Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.09 @ 15:18:47 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (5390) 5390 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1596) 1596 TOTAL SCORE: 10346 Bonus ------- High Alert Combat Kills 1596 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 75/310 System Corruption 5% Temperature Critical (827) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Experimental Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Enhanced Nuclear Core F-cell Engine F-cell Engine Neutrino Core Gyrokinetic Inverter Cooled Gravmag System Heavy EM Shotgun Shock Bomb Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Experimental Targeting Computer Core Analyzer Improved Particle Charger Layered Medium Armor Plating > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Nuclear Core Gyrokinetic Inverter Cooled Gravmag System Heavy EM Shotgun Cooled Pulse Rifle Mass Driver Shock Bomb Launcher Heavy Hammer [Rating: 61] Favorites ----------- Power Enhanced Nuclear Core Engine F-cell Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Utility Improved Cooling System Device Improved Cooling System Processor Experimental Targeting Computer Protection Layered Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 2 2 . Weapon 1 | . . . 1 . . Parts Attached 31 | . 4 4 10 11 2 Power 4 | . . 1 1 1 1 Engine 4 | . . 1 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . . 1 3 2 . Treads 4 | . . 1 3 . . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 1 2 . 3 . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 2 . 3 . Artifact . | . . . . . . Weapon 15 | . 3 . 6 5 1 Energy Gun 8 | . . . 5 3 . Energy Cannon 2 | . 2 . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 1 3 5 19 8 Power 2 | . . . 2 . . Propulsion 10 | . 1 1 . 5 3 Utility 14 | . . 2 . 11 1 Weapon 10 | . . . 3 3 4 Highest Loss Streak 8 | . 1 3 2 6 8 To Critical Strikes . | . . . . . . Average Backups 6 | . 1 6 6 8 9 Power 1 | . . . . 1 3 Propulsion . | . . 2 1 1 2 Utility . | . . 1 . . . Weapon 3 | . . 3 4 5 3 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 91 97 90 94 72 Engine 6 | . 14 14 5 3 6 Core 2 | . . . 2 3 . Treads 18 | . 27 28 25 13 . Leg 5 | . . . . 8 21 Device 12 | . 14 8 12 12 . Processor 7 | . . . . 12 15 Protection 14 | . 6 16 18 17 6 Energy Gun 13 | . . . 15 18 18 Energy Cannon 8 | . 27 28 6 . . Peak Build Rating 61 | . 18 20 41 61 52 Average Rating 40 | . 15 18 32 53 47 On Entrance 20 | . . 18 19 40 47 Naked Turns . | . . . . . . Heaviest Build 44 | . 19 27 36 44 34 Greatest Support 69 | 3 46 46 69 69 36 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 Most Carried 10 | . 8 8 8 10 10 Average Carried 6 | . 1 6 6 8 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | . 8 6 6 10 9 Class Distribution -------------------- 42% | Mutant 37% | Tank 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 1113 | . 249 68 218 529 49 Remotely . | . . . . . . Salvage Created 5137 | . 661 205 916 3270 85 Parts . | . . . . . . Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 98 | . 17 4 22 52 3 Melee 3 | . 1 . 1 1 . Guns 45 | . . . 5 37 3 Cannons 24 | . 14 3 7 . . AOE 20 | . 1 . 8 11 . Classes Destroyed 17 | . 6 1 7 3 . Worker 8 | . . . 1 7 . Builder 5 | . 3 . . 2 . Tunneler 4 | . . . 1 3 . Hauler 2 | . 1 . . 1 . Recycler 3 | . . . . 3 . Mechanic 1 | . . . 1 . . Operator 2 | . 2 . . . . Watcher 2 | . 1 . . 1 . Swarmer 12 | . 3 . . 6 3 Grunt 61 | . 14 2 15 30 . Brawler 3 | . . . 1 2 . Duelist 2 | . . . 1 1 . Protector 1 | . . . . 1 . Sentry 9 | . . . 3 6 . Hunter 5 | . . . 2 3 . Programmer 3 | . . . . 3 . Subdweller 2 | . . 2 . . . Best Kill Streak 15 | . 4 4 7 15 3 Combat Bots Only 13 | . 4 4 6 13 3 Max Kills in Single Turn 4 | . 1 1 4 4 2 Gunslinging 1 | . . . . 1 1 Exploded 4 | . 1 . 4 4 . Melee 1 | . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 617 | . 59 34 106 362 56 Missed 223 | . 20 10 31 153 9 Damage Taken 6123 | . 488 446 1190 2825 1174 Core 997 | . 114 75 105 342 361 Absorbed by Shields . | . . . . . . Redirected to Shielding 77 | . 18 36 . 23 . Ignored by Resistances 100 | . . . . 100 . Core Remaining (%) 68 | 100 . 24 80 . . Volleys Fired 290 | . 50 16 46 164 14 Largest 3 | . 2 2 3 3 3 Hottest 240 | . 136 136 180 240 240 Shots Fired 607 | . 97 32 108 338 32 Gun 392 | . . . 61 303 28 Cannon 167 | . 91 32 40 . 4 Launcher 48 | . 6 . 7 35 . Special . | . . . . . . Kinetic 14 | . . . 10 . 4 Thermal 517 | . 91 32 76 290 28 Explosive 23 | . 6 . 7 10 . Electromagnetic 53 | . . . 15 38 . Robot Hit Streak 23 | . 9 8 20 23 10 Robot Miss Streak 6 | . 3 1 6 3 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . . 1 6 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 395 | . 49 24 74 227 21 Core Hits 220 | . 25 6 46 135 8 Critical Kills 3 | . 1 1 . 1 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 19 | . 1 1 4 13 . Burn 13 | . . . 4 9 . Meltdown 2 | . 1 1 . . . Destroy 4 | . . . . 4 . Melee Attacks 13 | . . . . 13 . Impact 13 | . . . . 13 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11898 | . 1467 475 2430 6911 615 Guns 6084 | . . . 951 4676 457 Cannons 2167 | . 1070 475 486 . 136 Explosions 3335 | . 378 . 971 1986 . Melee 184 | . . . . 184 . Ramming 128 | . 19 . 22 65 22 Kinetic 230 | . . . 94 . 136 Thermal 7732 | . 1070 475 1179 4551 457 Explosive 1900 | . 378 . 971 551 . Electromagnetic 1724 | . . . 164 1560 . Impact 184 | . . . . 184 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 . 5 5 Average Corruption 2 | . 1 1 . 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . 5 1 . 15 5 Message Errors 12 | . 2 1 . 6 3 Matter Fused 3 | . 2 . . . 1 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 4 | . . . . 4 . Alerts 1 | . . . . 1 . Overload Shots 26 | . . . 3 23 . Overflow Damage 74 | . 1 . 49 24 . Projectiles 1 | . 1 . . . . Explosions 54 | . . . 49 5 . Melee 19 | . . . . 19 . Knockbacks 4 | . . . 3 1 . Impact 1 | . . . . 1 . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 238 | . 67 . 9 162 . Shots 13 | . 2 . 2 9 . Rammed 21 | . 6 1 5 9 . Targets Rammed 30 | . 8 1 6 12 3 Kicked 5 | . . . . 2 3 Crushed 4 | . 2 . 1 1 . Highest Temperature 837 | . 96 66 509 408 837 Average Temperature 135 | . 21 35 141 115 375 Received Heat Transfer 2046 | . 195 162 558 999 132 Effects 24 | . . . 2 1 21 Shutdowns 2 | . . . 2 . . Energy Bleed 3 | . . . . . 3 Interference 5 | . . . . . 5 Matter Decay 2 | . . . . 1 1 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . . . 3 Damage (major) 7 | . . . . . 7 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted 4 | . 1 1 1 1 . Combat Hostiles 4 | . 1 1 1 1 . Parts Melted . | . . . . . . Heat Transferred 13337 | . 1850 851 2296 7674 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Maximum Alert Level 5 | . 1 . 3 5 . Low Security (%) 22 | . 69 . 31 . . Level 1 23 | . 30 . 15 23 . Level 2 22 | . . . 45 24 . Level 3 14 | . . . 7 22 . Level 4 7 | . . . . 12 . Level 5 9 | . . . . 17 . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 2157 | . 370 . 761 2157 . Initial 338 | . . . 73 338 . Average 631 | . 166 . 377 903 . Influence Increases 4440 | . 673 50 1015 2632 70 Destroy 0b10 Robot/C 1900 | . 340 40 440 1020 60 Destroy 0b10 Robot/NC 145 | . 35 . 15 95 . Destroy Leader 460 | . 84 10 110 246 10 Allied During Kill 2 | . . . . 2 . Successful Hack 44 | . 20 . 11 13 . Select Force Hacks 400 | . 100 . 200 100 . Disable Machine 450 | . 60 . 45 345 . Anti-Garrison Action 600 | . . . 150 450 . Destroy Structure 154 | . 34 . 29 91 . Lose Combat Pursuer 285 | . . . 15 270 . Influence Decreases 1768 | . 360 70 344 834 160 Time Decay 1388 | . 350 40 294 624 80 Lost Part 360 | . 10 30 50 190 80 Lost Ally 20 | . . . . 20 . Squads Dispatched 39 | . 8 . 9 22 . Investigation 22 | . 8 . 6 8 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . . . 4 . Assault 11 | . . . 3 8 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 6 | . . . . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 23 4 28 92 4 Peak Tracking Total 10 | . 4 3 7 10 2 Tactical Retreats 12 | . . . 1 11 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 4 | . 2 . . 2 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 34 | . 4 . 4 26 . Max in Single Turn 3 | . 1 . 2 3 . Garrison Access 4 | . . . 1 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 8 | . 2 . 4 2 . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 21 | . 8 . 6 7 . Terminals 19 | . 8 . 5 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 65 | . 24 . 18 23 . Successful 28 | . 14 . 7 7 . Failed 37 | . 10 . 11 16 . Catastrophic 4 | . . . 2 2 . Database Lockouts . | . . . . . . Manual 46 | . 22 . 12 12 . Terminals 60 | . 24 . 16 20 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . 2 3 . Terminal Hacks 14 | . 7 . 3 4 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . . . 1 1 . Branch Access Points 2 | . 1 . . 1 . Terminal Index 2 | . 1 . 1 . . Alert Level 3 | . 1 . 1 1 . Locate Traps 2 | . 1 . . 1 . Reprogram Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 7 . 4 3 . Terminals 14 | . 7 . 4 3 . Botnet 2 | . 2 . . . . Sabotage 12 | . 5 . 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 20 | . 8 . 6 6 . Full Trace Events 9 | . 3 . 2 4 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 16 | . . . . 16 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 8 | . . . . 8 . Total Damage 58 | . . . . 58 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Active Infowar (turns) 517 | . . . . 517 . Traps 517 | . . . . 517 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 3933 | . 894 90 647 2129 173 Spaces Moved 2024 | 1 449 23 273 1147 131 Core 1 | 1 . . . . . Treads 1362 | . 449 23 273 617 . Legs 661 | . . . . 530 131 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 90 90 Average Speed 140 | 50 160 160 160 133 91 Slowest Speed 270 | 50 160 160 160 270 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 90 4 35 44 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 210 | . 52 . 37 121 . Melee 1 | . . . . 1 . Projectile 4 | . . . . 4 . AOE 205 | . 52 . 37 116 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 2543 | . 520 43 386 1436 158 Wait 90 | . 9 . 45 31 5 Move 2019 | . 448 22 272 1146 131 Hop . | . . . . . . Pick Up 4 | . . . . 4 . Fast Attach 4 | . 1 . 1 1 1 Attach 17 | . . 3 6 6 2 Detach 3 | . . . . 3 . Swap 43 | . 4 1 10 26 2 Drop 7 | . . . . 7 . Fire 290 | . 50 16 46 164 14 Melee 13 | . . . . 13 . Ram . | . . . . . . Kick 5 | . . . . 2 3 Crush 25 | . 8 1 6 10 . Escape Stasis . | . . . . . . Rewire 23 | . . . . 23 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Discovered new exit (range 15) 878 | -10/Materials | Discovered new exit (range 10) 895 | -10/Materials | Entered Subcaves 899 | -10/Subcaves | Discovered new exit (range 16) 904 | -10/Subcaves | Core integrity fell below 50% 980 | -10/Subcaves | Lost 3 parts (1n2u) 985 | -10/Subcaves | Entered Materials 985 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1385 | -8/Materials | First assault squad dispatched 1388 | -8/Materials | Build established: Tank 1511 | -8/Materials | Discovered new exit (range 16) 1632 | -8/Materials | Entered Factory 1632 | -7/Factory | Evolved 2 slots: Utility x2 2061 | -7/Factory | Garrison activated, responded to threat 2138 | -7/Factory | Lost 3 parts (3u) 2483 | -7/Factory | Identified exit to Lower Caves 2656 | -7/Factory | Build established: Gunner 2659 | -7/Factory | Lost 4 parts (2n1u1w) 2832 | -7/Factory | First assault squad dispatched 3460 | -7/Factory | Destroyed 13 combat bots 3469 | -7/Factory | Lost 3 parts (2u1w) 3712 | -7/Factory | Build established: Mutant 3761 | -7/Factory | Entered Lower Caves 3787 | -7/Lower Caves | Lost 6 parts (2n4u) 3801 | -7/Lower Caves | Core integrity fell below 50% 3843 | -7/Lower Caves | Encountered a Warlord checkpoint 3890 | -7/Lower Caves | Spotted B-75 Beast 3929 | -7/Lower Caves | Core integrity fell below 20% 3934 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03919_ Overheating: Force Rifle damaged (-9). 03919_ Overheating: Force Rifle damaged (-5). 03920_ System corrupted: Heat flow error (+196). 03920_ Force Rifle destroyed. 03921_ Overheating: Matter decay (-68). 03923_ Overheating: Force Rifle damaged (-2). 03923_ Overheating: Core Analyzer damaged (-5). 03923_ Force Rifle destroyed. 03926_ Overheating: Energy bleed (-26). 03928_ Overheating: Exp. Targeting Computer damaged (-8). 03929_ Overheating: Core damaged (-98). 03929_ Acquired 4 matter. 03930_ Overheating: Mass Driver damaged (-83). 03930_ Overheating: VSS Leg damaged (-19). 03931_ Overheating: Force Rifle damaged (-2). 03934_ Mass Driver broken. 03934_ Overheating: Short circuit. 03934_ Force Rifle destroyed. 03934_ Broken Mass Driver destroyed. 03934_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? #??????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ??????###????????????????? | | ??????????????? ####?# #######???????# ?? | | ???????????????? ## ##?????# ? | | ?????????????????? ?????# #? | | ??????????????????? ??????# #? | | ???????????????????? #??????## #? | | ?????????????????????# % #??????## #? | | ??????????????????????# % #??????# #? | | ??????????????????????? BB #??????# ## | | ???????????????????????? BB #??????# | | ????????????????????????#;; % #???????# | | ????????????????????????#; ####????????# | | ???????????????????????## ## "#???????????# # | | ???????????????????????#; %#?#"##??????###### # | | ???????????????????????# ##?##??????## ## | | ???????????????????????#% ##?######## | | ???????????????????????#;@% ### | | ???????????????????????#### | | ??????????????????????????###### ###### # | | ???????????????????????????????# #????#### ## | | ???????????????????????????????# #???????### #? | | ???????????????????????????????# ?????????# # | | ???????????????????????????????## ????????## | | ????????????????????????????????### ????????### | | ??????????????????????????????????? ??????????## | | ??????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Power Shielding 33 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (53) ------------------------ Imp. Treads (874) Imp. Treads (874) Hvy. Ion Engine (699) Adv. Beam Cannon (769) Adv. Beam Cannon (769) Cooling System (699) Weapon Shielding (482) Mni. Grenade Launcher (1099) Imp. Treads (835) Flak Cannon (Loot Box) Insulated Plating (Loot Box) Shock Rifle (Loot Box) Hrd. Medium Armor Plating (Loot Box) Imp. Treads (460) Imp. Treads (460) Imp. Treads (460) Imp. Ion Engine (716) Imp. Cooling System (1042) Hvy. EM Shotgun (Loot Box) Hvy. Hammer (Loot Box) Particle Charger (1079) Cld. Pulse Rifle (842) Cld. Pulse Rifle (842) Cld. Pulse Rifle (842) Enh. Nuclear Core (638) Hvy. Deuterium Engine (1046) Exp. Targeting Computer (1748) Shock Bomb Launcher (Loot Box) Lyr. Medium Armor Plating (855) Lyr. Medium Armor Plating (1082) Imp. Trap Scanner (Loot Box) Force Rifle (1372) Core Analyzer (1025) Cld. Pulse Rifle (Loot Box) F-cell Engine (1435) Power Shielding (706) Reflective Plating (942) Flexi-carbon Leg (Loot Box) VSS Leg (587) Gyrokinetic Inverter (Loot Box) VSS Leg (727) VSS Leg (702) Force Rifle (1572) Mass Driver (Loot Box) Cld. Gravmag System (Loot Box) Imp. Particle Charger (1034) Energy Filter (930) VSS Leg (941) VSS Leg (941) Lyr. Medium Armor Plating (1648) Force Rifle (1629) Neutrino Core (Loot Box) F-cell Engine (680) Game ------ Seed MakeshiftCoilProcessor Manual? 0 Play Time 00:30:47 Cumulative 982.9 hours Start 2025.03.09 @ 14:48:10 End 2025.03.09 @ 15:18:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1206 Rogue 924 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 88 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b2b3eb9-c8d1-435f-acf3-9ff8f9c99cd1