Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 19:58:08 Player: LameThyst Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1914) 1914 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4509 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 37/100 System Corruption 2% Temperature Critical (683) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Cannon Gauss Rifle > --- INVENTORY (10) --- Heavy Ion Engine Cryofiber Web Improved Heat Sink Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Cryofiber Web Improved Heat Sink Improved Light Armor Plating Enhanced Autogun Shock Bomb Launcher Grenade Launcher Scythe [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility . | . . . . . . Weapon 1 | . . . . 1 . Parts Attached 61 | 6 2 6 5 21 21 Power 9 | 1 . 1 2 2 3 Engine 5 | 1 . 1 1 . 2 Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 20 | 2 . 4 2 4 8 Treads 6 | . . 3 . 2 1 Leg 14 | 2 . 1 2 2 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . . 4 2 Device 3 | . 1 . . 1 1 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . . 3 . Artifact . | . . . . . . Weapon 23 | 2 . 1 1 11 8 Energy Gun 8 | . . 1 1 2 4 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 8 | 2 . . . 4 2 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . . . 2 8 Parts Lost 19 | . . 1 1 15 2 Power 2 | . . . 1 1 . Propulsion 9 | . . . . 8 1 Utility 3 | . . . . 3 . Weapon 5 | . . 1 . 3 1 Highest Loss Streak 9 | . . 1 1 9 1 To Critical Strikes . | . . . . . . Average Backups 7 | 2 5 6 7 7 7 Power 1 | . 1 1 . 1 . Propulsion . | 1 2 . . . . Utility 2 | . 1 2 3 3 3 Weapon 3 | . 1 2 2 3 4 Tool/Special . | . . . . . . Unused Backups 13 | . 1 1 1 6 4 Power 2 | . 1 . 1 . . Propulsion . | . . . . . . Utility 8 | . . 1 . 4 3 Weapon 3 | . . . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 98 99 100 71 90 Engine 5 | . 14 11 10 1 5 Core 3 | . . . . 7 3 Treads 8 | . . 15 2 8 8 Leg 22 | . 28 27 41 9 27 Device 4 | . . 11 11 . 4 Storage 9 | . 14 11 11 9 9 Protection 4 | . 11 . . 7 4 Energy Gun 5 | . . 7 10 5 5 Energy Cannon 3 | . . . . 4 7 Ballistic Gun 12 | . 28 14 11 11 9 Ballistic Cannon 1 | . . . . 3 . Slashing Weapon 2 | . . . . 2 5 Peak Build Rating 30 | 6 7 11 12 21 30 Average Rating 17 | 4 6 10 10 17 26 On Entrance 9 | . 6 7 9 12 20 Naked Turns . | . . . . . . Heaviest Build 29 | 13 14 18 17 25 29 Greatest Support 55 | 20 20 30 40 50 55 Greatest Overweight (x) 7 | . . . . 7 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 Most Carried 8 | 4 6 8 8 8 8 Average Carried 7 | 2 5 6 7 7 7 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 4 6 8 8 8 8 Class Distribution -------------------- 49% | Mutant 13% | Scavenger-Skirmisher 12% | Scavenger-Tank 11% | Scavenger-Mutant 9% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1847 | 224 35 209 134 803 442 Remotely . | . . . . . . Salvage Created 2535 | . 35 356 161 852 1131 Parts 136 | . . 19 15 47 55 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 3 | . . . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 57 | . 1 8 8 24 16 Guns 37 | . 1 8 8 8 12 Cannons 17 | . . . . 13 4 AOE 2 | . . . . 2 . Classes Destroyed 10 | . 1 3 . 4 2 Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Hauler 4 | . . . . . 4 Recycler 5 | . . 1 . . 4 Watcher 2 | . . . . 2 . Swarmer 24 | . . 4 7 8 5 Grunt 25 | . 1 2 1 13 8 Brawler 1 | . . . . . 1 Sentry 5 | . . 2 . 2 1 Hunter 2 | . . . . 1 1 Best Kill Streak 7 | . 1 4 3 7 7 Combat Bots Only 6 | . 1 4 3 6 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 347 | . . 41 33 175 98 Missed 83 | . . 10 5 45 23 Hits 264 | . . 31 28 130 75 Melee 4 | . . . . . 4 Projectile 260 | . . 31 28 130 71 AOE 2 | . . . 2 . . Critical Strikes 7 | . . 1 . 3 3 Actively Blocked 2 | . . . . 2 . Damage Taken 3552 | . . 367 340 1733 1112 Core 684 | . . 55 43 340 246 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . . 53 . Regen/Repaired (Parts) 49 | . . 27 . . 22 Core Remaining (%) 91 | 100 100 . 75 . . Volleys Fired 162 | . 1 26 18 70 47 Largest 3 | . 2 2 2 3 3 Hottest 157 | . 40 76 70 135 157 Shots Fired 403 | . 2 52 36 193 120 Gun 308 | . 2 52 36 141 77 Cannon 89 | . . . . 46 43 Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 256 | . 2 34 18 155 47 Thermal 141 | . . 18 18 32 73 Explosive 3 | . . . . 3 . Electromagnetic 3 | . . . . 3 . Robot Hit Streak 17 | . 2 12 4 14 17 Robot Miss Streak 10 | . . 3 2 10 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 264 | . 2 32 19 134 77 Core Hits 146 | . 2 17 11 80 36 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 11 | . . 3 2 5 1 Burn 10 | . . 3 2 4 1 Destroy 1 | . . . . 1 . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4700 | . 22 431 238 2354 1655 Guns 2771 | . 22 431 238 1070 1010 Cannons 1372 | . . . . 774 598 Explosions 510 | . . . . 510 . Melee 47 | . . . . . 47 Ramming . | . . . . . . Kinetic 2364 | . 22 229 125 1454 534 Thermal 1779 | . . 202 113 390 1074 Explosive 270 | . . . . 270 . Electromagnetic 240 | . . . . 240 . Impact . | . . . . . . Slashing 47 | . . . . . 47 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 12 | . . . . 12 . Projectiles 12 | . . . . 12 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 31 | . . . . 31 . Impact . | . . . . . . Kinetic 25 | . . . . 25 . Secondary 6 | . . . . 6 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 683 | . . 126 57 278 683 Average Temperature 85 | . . 38 16 73 131 Received Heat Transfer 1167 | . . 111 57 621 378 Effects 10 | . . . . . 10 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 1 . 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . . 2 1 3 1 Heat Transferred 4255 | . . 740 481 1147 1887 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 88 | 100 100 100 100 70 97 Level 1 11 | . . . . 29 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 308 | . 30 125 120 308 235 Initial 55 | . . 1 23 31 55 Average 91 | . 13 64 40 161 50 Influence Increases 1813 | . 55 298 235 714 511 Destroy 0b10 Robot/C 1140 | . 20 160 160 480 320 Destroy 0b10 Robot/NC 70 | . . 5 . 25 40 Destroy Leader 222 | . . 40 30 84 68 Trap Triggered on 0b10 30 | . . 30 . . . Successful Hack 22 | . 5 2 . . 15 Disable Machine 75 | . . . . 30 45 Destroy Structure 29 | . . 1 . 20 8 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 210 | . 30 45 45 75 15 Influence Decreases 1579 | . 50 243 215 663 408 Entered New Map 166 | . . 4 37 49 76 Time Decay 1233 | . 50 229 168 464 322 Lost Part 180 | . . 10 10 150 10 Squads Dispatched 5 | . . . . 2 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . . . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 3 12 19 38 19 Peak Tracking Total 7 | . 2 4 7 7 5 Tactical Retreats 9 | . 1 2 2 3 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . 3 . . . Reused 3 | . . 3 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . 3 . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . . . . 2 3 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 15 | . 1 5 . 2 7 Terminals 8 | . 1 2 . 1 4 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . . 1 Recycling Units 4 | . . 1 . 1 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 3 11 . 3 17 Successful 17 | . 1 5 . 2 9 Failed 17 | . 2 6 . 1 8 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 3 5 . 2 11 Fabricators . | . . . . . . Repair Stations 8 | . . 4 . . 4 Recycling Units 5 | . . 2 . 1 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 2 . 1 6 Prototype ID Bank 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Locate Traps 3 | . . 1 . . 2 Reprogram Traps 1 | . . 1 . . . Hauler Manifests 2 | . . . . . 2 Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 3 . . 2 Scan Component 3 | . . 2 . . 1 Repair 2 | . . 1 . . 1 Recycling Unit Hacks 2 | . . . . 1 1 Retrieve Components 2 | . . . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 4 . 1 6 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . . 1 Time 64 | . . 26 . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . . 2 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1315 | . 12 501 343 54 405 Terrain 1315 | . 12 501 343 54 405 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3061 | 65 148 501 343 1174 830 Spaces Moved 1412 | 46 106 292 175 416 377 Core 5 | 3 . . . 2 . Treads 380 | . . . . 350 30 Legs 1027 | 43 106 292 175 64 347 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 152 | 115 120 120 120 210 142 Slowest Speed 400 | 120 120 120 120 400 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 22 30 45 33 51 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 31 | . . . . 20 11 Melee . | . . . . . . Projectile 12 | . . . . 1 11 AOE 19 | . . . . 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1996 | 55 125 392 272 582 570 Wait 239 | . 13 58 65 30 73 Move 1407 | 45 105 291 174 415 377 Hop . | . . . . . . Pick Up 47 | 4 2 5 3 18 15 Fast Attach 28 | 6 2 1 1 7 11 Attach 13 | . . 3 2 7 1 Detach 3 | . 1 . 1 1 . Swap 41 | . . 4 4 16 17 Drop 52 | . 1 4 4 17 26 Fire 162 | . 1 26 18 70 47 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 545 | -9/Materials | Repaired Aluminum Leg 688 | -9/Materials | Discovered new exit (range 12) 715 | -9/Materials | Entered Mines 1026 | -9/Mines | Assembled infested the area 1031 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1045 | -9/Mines | Discovered new exit (range 10) 1058 | -9/Mines | Entered Materials 1058 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1287 | -8/Materials | Lost 9 parts (1p6n1u1w) 1644 | -8/Materials | Core integrity fell below 50% 1680 | -8/Materials | Lost 3 parts (2n1w) 2128 | -8/Materials | Discovered new exit (range 15) 2232 | -8/Materials | Entered Storage 2298 | -8/Storage | Repaired Lgt. Nuclear Core 2672 | -8/Storage | Build established: Scavenger-Mutant 2786 | -8/Storage | Identified exit to Recycling 2918 | -8/Storage | Garrison activated, responded to threat 3025 | -8/Storage | Build established: Scavenger-Skirmisher 3060 | -8/Storage | Core integrity fell below 20% 3063 | -8/Storage | Core destroyed Last Messages --------------- 03053_ R-06 Scavenger collects Carbon-fiber Leg. 03054_ Overheating: System interference. 03054_ Imp. Terrain Scanner temporarily disabled. 03054_ R-06 Scavenger destroyed. 03054_ Slug penetrates Recycling Unit. 03056_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 03057_ Recycling unit begins recycling process. 03059_ Overheating: Broken Cld. Ion Engine damaged (-45). 03059_ Overheating: Med. Storage Unit damaged (-155). 03059_ Overheating: Gauss Rifle damaged (-30). 03059_ Overheating: Imp. Terrain Scanner damaged (-4). 03060_ Overheating: Core damaged (-71). 03061_ Overheating: Broken Aluminum Leg damaged (-16). 03063_ Overheating: Core damaged (-99). 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Nuclear Core | 56% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileImpactRifle Manual? 0 Play Time 00:39:47 Cumulative 36.8 hours Start 2025.06.29 @ 19:19:47 End 2025.06.29 @ 19:58:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1194e443-695c-4c56-881c-e95e68f54088