Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.06 @ 14:42:36 Player: Runia Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (886) 886 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1441 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Treading (560) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Battle Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Spiked Treads Spiked Treads Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Large Matter Pod (150) Assault Rifle Assault Rifle Assault Rifle Assault Rifle Battle Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Makeshift Sword > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Spiked Treads Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Large Matter Pod Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Battle Rifle [Rating: 16] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 41 | 2 14 25 Power 5 | . 3 2 Engine 5 | . 3 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 3 7 Treads 6 | 2 2 2 Leg . | . . . Wheel 6 | . 1 5 Hover . | . . . Flight . | . . . Utility 7 | . 3 4 Device 4 | . 2 2 Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 17 | . 5 12 Energy Gun 1 | . 1 . Energy Cannon 5 | . . 5 Ballistic Gun 8 | . 4 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 94 Engine 12 | . 14 11 Treads 15 | . 18 14 Wheel 12 | . 9 14 Device 11 | . 11 11 Storage 12 | . 14 12 Energy Gun 2 | . 6 . Energy Cannon 10 | . . 16 Ballistic Gun 14 | . 21 10 Naked Turns . | . . . Heaviest Build 102 | 12 90 102 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 8 | . 8 8 Average Overweight (x) 5 | . 5 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 8 19 22 Most Carried 23 | 6 19 23 Average Carried 16 | 5 11 18 Final Capacity 25 | 8 25 25 Final Carried 22 | 4 19 22 Class Distribution -------------------- 47% | Derelict-Mutant 46% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 1193 | 200 451 542 Remotely . | . . . Salvage Created 1282 | . 502 780 Parts 85 | . 21 64 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 26 | . 10 16 Guns 18 | . 10 8 Cannons 8 | . . 8 Classes Destroyed 9 | . 6 3 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 9 | . 7 2 Artisan 1 | . . 1 Cobbler 1 | . . 1 Subdweller 11 | . . 11 Best Kill Streak 6 | . 6 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 1811 | . 399 1412 Core 255 | . 63 192 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 129 | . 50 79 Largest 2 | . 2 2 Hottest 160 | . 70 160 Shots Fired 254 | . 100 154 Gun 204 | . 100 104 Cannon 50 | . . 50 Launcher . | . . . Special . | . . . Kinetic 164 | . 60 104 Thermal 90 | . 40 50 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 15 18 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 181 | . 72 109 Core Hits 64 | . 27 37 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 4 1 Burn 2 | . 2 . Destroy 3 | . 2 1 Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2690 | . 768 1922 Guns 1975 | . 768 1207 Cannons 715 | . . 715 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1619 | . 412 1207 Thermal 1071 | . 356 715 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles 21 | . . 21 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 314 | . 314 144 Average Temperature 68 | . 90 38 Received Heat Transfer 507 | . 162 345 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2183 | . 1221 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 204 | . 204 . Initial . | . . . Average 72 | . 72 . Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 93 . Level 1 6 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 17 26 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 20 2 Successful 12 | . 10 2 Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Record 2 | . . 2 Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 3613 | 4 1407 2202 Spaces Moved 1728 | 1 644 1083 Core . | . . . Treads 210 | 1 209 . Legs . | . . . Wheels 1518 | . 435 1083 Hover . | . . . Flight . | . . . Fastest Speed 100 | 160 160 100 Average Speed 175 | 160 187 169 Slowest Speed 200 | 160 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 2 96 65 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 14 | . . 14 Spaces Dug 4 | . . 4 Terrain Destroyed 12 | . . 12 Melee 4 | . . 4 Projectile 8 | . . 8 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 2062 | 4 759 1299 Wait 83 | . 22 61 Move 1726 | . 643 1083 Hop . | . . . Pick Up 46 | . 18 28 Fast Attach 6 | . 1 5 Attach 15 | 2 2 11 Detach 1 | . . 1 Swap 20 | . 11 9 Drop 29 | 2 12 15 Fire 129 | . 50 79 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 2 | . . 2 Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 0) 5 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 367 | -10/Materials | Discovered new exit (range 14) 631 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Discovered new exit (range 15) 1125 | -10/Materials | Discovered new exit (range 3) 1412 | -10/Materials | Entered Subcaves 1434 | -10/Subcaves | Visited Clippyterm 1681 | -10/Subcaves | Disturbed a concealed Subdweller 1689 | -10/Subcaves | Core integrity fell below 50% 1803 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1839 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1959 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2054 | -10/Subcaves | Build established: Derelict-Mutant 2332 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2354 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2456 | -10/Subcaves | Discovered new exit (range 6) 2590 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2664 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3208 | -10/Subcaves | Learned location of Zion (-7) 3208 | -10/Subcaves | Met a Zionite searching for "candidates" 3445 | -10/Subcaves | Disturbed a concealed Subdweller 3598 | -10/Subcaves | Core integrity fell below 20% 3614 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03449_ Found 24 Matter. 03476_ 34-AHG(R) destroyed. 03481_ Searching scrap... 03481_ Found Sub. Laser. 03481_ Found 29 Matter. 03483_ Searching scrap... 03483_ Found Battle Rifle. 03483_ Found 27 Matter. 03484_ Searching scrap... 03484_ Found Piercing Trap. 03484_ Found Spk. Treads. 03484_ Found 20 Matter. 03486_ Searching scrap... 03486_ Found Sub. Machine Gun. 03486_ Found 14 Matter. 03508_ Dropped Sub. Monowheel. 03596_ S-10 Pest destroyed. 03600_ Destroyed Flight Unit. 03606_ Dropped Sub. Beam Cannon. 03611_ Lgt. Assault Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ####??????????????????????##???????????????????? | | #?????????????????????# ??????###??????????? | | #????????????????????? #?????# ??????????? | | #######?????????????## ##???# ?????????? | | #??##???####### ##?# ?????????? | | #?""" ??# ## ????????? | | # ##?" ??# ????????? | | ##### ###??" ##; ????????? | | #### ##???"" s #?????????? | | #?# ##???? s #?????????? | | #?# ##?????? s% #?????????? | | ### #?????????#; ![* ???????????? | | # #????????## &%#??????????????????# | | ## #????????# ]@ =&#?????????????????# | | ## #####????# #???????????????## | | ####?# ####???????????## | | ### ## #?????????### | | ##????????# | | ### ##???????## | | ## ### #?## #????????## | | ## #?## #?## #????????## | | ## ?# #??# ##??????### | | ### #?# % ##??????# | | ##?# % ##?????## | | ??## #### % #??????# # | | ???###??# # ###### ## #??????## ## | | ????????# ### #????## ## #???????# ## | | ????????# #?## ##?????# # #??###??# | | ???????? ??###???????## ## ##?#"#??# | | ???????? #?????????????# #### ### ##?# | | ???????? #?????????????# #??# #" ### | | ????????###??????????????## #??## "" | | ?????????????????????????????##???######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# # | | ??? ?????????????????????????????????????# ## | | ?? ???????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperColdNukerbomber Manual? 0 Play Time 00:17:04 Cumulative 834.5 hours Start 2023.08.06 @ 14:27:17 End 2023.08.06 @ 14:42:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 721 Rogue 721 Adventurer 0 Explorer 0 Win Type - Total 41 Types 14/7/8/1/1/1/7/1/1 Lore% 93 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa0ebb0-fba8-45a5-805a-0642422a5da4