 . . . . . 471 . 357 . . 168 897 36 . . 450 534 433 353 Explosive 5792 | . . . 155 312 . . . . . . . 362 196 . . . 409 2023 890 . . . . . 880 565 Electromagnetic 173 | . . . . . . . 111 . . . . . . . . . . . 62 . . . . . . . Impact 1010 | . . . . . . . 211 121 . . . . 678 . . . . . . . . . . . . . Slashing 13261 | . 31 . 87 . . . . 1660 70 116 . 391 462 . . . . 2162 3572 . . . . 3966 687 57 Piercing 510 | . . . . . . . . . . . . . . . . . . 510 . . . . . . . . Highest Corruption 22 | . . . . . . . . . . . . . 5 1 1 1 . 22 21 22 22 22 22 3 3 6 Average Corruption 8 | . . . . . . . . . . . . . 2 1 1 1 . 4 12 21 22 22 22 2 2 4 Corruption Purged 7 | . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 274 | . . . . . . . . . . . . . 22 1 6 1 . 32 104 20 5 3 41 23 5 11 Message Errors 60 | . . . . . . . . . . . . . 4 . 1 1 . 8 24 4 2 1 7 5 1 2 Matter Fused 72 | . . . . . . . . . . . . . 6 . 3 . . 8 29 7 1 2 9 2 2 3 Heat Flow Errors 30 | . . . . . . . . . . . . . 1 . . . . 6 13 . . . 5 5 . . Energy Discharges 32 | . . . . . . . . . . . . . 6 . . . . 3 12 3 . . 3 5 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Data Loss (minor) 27 | . . . . . . . . . . . . . . . . . . 2 17 . . . 4 2 . 2 Data Loss (major) 16 | . . . . . . . . . . . . . 4 1 1 . . . 4 . . . 2 3 1 . Misfires 9 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . 5 . . . Alerts 8 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . 2 1 . 2 Misdirections 10 | . . . . . . . . . . . . . . . . . . 3 2 2 . . 3 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Overload Shots 26 | . . . . . . . . . . . . . 5 . 6 . . 12 . . . . 3 . . . Effects 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Overflow Damage 2240 | . . . . 9 . . 101 128 . 68 . 37 268 . 60 . 14 293 361 5 . . . 600 296 . Projectiles 128 | . . . . . . . . . . . . . 30 . 60 . . . . 5 . . . 33 . . Explosions 208 | . . . . 9 . . . . . . . 22 . . . . 14 25 61 . . . . . 77 . Melee 1904 | . . . . . . . 101 128 . 68 . 15 238 . . . . 268 300 . . . . 567 219 . Knockbacks 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . . 29 . . . 52 . . . . 32 22 . . . . 242 . . . . . . . 50 Shots 15 | . . . 1 . . . 1 . . . . 2 2 . . . . 8 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 8 . 43 3 . 103 151 8 8 . . 58 248 27 383 . 42 288 256 313 177 2 447 335 329 171 Average Temperature 68 | . 4 . 11 2 . 51 39 5 4 . . 27 44 14 95 . 14 80 83 115 61 1 64 53 67 47 Received Heat Transfer 505 | . 42 . 48 . . . 18 18 18 . . . 60 . . . 18 111 72 . 30 . 27 9 16 18 Effects 10 | . . . . . . . . . . . . . . . 1 . . . . 7 . . 1 . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . 3 1 . . . . 5 . . . . . 1 1 . . 1 3 . . Impact Corruptions 11 | . . . . . . . 4 1 . . . . 6 . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . 1 . 1 . . 1 1 . . . 2 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Parts Melted 22 | . . . . . . . . . . . . . 3 . 2 . . . 11 . . . . 2 1 3 Heat Transferred 5629 | . . . . . . 37 50 . . . . . 550 . 440 . . 450 1493 74 . . 685 555 629 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 976 | 5 432 220 375 179 . 86 337 298 . . . . 372 . . . . 628 976 . . . . 518 369 750 Initial 307 | . 3 127 85 145 . . 33 153 . . . . 144 . . . . 109 307 . . . . 271 255 132 Average 259 | 2 236 170 162 170 . 82 115 154 . . . . 203 . . . . 362 356 . . . . 243 196 351 Maximum Alert Level 3 | . 2 1 1 . . . 1 1 . . . . 1 . . . . 2 3 . . . . 2 1 3 Low Security (%) 33 | 100 36 55 72 100 . 100 79 75 . . . . 52 . . . . 1 . . . . . 36 44 26 Level 1 53 | . 46 44 27 . . . 20 24 . . . . 47 . . . . 68 80 . . . . 43 55 43 Level 2 12 | . 16 . . . . . . . . . . . . . . . . 29 15 . . . . 19 . 26 Level 3 . | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 2 . 1 . . . 4 4 . . . . 14 . . . . 13 16 . . . 1 12 8 4 Investigation 25 | . . . 1 . . . 3 2 . . . . 7 . . . . 3 3 . . . . 2 1 3 Extermination 24 | . . . . . . . . 2 . . . . 5 . . . . 4 7 . . . . 3 2 1 Reinforcement 23 | . 2 . . . . . 1 . . . . . 2 . . . . 6 4 . . . . 6 2 . Assault 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Data Miner Redirects 17 | . . . . . . . . . . . . . 7 . . . . 2 5 . . . . 2 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 8 | . . . . . . . . . . . . . 2 . . . . 2 2 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 13 | . 1 . . . . . 2 . . . . . 1 . . . . 3 2 . . . 1 2 1 . Communications Jammed 100 | . . . . . . . . . . . . . . . . . . . 78 . . . . 5 12 5 Distress Signals 45 | . . . . . . . . . . . . . . . . . . . 24 . . . . 5 12 4 Times Spotted 365 | . 31 2 15 11 . 4 26 5 5 . . 12 24 . 5 . 11 39 74 5 8 . 29 35 12 12 Peak Tracking Total 19 | . 6 3 14 13 . 4 6 3 2 . . 5 5 . 3 . 5 6 19 5 5 . 8 4 7 5 Tactical Retreats 69 | . 5 . 2 1 . 1 9 1 3 . . . 6 . . . 2 7 11 . 2 . 12 2 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 7 | . 1 . . . . . . . . . . . 3 . . . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 743 | . . . . . . . . . . . . . 210 . . . . 172 133 . . . . 228 . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Disarmed 14 | . 2 . . . . . . . . . . . 1 . . . . 8 . . . . . 3 . . Reprogrammed 88 | . . . . . . . . . . . . . 22 . . . . 16 20 . . . . 30 . . Reused 56 | . . . . . . . . . 1 . . . 7 . . . 1 12 9 . . . 7 19 . . Traps Extracted 26 | . . . . . . . . . . . . . 12 . . . . 14 . . . . . . . . Installed 32 | . . . . . . . . . 1 . . . 10 . . . 1 12 . . . 1 7 . . . Triggered 65 | . . . . . . . . . 2 1 . . 7 . . . 1 12 10 2 . . 11 19 . . Most Traps Carried 6 | . . . . . . . . . 3 4 4 4 6 6 6 6 6 6 . 1 1 1 1 . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 32 | . . . 1 . . . . . . . . . 5 . . . . 3 18 . . . . 3 . 2 Max in Single Turn 15 | . . . 1 . . . . . . . . . 3 . . . . 2 15 . . . . 1 . 1 Garrison Access 9 | . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 172 | . 6 . 5 . 2 . 12 14 2 . 4 . 32 . 2 1 . 26 19 1 1 7 . 26 3 9 Terminals 74 | . 6 . 4 . . . 9 5 . . . . 13 . . . . 9 10 . . . . 13 1 4 Fabricators 16 | . . . . . . . . 2 . . . . 6 . . . . 2 2 . . . . 1 1 2 Repair Stations 19 | . . . 1 . . . 1 3 . . . . 5 . . . . 3 2 . . . . 2 . 2 Recycling Units 11 | . . . . . . . . 1 . . . . 2 . . . . 4 2 . . . . 2 . . Scanalyzers 18 | . . . . . . . 2 2 . . . . 3 . . . . 4 2 . . . . 4 1 . Garrison Access 14 | . . . . . . . . 1 . . . . 3 . . . . 4 1 . . . . 4 . 1 Total Hacks 624 | . 16 . 13 . 2 . 50 30 2 . 30 . 89 . 7 6 . 90 66 1 1 46 . 125 17 33 Successful 406 | . 8 . 6 . 2 . 30 15 2 . 30 . 55 . 7 6 . 53 43 1 1 46 . 79 11 11 Failed 215 | . 8 . 6 . . . 20 15 . . . . 33 . . . . 37 23 . . . . 45 6 22 Catastrophic 28 | . 2 . . . . . 4 2 . . . . 1 . . . . 9 2 . . . . 4 2 2 Database Lockouts 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Manual 168 | . 10 . 7 . 1 . 14 10 . . . . 24 . 2 2 . 21 14 . 1 . . 47 7 8 Terminals 254 | . 16 . 12 . . . 30 11 . . . . 41 . . . . 28 24 . . . . 68 8 16 Fabricators 45 | . . . . . . . . 4 . . . . 17 . . . . 3 6 . . . . 4 3 8 Repair Stations 64 | . . . 1 . . . 7 7 . . . . 11 . . . . 10 7 . . . . 15 . 6 Recycling Units 33 | . . . . . . . . 2 . . . . 3 . . . . 12 8 . . . . 8 . . Scanalyzers 102 | . . . . . . . 13 5 . . . . 12 . . . . 25 19 . . . . 22 6 . Garrison Access 31 | . . . . . . . . 1 . . . . 5 . . . . 12 2 . . . . 8 . 3 Terminal Hacks 192 | . 8 . 5 . 2 . 8 2 2 . 30 . 15 . 7 6 . 10 8 1 1 46 . 33 3 5 Record 69 | . . . . . 1 . . . 1 . 11 . 1 . 6 . . 1 1 . . 34 . 12 . 1 Part Schematic 30 | . . . 2 . . . . . . . 11 . 3 . . 6 . 2 . . . 4 . 2 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 11 | . 4 . . . . . . 1 . . . . 1 . . . . 1 . . . 4 . . . . Prototype ID Bank 16 | . . . . . . . 2 . . . 3 . 3 . . . . 2 . . . 4 . 1 1 . Open Door 6 | . . . . . . . . . 1 . . . . . 1 . . . 1 1 1 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Terminal Index 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 9 | . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . 4 1 . Unreport Threat 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 1 . Locate Traps 10 | . 1 . 1 . . . 3 . . . . . 2 . . . . . 2 . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Hauler Manifests 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Registered Components 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . . . 3 . . . . 11 . . . . 1 5 . . . . 3 1 3 Network Status 8 | . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . . 1 1 1 Load Schematic 9 | . . . . . . . . 1 . . . . 4 . . . . . 2 . . . . 1 . 1 Build 10 | . . . . . . . . 1 . . . . 5 . . . . . 2 . . . . 1 . 1 Repair Station Hacks 36 | . . . . . . . 4 3 . . . . 8 . . . . 5 6 . . . . 10 . . Scan Component 19 | . . . . . . . 2 1 . . . . 5 . . . . 3 3 . . . . 5 . . Repair 16 | . . . . . . . 2 1 . . . . 3 . . . . 2 3 . . . . 5 . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . . 1 . . . . 2 . . . . 5 1 . . . . . . . Report Inventory 6 | . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Scanalyzer 81 | . . . . . . . 12 2 . . . . 9 . . . . 20 15 . . . . 17 6 . Insert Component 38 | . . . . . . . 6 1 . . . . 4 . . . . 10 6 . . . . 8 3 . Analyze 43 | . . . . . . . 6 1 . . . . 5 . . . . 10 9 . . . . 9 3 . Garrison Access Hacks 9 | . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . 3 . . Seal Access 9 | . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . 3 . . Unauthorized Hacks 52 | . . . 1 . . . 6 3 . . . . 7 . . . . 11 7 . . . . 13 1 3 Terminals 31 | . . . . . . . 4 1 . . . . 5 . . . . 4 5 . . . . 10 1 1 Assimilate 8 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 5 . . Botnet 23 | . . . . . . . 4 . . . . . 4 . . . . 3 5 . . . . 5 1 1 Fabricators 5 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . 1 Haulers 5 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . 1 Repair Stations 5 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 Mechanics 5 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 Recycling Units 10 | . . . . . . . . 1 . . . . 1 . . . . 4 1 . . . . 3 . . Reject 7 | . . . . . . . . 1 . . . . . . . . . 3 1 . . . . 2 . . Recyclers 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 129 | . 6 . 4 . . . 11 12 . . . . 24 . . . . 21 16 . . . . 23 3 9 Full Trace Events 24 | . . . 1 . . . 3 2 . . . . 6 . . . . 3 3 . . . . 2 1 3 Feedback Events 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 70 | . . . 2 . . . 10 1 . . 11 . 7 . . 6 . 11 6 . . 4 . 9 3 . Parts Built 14 | . . . . . . . . 2 . . . . 6 . . . . . 4 . . . . 1 . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 712 | . . . . . . . . 31 . . . . 406 . . . . . 175 . . . . 50 . 50 Total Part Build Rating 71 | . . . . . . . . 4 . . . . 29 . . . . . 28 . . . . 5 . 5 Parts Repaired 16 | . . . . . . . 2 1 . . . . 3 . . . . 2 3 . . . . 5 . . Time 686 | . . . . . . . 58 19 . . . . 216 . . . . 50 174 . . . . 169 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . . . . . . . . 3 9 . . . . . . . Parts Scanalyzed 37 | . . . . . . . 6 1 . . . . 4 . . . . 10 6 . . . . 7 3 . Part Schematics Acquired 36 | . . . . . . . 6 1 . . . . 4 . . . . 9 6 . . . . 7 3 . Parts Damaged 5 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 2 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . . . . . . . . . 6 . 2 . . 2 3 . . 3 . 7 . . Non-combat 16 | . . . . . . . . . . . . . 5 . 1 . . 2 2 . . . . 6 . . Combat 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . Robot Hacks Applied 22 | . . . . . . . . . . . . . 7 . 2 . . 2 2 . . 3 . 6 . . parse_system 9 | . . . . . . . . . . . . . 1 . 2 . . . 1 . . 3 . 2 . . no_distress 11 | . . . . . . . . . . . . . 5 . . . . 1 1 . . . . 4 . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 17 | . . 3 . . . . . 1 . . . 1 1 . . 2 . 1 1 . . . 1 6 . . Largest Group 3 | . . 3 2 . . . . 1 . . . 1 1 . . 2 2 3 1 . . . . 3 1 . Highest-Rated Group 218 | . . 40 32 . . . . 12 . . . 96 96 . . 192 192 218 116 . . . . 206 26 . Highest-Rated Ally 116 | . . 16 16 . . . . 12 . . . 96 96 . . 96 96 96 116 . . . . 116 26 . Total Orders 48 | . . . . . . . . . . . . . 17 . 3 . . . . . . . . 28 . . STAY 15 | . . . . . . . . . . . . . 1 . . . . . . . . . . 14 . . ROAM 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . . . . 12 . 3 . . . . . . . . . . . Ally Attacks 136 | . . 18 1 . . . . 7 . . . 18 21 . 20 . 21 11 7 . . . . 12 . . Total Damage 3612 | . . 237 14 . . . . 79 . . . 709 454 . 299 . 504 368 372 . . . . 576 . . Kills 35 | . . 4 . . . . . 1 . . . 7 6 . . . 4 5 4 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 11 | . 4 . . . . . . 1 . . . . 1 . . . . 1 . . . 4 . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . 2 2 . 1 . 3 3 . 1 . . 1 1 . . . . . Drone Launches 16 | . . . . . . . . . . . . . 12 . 4 . . . . . . . . . . . Drone Recoveries 15 | . . . . . . . . . . . . . 12 . 3 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 26462 | 68 512 154 150 88 118 183 1001 1039 427 505 2763 589 4110 414 587 869 641 2937 3570 363 133 79 798 3163 835 366 Spaces Moved 39496 | 41 655 283 203 136 317 231 956 1925 1109 994 93 996 5603 799 1019 1584 1082 4284 4983 811 398 188 2070 6117 1557 1062 Core 651 | 41 60 . . . . . . 64 . . . . . . . . . 30 456 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38845 | . 595 283 203 136 317 231 956 1861 1109 994 93 996 5603 799 1019 1584 1082 4254 4527 811 398 188 2070 6117 1557 1062 Fastest Speed 6 | 50 37 37 34 34 34 34 17 28 29 50 50 50 50 50 50 50 50 42 34 28 28 24 20 6 17 15 Average Speed 36 | 98 44 37 34 34 34 34 34 33 31 50 50 50 50 50 50 50 50 42 38 28 28 26 21 19 18 20 Slowest Speed 200 | 150 150 37 114 34 34 34 83 150 50 50 50 50 150 50 50 50 50 200 117 34 28 28 91 87 24 86 Overloaded Moves 149 | . . . . . . . 103 . . . . . . . . . . . . . . . . 39 . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 323 | . 5 1 4 1 . 1 8 7 . 3 . . 34 1 1 . . 39 144 3 7 . . 56 5 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration Rate (%) 62 | 4 70 49 28 21 70 42 71 39 73 94 70 94 84 90 91 86 97 78 46 75 55 62 93 68 14 22 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 8 | . . . . . 1 . . . 1 . 1 . . . 1 1 . . . . . 3 . . . . Known Exits Taken 8 | . . . 1 . . 1 . . . . . . 1 1 . . . 1 1 . . . . 1 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 . 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . Scrap Searched 26 | . . . . . . 1 . . 2 3 . 1 . 4 2 5 1 . . 2 2 . 3 . . . Spaces Dug 446 | . 1 . 1 . . . 19 3 25 . . 48 51 4 3 . 33 71 70 2 3 . 19 69 14 10 Terrain Destroyed 888 | . 1 . 26 41 . 1 21 3 25 . . 55 101 4 9 . 61 179 126 12 4 . 27 72 56 64 Melee 256 | . 1 . 1 . . . 17 3 4 . . 1 19 . . . 5 55 60 . . . 2 69 13 6 Projectile 130 | . . . . . . 1 2 . . . . . 32 4 9 . 5 17 10 12 4 . 25 3 2 4 AOE 502 | . . . 25 41 . . 2 . 21 . . 54 50 . . . 51 107 56 . . . . . 41 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Total 49649 | 61 778 331 248 163 327 330 1557 2251 1180 996 2808 1062 6740 807 1076 1662 1162 5125 6151 919 406 219 2361 7724 2025 1180 Wait 7258 | . 24 46 4 15 . 87 527 235 48 . 2716 35 649 1 18 48 64 403 744 57 4 1 183 954 361 34 Move 38856 | 40 644 280 194 133 316 228 940 1912 1108 987 92 995 5535 796 1016 1583 1081 4205 4715 804 383 187 2069 6012 1546 1055 Hop 288 | . 5 1 4 1 . 1 7 5 . 3 . . 33 1 1 . . 37 123 3 7 . . 48 5 3 Pick Up 277 | 9 15 1 5 . 2 2 8 9 7 2 . 2 40 1 . 6 . 16 49 6 . 7 16 54 12 8 Fast Attach 199 | 2 5 . 2 . . . 7 9 . . . 1 23 . 7 9 . 22 27 6 4 6 1 58 2 8 Attach 127 | 2 4 . 3 1 2 . 4 3 2 . . 1 11 2 2 1 . 11 43 8 1 1 4 11 5 5 Detach 45 | 2 . . 1 . . . 3 1 . . . . 4 . 2 . . 1 20 3 . . . 4 1 3 Swap 270 | . 6 1 7 1 3 6 10 13 . . . 4 51 1 4 1 4 36 29 3 1 2 8 46 23 10 Drop 399 | 1 16 2 9 . 4 4 16 16 6 2 . 2 62 1 7 14 . 38 40 7 3 10 14 96 11 18 Fire 448 | 5 54 . 14 11 . 2 14 . 3 . . 7 59 4 17 . 7 39 51 22 3 . 56 29 27 24 Melee 697 | . 5 . 5 1 . . 21 41 5 2 . 15 53 . 2 . 5 130 177 . . 4 3 184 32 12 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Rewire 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Trap 775 | . . . . . . . . . 1 . . . 220 . . . 1 184 133 . . 1 7 228 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 46 | -11/Junkyard | Discovered new exit (range 14) 69 | -11/Junkyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Entered Mines 582 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 620 | -10/Mines | Learned 2 Materials zone layouts 626 | -10/Mines | Discovered new exit (range 10) 692 | -10/Mines | Build established: Scavenger-Mutant 735 | -10/Mines | Entered Materials 735 | -9/Materials | Accompanied by 2 allies 735 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 736 | -9/Materials | Identified exit to Materials 771 | -9/Materials | Identified exit to Mines 845 | -9/Materials | Central database locked down 885 | -9/Materials | Entered Mines 888 | -9/Mines | Assembled infested the area 890 | -9/Mines | Met a Derelict bent on vengeance 893 | -9/Mines | Assisted by a Guerilla fighting off Assembled 960 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 960 | -9/Mines | Discovered new exit (range 5) 964 | -9/Mines | Discovered exit to Materials (range 4) 973 | -9/Mines | Entered Exiles 983 | -9/Exiles | Met 8R-AWN 988 | -9/Exiles | Met EX-HEX 1011 | -9/Exiles | Met EX-DEC 1028 | -9/Exiles | Learned location of Zion (-6) 1034 | -9/Exiles | Met EX-BIN 1039 | -9/Exiles | Aligned with FarCom system 1039 | -9/Exiles | Given EX-Vault access code 1047 | -9/Exiles | Opened EX-Vault 1058 | -9/Exiles | Found Flying Fortress v7 1066 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1088 | -9/Exiles | Discovered new exit (range 10) 1091 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1091 | -9/Exiles | Entered Mines 1137 | -8/Mines | Build established: Mutant 1269 | -8/Mines | Discovered exit to Materials (range 12) 1274 | -8/Mines | Entered Materials 1274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1694 | -8/Materials | Repaired Weight Redist. System 1722 | -8/Materials | Repaired Lgt. Armor Plating 2009 | -8/Materials | Discovered new exit (range 16) 2189 | -8/Materials | Build established: Sprinter 2275 | -8/Materials | Entered Factory 2275 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2392 | -7/Factory | Repaired Surge Thruster 2473 | -7/Factory | Fabricated Weight Redist. System? 3309 | -7/Factory | Discovered new exit (range 8) 3314 | -7/Factory | Entered Lower Caves 3549 | -7/Lower Caves | Encountered a Warlord checkpoint 3558 | -7/Lower Caves | Discovered new exit (range 5) 3571 | -7/Lower Caves | Learned 4 Factory zone layouts 3741 | -7/Lower Caves | Entered another Lower Caves area 3792 | -7/Lower Caves | Discovered new exit (range 4) 3818 | -7/Lower Caves | Encountered a Warlord checkpoint 3961 | -7/Lower Caves | Build established: Mutant 3975 | -7/Lower Caves | Learned Factory interactive machine intel 3979 | -7/Lower Caves | Learned Factory terminal intel 4139 | -7/Lower Caves | Discovered new exit (range 7) 4246 | -7/Lower Caves | Entered Data Miner 4246 | -7/Data Miner | Discovered new exit (range 6) 4256 | -7/Data Miner | Met Data Miner 4266 | -7/Data Miner | Learned location of Section 7 (-2) 4266 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4273 | -7/Data Miner | Received God Mode back door access code from Data Miner 7009 | -7/Data Miner | Entered Proximity Caves 7057 | -6/Proximity Caves | Escorted by Enhanced Grunt 7315 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7578 | -6/Proximity Caves | Discovered new exit (range 9) 7584 | -6/Proximity Caves | Learned Factory emergency access door positions 7598 | -6/Proximity Caves | Entered Factory 7598 | -6/Factory | Accompanied by 1 ally 7598 | -6/Factory | Evolved 2 slots: Utility x2 7601 | -6/Factory | Loaded intel: 52 interactive machine locations 7602 | -6/Factory | Loaded intel: 26 terminal locations 7735 | -6/Factory | Discovered new exit (range 50) 7876 | -6/Factory | Identified exit to Lower Caves 7927 | -6/Factory | Incoming investigation squad redirected 7942 | -6/Factory | Incoming investigation squad redirected 8019 | -6/Factory | Found Prototype Device 8020 | -6/Factory | Identified Exp. Thermal Shield 8042 | -6/Factory | Discovered new exit (range 15) 8050 | -6/Factory | Fabricated Lgt. Regenerative Plating? 8094 | -6/Factory | Fabricated Adv. Transmission Jammer? 8145 | -6/Factory | Incoming investigation squad redirected 8202 | -6/Factory | Fabricated Combat Drone Bay? 8205 | -6/Factory | Repaired Trap Scanner? 8309 | -6/Factory | Found Prototype Launcher 8309 | -6/Factory | Identified Rocket Array 9115 | -6/Factory | Discovered new exit (range 10) 9271 | -6/Factory | Incoming investigation squad redirected 9290 | -6/Factory | Fabricated Hvy. Mace (x2) 9523 | -6/Factory | Build established: Ninja 9892 | -6/Factory | Build established: Mutant 9995 | -6/Factory | Incoming investigation squad redirected 10225 | -6/Factory | Incoming investigation squad redirected 10276 | -6/Factory | Fabricated Gravity Neutralizer? 10450 | -6/Factory | Spotted B-75 Beast 10463 | -6/Factory | Incoming investigation squad redirected 10981 | -6/Factory | Build established: Infiltrator-Mutant 11291 | -6/Factory | Build established: Mutant 11326 | -6/Factory | Repaired Rocket Array 11486 | -6/Factory | Central database locked down 11620 | -6/Factory | Repaired Exp. Thermal Shield 11634 | -6/Factory | Build established: Infiltrator-Mutant 11708 | -6/Factory | Entered Lower Caves 11729 | -6/Lower Caves | Learned Factory terminal intel 11859 | -6/Lower Caves | Spotted B-75 Beast 11906 | -6/Lower Caves | Encountered a Warlord checkpoint 11913 | -6/Lower Caves | Identified exit to Lower Caves 11960 | -6/Lower Caves | Build established: Mutant 12021 | -6/Lower Caves | Learned Factory stockpile data 12122 | -6/Lower Caves | Entered another Lower Caves area 12124 | -6/Lower Caves | Encountered a Warlord checkpoint 12128 | -6/Lower Caves | Learned Factory trap positions 12277 | -6/Lower Caves | Discovered new exit (range 15) 12291 | -6/Lower Caves | Learned location of Extension (-4) 12544 | -6/Lower Caves | Learned 8 Research zone layouts 12544 | -6/Lower Caves | Learned Research emergency access door positions 12544 | -6/Lower Caves | Learned Extension terminal intel 12556 | -6/Lower Caves | Learned Factory emergency access door positions 12576 | -6/Lower Caves | Discovered new exit (range 5) 12709 | -6/Lower Caves | Entered Zion 12735 | -6/Zion | System corruption cleaned by Quarantine Array 12743 | -6/Zion | Discovered new exit (range 13) 12809 | -6/Zion | Found Prototype Device 12809 | -6/Zion | Identified Bomb Factory No. 2 12947 | -6/Zion | Rebuked by Imprinter 13007 | -6/Zion | Learned location of Quarantine (-2) 13101 | -6/Zion | Found Prototype Special Weapon 13101 | -6/Zion | Identified RU-N14's Throwing Claymores 13115 | -6/Zion | Given A8's code to call for help 13138 | -6/Zion | Found Prototype Device 13138 | -6/Zion | Identified Phasing AFG 13317 | -6/Zion | Found CR-A16's Pointy Stick 13441 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13442 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13578 | -6/Zion | Entered Proximity Caves 13578 | -5/Proximity Caves | Accompanied by 2 allies 13601 | -5/Proximity Caves | Learned 8 Factory zone layouts 13845 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13909 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14099 | -5/Proximity Caves | Discovered new exit (range 12) 14219 | -5/Proximity Caves | Entered Factory 14219 | -5/Factory | Accompanied by 2 allies 14219 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14220 | -5/Factory | Identified exit to Factory 14221 | -5/Factory | Loaded intel: 104 trap records 14224 | -5/Factory | Loaded intel: 26 terminal locations 14266 | -5/Factory | Repaired Phase Shifter? 14567 | -5/Factory | Build established: Hacker-Mutant 14636 | -5/Factory | Discovered exit to Factory (range 5) 15046 | -5/Factory | Repaired Lgt. Fission Core? 15350 | -5/Factory | Discovered new exit (range 5) 15400 | -5/Factory | Noticed a derelict Sapper rigging charges 15506 | -5/Factory | Identified exit to Upper Caves 15614 | -5/Factory | Found Prototype Processor 15614 | -5/Factory | Identified Exp. Targeting Computer 15768 | -5/Factory | Incoming investigation squad redirected 15953 | -5/Factory | Incoming investigation squad redirected 16016 | -5/Factory | Discovered exit to Factory (range 7) 16203 | -5/Factory | Discovered exit to Factory (range 22) 16319 | -5/Factory | Search patrols dispatched 16619 | -5/Factory | Search patrols dispatched 16706 | -5/Factory | Spotted B-75 Beast 17038 | -5/Factory | Crushed by falling debris 17039 | -5/Factory | System corruption reached 10% 17069 | -5/Factory | Lost 3 parts (3u) 17086 | -5/Factory | Crushed by falling debris 17135 | -5/Factory | Core integrity fell below 50% 17151 | -5/Factory | Core integrity fell below 20% 17153 | -5/Factory | Destroyed 9 combat bots 17156 | -5/Factory | Entered another Factory area 17156 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17165 | -4/Factory | Lost 7 parts (2p2n2u1w) 17170 | -4/Factory | Discovered new exit (range 13) 17268 | -4/Factory | Identified exit to Upper Caves 17403 | -4/Factory | Build established: Mutant 17506 | -4/Factory | Incoming investigation squad redirected 17536 | -4/Factory | Fabricated Field Propulsion Array? 17906 | -4/Factory | First assault squad dispatched 17930 | -4/Factory | Incoming assault squad redirected 18129 | -4/Factory | Build established: Scavenger-Mutant 18213 | -4/Factory | Spotted B-86 Titan 18214 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 18309 | -4/Factory | Incoming investigation squad redirected 18355 | -4/Factory | Discovered new exit (range 10) 18514 | -4/Factory | System corruption reached 10% 18656 | -4/Factory | Search patrols dispatched 18740 | -4/Factory | Incoming investigation squad redirected 18792 | -4/Factory | Repaired Power Sword? 18837 | -4/Factory | Fabricated Field Propulsion Array (x2) 18972 | -4/Factory | Build established: Hacker-Mutant 18978 | -4/Factory | Repaired Adv. Transmission Jammer 19274 | -4/Factory | Build established: Machinist-Mutant 19527 | -4/Factory | Identified exit to Extension 19656 | -4/Factory | Search patrols dispatched 20049 | -4/Factory | Repaired Field Propulsion Array? 20141 | -4/Factory | Build established: Hacker-Mutant 20179 | -4/Factory | Found Prototype Processor 20181 | -4/Factory | Identified Exp. Signal Interpreter 20328 | -4/Factory | Spotted B-86 Titan 20578 | -4/Factory | Cargo convoy interrupted 20606 | -4/Factory | Incoming assault squad redirected 20636 | -4/Factory | Found Prototype Hackware 20636 | -4/Factory | Identified Exp. Hacking Suite 20643 | -4/Factory | Found Prototype Device 20649 | -4/Factory | Found Prototype Device 20662 | -4/Factory | Identified Adv. Kinecellerator 20692 | -4/Factory | Identified Adv. EM Disruption Field 20726 | -4/Factory | Entered Upper Caves 21025 | -4/Upper Caves | Build established: Hacker-Sprinter 21035 | -4/Upper Caves | Discovered new exit (range 14) 21089 | -4/Upper Caves | Entered another Upper Caves area 21116 | -4/Upper Caves | Discovered new exit (range 9) 21137 | -4/Upper Caves | Learned Research security intel 21177 | -4/Upper Caves | Discovered new exit (range 9) 21222 | -4/Upper Caves | Entered Zhirov 21224 | -4/Zhirov | Discovered new exit (range 5) 21231 | -4/Zhirov | Met Zhirov 21236 | -4/Zhirov | Learned location of Testing (-3) 21236 | -4/Zhirov | Learned location of Command (-1) 21241 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21246 | -4/Zhirov | Found Alien Artifact 21246 | -4/Zhirov | Identified Integrated Dissipator 21246 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21287 | -4/Zhirov | Found Alien Artifact 21301 | -4/Zhirov | Entered Proximity Caves 21472 | -3/Proximity Caves | Spotter reported a threat 21551 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21845 | -3/Proximity Caves | Spotted B-86 Titan 22098 | -3/Proximity Caves | Discovered new exit (range 5) 22099 | -3/Proximity Caves | Entered Research 22099 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22100 | -3/Research | Identified exit to Testing 22101 | -3/Research | Identified exit to Research 22140 | -3/Research | Identified Transdimensional Reconstructor 22149 | -3/Research | Spotted B-86 Titan 22197 | -3/Research | Central database locked down 22433 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 22851 | -3/Research | Found Prototype Launcher 22852 | -3/Research | Identified Tactical Quantum Warhead 22989 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 23072 | -3/Research | Repaired Electron Diverter 23129 | -3/Research | Repaired Electron Diverter 23151 | -3/Research | Repaired Adv. Weight Redist. System 23165 | -3/Research | Repaired Lrg. Storage Unit 23640 | -3/Research | Spotted B-86 Titan 23995 | -3/Research | Spotted B-86 Titan 24050 | -3/Research | Incoming investigation squad redirected 24077 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 24126 | -3/Research | Found Gamma Bomb Array 24599 | -3/Research | First assault squad dispatched 24626 | -3/Research | Incoming assault squad redirected 25009 | -3/Research | Found Fusion Bomb Launcher 25150 | -3/Research | Found Unknown Piercing Weapon 25150 | -3/Research | Identified Enh. Force Lance 25154 | -3/Research | Found Exp. Melee Analysis Suite 25262 | -3/Research | Entered another Research area 25262 | -2/Research | Accompanied by 1 ally 25262 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25322 | -2/Research | Adv. System Shield fried by hacking feedback 25367 | -2/Research | Discovered new exit (range 4) 25513 | -2/Research | Found Exp. Transmission Jammer 25691 | -2/Research | Spotted B-90 Cyclops 25894 | -2/Research | Garrison activated, responded to threat 26096 | -2/Research | Identified exit to Access 26097 | -2/Research | Entered Access 26097 | -1/Access | Evolved 2 slots: Utility x2 26105 | -1/Access | Found Quantum Capacitor 26121 | -1/Access | Spotted B-99 Colossus 26141 | -1/Access | Identified exit to Surface 26141 | -1/Access | Identified exit to Command 26227 | -1/Access | Spotted B-99 Colossus 26305 | -1/Access | Fabricated Gravity Neutralizer? 26424 | -1/Access | Incoming investigation squad redirected 26463 | *** | Escaped! Last Messages --------------- Investigation squad. 26409_ The unstable cave ceiling collapses. 26409_ Adv. Remote Datajack crushed. 26424_ ALERT: Higher priority target reported, redirecting investigation. 26429_ Acquired 49 matter. 26433_ System corrupted: IFF burst signal emitted. 26451_ Connecting with Terminal... >>Index(Terminals) Found 22 terminals. Downloaded coordinate data. 26451_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 26459_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 26459_ Connecting with Terminal... 26459_ Terminal disabled. 26462_ The Access Shell folds into the floor. [Achievement: True Flier] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????????? +????????? | | ??????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ???????????#######??########## ####### #????????? | | ??????????? 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""" """ #????????? | | ??# #????????????########## ###;### #????????? | | ??# #?????????????????????###?# #??? #????????? | | ### #??????????????############"##???#????????? | | # ##############?# """T""" #????????????? | | # # #?# """ """ #????????????? | | # # #?# #????????????? | | # # ### #????????????? | | + + " " #????????????? | | # # ### #????????????? | | # #################+########+###????????????? | | # ???????????? | | # *???????????? | | ### ############### ####????????????????????? | | ??# # # #???????????????????????? | | ??# + # #???????????????????????? | | ### # # #???????????????????????? | | # # # #???????????????????????? | | # # # #???????????????????????? | | # # """ # #?????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 120 Energy Generation 49 Energy Capacity 710 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 2 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 375 Resistance: TH 30 Resistance: EM 50 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 12 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 12 Energy Filtering 50 Force Boost 30 Offensive Hacking 28 Defensive Hacking 35 Trap Extractor Capacity 6 Item Schematics ----------------- Weight Redist. System | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Surge Thruster | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted System Shield | -8/Materials | Extracted Heat Sink | -8/Materials | Extracted Reactive Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Imp. Phase Shifter | -6/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked EM Disruption Field | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Factory | Scanalyzed Exp. Thermal Shield | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Hacked Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Adv. Shield Generator | -5/Factory | Hacked Impulse Thruster | -5/Factory | Scanalyzed Enh. Optical Array | -5/Factory | Scanalyzed Rocket Array | -5/Factory | Scanalyzed Phase Shifter | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Smartbomb Launcher | -5/Factory | Scanalyzed Cld. Plasma Rifle | -5/Factory | Scanalyzed Adv. Energy Well | -5/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Scanalyzed Recoil Nullifier | -5/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Scanalyzed Adv. Coolant Injector | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Adv. Thermal Shield | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. System Restoration Module | -3/Research | Scanalyzed Adv. EM Disruption Field | -3/Research | Scanalyzed Fusion Reactor | -3/Research | Scanalyzed Mic. Antimatter Reactor | -3/Research | Scanalyzed Imp. Matter Compressor | -3/Research | Scanalyzed Nova Cannon | -3/Research | Hacked Enh. Quantum Rifle | -3/Research | Hacked Q-thruster | -3/Research | Scanalyzed Adv. Cooling System | -3/Research | Scanalyzed Imp. System Shield | -2/Research | Scanalyzed Adv. Datajack | -2/Research | Scanalyzed Lgt. Particle Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Weight Redist. System | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory Hvy. Mace | x2 | -6/Factory Gravity Neutralizer | x1 | -6/Factory Field Propulsion Array | x2 | -4/Factory Field Propulsion Array | x2 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Gravity Neutralizer | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Guerrilla Style Hehehe Maximum Efficiency Origins Overachiever Speed Demon Treasure Hunter True Flier Whoosh! Woof! Challenges ------------ None Game ------ Seed ImpactEtherialDriver Manual? 0 Play Time 20:34:50 Cumulative 216.8 hours Start 2023.04.22 @ 13:53:58 End 2023.04.26 @ 00:13:42 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c825ea1-ce31-42ac-9744-8a6355b94fe5