Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.21 @ 18:01:15 Player: OR-2NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (189) 945 Value Destroyed (4643) 4643 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4080) 4080 TOTAL SCORE: 18088 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 810 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 112/130 System Corruption 0% Temperature Cool (3) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (6) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Improved Diametric Drive Improved Q-thruster > --- UTILITY (16) ----- Improved Fusion Compressor Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Improved Cloaking Device Layered Light Armor Plating Layered Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Improved Plasma Cutter Kinetic Spear > --- INVENTORY (8) ---- Improved Q-thruster Improved Q-thruster Advanced Transmission Jammer Experimental ECM Suite System Restoration Module Neutron Cannon Improved Plasma Cutter Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Improved Cloaking Device Layered Light Armor Plating Layered Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Improved Plasma Cutter Kinetic Spear > --- INVENTORY -------- Improved Q-thruster Improved Q-thruster Advanced Transmission Jammer Experimental ECM Suite System Restoration Module Neutron Cannon Improved Plasma Cutter Improved Plasma Cutter [Rating: 159] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . . . 1 . . . 1 1 Utility 14 | . . 1 2 2 . . 2 . . 2 . 1 . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 455 | 6 23 100 108 34 2 13 38 4 4 18 10 50 1 28 5 3 8 Power 28 | 1 2 4 3 3 . . 5 2 2 4 1 . . 1 . . . Engine 18 | 1 2 4 3 . . . 4 2 1 1 . . . . . . . Core 9 | . . . . 3 . . 1 . 1 3 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 169 | 2 12 69 65 2 . 1 5 . . 1 1 6 . 2 . 2 1 Treads 75 | . 6 36 33 . . . . . . . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . . . . . . Wheel 69 | 2 6 33 28 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 23 | . . . 4 2 . 1 3 . . 1 1 6 . 2 . 2 1 Utility 126 | 1 4 4 12 16 2 8 12 . . 7 2 22 1 24 5 1 5 Device 65 | . . . 1 6 2 4 6 . . 1 . 16 1 22 2 1 3 Storage 13 | 1 3 4 3 . . . . . . . 1 . . 1 . . . Processor 7 | . . . 1 . . . . . . 2 . 3 . . 1 . . Hackware 22 | . . . 2 6 . 3 4 . . 3 . 2 . 1 1 . . Protection 19 | . 1 . 5 4 . 1 2 . . 1 1 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 132 | 2 5 23 28 13 . 4 16 2 2 6 6 22 . 1 . . 2 Energy Gun 17 | . . 9 8 . . . . . . . . . . . . . . Energy Cannon 17 | . . . . 1 . . 6 . . . . 9 . . . . 1 Ballistic Gun 14 | 2 2 3 . . . 2 2 . . 1 2 . . . . . . Ballistic Cannon 26 | . . 11 12 3 . . . . . . . . . . . . . Launcher 4 | . . . 2 1 . . 1 . . . . . . . . . . Special Weapon 39 | . 3 . 3 5 . 1 6 1 . 3 4 12 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 3 . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . 3 . 1 1 1 2 2 . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 . . . . . . 1 1 1 . 2 . . . Parts Lost 18 | . . 1 4 1 . . 10 . . 1 . 1 . . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 2 . . . 2 . . 1 . . . . . . . Utility 6 | . . . . 1 . . 4 . . . . 1 . . . . . Weapon 6 | . . 1 2 . . . 3 . . . . . . . . . . Highest Loss Streak 5 | . . 1 4 1 . . 5 . . 1 . 1 . . . . . Average Slot Usage (%) 97 | . 97 99 99 98 100 99 87 92 98 91 93 97 100 100 99 100 98 Engine 5 | . 14 11 9 2 . . 3 6 2 1 . . . . . . . Core 2 | . . . . 4 7 7 2 . 3 3 5 5 5 2 . . . Treads 5 | . 1 15 13 . . . . . . . . . . . . . . Wheel 6 | . 26 17 12 . . . . . . . . . . . . . . Flight 10 | . . . . 23 23 22 7 20 20 11 11 18 21 21 19 21 23 Device 5 | . . . . 6 7 6 5 6 6 6 5 14 15 15 16 17 16 Storage 16 | . 21 33 34 7 7 7 6 6 6 5 5 5 5 5 4 4 4 Processor 4 | . . . . 7 7 7 6 6 6 12 11 5 5 5 8 8 8 Hackware 19 | . . . . 29 30 30 36 40 40 35 35 33 36 36 33 30 28 Protection 2 | . 4 . 9 . . . 2 . . . 4 2 . . 2 4 7 Energy Gun 1 | . . 6 3 . . . . . . . . . . . . . . Ballistic Gun 1 | . 24 2 . . . . 1 . . . . . . . . . . Ballistic Cannon 4 | . . 11 12 . . . . . . . . . . . . . . Special Weapon 3 | . 3 . . 6 7 6 1 4 6 4 4 4 5 5 4 4 3 Piercing Weapon 2 | . . . . 5 7 7 1 . 4 4 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 11 40 68 86 18 18 18 39 23 23 25 27 35 26 28 28 29 42 Greatest Support 60 | 26 26 60 60 18 18 18 36 24 24 26 29 42 34 34 32 41 57 Greatest Overweight (x) 5 | . 1 4 5 5 . 5 1 . 5 . 1 . . 1 . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 22 26 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 13 | 5 10 21 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 26 | 4 16 22 26 8 8 8 8 8 8 8 8 8 8 8 7 8 8 Average Carried 12 | 1 9 20 24 7 7 7 6 7 7 7 7 6 8 7 6 7 7 Final Capacity 22 | 6 16 22 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 22 | 4 16 22 5 8 7 8 7 8 8 7 8 8 8 8 6 7 8 Class Distribution -------------------- 35% | Hauler-Mutant 22% | Wizard-Mutant 16% | Hacker-Sprinter 10% | Wizard-Sprinter 6% | Hacker-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Extension Wizard-Mutant | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Matter Collected 8651 | 235 405 2150 2515 431 45 75 350 304 73 15 369 930 . 601 25 60 68 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8984 | . 272 2276 1786 468 . 121 630 258 240 . 682 858 . 1029 63 152 149 Parts 429 | . 21 115 91 38 . 4 34 3 10 . 23 35 . 42 6 4 3 Haulers Intercepted 15 | . 1 6 4 . . . . . . . 3 1 . . . . . Recyclers Shooed 18 | . . 8 6 2 . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 1 7 . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Combat Hostiles Destroyed 93 | . 8 33 33 7 . 2 8 . . . 1 1 . . . . . Melee 2 | . . . . . . . 1 . . . . 1 . . . . . Guns 23 | . 8 8 . . . 2 4 . . . 1 . . . . . . Cannons 57 | . . 25 29 3 . . . . . . . . . . . . . AOE 11 | . . . 4 4 . . 3 . . . . . . . . . . Classes Destroyed 14 | . 4 7 2 1 . . . . . . . . . . . . . Worker 16 | . . 5 2 . . . 1 . . . . 3 . 5 . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . . Tunneler 4 | . . 3 . . . . . . . . . 1 . . . . . Hauler 15 | . 1 6 4 . . . . . . . 3 1 . . . . . Recycler 36 | . . 10 9 2 . . 2 . . . 2 3 . 6 . 1 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . Watcher 21 | . 2 5 1 4 . . 1 . . . . 3 . 3 2 . . Swarmer 24 | . 6 6 4 4 . . 3 . . . . 1 . . . . . Grunt 37 | . 2 17 16 1 . . 1 . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . Sentry 23 | . . 9 10 1 . 1 1 . . . 1 . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . Programmer 5 | . . . . 1 . 1 3 . . . . . . . . . . Best Kill Streak 6 | . 3 6 4 6 . 1 3 . . . 2 2 . 3 2 1 1 Combat Bots Only 6 | . 3 6 4 4 . 1 3 . . . 1 1 . . . . . Max Kills in Single Turn 3 | . 1 2 3 3 . 1 3 . . . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 . . 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Damage Taken 6140 | . 295 1327 2387 305 . 89 1197 66 . 91 54 233 . . 30 . 66 Core 940 | . 45 177 208 110 . 30 208 . . 46 . 116 . . . . . Absorbed by Shields 26 | . . . . . . . . . . . 26 . . . . . . Core Remaining (%) 85 | 100 82 55 62 . . 80 . . 75 . 95 . . 89 100 100 100 Volleys Fired 520 | . 49 159 116 17 . 11 62 2 17 8 13 59 . . . . 7 Largest 2 | . 2 2 2 1 . 1 2 1 1 1 1 1 . . . . 1 Hottest 120 | . 100 109 100 65 . 28 120 20 20 40 40 90 . . . . 90 Shots Fired 750 | . 87 251 205 17 . 11 73 2 17 8 13 59 . . . . 7 Gun 299 | . 76 139 27 . . 11 32 . . 6 8 . . . . . . Cannon 380 | . . 112 175 13 . . 33 . . . . 40 . . . . 7 Launcher 11 | . . . 2 4 . . 5 . . . . . . . . . . Special 60 | . 11 . 1 . . . 3 2 17 2 5 19 . . . . . Kinetic 484 | . 76 166 175 10 . 11 32 . . 6 8 . . . . . . Thermal 244 | . 11 85 28 3 . . 34 2 17 . . 57 . . . . 7 Explosive 11 | . . . 2 4 . . 5 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 13 23 25 15 . 4 13 . 6 4 4 6 . . . . . Robot Miss Streak 18 | . 3 6 18 . . 1 2 2 1 1 1 4 . . . . . Penetration Max 2 | . . . . 1 . . 2 . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 606 | . 48 213 187 18 . 7 33 7 14 3 17 35 . 19 3 1 1 Core Hits 415 | . 17 139 167 17 . 3 19 6 5 . 7 16 . 15 2 1 1 Critical Hits 11 | . . . . 1 . 1 1 . 1 . 5 . . 2 . . . Critical Kills 3 | . . . . . . 1 . . . . 1 . . 1 . . . Critical Parts Destroyed 7 | . . . . 1 . . . . 1 . 4 . . 1 . . . Melee Attacks 417 | . . . 13 99 . 49 16 7 2 29 20 106 . 58 10 3 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 31 | . . . 13 18 . . . . . . . . . . . . . Piercing 386 | . . . . 81 . 49 16 7 2 29 20 106 . 58 10 3 5 Sneak Attacks 42 | . . . 3 6 . . 2 . . . 6 10 . 11 2 1 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17301 | . 628 3300 3672 1392 . 262 1659 673 153 6 1158 1952 . 1905 319 89 133 Guns 3820 | . 628 1696 352 . . 262 826 . . 6 50 . . . . . . Cannons 4618 | . . 1604 2568 226 . . 220 . . . . . . . . . . Explosions 1065 | . . . 292 370 . . 403 . . . . . . . . . . Melee 7475 | . . . 434 796 . . 210 662 . . 1108 1819 . 1905 319 89 133 Ramming 26 | . . . 26 . . . . . . . . . . . . . . Kinetic 6755 | . 628 2189 2568 226 . 262 826 . . 6 50 . . . . . . Thermal 2164 | . . 1111 352 . . . 404 11 153 . . 133 . . . . . Explosive 881 | . . . 292 370 . . 219 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 677 | . . . 434 243 . . . . . . . . . . . . . Piercing 6798 | . . . . 553 . . 210 662 . . 1108 1819 . 1905 319 89 133 Highest Corruption 9 | . . . . 1 1 . . . . . . 1 9 9 . . . Average Corruption 4 | . . . . 1 1 . . . . . . 1 9 6 . . . Corruption Purged 5 | . . . . . 1 . . . . . . 1 . 3 . . . Effects 32 | . . . . 1 1 . . . . . . . 2 28 . . . Message Errors 8 | . . . . 1 . . . . . . . . . 7 . . . Matter Fused 6 | . . . . . . . . . . . . . 1 5 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . Energy Discharges 9 | . . . . . 1 . . . . . . . 1 7 . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . 4 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Targeting Errors 3 | . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1300 | . . 9 64 198 . . 215 155 12 . 191 269 . 134 53 . . Projectiles 23 | . . 9 1 . . . 1 . 12 . . . . . . . . Explosions 215 | . . . 1 . . . 214 . . . . . . . . . . Melee 1062 | . . . 62 198 . . . 155 . . 191 269 . 134 53 . . Knockbacks 120 | . . 41 77 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 105 | . . 36 67 2 . . . . . . . . . . . . . Secondary 15 | . . 5 10 . . . . . . . . . . . . . . Self-Inflicted Damage 416 | . . . 29 78 . . 309 . . . . . . . . . . Shots 7 | . . . 1 2 . . 4 . . . . . . . . . . Rammed 6 | . . . 6 . . . . . . . . . . . . . . Targets Rammed 6 | . . . 6 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 60 304 472 48 . . 202 . . 10 24 318 . 265 . . 319 Average Temperature 92 | . 21 61 126 16 . . 52 . . 8 14 108 . 134 . . 159 Received Heat Transfer 1803 | . 81 441 1071 24 . . 159 . . 18 . . . . 9 . . Effects 8 | . . . 6 . . . . . . . . 1 . 1 . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . 1 . . . . . Interference 5 | . . . 4 . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 4 1 . . . . . . . . . . . . . . Heat Transferred 4523 | . . 2347 777 . . . 400 37 518 . . 444 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Peak Influence 891 | . 228 469 891 363 39 526 289 . . 162 529 683 43 260 267 179 142 Initial 259 | . . 9 146 259 21 . 107 . . 55 30 259 28 30 136 150 107 Average 191 | . 61 276 372 94 19 103 80 . . 101 266 138 36 96 215 164 116 Maximum Alert Level 3 | . 1 2 3 1 . 2 1 . . . 2 2 . 1 1 . . Low Security (%) 64 | 100 91 31 39 88 100 68 98 . . 100 33 79 100 86 28 100 100 Level 1 21 | . 8 45 19 11 . 30 1 . . . 34 15 . 13 71 . . Level 2 10 | . . 23 19 . . . . . . . 31 5 . . . . . Level 3 3 | . . . 21 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 3 5 4 . 2 2 . . . 1 3 . . . . . Investigation 9 | . 1 2 3 1 . 1 . . . . 1 . . . . . . Extermination 8 | . . . . 3 . 1 2 . . . . 2 . . . . . Reinforcement 2 | . . 1 . . . . . . . . . 1 . . . . . Assault 2 | . . . 2 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Distress Signals 15 | . . 3 5 1 . . 1 . . . 2 2 . 1 . . . Communications Jammed 8 | . . . . . . . . . . . . 8 . . . . . Distress Signals 8 | . . . . . . . . . . . . 8 . . . . . Times Spotted 235 | . 12 53 54 15 2 8 16 4 . 6 22 28 4 8 3 . . Peak Tracking Total 7 | . 3 7 6 5 1 4 5 4 . 3 4 6 4 5 1 . . Tactical Retreats 30 | . . 4 1 2 . . 3 3 . 2 2 11 . 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Traps Triggered 19 | . 1 1 1 3 . 3 2 . . . 2 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 3 . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Machines Disabled 8 | . . 1 . 1 . . 4 . . . 1 1 . . . . . Max in Single Turn 4 | . . 1 . 1 . . 4 . . . 1 1 . . . . . Garrison Access 12 | . . . 1 3 . 2 . . . 1 . 3 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Machines Accessed 129 | . 8 15 14 21 . 11 6 1 1 9 3 23 . 8 4 2 3 Terminals 84 | . 8 11 11 12 . 5 2 . . 6 3 15 . 4 4 1 2 Fabricators 12 | . . . . 3 . 1 2 . . 1 . 3 . 2 . . . Repair Stations 9 | . . 2 1 1 . 2 1 . . 1 . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers 9 | . . 2 1 2 . 1 . . . . . 1 . 1 . 1 . Garrison Access 12 | . . . 1 3 . 2 . . . 1 . 3 . 1 . . 1 Total Hacks 428 | . 20 49 45 58 . 35 24 2 1 35 3 86 . 48 11 6 5 Successful 318 | . 12 32 25 39 . 25 20 2 1 27 3 72 . 42 9 5 4 Failed 109 | . 7 17 20 19 . 10 4 . . 8 . 14 . 6 2 1 1 Catastrophic 9 | . 1 2 1 2 . . . . . . . 3 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 233 | . 16 21 26 21 . 17 17 . . 25 . 47 . 31 7 2 3 Terminals 285 | . 20 34 30 34 . 18 12 . . 25 3 63 . 27 11 4 4 Fabricators 67 | . . . . 11 . 8 8 . . 7 . 17 . 16 . . . Repair Stations 23 | . . 6 5 4 . 4 1 . . 1 . 2 . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . Scanalyzers 30 | . . 9 7 6 . 1 . . . . . 1 . 4 . 2 . Garrison Access 17 | . . . 3 3 . 4 . . . 2 . 3 . 1 . . 1 Terminal Hacks 144 | . 7 16 10 13 . 6 8 2 1 15 3 36 . 14 7 3 3 Record 4 | . . 1 . . . . . 2 . . . 1 . . . . . Part Schematic 11 | . . . . . . 1 1 . . 5 . 2 . 2 . . . Robot Analysis 7 | . 1 2 2 . . . . . . . . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . 1 1 3 . . . . . 1 Level Access Points 11 | . 1 . 1 1 . 1 1 . . 1 . 1 . 1 1 1 1 Branch Access Points 6 | . . 1 . . . . 1 . . 1 . 1 . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . 1 . 1 . . . Terminal Index 8 | . . . 1 1 . 1 1 . . 1 . . . . 1 1 1 Fabricator Index 6 | . . . . 1 . 1 1 . . 1 . . . . 1 1 . Scanalyzer Index 3 | . . . 1 1 . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 11 | . 1 2 . 3 . . . . . . . 5 . . . . . Unreport Threat 22 | . 1 2 2 3 . 2 2 . . . . 8 . 2 . . . Locate Traps 16 | . 1 4 . . . . . . . 3 . 5 . 1 2 . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . Recall Extermination 4 | . . . . 2 . . . . . . . 2 . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . 1 . . . Zone Layout 21 | . 1 4 2 1 . . 1 . . 1 . 8 . 3 . . . Fabricator Hacks 42 | . . . . 7 . 5 3 . . 4 . 12 . 11 . . . Network Status 5 | . . . . . . 1 . . . 1 . 2 . 1 . . . Load Schematic 14 | . . . . 3 . 1 1 . . 1 . 4 . 4 . . . Build 23 | . . . . 4 . 3 2 . . 2 . 6 . 6 . . . Repair Station Hacks 17 | . . 4 3 3 . 3 1 . . 1 . 2 . . . . . Scan Component 9 | . . 2 2 2 . 2 . . . . . 1 . . . . . Repair 6 | . . 2 1 1 . 1 . . . . . 1 . . . . . Refit 2 | . . . . . . . 1 . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 29 | . . 9 6 6 . 1 . . . . . 1 . 4 . 2 . Insert Component 18 | . . 5 3 3 . 1 . . . . . 1 . 3 . 2 . Analyze 11 | . . 4 3 3 . . . . . . . . . 1 . . . Garrison Access Hacks 10 | . . . . 3 . 1 . . . 1 . 3 . 1 . . 1 Seal Access 10 | . . . . 3 . 1 . . . 1 . 3 . 1 . . 1 Unauthorized Hacks 74 | . 5 3 6 7 . 9 6 . . 6 . 18 . 12 2 . . Terminals 51 | . 5 3 5 4 . 5 2 . . 4 . 14 . 7 2 . . Track 26 | . 3 2 2 3 . 1 1 . . 1 . 9 . 3 1 . . Assimilate 10 | . . . 1 1 . 3 . . . . . 3 . 1 1 . . Botnet 7 | . 1 . 1 . . 1 . . . 2 . 1 . 1 . . . Disrupt 2 | . 1 . . . . . . . . . . . . 1 . . . Operators 6 | . . 1 1 . . . 1 . . 1 . 1 . 1 . . . Fabricators 21 | . . . . 3 . 3 4 . . 2 . 4 . 5 . . . Report 3 | . . . . 1 . 1 . . . . . . . 1 . . . Prioritize 8 | . . . . 1 . 1 2 . . 1 . 1 . 2 . . . Siphon 10 | . . . . 1 . 1 2 . . 1 . 3 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . Jam 2 | . . . 1 . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 6 15 13 15 . 9 2 . . 4 . 14 . 4 4 1 1 Full Trace Events 5 | . . 3 1 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 4 3 2 . 1 1 . . 5 . 2 . 3 . . . Parts Built 22 | . . . . 4 . 3 3 . . 2 . 5 . 5 . . . Matter 3739 | . . . . 547 . 426 268 . . 318 . 1065 . 1115 . . . Time 1401 | . . . . 144 . 189 179 . . 159 . 380 . 350 . . . Total Part Build Rating 106 | . . . . 12 . 15 15 . . 12 . 25 . 27 . . . Parts Repaired 6 | . . 2 1 1 . 1 . . . . . 1 . . . . . Time 170 | . . 64 38 30 . 20 . . . . . 18 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 10 | . . 4 3 2 . . . . . . . . . 1 . . . Part Schematics Acquired 10 | . . 4 3 2 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 2 . . 1 . 2 . . . . . Non-combat 5 | . . . . . . . 2 . . 1 . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 2 . . 2 . 2 . . . . . find_chute 6 | . . . . . . . 2 . . 2 . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Total Allies 36 | . . . 1 1 18 3 . . . . 9 2 . 1 1 . . Largest Group 18 | . . . 1 1 18 2 . . . . 8 2 . 1 1 1 . Highest-Rated Group 446 | . . . 10 10 446 20 . . . . 379 70 . 10 26 26 . Highest-Rated Ally 156 | . . . 10 10 35 10 . . . . 156 44 . 10 26 26 . Total Orders 28 | . . . 6 1 . 5 . . . . 2 9 . 1 . 4 . STAY 21 | . . . 3 1 . 3 . . . . 1 8 . 1 . 4 . FOLLOW 7 | . . . 3 . . 2 . . . . 1 1 . . . . . Ally Attacks 247 | . . . . . 122 . . . . . 125 . . . . . . Total Damage 8164 | . . . . . 5151 . . . . . 3013 . . . . . . Kills 39 | . . . . . 16 . . . . . 23 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Robot Analysis Total 7 | . 1 2 2 . . . . . . . . . . 2 . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Turns Passed 16016 | 45 799 2941 2813 1730 142 1098 1610 233 289 445 695 1868 55 795 203 107 148 Spaces Moved 19694 | 36 607 1813 1581 3413 216 1868 1454 437 630 794 1031 3053 115 1721 433 200 292 Core 28 | 1 . . . 11 . 11 . . 5 . . . . . . . . Treads 437 | . . 144 293 . . . . . . . . . . . . . . Legs 708 | . . . . . . . 708 . . . . . . . . . . Wheels 3496 | 35 607 1669 1185 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15025 | . . . 103 3402 216 1857 746 437 625 794 1031 3053 115 1721 433 200 292 Fastest Speed 22 | 50 90 110 29 29 29 29 29 32 32 32 34 31 31 31 31 26 22 Average Speed 53 | 90 94 120 129 29 29 30 76 32 34 33 34 33 32 31 31 27 25 Slowest Speed 300 | 100 100 180 250 300 29 300 150 32 300 34 109 34 34 104 31 31 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . 23 . 5 3 1 . 4 7 15 . 3 3 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 99 96 96 76 89 46 31 64 33 18 54 64 81 31 13 4 11 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . . . . . Spaces Dug 407 | . 9 . 20 73 . 42 62 . 2 28 6 119 . 28 7 1 10 Terrain Destroyed 507 | . 9 . 32 107 . 43 115 . 2 28 6 119 . 28 7 1 10 Melee 281 | . . . 3 72 . 42 10 . 2 28 6 79 . 28 7 1 3 Projectile 83 | . 9 . 1 2 . 1 23 . . . . 40 . . . . 7 AOE 143 | . . . 28 33 . . 82 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Was Fac Res Res Acc Total 23692 | 45 722 2302 2124 3930 295 2302 1854 511 666 913 1323 3626 130 1878 481 246 344 Wait 2196 | . 21 156 171 352 75 320 250 58 8 56 218 339 15 59 37 30 31 Move 19547 | 35 606 1812 1580 3368 215 1857 1447 434 629 785 1018 3025 114 1714 426 195 287 Hop 63 | . . . . 22 . 5 3 1 . 4 5 13 . 3 3 2 2 Pick Up 178 | 4 15 36 49 17 1 7 13 1 2 3 2 12 . 5 . 8 3 Fast Attach 55 | 6 2 2 9 7 . 1 6 1 1 5 2 9 . 4 . . . Attach 71 | . . 7 14 7 1 1 17 3 1 2 . 10 . 1 2 3 2 Detach 43 | . . 2 8 6 . 1 11 3 1 3 . 8 . . . . . Swap 329 | . 21 91 85 20 1 11 15 . 2 11 8 31 1 23 3 . 6 Drop 199 | . 8 37 73 15 2 3 14 1 3 7 5 14 . 11 . 5 1 Fire 520 | . 49 159 116 17 . 11 62 2 17 8 13 59 . . . . 7 Melee 417 | . . . 13 99 . 49 16 7 2 29 20 106 . 58 10 3 5 Ram 1 | . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . 5 . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . 36 . . . . 18 . . . . . . Rewire 14 | . . . . . . . . . . . 14 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Central database locked down 224 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Discovered new exit (range 10) 662 | -10/Materials | Identified exit to Materials 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Repaired Assault Rifle? 1161 | -9/Materials | Build established: Hauler-Mutant 1161 | -9/Materials | Identified exit to Mines 1161 | -9/Materials | Identified exit to Storage 1585 | -9/Materials | Discovered new exit (range 5) 2072 | -9/Materials | Discovered new exit (range 3) 2408 | -9/Materials | Discovered new exit (range 9) 2973 | -9/Materials | Repaired Flak Cannon? 3786 | -9/Materials | Entered another Materials area 3786 | -8/Materials | Evolved 2 slots: Utility x2 3936 | -8/Materials | Identified exit to Factory 5986 | -8/Materials | Repaired Hacking Suite 6186 | -8/Materials | First assault squad dispatched 6361 | -8/Materials | Lost 4 parts (2n2w) 6599 | -8/Materials | Entered Factory 6599 | -7/Factory | Evolved 2 slots: Utility x2 6665 | -7/Factory | Identified exit to Factory 7197 | -7/Factory | Build established: Hacker-Sprinter 7277 | -7/Factory | System Shield fried by hacking feedback 7653 | -7/Factory | Fabricated Hacking Suite (x1) 7659 | -7/Factory | Fabricated System Shield (x1) 8002 | -7/Factory | Repaired Imp. VTOL Module? 8250 | -7/Factory | Fabricated Hacking Suite (x1) 8288 | -7/Factory | Fabricated Hacking Suite (x1) 8329 | -7/Factory | Sucked down chute 8329 | -7/Factory | Entered Waste 8338 | -7/Waste | Warlord forces began an assault 8359 | -7/Waste | Spotted C-40 Crusher 8363 | -7/Waste | Allies destroyed C-40 Crusher 8397 | -7/Waste | Spotted C-40 Crusher 8407 | -7/Waste | Allies destroyed C-40 Crusher 8414 | -7/Waste | Allies destroyed C-40 Crusher 8417 | -7/Waste | Spotted C-40 Crusher 8430 | -7/Waste | Spotted C-40 Crusher 8430 | -7/Waste | Allies destroyed C-40 Crusher 8469 | -7/Waste | Discovered new exit (range 10) 8471 | -7/Waste | Identified exit to Factory 8471 | -7/Waste | Entered Factory 8907 | -7/Factory | Repaired Imp. VTOL Module 9052 | -7/Factory | Discovered new exit (range 12) 9055 | -7/Factory | Identified exit to Lower Caves 9219 | -7/Factory | Fabricated Imp. Hacking Suite? 9383 | -7/Factory | Fabricated Imp. Hacking Suite? 9473 | -7/Factory | Local fabrication network quarantined 9519 | -7/Factory | Fabricated Imp. Hacking Suite? 9569 | -7/Factory | Entered another Factory area 9569 | -6/Factory | Evolved 2 slots: Utility x2 9782 | -6/Factory | Spotted B-75 Beast 9836 | -6/Factory | Identified exit to Factory 9836 | -6/Factory | Identified exit to Lower Caves 9968 | -6/Factory | Lost 5 parts (2n1u2w) 10337 | -6/Factory | Build established: Wizard-Mutant 10881 | -6/Factory | Build established: Hacker-Mutant 10917 | -6/Factory | Fabricated Adv. Sensor Array (x1) 10953 | -6/Factory | Fabricated Field Propulsion Drive? 11179 | -6/Factory | Entered Lower Caves 11185 | -6/Lower Caves | Spotted B-75 Beast 11261 | -6/Lower Caves | Identified exit to Lower Caves 11302 | -6/Lower Caves | Encountered a Warlord checkpoint 11412 | -6/Lower Caves | Entered another Lower Caves area 11424 | -6/Lower Caves | Learned Factory emergency access door positions 11427 | -6/Lower Caves | Build established: Wizard-Sprinter 11431 | -6/Lower Caves | Encountered a Warlord checkpoint 11534 | -6/Lower Caves | Discovered exit to Factory (range 4) 11701 | -6/Lower Caves | Entered Factory 11701 | -5/Factory | Evolved 2 slots: Utility x2 11702 | -5/Factory | Identified exit to Extension 11848 | -5/Factory | Found Prototype Processor 11848 | -5/Factory | Identified Exp. Terrain Scan Processor 11909 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11964 | -5/Factory | Fabricated Adv. Hacking Suite? 12024 | -5/Factory | Identified exit to Factory 12024 | -5/Factory | Identified exit to Upper Caves 12057 | -5/Factory | Build established: Wizard-Mutant 12146 | -5/Factory | Entered Extension 12281 | -5/Extension | Rescued A7 12397 | -5/Extension | Rescued a captive Derelict 12796 | -5/Extension | Disrupted transfer network 12796 | -5/Extension | Spotted B-75 Beast 12822 | -5/Extension | Spotted B-75 Beast 12840 | -5/Extension | Discovered exit to Factory (range 3) 12841 | -5/Extension | Entered Factory 12841 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12914 | -4/Factory | Discovered new exit (range 15) 13023 | -4/Factory | Identified exit to Research 13092 | -4/Factory | Discovered exit to Research (range 11) 13108 | -4/Factory | Identified exit to Upper Caves 13108 | -4/Factory | Identified exit to Armory 13131 | -4/Factory | Spotted B-86 Titan 13312 | -4/Factory | Found Prototype Hackware 13321 | -4/Factory | Found Prototype Device 13439 | -4/Factory | Fabricated Biomechanical Wings? 13500 | -4/Factory | Fabricated Exp. Signal Interpreter? 13580 | -4/Factory | Fabricated Biomechanical Wings (x1) 13663 | -4/Factory | Fabricated Biomechanical Wings? 13677 | -4/Factory | Repaired Neutron Cannon 13688 | -4/Factory | Found Prototype Processor 13759 | -4/Factory | Identified Exp. Melee Analysis Suite 13895 | -4/Factory | Identified Exp. ECM Suite 13902 | -4/Factory | Identified Exp. Hacking Suite 13928 | -4/Factory | Fabricated Exp. Sensor Array (x1) 14044 | -4/Factory | Local fabrication network quarantined 14152 | -4/Factory | Spotted B-86 Titan 14709 | -4/Factory | Sucked down chute 14709 | -4/Factory | Entered Waste 14718 | -4/Waste | Spotted C-40 Crusher 14721 | -4/Waste | Spotted C-40 Crusher 14724 | -4/Waste | EMP discharged 14726 | -4/Waste | Spotted C-40 Crusher 14731 | -4/Waste | Spotted C-40 Crusher 14731 | -4/Waste | Spotted C-40 Crusher 14736 | -4/Waste | Discovered new exit (range 10) 14738 | -4/Waste | Identified exit to Factory 14764 | -4/Waste | Entered Factory 15305 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 15370 | -4/Factory | Build established: Wizard-Sprinter 15427 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 15445 | -4/Factory | Fabricated Biomechanical Wings? 15475 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 15530 | -4/Factory | Fabricated Biomechanical Wings? 15559 | -4/Factory | Entered Research 15559 | -3/Research | Evolved 2 slots: Utility x2 15616 | -3/Research | Identified exit to Research 15616 | -3/Research | Identified exit to Testing 15762 | -3/Research | Entered another Research area 15762 | -2/Research | Accompanied by 1 ally 15762 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15771 | -2/Research | Discovered new exit (range 21) 15818 | -2/Research | Identified exit to Access 15869 | -2/Research | Entered Access 15869 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15917 | -1/Access | Identified exit to Surface 16017 | *** | Escaped! Last Messages --------------- 15928_ Dropped Imp. Light Armor Plating. 15944_ Sneak attack on R-10 Processor. 15944_ R-10 Processor destroyed. 15944_ R-10 Processor collects Imp. Light Armor Plating. 15946_ Acquired 58 matter. 15946_ K-01 Serf collects debris. 15948_ R-10 Processor collects Hpw. Tractor Beam. 15951_ K-01 Serf collects debris. 15952_ R-10 Processor collects Med. Storage Unit. 15954_ K-01 Serf collects debris. 15957_ R-10 Processor collects Com. Wheel. 15957_ K-01 Serf collects debris. 15961_ Acquired 10 matter. 15962_ K-01 Serf collects debris. 15999_ Triggered Hellfire Trap. 15999_ An explosion rips through the floor. 16015_ Connecting with Terminal... >>Open Sealed Barrier opened. 16015_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????##?#???#??? ??????????? | | ??????????????"???##???#?? ?????????# ?????? ????? | | ?????????????????#?#??###??????? ? ??????# ??"???? | | ????????????? ??????##?#? ? ? ???#?##? ? ?? ?"?"?? | | ??????????????? ?#?##?#?? ?? ??? ?#????? ?? ?? ?? | | ??????????????????#?##?##???"?? ?#?#?? ?##???????? | | ??????????##?? ?#??##???# ??""? ?##??#??##?????#?# | | ???????#??##?? ###?????#?? ? ###??? # ???? ??? | | ?????????#?????#???????## ?? ? ??#### ?? ???? ? | | ????????????# ???#??#?### m? #?#????? ? ? | | ???????????#? u#???##########?#?######??# ?? ? | | ??????????#?#? ###?######## k ?#?#### # ? ? ?" | | ??????? ? ?? k ?" ?? ?u ?? ? ? "?" | | ?????? ku ? ? u ""? ? u k # ? ? ""? | | ????#??#???###?############ ####### # ??" | | ??? ?#?#?###??#######???############## + ?? ?? | | ????###?#?######?#?#?#?#?#######?##### # ?? ? ? | | ? ? #####???#########?#?############?? # | | ? ? ?#?############?#?####?#########?# #?######## | | ????##??##??#######?##?##?##########?# #####??#?? | | ? ?#######?#####?############ ####### ###?###### | | ? ?##?###? """" ####?####? | | ? ?###?? BB ?""" R#?###??#?# | | ####?##### ? BB """" ######??## | | ? ? ? ?"""" ###?#####? | | ? ? """" "@ #####?#?## | | ? ??? ? """" "" ########## | | ? ??? """" #####??#?# | | #?######## BB """" ###?####?# | | ##???##### BB """" """ """ ########## | | #?######## """" """T""" ########## | | ?############################# ####### ########## | | ??#################################### #########? | | #?#################################### ########## | | ?########## ############ ########## | | ########### ###########" ########?# | | ########### # # ########## | | ########### # ! # ########## | | ########### " # ########## | | ########### # u # ########## | | ########### # # ########## | | ########### #""""" # ########## | | ########### #""""" # ########## | | ### !! # #""""" + ########## | | ### !! #+######+########""""" # ########## | | ### !! ########""""" # ########## | | ### #### ######## # ########## | | ### ## ######## # ########## | | ######## ## ######## # ########## | | ####### # ######## #k ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 5 Jamming Range 16 Cloak Strength 3 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 26 Item Schematics ----------------- Adv. Signal Interpreter | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Scanalyzed Exp. Terrain Scan Processor | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Field Propulsion Drive | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstCooledLoader Manual? 0 Play Time 05:20:59 Cumulative 400.1 hours Start 2021.09.19 @ 22:53:44 End 2021.09.21 @ 18:01:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 47 Adventurer 4 Explorer 32 Win Type 0 Total 31 Types 13/5/4/2/2/3/1/0/1 Lore% 91 Gallery% 89 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54c4ae19-f4ca-44ed-a142-d14c291b7351