Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 02:51:41 Player: Duduxx Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (3760) 3760 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1658) 1658 TOTAL SCORE: 8458 Bonus ------- High Alert Combat Kills 958 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 212/220 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Targeting Computer Improved Light Armor Plating System Shield Authchip [R/Combat] > --- WEAPON (2) ------- Heavy Mass Driver > --- INVENTORY (15) --- Compact Battery (200) Improved Signal Interpreter System Shield Authchip [R/Combat] Relay Coupler [Brawler] (30) Relay Coupler [Sentry] (22) Minigun Enhanced Autogun Assault Cannon Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Improved Light Armor Plating System Shield Authchip [R/Combat] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Battery Improved Signal Interpreter System Shield Authchip [R/Combat] Relay Coupler [Brawler] Relay Coupler [Sentry] Minigun Enhanced Autogun Assault Cannon Heavy Mass Driver Mini Grenade Launcher Mining Laser [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Reflective Plating Weapon Heavy Mass Driver Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 105 | 6 8 24 19 9 39 Power 20 | 1 . 4 . 3 12 Engine 9 | 1 . 4 . 1 3 Core 11 | . . . . 2 9 Reactor . | . . . . . . Propulsion 27 | 2 1 7 6 1 10 Treads 6 | 2 . 3 1 . . Leg 15 | . 1 2 1 1 10 Wheel 2 | . . 2 . . . Hover 4 | . . . 4 . . Flight . | . . . . . . Utility 30 | 1 4 8 8 3 6 Device 7 | . . 2 3 1 1 Storage 9 | 1 3 1 3 . 1 Processor 4 | . 1 2 1 . . Hackware 2 | . . . . 1 1 Protection 8 | . . 3 1 1 3 Artifact . | . . . . . . Weapon 28 | 2 3 5 5 2 11 Energy Gun 11 | 1 2 3 2 1 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 2 . . Ballistic Cannon 6 | . . . . 1 5 Launcher 5 | . 1 . 1 . 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 45 | . 4 15 3 1 22 Power 14 | . 1 3 1 . 9 Propulsion 12 | . 1 4 1 . 6 Utility 9 | . . 4 1 . 4 Weapon 10 | . 2 4 . 1 3 Highest Loss Streak 10 | . 2 4 2 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 95 93 95 93 75 Engine 9 | . 11 8 7 2 9 Core 3 | . . . . 6 4 Treads 4 | . 20 11 16 . . Leg 4 | . 6 6 2 2 4 Hover 2 | . . . 6 20 1 Device 4 | . . 6 8 7 4 Storage 12 | . 19 11 10 13 11 Processor 14 | . 7 16 18 15 15 Hackware 5 | . . . . 1 7 Protection 4 | . . 7 8 6 4 Energy Gun 2 | . 9 8 9 7 . Ballistic Gun 2 | . 4 8 8 4 . Ballistic Cannon 4 | . . . . 2 6 Launcher 1 | . 13 4 . . . Naked Turns . | . . . . . . Heaviest Build 69 | 10 31 33 40 50 69 Greatest Support 45 | 40 40 40 40 27 45 Greatest Overweight (x) 19 | . 9 2 4 2 19 Average Overweight (x) 4 | . . . . 1 8 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 4 13 15 15 15 15 Average Carried 12 | 2 7 10 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 13 10 15 13 11 Class Distribution -------------------- 75% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1999 | 231 6 330 414 226 792 Remotely . | . . . . . . Salvage Created 3276 | . 324 748 497 481 1226 Parts 197 | . 44 48 27 22 56 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 10 | . 1 4 1 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 83 | . 12 16 9 9 37 Guns 28 | . 3 13 6 6 . Cannons 27 | . . . . 3 24 AOE 28 | . 9 3 3 . 13 Classes Destroyed 12 | . 6 4 1 . 1 Worker 6 | . 1 1 1 3 . Builder 6 | . 3 1 2 . . Tunneler 2 | . 1 1 . . . Hauler 1 | . . 1 . . . Recycler 5 | . . 2 1 2 . Operator 2 | . . 1 1 . . Watcher 6 | . 3 . 2 1 . Swarmer 9 | . 3 3 . 3 . Grunt 56 | . 9 9 5 5 28 Sentry 9 | . . 4 2 1 2 Specialist 2 | . . . . . 2 Hunter 7 | . . . 2 . 5 Best Kill Streak 8 | . 5 3 5 3 8 Combat Bots Only 8 | . 3 3 3 3 8 Max Kills in Single Turn 3 | . 3 2 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . 2 1 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 631 | . 31 166 68 104 262 Missed 181 | . 11 51 17 30 72 Damage Taken 5956 | . 504 1449 793 785 2425 Core 1337 | . 95 351 184 312 395 Absorbed by Shields 577 | . . . 109 205 263 Redirected to Shielding 102 | . . 102 . . . Ignored by Resistances 150 | . . . 64 17 69 Core Remaining (%) 60 | 100 62 12 66 . . Volleys Fired 282 | . 27 70 61 41 83 Largest 2 | . 2 2 2 2 2 Hottest 109 | . 70 86 90 109 100 Shots Fired 436 | . 41 126 100 78 91 Gun 319 | . 27 117 95 68 12 Cannon 64 | . . . . 10 54 Launcher 40 | . 14 9 5 . 12 Special 13 | . . . . . 13 Kinetic 236 | . 9 71 61 41 54 Thermal 143 | . 4 43 34 37 25 Explosive 40 | . 14 9 5 . 12 Electromagnetic 17 | . 14 3 . . . Robot Hit Streak 19 | . 8 10 19 8 6 Robot Miss Streak 5 | . 3 4 5 5 2 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 293 | . 27 81 68 62 55 Core Hits 281 | . 33 54 69 64 61 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 2 1 1 3 Burn 1 | . . 1 . . . Destroy 2 | . . 1 1 . . Blast 4 | . . . . 1 3 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9239 | 7 1297 1334 1244 1030 4327 Guns 3083 | . 259 838 947 885 154 Cannons 2726 | . . . . 145 2581 Explosions 3366 | . 1031 460 283 . 1592 Melee . | . . . . . . Ramming 64 | 7 7 36 14 . . Kinetic 3973 | . 51 342 470 529 2581 Thermal 1926 | . 245 549 477 501 154 Explosive 3079 | . 821 383 283 . 1592 Electromagnetic 197 | . 173 24 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 324 | . 152 13 . . 159 Projectiles 124 | . . . . . 124 Explosions 200 | . 152 13 . . 35 Melee . | . . . . . . Knockbacks 12 | . . . . 1 11 Impact . | . . . . . . Kinetic 11 | . . . . 1 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 787 | . 318 82 144 . 243 Shots 22 | . 7 2 5 . 8 Rammed 11 | 3 2 4 1 1 . Targets Rammed 12 | 3 3 4 1 1 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 572 | . 36 220 226 572 441 Average Temperature 97 | . 14 75 49 156 104 Received Heat Transfer 1911 | . 78 549 204 152 928 Effects 27 | . . . . 19 8 Shutdowns 8 | . . . . 5 3 Energy Bleed 3 | . . . . 1 2 Interference 9 | . . . . 6 3 Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 3 . Damage (major) 1 | . . . . 1 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2989 | . 225 1236 590 605 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 3516 | . 423 482 398 337 3516 Initial 235 | . . 150 171 . 235 Average 1150 | . 238 329 133 133 1597 Maximum Alert Level 5 | . 2 2 1 1 5 Low Security (%) 15 | 100 34 7 71 65 . Level 1 22 | . 62 65 28 34 11 Level 2 10 | . 3 26 . . 11 Level 3 10 | . . . . . 15 Level 4 9 | . . . . . 13 Level 5 32 | . . . . . 47 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 2 1 3 . Investigation 5 | . 2 1 1 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 6 | . 4 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 23 24 16 16 40 Peak Tracking Total 8 | . 4 5 3 5 8 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 15 | . 6 1 1 1 6 Max in Single Turn 3 | . 3 1 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 13 | . 4 1 4 3 1 Terminals 9 | . 3 1 3 1 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 16 2 19 5 4 Successful 23 | . 5 . 16 1 1 Failed 23 | . 11 2 3 4 3 Catastrophic 6 | . 3 1 . 1 1 Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 31 | . 9 2 13 3 4 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 7 | . 7 . . . . Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 1 . 10 . 1 Robot Analysis 2 | . 1 . 1 . . Emergency Access Points 1 | . . . . . 1 Alert Level 4 | . . . 4 . . Unreport Threat 2 | . . . 2 . . Disarm Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 12 | . 4 1 3 3 1 Full Trace Events 6 | . 2 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 129 | . 129 . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 8055 | 113 574 665 887 344 5472 Spaces Moved 2067 | 61 245 248 416 158 939 Core 330 | 1 1 . . . 328 Treads 847 | 60 244 166 377 . . Legs 523 | . . 20 . . 503 Wheels 62 | . . 62 . . . Hover 305 | . . . 39 158 108 Flight . | . . . . . . Fastest Speed 50 | 50 160 100 112 112 186 Average Speed 339 | 158 195 172 161 134 545 Slowest Speed 1000 | 160 500 260 320 186 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 53 27 29 4 67 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 250 | . 86 51 29 . 84 Melee . | . . . . . . Projectile 21 | . . . . . 21 AOE 229 | . 86 51 29 . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2647 | 73 296 373 541 219 1145 Wait 54 | . . 5 24 . 25 Move 2063 | 61 244 247 415 157 939 Hop . | . . . . . . Pick Up 56 | 4 11 14 9 3 15 Fast Attach 45 | 6 2 6 11 4 16 Attach 42 | . 3 17 1 4 17 Detach 19 | . 1 5 3 3 7 Swap 18 | . 3 1 7 1 6 Drop 36 | . 2 4 9 5 16 Fire 282 | . 27 70 61 41 83 Melee . | . . . . . . Ram 4 | . . 3 . 1 . Kick . | . . . . . . Crush 7 | 2 3 1 1 . . Escape Stasis 15 | . . . . . 15 Rewire 6 | . . . . . 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Lost 3 parts (1p1u1w) 1058 | -9/Materials | Lost 4 parts (2n1u1w) 1078 | -9/Materials | Core integrity fell below 50% 1105 | -9/Materials | Lost 3 parts (1p1n1w) 1203 | -9/Materials | Discovered new exit (range 16) 1236 | -9/Materials | Core integrity fell below 20% 1273 | -9/Materials | Lost 4 parts (1p1n1u1w) 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1617 | -8/Materials | Build established: Scavenger-Mutant 2207 | -8/Materials | Discovered new exit (range 18) 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2325 | -7/Factory | Garrison activated, responded to threat 2435 | -7/Factory | Garrison activated, responded to threat 2441 | -7/Factory | Build established: Mutant 2583 | -7/Factory | Identified exit to Garrison 2584 | -7/Factory | Entered Garrison 2616 | -7/Garrison | Triggered checkpoint 2718 | -7/Garrison | Triggered checkpoint 2760 | -7/Garrison | Build established: Scavenger-Mutant 2770 | -7/Garrison | Garrison Relay disabled 2804 | -7/Garrison | Lost 5 parts (1p2n2u) 3208 | -7/Garrison | Triggered checkpoint 3826 | -7/Garrison | Core integrity fell below 50% 3992 | -7/Garrison | Triggered checkpoint 4037 | -7/Garrison | Core integrity fell below 20% 4057 | -7/Garrison | Destroyed 8 combat bots 4065 | -7/Garrison | Lost 10 parts (3p3n2u2w) 6170 | -7/Garrison | Discovered new exit (range 12) 7448 | -7/Garrison | Triggered checkpoint 7546 | -7/Garrison | Triggered checkpoint 7608 | -7/Garrison | Triggered checkpoint 7743 | -7/Garrison | Discovered new exit (range 13) 7756 | -7/Garrison | Installed Relay Interface Framework 7894 | -7/Garrison | Triggered checkpoint 7933 | -7/Garrison | Lost 3 parts (2p1w) 8056 | -7/Garrison | Triggered checkpoint 8056 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07909_ Slug penetrates Wall. 07912_ G-47 Trooper suffers critical hit (Blast). 07912_ Destroyed Imp. Heat Sink. 07912_ G-47 Trooper destroyed. 07914_ Slug penetrates G-47 Trooper. 07914_ G-47 Trooper destroyed. 07915_ Power failure, Lgt. Nuclear Core shutdown. 07917_ Overheating: Energy bleed (-26). 07919_ Overheating: System interference. 07919_ Visual Processing Unit temporarily disabled. 07984_ ALERT: Garrison interior compromised. The lore collection interface (ESC then open Records) is a centralized reference of all the lore you've uncovered throughout all runs. 08056_ Beams of light sweep through the air. An alarm sounds. 08056_ Y-54 Guardian destroyed. 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"##????# | | # ##"##############++##?????########+## ## | | " # #####????????????????????????????????# #? | | ^ ### ##????????????????????????????????????+ +? | | " #?# #?????????????????????????????????????# #? | | #?# #?????????????????????????????????????# #? | | #?# #?????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 580 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionCombatBeam Manual? 0 Play Time 00:53:18 Cumulative 16.9 hours Start 2024.07.01 @ 02:01:00 End 2024.07.01 @ 02:51:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 065a7312-3c33-42a6-9c5f-3441a90abbdb