Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 17:04:40 Player: TapeIsSticky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (2529) 2529 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4218) 4218 TOTAL SCORE: 15307 Bonus ------- High Alert Combat Kills 350 Follower Combat Kills 74 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -6 Cogmind --------- Core Integrity 1600/1600 Matter 110/300 Energy 288/315 System Corruption 0% Temperature Cool (18) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (8) --- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster > --- UTILITY (13) ----- Structural Scanner Experimental Optical Array ECM Suite Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Deuterium Engine Micro Nuclear Core Impulse Thruster Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster > --- UTILITY ---------- Structural Scanner Experimental Optical Array ECM Suite Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Impulse Thruster [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . 1 1 . 1 Utility 11 | . . . 1 . . . 1 2 1 . 2 . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 138 | 6 32 4 44 7 1 1 14 11 4 . 3 2 4 1 4 Power 11 | 1 4 . 2 . . . 1 . 2 . . . 1 . . Engine 11 | 1 4 . 2 . . . 1 . 2 . . . 1 . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | 2 7 2 8 2 . . 4 4 1 . 1 . 2 . 2 Treads 25 | 2 7 2 8 2 . . 4 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 4 1 . 1 . 2 . 2 Utility 33 | 1 6 . 7 1 . 1 2 6 1 . 2 2 1 1 2 Device 7 | . 1 . . . . . 1 1 1 . . 1 1 . 1 Storage 5 | 1 4 . . . . . . . . . . . . . . Processor 3 | . . . 1 . . 1 . . . . . 1 . . . Hackware 8 | . . . . . . . . 4 . . 2 . . 1 1 Protection 10 | . 1 . 6 1 . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 15 2 27 4 1 . 7 1 . . . . . . . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 8 . 6 1 1 . 4 . . . . . . . . Ballistic Cannon 17 | . 2 1 13 1 . . . . . . . . . . . Launcher 19 | . 4 1 8 2 . . 3 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . 1 . . . Parts Lost 21 | . 4 . 9 6 . . . . . . . . . 2 . Power 3 | . . . 2 1 . . . . . . . . . . . Propulsion 6 | . . . 3 2 . . . . . . . . . 1 . Utility 6 | . 1 . 2 2 . . . . . . . . . 1 . Weapon 6 | . 3 . 2 1 . . . . . . . . . . . Highest Loss Streak 5 | . 2 . 5 5 . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 100 95 90 77 88 99 90 93 93 82 80 92 85 90 Engine 8 | . 13 14 9 6 . . 8 7 6 6 5 5 9 8 8 Treads 28 | . 27 28 32 32 33 33 36 1 . . . . . . . Flight 3 | . . . . . . . . 28 33 33 29 26 33 30 30 Device 1 | . . . . . . . 8 6 13 13 5 7 11 9 11 Storage 10 | . 14 14 11 11 11 11 9 . . . . . . . . Processor 2 | . . . 1 . . 11 9 . . . . 4 4 4 4 Hackware 3 | . . . . . . . . 27 26 26 35 31 28 28 31 Protection 12 | . 7 14 18 18 11 11 9 6 6 6 . . . . . Ballistic Gun 9 | . 9 . 3 15 22 22 17 . . . . . . . . Ballistic Cannon 9 | . 10 25 18 2 . . . . . . . . . . . Launcher 2 | . 3 2 . 4 . . . 6 6 6 5 5 4 4 4 Peak Build Rating 84 | 6 11 11 20 17 15 18 28 31 43 43 43 56 68 70 84 Average Rating 18 | 4 7 10 16 15 15 17 25 30 41 42 38 51 64 67 81 On Entrance 28 | . 6 11 11 17 13 15 18 28 31 43 32 43 56 68 67 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 94 92 101 100 93 93 106 106 22 22 11 15 23 23 21 Greatest Support 80 | 40 40 40 69 60 60 60 80 80 22 22 25 25 34 34 30 Greatest Overweight (x) 4 | . 4 2 1 1 1 1 1 1 . 1 . . . . . Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 21 | 6 17 25 25 25 25 25 25 6 5 5 5 5 5 5 5 Most Carried 25 | 6 18 20 25 24 21 22 25 25 5 5 5 5 4 5 5 Average Carried 18 | 2 11 19 23 22 20 21 21 6 4 5 3 5 2 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 6 18 20 24 20 21 22 25 5 5 5 5 5 2 5 3 Class Distribution -------------------- 89% | Mutant 4% | Wizard-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/DSF Wizard-Sprinter | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Matter Collected 3153 | 183 547 221 1444 97 66 42 262 181 . . 96 . . 14 . Remotely 20 | . 20 . . . . . . . . . . . . . . Salvage Created 2197 | . 381 94 1281 56 . 41 344 . . . . . . . . Parts 179 | . 36 4 111 4 . 1 23 . . . . . . . . Haulers Intercepted 6 | . . . 6 . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 74 | . 12 3 44 4 . 1 10 . . . . . . . . Guns 12 | . 4 . 1 1 . 1 5 . . . . . . . . Cannons 30 | . . 3 26 1 . . . . . . . . . . . AOE 32 | . 8 . 17 2 . . 5 . . . . . . . . Classes Destroyed 14 | . 8 . 4 2 . . . . . . . . . . . Worker 5 | . 2 . 3 . . . . . . . . . . . . Builder 6 | . . . 4 . . . 2 . . . . . . . . Tunneler 3 | . 1 . 1 1 . . . . . . . . . . . Hauler 6 | . . . 6 . . . . . . . . . . . . Recycler 3 | . 2 . 1 . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 4 | . 2 . 2 . . . . . . . . . . . . Watcher 7 | . 3 . 4 . . . . . . . . . . . . Swarmer 26 | . 6 . 14 2 . . 4 . . . . . . . . Grunt 34 | . 6 3 19 . . 1 5 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 11 | . . . 10 . . . 1 . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 5 2 8 3 . 1 4 . . . . . . . . Combat Bots Only 5 | . 5 2 4 2 . 1 4 . . . . . . . . Max Kills in Single Turn 5 | . 3 1 5 2 . 1 4 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 4 2 . . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 307 | . 51 16 170 25 . 10 26 . . 4 . . 2 3 . Missed 93 | . 19 8 44 2 . 3 13 . . 2 . . 1 1 . Damage Taken 3823 | . 656 108 1738 643 . 101 210 16 29 61 33 . 26 202 . Core 579 | . 143 . 126 133 . 15 . 10 . . 11 . 26 115 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . 15 . 70 16 . . . . . . . . . . . Core Remaining (%) 87 | 100 . 42 . . . 31 100 98 . 100 98 100 98 92 100 Volleys Fired 244 | . 48 7 134 13 . 8 19 8 1 . 3 . . 3 . Largest 2 | . 2 2 2 2 . 2 2 1 1 . 1 . . 1 . Hottest 78 | . 78 78 78 62 . 46 55 30 30 . 30 . . 30 . Shots Fired 432 | . 84 14 240 25 . 16 38 8 1 . 3 . . 3 . Gun 139 | . 48 . 22 19 . 16 34 . . . . . . . . Cannon 240 | . 22 14 202 2 . . . . . . . . . . . Launcher 53 | . 14 . 16 4 . . 4 8 1 . 3 . . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 362 | . 53 14 224 21 . 16 34 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 53 | . 14 . 16 4 . . 4 8 1 . 3 . . 3 . Electromagnetic 17 | . 17 . . . . . . . . . . . . . . Robot Hit Streak 14 | . 7 3 12 14 . 11 6 . . . . . . . . Robot Miss Streak 8 | . 8 2 4 2 . 1 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 238 | . 40 8 135 18 . 13 24 . . . . . . . . Core Hits 153 | . 34 4 80 8 . 3 22 2 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . 2 . . . . . . . . . . . . Blast 3 | . 1 . 2 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7484 | . 1494 161 4557 422 . 205 595 4 . . . . . 46 . Guns 1327 | . 346 . 215 231 . 187 348 . . . . . . . . Cannons 3042 | . 241 142 2635 24 . . . . . . . . . . . Explosions 3045 | . 888 . 1707 161 . . 239 4 . . . . . 46 . Melee . | . . . . . . . . . . . . . . . . Ramming 70 | . 19 19 . 6 . 18 8 . . . . . . . . Kinetic 4235 | . 453 142 2850 255 . 187 348 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 3045 | . 888 . 1707 161 . . 239 4 . . . . . 46 . Electromagnetic 134 | . 134 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 181 | . 77 . 93 . . . . . . . . . . 11 . Projectiles 98 | . 33 . 65 . . . . . . . . . . . . Explosions 83 | . 44 . 28 . . . . . . . . . . 11 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 32 | . 2 2 27 . . 1 . . . . . . . . . Impact 2 | . . 1 . . . 1 . . . . . . . . . Kinetic 27 | . 2 1 24 . . . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . . . Self-Inflicted Damage 543 | . 282 . 116 23 . . 14 16 . . 35 . . 57 . Shots 22 | . 11 . 3 1 . . 2 2 . . 1 . . 2 . Rammed 8 | . 2 2 . 1 . 2 1 . . . . . . . . Targets Rammed 9 | . 3 2 . 1 . 2 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 182 | . 54 75 182 2 . 25 56 1 2 . . . . 97 . Average Temperature 27 | . 14 35 33 1 . 10 17 1 1 . . . . 29 . Received Heat Transfer 1095 | . 192 54 624 . . 99 126 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Peak Influence 1077 | . 293 54 1077 420 . 20 185 191 101 70 96 46 53 181 147 Initial 420 | . . 34 . 420 . . 7 11 93 70 36 46 24 38 102 Average 224 | . 117 19 593 172 . 1 53 43 96 70 53 46 37 100 117 Maximum Alert Level 3 | . 1 . 3 2 . . . . . . . . . . . Low Security (%) 68 | 100 80 100 22 52 . 100 100 100 100 100 100 100 100 100 100 Level 1 9 | . 19 . 8 25 . . . . . . . . . . . Level 2 10 | . . . 27 21 . . . . . . . . . . . Level 3 11 | . . . 41 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 7 . . . 2 1 . 1 . . . . . Investigation 2 | . . . 2 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 9 | . 2 . 3 . . . 2 1 . 1 . . . . . Assault 2 | . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Distress Signals 10 | . 2 . 4 2 . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 147 | . 29 3 61 18 . 1 16 5 . 4 1 . 1 7 1 Peak Tracking Total 8 | . 6 2 5 8 . 1 5 5 . 4 1 . 1 5 1 Tactical Retreats 6 | . 1 . . 4 . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 11 | . 6 . 2 . . . . . 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 11 | . 1 . 4 . . . 1 2 . . 2 . . 1 . Max in Single Turn 2 | . 1 . 1 . . . 1 2 . . 2 . . 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 24 | . 2 1 3 . 1 . 1 1 1 . 4 1 3 2 4 Terminals 19 | . 2 . 3 . . . 1 1 1 . 4 1 2 1 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 1 1 Total Hacks 44 | . 3 1 5 . 1 . 2 3 1 . 8 3 6 4 7 Successful 15 | . 2 1 1 . 1 . . 1 1 . 2 1 2 1 2 Failed 29 | . 1 . 4 . . . 2 2 . . 6 2 4 3 5 Catastrophic 3 | . . . . . . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 4 . 3 . 1 . 3 3 . . 8 3 5 2 3 Terminals 38 | . 3 . 5 . . . 2 3 1 . 8 3 5 2 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 2 1 Terminal Hacks 13 | . 2 1 1 . 1 . . 1 1 . 2 1 1 1 1 Open Door 2 | . . 1 . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . 1 . 1 . . . . Level Access Points 6 | . . . 1 . . . . 1 . . 1 1 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 . . . 1 . . . 2 1 2 1 3 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 1 1 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 8 8 . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 8 8 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 19 . 3 . . . . . . . . . Total Damage 204 | . . . . 193 . 11 . . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Turns Passed 12050 | 92 1879 1041 3094 1886 637 907 1267 380 73 69 209 90 67 234 125 Spaces Moved 7043 | 51 735 315 1078 536 265 366 451 832 271 68 419 347 186 596 527 Core 4 | 3 1 . . . . . . . . . . . . . . Treads 3798 | 48 734 315 1078 536 265 366 451 5 . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3241 | . . . . . . . . 827 271 68 419 347 186 596 527 Fastest Speed 19 | 50 150 320 240 240 240 240 240 26 24 24 24 25 19 19 21 Average Speed 142 | 153 227 320 240 240 240 240 240 27 24 75 24 25 23 19 21 Slowest Speed 480 | 160 480 320 240 240 240 240 240 240 24 107 25 25 25 21 21 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . 2 . 1 7 . 3 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 96 58 97 92 62 79 34 18 7 47 16 8 8 21 15 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . Spaces Dug 119 | . 8 . . . . . 7 70 8 . 12 . . 14 . Terrain Destroyed 356 | . 69 1 97 37 . . 25 77 8 . 22 . . 20 . Melee . | . . . . . . . . . . . . . . . . Projectile 12 | . 1 1 9 . . . 1 . . . . . . . . AOE 344 | . 68 . 88 37 . . 24 77 8 . 22 . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res Acc Total 8585 | 62 846 329 1339 1111 266 378 598 985 274 85 520 341 207 709 535 Wait 1063 | . 8 . 43 555 . . 109 115 . . 96 . 18 110 9 Move 6995 | 50 734 314 1077 535 264 365 450 831 266 67 416 334 185 589 518 Hop 15 | . . . . . . . . . 2 . 1 5 . 3 4 Pick Up 59 | 6 14 2 25 . 1 1 5 . 1 . 1 . . 3 . Fast Attach 34 | 6 17 . 3 . . 1 . 1 . . . 2 1 1 2 Attach 39 | . 3 . 10 4 . . 3 10 2 . 2 . 3 . 2 Detach . | . . . . . . . . . . . . . . . . Swap 65 | . 12 4 31 3 1 . 11 . 2 . 1 . . . . Drop 43 | . 7 . 16 . . . . 20 . . . . . . . Fire 244 | . 48 7 134 13 . 8 19 8 1 . 3 . . 3 . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 9 | . 3 2 . 1 . 2 1 . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 10) 288 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 8) 846 | -10/Materials | Discovered new exit (range 11) 1213 | -10/Materials | Core integrity fell below 50% 1972 | -10/Materials | Entered Mines 1990 | -10/Mines | Met a Derelict bent on vengeance 1993 | -10/Mines | Learned Materials terminal intel 2103 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2221 | -10/Mines | Found DCF Scrap (15 items) 2417 | -10/Mines | Discovered new exit (range 5) 2511 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3013 | -10/Mines | Entered Materials 3013 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3014 | -9/Materials | Loaded intel: 12 terminal locations 3534 | -9/Materials | Identified exit to Materials 3717 | -9/Materials | Discovered new exit (range 14) 4226 | -9/Materials | Discovered new exit (range 14) 5013 | -9/Materials | First assault squad dispatched 5101 | -9/Materials | Lost 5 parts (1p3n1u) 6107 | -9/Materials | Entered Mines 6123 | -9/Mines | Assembled infested the area 7112 | -9/Mines | Learned Materials stockpile data 7194 | -9/Mines | Lost 5 parts (1p2n1u1w) 7328 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7388 | -9/Mines | Core integrity fell below 50% 7879 | -9/Mines | Discovered exit to Materials (range 6) 7957 | -9/Mines | Discovered exit to Materials (range 8) 7984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7984 | -9/Mines | Discovered new exit (range 5) 7993 | -9/Mines | Entered Exiles 7993 | -9/Exiles | Accompanied by 1 ally 8055 | -9/Exiles | Met 8R-AWN 8098 | -9/Exiles | Met EX-HEX 8175 | -9/Exiles | Met EX-BIN 8211 | -9/Exiles | Aligned with FarCom system 8213 | -9/Exiles | Given EX-Vault access code 8271 | -9/Exiles | Opened EX-Vault 8293 | -9/Exiles | Found Cloak of Protection 8346 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8416 | -9/Exiles | Met EX-DEC 8500 | -9/Exiles | Discovered new exit (range 14) 8630 | -9/Exiles | Left Exiles lab with Cloak of Protection 8630 | -9/Exiles | Entered Mines 8630 | -8/Mines | Accompanied by 1 ally 9520 | -8/Mines | Discovered exit to Materials (range 7) 9537 | -8/Mines | Entered Materials 9537 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10327 | -8/Materials | Discovered new exit (range 15) 10804 | -8/Materials | Entered Factory 10804 | -7/Factory | Evolved 2 slots: Utility x2 10868 | -7/Factory | Discovered new exit (range 5) 11094 | -7/Factory | Identified exit to Factory 11105 | -7/Factory | Build established: Hacker-Sprinter 11184 | -7/Factory | Entered another Factory area 11184 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11257 | -6/Factory | Identified exit to DSF 11257 | -6/Factory | Entered DSF 11275 | -6/DSF | Additional patrols routed to DSF 11324 | -6/DSF | Discovered new exit (range 11) 11326 | -6/DSF | Entered Factory 11326 | -5/Factory | Evolved 2 slots: Utility x2 11491 | -5/Factory | Identified exit to Factory 11535 | -5/Factory | Entered another Factory area 11535 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11563 | -4/Factory | Identified exit to Research 11625 | -4/Factory | Entered Research 11625 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11631 | -3/Research | Identified exit to Research 11692 | -3/Research | Entered another Research area 11692 | -2/Research | Evolved 2 slots: Utility x2 11784 | -2/Research | Identified exit to Access 11847 | -2/Research | Build established: Wizard-Scout 11926 | -2/Research | Entered Access 11926 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12003 | -1/Access | Spotted B-99 Colossus 12050 | -1/Access | Discovered new exit (range 5) 12051 | *** | Escaped! Last Messages --------------- 11923_ U-05 Engineer lays Concrete. 11924_ U-05 Engineer builds a Wall. 11924_ U-05 Engineer lays Concrete. 11925_ Flight Unit destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=ACCESS GOAL=ESCAPE 11926_ Receiving FarCom transmissions... 11930_ Acquired ECM Suite. 11934_ Acquired System Shield. 11976_ Connecting with Terminal... 12016_ Connecting with Garrison Access... >>Seal Access door sealed. 12036_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12050_ The Access Shell folds into the floor. 12050_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #######???????????????????????????????????????? | | ! # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | +### ????????????????????????????????????????????? | | ### ????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ###### ?????????????????????????????????????????? | | ###### ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????BB????BB????????????????????? | | # ?????????????BB????BB????????????????????? | | # ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | + ?????????Y???????????????????????????????? | | #### # ??????????##"????????"##?????????????????? | | ## # ??????????##""""""""""##?????????????????? | | ??## # ??????????## ##?????????????????? | | ??## # ??????????## ##?????????????????? | | ??## # ??????????## ##?????????????????? | | ??## # ??????????## "" ##?????????????????? | | ??## # ??????????## "@ ##?????????????????? | | ??## ##??????????## ##?????????????????? | | ??## ##??????????## ##?????????????????? | | ## ##?????????### ###????????????????? | | #### ##?????????### ###????????????????? | | # ##?????????## ##????????????????? | | + ##?????????###"" ###????????????????? | | # ##?????????###"" ###????????????????? | | # ##??????????##"" ##?????????????????? | | # # ??????????##T ##?????????????????? | | " # ##??????????##"" ##?????????????????? | | # ## ###"" ####### # ????????? | | # ########+#####"" ####### # ????????? | | # + ????????? | | # # ????????? | | ###########+####################+#+###????????? | | ###### ################ ????????? | | #####??## ##??????????????????????????????? | | #####??## !##??????????????????????????????? | | #?????? + " ##??????????????????????????????? | | #?????? # """ ##??????????????????????????????? | | #?????? # """ ##??????????????????????????????? | | #?????? # ! " ##??????????????????????????????? | | #?????? # ##??????????????????????????????? | | #?????? # ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed TrackerOmegaPrototype Manual? 0 Play Time 01:20:33 Cumulative 33.2 hours Start 2024.08.31 @ 13:17:45 End 2024.08.31 @ 17:04:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cecd638a-6bef-4042-a9cc-9e91706cf412