Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:10:29 Player: opdo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1139) 1139 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5004 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 705/850 Matter 293/300 Energy 150/150 System Corruption 19% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Advanced Sensor Array Advanced Melee Analysis Suite Core Analyzer Hardened Heavy Armor Plating Force Field Flak Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Launcher Guidance Computer Utility Shielding > --- WEAPON ----------- Gatling Laser Plasma Rifle Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Large Storage Unit Advanced Sensor Array Advanced Melee Analysis Suite Core Analyzer Hardened Heavy Armor Plating Force Field Flak Gun Assault Cannon [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 . . 2 Weapon 1 | . . . . 1 . . Parts Attached 39 | 8 . 11 8 1 1 10 Power 5 | 1 . 1 1 . . 2 Engine 3 | 1 . 1 . . . 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . 2 3 . . . Treads . | . . . . . . . Leg 7 | 2 . 2 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . 4 2 . 1 3 Device 4 | 1 . 1 1 . . 1 Storage 2 | 1 . 1 . . . . Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 15 | 3 . 4 2 1 . 5 Energy Gun 5 | 2 . . . . . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 1 . 4 . . . 1 Ballistic Cannon 3 | . . . 2 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . . 4 6 . 6 11 Power 5 | . . 2 1 . . 2 Propulsion 6 | . . 1 2 . 3 . Utility 8 | . . . 1 . 2 5 Weapon 8 | . . 1 2 . 1 4 Highest Loss Streak 10 | . . 3 4 . 4 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 91 94 84 77 73 Engine 5 | . 14 10 3 . . . Core 4 | . . . 5 7 7 12 Leg 16 | . 28 21 25 23 9 . Device 11 | . 14 11 9 15 13 11 Storage 9 | . 14 11 9 7 7 6 Processor 6 | . . . 8 7 7 18 Protection 11 | . . 15 15 7 7 5 Energy Gun 4 | . 28 1 . . . 8 Ballistic Gun 11 | . . 19 15 . . 1 Ballistic Cannon 3 | . . . 1 15 22 4 Naked Turns . | . . . . . . . Heaviest Build 42 | 15 15 24 28 33 34 42 Greatest Support 39 | 20 20 29 39 39 39 12 Greatest Overweight (x) 13 | . . 1 . . 2 13 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 Most Carried 10 | 4 7 10 10 5 8 10 Average Carried 6 | 2 3 7 7 4 5 8 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 3 7 10 5 4 7 9 Class Distribution -------------------- 65% | Mutant 11% | Scavenger-Mutant 10% | Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 864 | 154 105 137 257 . 101 110 Remotely . | . . . . . . . Salvage Created 1486 | 133 149 434 404 . 95 271 Parts 79 | 16 6 25 23 . 1 8 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 25 | . 3 9 8 . 1 4 Guns 18 | . 3 9 5 . . 1 Cannons 7 | . . . 3 . 1 3 Classes Destroyed 10 | 2 1 4 3 . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . . 2 . . . . Recycler 2 | 1 . . . . . 1 Operator 1 | . . . 1 . . . Swarmer 3 | . . 3 . . . . Grunt 12 | . 3 3 4 . . 2 Duelist 1 | . . 1 . . . . Sentry 5 | . . 2 1 . . 2 Specialist 3 | . . . 2 . 1 . Heavy 1 | . . . 1 . . . Best Kill Streak 4 | 4 3 3 4 . 1 2 Combat Bots Only 4 | . 3 3 4 . 1 2 Max Kills in Single Turn 2 | 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 272 | . 9 72 61 . 54 76 Missed 83 | . 4 21 21 . 14 23 Damage Taken 3133 | . 71 794 693 . 813 762 Core 548 | . 12 197 33 . 161 145 Absorbed by Shields . | . . . . . . . Redirected to Shielding 171 | . . 4 . . 139 28 Core Remaining (%) 83 | 100 95 50 94 . 77 . Volleys Fired 125 | 3 8 50 47 . 4 13 Largest 3 | 2 2 2 2 . 3 3 Hottest 240 | 90 90 90 88 . 132 240 Shots Fired 247 | 6 16 96 85 . 12 32 Gun 212 | 6 16 96 76 . . 18 Cannon 35 | . . . 9 . 12 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 184 | . . 74 85 . 12 13 Thermal 43 | 3 8 13 . . . 19 Explosive . | . . . . . . . Electromagnetic 20 | 3 8 9 . . . . Robot Hit Streak 16 | 3 7 16 11 . 9 13 Robot Miss Streak 4 | . 1 4 3 . 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 174 | 3 11 67 57 . 9 27 Core Hits 71 | 4 7 23 22 . 2 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 1 2 Burn 2 | . . . . . . 2 Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2474 | 55 144 591 778 . 207 699 Guns 1751 | 55 144 591 576 . . 385 Cannons 721 | . . . 202 . 205 314 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 2 | . . . . . 2 . Kinetic 1746 | . . 490 778 . 205 273 Thermal 538 | 13 51 48 . . . 426 Explosive . | . . . . . . . Electromagnetic 188 | 42 93 53 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . . 19 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . 1 . 5 . Impact . | . . . . . . . Kinetic 6 | . . . 1 . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 2 | . . 1 . . 1 . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 695 | 60 187 197 39 . 24 695 Average Temperature 114 | 35 81 93 14 . 12 222 Received Heat Transfer 957 | . 36 93 333 . 369 126 Effects 8 | . . . . . . 8 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1394 | 37 148 148 . . . 1061 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 257 | 20 112 238 257 121 129 161 Initial 116 | . 13 46 87 116 84 54 Average 123 | 4 65 144 142 117 103 114 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 87 | 100 100 76 81 100 100 100 Level 1 12 | . . 23 18 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 2 4 . . 1 Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 1 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 4 16 12 . 7 6 Peak Tracking Total 4 | . 2 3 2 . 4 4 Tactical Retreats 4 | . . 1 . . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . . . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 14 | . 3 6 3 1 . 1 Terminals 11 | . 3 4 3 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 10 11 6 1 . 3 Successful 15 | . 5 6 2 1 . 1 Failed 16 | . 5 5 4 . . 2 Catastrophic 3 | . . 1 2 . . . Database Lockouts . | . . . . . . . Manual 15 | . 5 7 3 . . . Terminals 25 | . 10 8 6 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 4 | . . 1 . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 1 1 . . Open DSF 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 Retrieve Components 2 | . . 1 . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 3 1 . . . Terminals 7 | . 3 3 1 . . . Assimilate 1 | . 1 . . . . . Botnet 5 | . 2 2 1 . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 5 3 . . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . 3 . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 1804 | 60 114 692 371 41 171 355 Spaces Moved 939 | 32 70 390 175 34 90 148 Core 173 | 8 . . . . 17 148 Treads . | . . . . . . . Legs 766 | 24 70 390 175 34 73 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 Average Speed 136 | 102 120 122 120 120 166 192 Slowest Speed 700 | 120 120 190 120 120 190 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 21 52 17 1 83 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1241 | 52 84 523 258 34 102 188 Wait 77 | . 3 50 20 . . 4 Move 933 | 31 69 389 174 33 89 148 Hop . | . . . . . . . Pick Up 49 | 10 4 15 6 . 3 11 Fast Attach . | . . . . . . . Attach 29 | 7 . 5 8 1 1 7 Detach . | . . . . . . . Swap 10 | 1 . 6 . . . 3 Drop 12 | . . 7 3 . . 2 Fire 125 | 3 8 50 47 . 4 13 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 18) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Utility x2 285 | -9/Materials | Lost 3 parts (1p1n1w) 322 | -9/Materials | Build established: Mutant 812 | -9/Materials | Discovered new exit (range 18) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -8/Materials | Lost 4 parts (2n1u1w) 1217 | -8/Materials | Discovered new exit (range 5) 1234 | -8/Materials | Identified exit to Factory 1238 | -8/Materials | Entered Factory 1238 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1265 | -7/Factory | Identified exit to DSF 1279 | -7/Factory | Entered DSF 1322 | -7/DSF | Additional patrols routed to DSF 1427 | -7/DSF | Discovered new exit (range 16) 1448 | -7/DSF | Identified exit to Factory 1450 | -7/DSF | Entered Factory 1450 | -6/Factory | Evolved 2 slots: Utility x2 1480 | -6/Factory | Lost 4 parts (1n2u1w) 1798 | -6/Factory | System corruption reached 10% 1805 | -6/Factory | Self-destructed Last Messages --------------- 01784_ Utility Shielding destroyed. 01784_ Broken Adv. Weight Redist. System destroyed. 01784_ System corrupted by crushing effect (+4). 01784_ Knocked back. 01789_ Power failure, Mic. Nuclear Core shutdown. 01790_ Matter Pump disabled. 01793_ Launcher Guidance Computer destroyed. 01793_ System corrupted by crushing effect (+4). 01796_ Phase Cannon destroyed. 01797_ System corrupted: Matter fused (-7). 01797_ Lgt. Angular Momentum Engine destroyed. 01797_ System corrupted by crushing effect (+5). 01799_ Plasma Rifle destroyed. 01804_ Gatling Laser destroyed. 01804_ Imp. Signal Interpreter destroyed. 01804_ System corrupted by crushing effect (+1). 01804_ System corrupted by crushing effect (+3). 01804_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????#?????????????? | | ????????????##?#???#???#???????? | | ???????????##?#?????##?????????? | | ????????#??#??????#????#?#?##?#? | | ?????????#?????##?#?????????#??? | | ???????????????#?#?#??#???#????? | | ??????????????????????#???#????# | | ????????##???###????#?#????##?#? | | ???????#??????#?????#???#??##??# | | ????????????#???#?#????????#?#?? | | ??????????#??##???#?#?##???????? | | ????????????#?#?#??#???#??##?#?? | | ??#?#?????##??###???#####??##### | | ???#????#??######????#?######### | | ???###################### # | | # # | | %% # # | | ! b/@ # | | ??## # # | | ???# %"" # # | | ???# """ # # | | ???# """ # # | | ???# # # | | ???# """ # # | | ???# """ # # | | ???# #"#### """ # # | | ???? #??? # # # | | ???? ???? # """ ######## | | ???????????? # """ # # | | ??????? ??? ?# """ # = # | | ????????? ?? + + # | | ????????#? # # # | | ???????#?? ?# # # | | ????????# ??# # # | | ????????#?? #######+## ######## | | ??????????????# ??# #?### ?# | | ????????#???### ???? # ####? ## | | ??????????#?#?? ? ? # ####? ## | | ???????##?#?#?? ? ? # #?##??#? | | ????????????#####?#?### ##### ?# | | ?????????? ? ???###?# ##? ?# | | ????????? ? ? ? ##### ! #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariablePortableNetwork Manual? 0 Play Time 00:15:59 Cumulative 31.4 hours Start 2024.04.07 @ 20:56:36 End 2024.04.07 @ 21:10:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 83 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07cd59f2-2312-4f17-96b5-107b99710457