Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 11:01:14 Player: Picayune Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (4058) 4058 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 10710 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 230 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Reinforced Fission Core Reinforced Fission Core Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Weapon Mount Advanced Target Analyzer Improved Core Shielding > --- WEAPON ----------- Phase Gun Phase Gun Coil Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Impulse Thruster Impulse Thruster Advanced Heat Sink Rocket Launcher [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . 2 2 . . . Utility 5 | . . . . . 2 . . 1 2 Weapon 2 | . . . . . . . 2 . . Parts Attached 115 | 7 . 3 3 1 11 23 14 12 41 Power 19 | 1 . 1 . . 2 2 2 5 6 Engine 3 | 1 . 1 . . . 1 . . . Core 13 | . . . . . 2 1 2 5 3 Reactor 3 | . . . . . . . . . 3 Propulsion 37 | 2 . 1 . . 3 11 4 . 16 Treads 6 | 1 . 1 . . 1 . . . 3 Leg 13 | . . . . . . 2 3 . 8 Wheel 6 | 1 . . . . 1 2 1 . 1 Hover 3 | . . . . . . 3 . . . Flight 9 | . . . . . 1 4 . . 4 Utility 23 | 2 . . . 1 3 4 2 5 6 Device 17 | 1 . . . 1 3 3 1 5 3 Storage 1 | 1 . . . . . . . . . Processor 4 | . . . . . . 1 1 . 2 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 36 | 2 . 1 3 . 3 6 6 2 13 Energy Gun 13 | . . . . . . 5 1 1 6 Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 15 | 2 . 1 3 . 2 . 3 1 3 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 5 | . . . . . 1 . 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 3 . . 1 Parts Lost 42 | . . 2 . . 1 2 2 5 30 Power 7 | . . 1 . . . . . 2 4 Propulsion 11 | . . . . . . 2 2 . 7 Utility 11 | . . . . . . . . 2 9 Weapon 13 | . . 1 . . 1 . . 1 10 Highest Loss Streak 11 | . . 2 . . 1 2 1 3 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 86 | . 100 93 93 99 92 86 84 79 84 Engine 2 | . 14 9 14 14 1 2 . . . Core 5 | . . . . . 7 4 5 10 6 Treads 5 | . 14 14 14 14 18 4 . . 1 Leg 5 | . . . . . . . 6 11 11 Wheel 10 | . 14 14 14 14 18 10 7 11 7 Hover 2 | . . . . . . . 16 . . Flight 4 | . . . . . . 18 . . . Device 15 | . 14 14 14 13 20 16 12 8 22 Storage 6 | . 14 14 14 14 9 7 6 5 3 Processor 4 | . . . . . . 4 6 9 6 Energy Gun 6 | . . . . . . 11 8 6 8 Energy Cannon 1 | . . . . . . . 3 5 1 Ballistic Gun 9 | . 28 26 22 28 17 2 5 4 7 Peak Build Rating 113 | 7 7 7 22 15 27 52 69 80 113 Average Rating 53 | 5 7 6 13 9 22 41 67 71 86 On Entrance 25 | . 7 7 7 9 15 20 52 68 73 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 12 12 12 19 19 27 26 36 60 66 Greatest Support 129 | 20 16 20 20 20 32 60 62 65 129 Greatest Overweight (x) 3 | . . . . . . 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 Average Carried 6 | 4 6 7 6 7 6 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 6 8 7 8 8 8 7 4 Class Distribution -------------------- 34% | Scavenger-Skirmisher 24% | Mutant 22% | Scavenger-Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1884 | 261 59 83 . . 322 220 142 90 707 Remotely . | . . . . . . . . . . Salvage Created 3658 | 38 84 91 . . 349 334 879 797 1086 Parts 179 | 7 10 2 . . 13 11 54 40 42 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 71 | . 4 2 . . 7 6 17 14 21 Melee 1 | . . . . . . . . . 1 Guns 46 | . 4 2 . . 7 5 9 6 13 Cannons 10 | . . . . . . . 5 5 . AOE 10 | . . . . . . . 3 1 6 Classes Destroyed 14 | 1 2 . . . 1 1 3 2 4 Worker 1 | . . . . . . . . 1 . Builder 5 | . . . . . . . 3 1 1 Tunneler 3 | 2 . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 Swarmer 14 | . 3 . . . . . 4 2 5 Saboteur 2 | . . . . . . . . . 2 Grunt 20 | . 1 2 . . 5 2 6 . 4 Brawler 2 | . . . . . . . . . 2 Duelist 2 | . . . . . . . . . 2 Sentry 9 | . . . . . 2 3 1 2 1 Specialist 4 | . . . . . . . 4 . . Hunter 7 | . . . . . . . . 4 3 Programmer 10 | . . . . . . 1 1 6 2 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 11 | 2 4 2 . . 2 3 8 11 5 Combat Bots Only 9 | . 4 2 . . 2 3 7 9 5 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 2 1 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 619 | . 10 34 . . 47 87 59 74 308 Missed 199 | . 2 4 . . 12 36 24 20 101 Damage Taken 7986 | . 72 415 . . 545 481 741 1331 4401 Core 1683 | . 8 75 . . 60 39 90 251 1160 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 20 | . . . . . . . . . 20 Regen/Repaired (Parts) 28 | . . . . . . 28 . . . Core Remaining (%) 85 | 100 . . . 66 89 94 89 74 . Volleys Fired 174 | 4 12 15 . . 41 14 21 19 48 Largest 4 | 2 2 2 . . 2 2 2 2 4 Hottest 283 | 40 40 40 . . 56 160 170 170 283 Shots Fired 491 | 8 24 29 . . 73 28 82 89 158 Gun 440 | 8 24 29 . . 70 28 61 70 150 Cannon 42 | . . . . . . . 19 19 4 Launcher 9 | . . . . . 3 . 2 . 4 Special . | . . . . . . . . . . Kinetic 301 | 8 24 29 . . 70 . 42 53 75 Thermal 177 | . . . . . . 28 38 36 75 Explosive 9 | . . . . . 3 . 2 . 4 Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 55 | 5 8 10 . . 9 33 37 14 55 Robot Miss Streak 3 | 1 2 1 . . 3 1 3 3 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 7 | . . 1 . . . . . . 6 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 Autonomous 95 | . . . . . . . 42 53 . Shots Hit Robots 383 | 6 16 24 . . 47 24 63 79 124 Core Hits 184 | 3 7 6 . . 20 19 44 33 52 Critical Kills 5 | . . . . . . . . 3 2 Critical Parts Destroyed 6 | . . . . . 1 . . . 5 Critical Strikes 23 | . . . . . 1 1 . 3 18 Burn 10 | . . . . . . 1 . . 9 Meltdown 2 | . . . . . . . . 2 . Destroy 11 | . . . . . 1 . . 1 9 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10633 | 60 175 245 . . 530 622 2496 2600 3905 Guns 8067 | 60 175 245 . . 530 622 1696 1787 2952 Cannons 1219 | . . . . . . . 436 604 179 Explosions 1347 | . . . . . . . 364 209 774 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5253 | 60 175 245 . . 530 . 1285 1422 1536 Thermal 4235 | . . . . . . 622 847 1178 1588 Explosive 936 | . . . . . . . 364 . 572 Electromagnetic 209 | . . . . . . . . . 209 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . . . 2 1 6 26 Average Corruption 7 | . . . . . . 2 1 4 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . . . . . 1 1 10 21 Message Errors 13 | . . . . . . 1 1 5 6 Matter Fused 5 | . . . . . . . . 1 4 Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 3 | . . . . . . . . 1 2 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 226 | . . . . . . . 15 114 97 Projectiles 50 | . . . . . . . . 18 32 Explosions 176 | . . . . . . . 15 96 65 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 417 | . . . . . . . . 296 121 Shots 9 | . . . . . . . . 4 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 441 | . . 30 . . . 16 45 207 441 Average Temperature 80 | . . 11 . . . 8 13 60 128 Received Heat Transfer 1519 | . 6 231 . . 324 141 111 36 670 Effects 7 | . . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . . 2 Interference 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . 2 1 Combat Hostiles 4 | . . . . . . 1 . 2 1 Parts Melted 27 | . . . . . . 6 2 8 11 Heat Transferred 8079 | . . . . . . 1407 1575 1875 3222 Parts Sabotaged 6 | . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 818 | 10 156 90 . . 276 202 381 653 818 Initial 177 | . 6 60 . . . 81 65 156 177 Average 207 | 2 50 76 . . 133 82 114 249 464 Maximum Alert Level 3 | . . . . . 1 1 1 2 3 Low Security (%) 72 | 100 100 100 . 100 89 96 77 60 37 Level 1 9 | . . . . . 10 3 22 17 4 Level 2 10 | . . . . . . . . 22 27 Level 3 7 | . . . . . . . . . 30 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . 1 . . . 2 3 7 7 10 Investigation 8 | . 1 . . . . 2 1 2 2 Extermination 6 | . . . . . . 1 1 1 3 Reinforcement 9 | . . . . . 2 . 5 1 1 Assault 4 | . . . . . . . . 1 3 Garrison 3 | . . . . . . . . 2 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 12 | . 2 . . . 2 1 2 . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 11 2 . . 16 15 21 14 61 Peak Tracking Total 17 | . 3 2 . . 5 3 7 3 17 Tactical Retreats 12 | . 1 . . . 2 3 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 24 | . . . . . . . . 6 18 Max in Single Turn 6 | . . . . . . . . 5 6 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 32 | . 2 . 1 1 5 11 2 4 6 Terminals 18 | . 2 . . . 5 6 1 1 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 2 | . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 6 | . . . . . . 1 1 2 2 Total Hacks 64 | . 6 . 1 1 9 17 9 9 12 Successful 31 | . 2 . 1 1 5 9 4 5 4 Failed 33 | . 4 . . . 4 8 5 4 8 Catastrophic 11 | . 1 . . . 2 3 3 . 2 Database Lockouts . | . . . . . . . . . . Manual 53 | . 6 . 1 . 9 10 9 8 10 Terminals 42 | . 6 . . . 9 7 7 5 8 Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . . . 2 . . 2 Recycling Units 3 | . . . . . . 1 . 2 . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 7 | . . . . . . 1 2 2 2 Terminal Hacks 8 | . 1 . 1 1 1 1 . 3 . Record 1 | . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . 2 . . 2 Scan Component 2 | . . . . . . 1 . . 1 Repair 2 | . . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 1 . . . 4 4 3 2 2 Terminals 12 | . 1 . . . 4 3 3 . 1 Track 2 | . . . . . . 1 1 . . Assimilate 1 | . . . . . . . 1 . . Botnet 9 | . 1 . . . 4 2 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . 1 . Monitor 1 | . . . . . . . . 1 . Mask 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Reprogram 2 | . . . . . . . . 1 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 . . . 2 8 2 2 6 Full Trace Events 5 | . . . . . . 2 1 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . 12 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 82 | . . . . . . 38 . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 6 | . . . . . 2 . . 2 2 Largest Group 2 | . . . . . 1 . . 2 2 Highest-Rated Group 112 | . . . . . 16 . . 58 112 Highest-Rated Ally 56 | . . . . . 16 . . 29 56 Total Orders 5 | . . . . . 5 . . . . EXPLORE 2 | . . . . . 2 . . . . RETURN 3 | . . . . . 3 . . . . Ally Attacks 68 | . . . . . 32 . . 6 30 Total Damage 1557 | . . . . . 184 . . 68 1305 Kills 14 | . . . . . 4 . . . 10 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 37 | . . . . 6 31 . . . . Drone Recoveries 31 | . . . . . 31 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6132 | 89 261 94 353 215 556 1265 911 980 1408 Spaces Moved 3963 | 56 207 32 216 124 282 1013 537 519 977 Core 89 | 1 . . . . . . . . 88 Treads 371 | 2 . 29 216 124 . . . . . Legs 264 | . . . . . . . . . 264 Wheels 2743 | 53 207 3 . . 282 1010 52 519 617 Hover 488 | . . . . . . 3 485 . . Flight 8 | . . . . . . . . . 8 Fastest Speed 35 | 50 100 100 160 160 100 62 62 100 35 Average Speed 104 | 101 100 154 160 160 100 100 89 100 101 Slowest Speed 200 | 160 100 160 160 160 100 126 126 100 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 52 7 59 36 28 33 13 17 28 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 24 | . . . . . 22 . 1 . 1 Terrain Destroyed 192 | . . . . . 32 . 34 63 63 Melee . | . . . . . . . . . . Projectile 50 | . . . . . . . 29 14 7 AOE 142 | . . . . . 32 . 5 49 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 5617 | 77 240 51 225 143 488 1235 928 944 1286 Wait 1241 | 5 16 . . 13 150 159 335 380 183 Move 3954 | 55 206 31 215 123 281 1012 536 518 977 Hop . | . . . . . . . . . . Pick Up 67 | 6 4 1 4 2 2 9 11 9 19 Fast Attach 33 | 7 . . . 1 2 6 1 1 15 Attach 42 | . . 2 3 . 4 6 8 7 12 Detach 9 | . . . . . 2 2 3 . 2 Swap 40 | . . 1 . . 5 11 5 4 14 Drop 57 | . 2 1 3 4 1 16 8 6 16 Fire 174 | 4 12 15 . . 41 14 21 19 48 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Discovered new exit (range 8) 280 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 439 | -10/Mines | Discovered new exit (range 5) 445 | -10/Mines | Entered Exiles 489 | -10/Exiles | Met 8R-AWN 511 | -10/Exiles | Met EX-HEX 554 | -10/Exiles | Met EX-BIN 577 | -10/Exiles | Aligned with FarCom system 578 | -10/Exiles | Given EX-Vault access code 621 | -10/Exiles | Opened EX-Vault 634 | -10/Exiles | Found AWS/Gauss 670 | -10/Exiles | Warned to stay clear of 0b10 Research branches 722 | -10/Exiles | Met EX-DEC 777 | -10/Exiles | Discovered new exit (range 12) 798 | -10/Exiles | Left Exiles lab with AWS/Gauss 798 | -10/Exiles | Entered Mines 821 | -9/Mines | Learned 2 Materials zone layouts 913 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 949 | -9/Mines | Discovered new exit (range 3) 961 | -9/Mines | Found the Drone Emporium 971 | -9/Mines | Found Prototype Device 981 | -9/Mines | Identified Splice Drone Bay 1013 | -9/Mines | Entered Materials 1013 | -8/Materials | Accompanied by 6 allies 1013 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1452 | -8/Materials | Discovered new exit (range 16) 1466 | -8/Materials | Lost 7 allies 1569 | -8/Materials | Entered Factory 1569 | -7/Factory | Evolved 2 slots: Propulsion x2 1726 | -7/Factory | Build established: Scavenger-Mutant 1981 | -7/Factory | Repaired Lgt. Nuclear Core 2649 | -7/Factory | Fabricated Imp. Focal Shield? 2765 | -7/Factory | Discovered new exit (range 6) 2770 | -7/Factory | Identified exit to Factory 2834 | -7/Factory | Entered another Factory area 2834 | -6/Factory | Evolved 2 slots: Weapon x2 3104 | -6/Factory | Build established: Skirmisher 3597 | -6/Factory | Destroyed 7 combat bots 3736 | -6/Factory | Discovered new exit (range 6) 3744 | -6/Factory | Identified exit to Factory 3745 | -6/Factory | Entered another Factory area 3745 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3994 | -5/Factory | Build established: Scavenger-Skirmisher 4354 | -5/Factory | Lost 3 parts (2p1u) 4359 | -5/Factory | Garrison activated, responded to threat 4385 | -5/Factory | Destroyed 9 combat bots 4645 | -5/Factory | Discovered new exit (range 15) 4659 | -5/Factory | Identified exit to Factory 4672 | -5/Factory | Cargo convoy interrupted 4725 | -5/Factory | Entered another Factory area 4725 | -4/Factory | Evolved 2 slots: Utility x2 5097 | -4/Factory | Lost 3 parts (1p2w) 5310 | -4/Factory | Garrison activated, responded to threat 5519 | -4/Factory | First assault squad dispatched 5680 | -4/Factory | System corruption reached 10% 5724 | -4/Factory | Lost 5 parts (2p2u1w) 5917 | -4/Factory | Lost 9 parts (1p1n3u4w) 6092 | -4/Factory | Core integrity fell below 50% 6100 | -4/Factory | Spotted B-86 Titan 6117 | -4/Factory | Core integrity fell below 20% 6125 | -4/Factory | Lost 11 parts (5n3u3w) 6133 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 06091_ K-01 Serf collects debris. 06091_ P-70 Sage suffers critical hit (Burn). 06091_ Pressure Siphon disabled. 06091_ Acquired Impulse Thruster. 06091_ K-01 Serf collects debris. 06093_ Pressure Siphon disabled. 06093_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 06093_ Acquired 7 matter. 06094_ K-01 Serf collects debris. 06094_ R-10 Processor collects Lgt. Ion Engine. 06094_ Impulse Thruster destroyed. 06095_ R-10 Processor collects Med. Matter Pod. 06095_ K-01 Serf collects debris. 06098_ K-01 Serf cleans the Nuclear Reactor. 06100_ ALERT: Rogue bot located, Programmers report to Factory Zone 6A. 06103_ System corrupted: Heat flow error (+247). 06112_ Acquired Huge Storage Unit. 06129_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"???????????????????????? | | ??????????????????Y?????? ??????????????????????? | | ?????#################+##+#??????????????????????? | | ?????# # # #??????????????????????? | | ?????# # # k#??????????????????????? | | ?????# + """ # k #??????????????????????? | | ?????# # """"" # #??????????????????????? | | ?????# # p""""" # #??????????????????????? | | ?????### ### p # +??????????????????????? | | ???????# #?# ! # #??????????????????????? | | ???????# #?# # #??????????????????????? | | ???????# #?######+#### @#??????????????????????? | | ???????# #??????# #?# #??????????????????????? | | ???????# #??????# #?#T #??????????????????????? | | ???????# #??????# ####pp #??????????????????????? | | ???????# ######## #??????????????????????? | | ???????# # [ # #+#??????????????????????? | | ???????# + # #????????????????????????? | | ???????# #g """ # #????????????????????????? | | ######## # """ # #????????????????????????? | | ^ #?g""" # #????????????????????????? | | #? # +????????????????????????? | | !! #??##+##g #????????????????????????? | | !! #?????? gg #????????????????????????? | | #????? #????????????????????????? | | #???? #######????????????????????????? | | #???# ???????????????????????????????? | | ##### #???# ???????????????????????????????? | | #???# #???# ???????????????????????????????? | | #???# #???# ???????????????????????????????? | | #???# #????? ???????????????????????????????? | | #???# #???????????????????????????????????????? | | ##+#####+##??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 48 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Resistance: EX 25 Core Shielding 30 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Focal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Release The Drones! Challenges ------------ None Game ------ Seed LightpackVampiricDetector Manual? 0 Play Time 01:33:30 Cumulative 62.5 hours Start 2025.02.27 @ 07:39:05 End 2025.04.27 @ 11:01:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc6309c3-af9b-4521-8aca-d22d88c983ad