Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 12:13:00 Player: Minty Result: Destroyed by as-50223 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (3033) 3033 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (634) 634 TOTAL SCORE: 7837 Bonus ------- High Alert Combat Kills 134 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 94/100 System Corruption 22% Temperature Cool (29) Movement Core (300) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- YOLO Cannon > --- INVENTORY (5) ---- Relay Coupler [NC] (22) Relay Coupler [Grunt] (33) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Target Analyzer Core Analyzer Recoil Stabilizer Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Powered Hammer > --- INVENTORY -------- Titanium Leg YOLO Cannon Coil Gun Rocket Launcher [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Long-range Tractor Beam Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . Utility 2 | . . 1 . . . . 1 . Weapon 2 | . . 1 . . . 1 . . Parts Attached 123 | . 5 16 2 2 7 43 38 10 Power 14 | . 1 1 . . . 8 3 1 Engine 7 | . 1 1 . . . 4 1 . Core 7 | . . . . . . 4 2 1 Reactor . | . . . . . . . . . Propulsion 29 | . . 8 . 2 2 8 7 2 Treads 3 | . . 2 . . . . . 1 Leg 15 | . . 5 . . 2 . 7 1 Wheel 2 | . . . . 2 . . . . Hover 1 | . . 1 . . . . . . Flight 8 | . . . . . . 8 . . Utility 23 | . 1 5 . . 2 3 11 1 Device 12 | . 1 3 . . 1 1 6 . Storage 1 | . . 1 . . . . . . Processor 9 | . . 1 . . 1 1 5 1 Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 57 | . 3 2 2 . 3 24 17 6 Energy Gun 11 | . 1 1 1 . . 5 3 . Energy Cannon 17 | . . . . . . 11 1 5 Ballistic Gun 14 | . 2 1 1 . . 2 8 . Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 5 | . . . . . 1 3 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . 1 2 4 . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 4 . Parts Lost 38 | . 4 5 . . . 9 5 15 Power 6 | . 1 2 . . . 1 1 1 Propulsion 14 | . 1 1 . . . 6 1 5 Utility 9 | . 1 . . . . 1 2 5 Weapon 9 | . 1 2 . . . 1 1 4 Highest Loss Streak 8 | . 2 2 . . . 8 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 93 71 88 92 98 68 86 70 Engine 5 | . 14 6 11 11 11 4 2 3 Core 2 | . . . . . . 4 4 . Leg 15 | . 24 11 . . 21 . 20 18 Hover 1 | . . . 11 7 . . . . Flight 1 | . . . . . . 18 . . Device 14 | . 11 11 22 22 22 6 13 17 Storage 2 | . 14 10 . . . . . . Processor 9 | . . . 11 11 11 12 13 7 Hackware 1 | . . . . . . 7 2 . Energy Gun 8 | . 18 17 22 22 11 5 1 5 Energy Cannon 1 | . . . . . . 3 2 . Ballistic Gun 13 | . 9 7 11 11 11 4 18 16 Impact Weapon 2 | . . . . . 8 . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 33 | 11 15 30 16 16 20 22 33 31 Greatest Support 68 | 20 20 40 6 32 32 28 68 68 Greatest Overweight (x) 3 | . 1 2 2 2 1 3 1 1 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 15 5 5 5 5 5 5 Average Capacity 5 | 8 8 12 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 5 Average Carried 5 | 6 7 5 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 6 | 6 6 4 5 5 4 5 5 2 Class Distribution -------------------- 44% | Gunner 26% | Mutant 11% | Scavenger-Skirmisher 7% | Skirmisher 4% | Sprinter 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Assassin | -8/Mines Sprinter | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Matter Collected 2700 | 200 179 166 34 . 80 457 1287 297 Remotely 1449 | . . 166 . . . . 1109 174 Salvage Created 3902 | . 279 432 . . 142 822 1769 458 Parts 202 | . 21 22 . . 12 62 83 2 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 103 | . 8 10 . . 2 19 25 39 Melee 1 | . . . . . . . . 1 Guns 62 | . 8 9 . . . 6 21 18 Cannons 12 | . . . . . . 5 4 3 AOE 26 | . . . . . 2 7 . 17 Classes Destroyed 17 | . 3 3 . . 2 5 3 1 Worker 10 | . 1 2 . . . . 7 . Builder 8 | . . 1 . . 2 2 3 . Tunneler 3 | . . . . . 2 . 1 . Hauler 1 | . . . . . . 1 . . Recycler 4 | . . . . . 1 1 2 . Mechanic 1 | . . . . . . . 1 . Watcher 5 | . . 1 . . . . 4 . Swarmer 11 | . 3 3 . . 2 . 3 . Cutter 5 | . . . . . . 5 . . Grunt 32 | . 5 6 . . . 8 13 . Brawler 2 | . . . . . . 1 1 . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . 1 . . . 3 3 1 Hunter 4 | . . . . . . . 3 1 Programmer 2 | . . . . . . . 2 . Heavy 1 | . . . . . . 1 . . Assembled 37 | . . . . . . . . 37 Best Kill Streak 9 | . 3 4 . . 3 7 9 9 Combat Bots Only 9 | . 3 4 . . 2 5 4 9 Max Kills in Single Turn 6 | . 1 2 . . 2 4 2 6 Gunslinging 1 | . . 1 . . . . 1 . Exploded 4 | . . . . . 2 2 . 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Damage Taken 5897 | . 674 559 . . 33 1195 1333 2103 Core 1360 | . 123 108 . . 9 416 137 567 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 155 | . . 87 . . . . 68 . Core Remaining (%) 61 | 100 50 . . . 70 24 . . Volleys Fired 256 | . 34 33 . . 4 43 99 43 Largest 4 | . 2 3 . . 2 4 4 4 Hottest 208 | . 90 115 . . 108 208 190 145 Shots Fired 570 | . 65 71 . . 7 58 250 119 Gun 515 | . 65 71 . . 6 37 227 109 Cannon 45 | . . . . . . 18 23 4 Launcher 10 | . . . . . 1 3 . 6 Special . | . . . . . . . . . Kinetic 385 | . 53 14 . . 3 17 205 93 Thermal 173 | . 12 57 . . 3 36 45 20 Explosive 10 | . . . . . 1 3 . 6 Electromagnetic 2 | . . . . . . 2 . . Robot Hit Streak 14 | . 6 9 . . 3 9 14 7 Robot Miss Streak 9 | . 5 2 . . 5 7 4 9 Penetration Max 2 | . . . . . . . 2 1 Secondary Targets 10 | . 3 2 . . . . 4 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 Shots Hit Robots 360 | . 34 45 . . 8 42 177 54 Core Hits 207 | . 16 22 . . 6 47 68 48 Critical Kills 10 | . . . . . 1 . 5 4 Critical Parts Destroyed 6 | . . . . . 1 . 2 3 Critical Strikes 19 | . . 2 . . 2 . 8 7 Burn 2 | . . 2 . . . . . . Destroy 15 | . . . . . . . 8 7 Smash 2 | . . . . . 2 . . . Melee Attacks 17 | . . . . . 3 . 14 . Impact 17 | . . . . . 3 . 14 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . 3 . 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9909 | . 439 568 . . 452 1807 4120 2523 Guns 5727 | . 439 568 . . 39 542 3041 1098 Cannons 1163 | . . . . . . 478 359 326 Explosions 2013 | . . . . . 130 787 . 1096 Melee 991 | . . . . . 283 . 708 . Ramming 15 | . . . . . . . 12 3 Kinetic 4490 | . 356 81 . . 5 208 2881 959 Thermal 3495 | . 83 487 . . 34 1190 519 1182 Explosive 862 | . . . . . 130 353 . 379 Electromagnetic 46 | . . . . . . 46 . . Impact 1001 | . . . . . 283 10 708 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . . 3 22 Average Corruption 3 | . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . . . . 18 19 Message Errors 6 | . . . . . . . 4 2 Matter Fused 7 | . . . . . . . 5 2 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 6 | . . . . . . . 3 3 Data Loss (minor) 6 | . . . . . . . 3 3 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 558 | . . . . . 128 8 340 82 Projectiles . | . . . . . . . . . Explosions 90 | . . . . . . 8 . 82 Melee 468 | . . . . . 128 . 340 . Knockbacks 3 | . . . . . 1 . 2 . Impact 3 | . . . . . 1 . 2 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 264 | . . . . . . 50 . 214 Shots 5 | . . . . . . 1 . 4 Rammed 2 | . . . . . . . . 2 Targets Rammed 5 | . . . . . . . 2 3 Kicked 2 | . . . . . . . 2 . Crushed 1 | . . . . . . . . 1 Highest Temperature 508 | . 141 117 . . 9 291 224 508 Average Temperature 63 | . 39 36 . . 6 71 44 138 Received Heat Transfer 1814 | . 309 288 . . . 324 495 398 Effects 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . . . 5 . 6 . Impact Corruptions 18 | . . . . . 5 . 13 . Robots Melted 2 | . . 1 . . . 1 . . Combat Hostiles 2 | . . 1 . . . 1 . . Parts Melted 18 | . . 8 . . . 1 9 . Heat Transferred 6337 | . 223 1628 . . 75 1751 1366 1294 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Peak Influence 613 | . 180 337 131 . 92 455 557 613 Initial 354 | . . 20 131 . . 35 189 354 Average 280 | . 47 154 131 . 17 280 341 513 Maximum Alert Level 2 | . . 1 . . . 2 2 2 Low Security (%) 36 | 100 100 55 100 . 100 34 13 . Level 1 39 | . . 44 . . . 27 63 26 Level 2 24 | . . . . . . 37 23 73 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 1 1 . . 2 9 . Investigation 4 | . . . 1 . . . 3 . Extermination 2 | . . . . . . . 2 . Reinforcement 8 | . 2 1 . . . 2 3 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Distress Signals 6 | . 1 5 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 13 19 . . 2 25 36 68 Peak Tracking Total 17 | . 5 7 . . 3 9 4 17 Tactical Retreats 14 | . 1 3 . . 1 2 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 4 | . 1 . . . . . 2 1 Max in Single Turn 1 | . 1 . . . . . 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 19 | . . 1 1 1 . 3 13 . Terminals 7 | . . . . . . 3 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . . 1 . . . . 4 . Recycling Units 3 | . . . . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 45 | . . 3 1 1 . 13 27 . Successful 31 | . . 3 1 1 . 10 16 . Failed 14 | . . . . . . 3 11 . Catastrophic 3 | . . . . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 11 | . . . . 1 . 5 5 . Terminals 19 | . . . . . . 13 6 . Fabricators 2 | . . . . . . . 2 . Repair Stations 16 | . . 3 . . . . 13 . Recycling Units 5 | . . . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 9 | . . . 1 1 . 6 1 . Record 1 | . . . . . . 1 . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . 3 . . . . 8 . Scan Component 5 | . . 1 . . . . 4 . Repair 4 | . . 1 . . . . 3 . Refit 2 | . . 1 . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . 4 . Report Inventory 3 | . . . . . . . 3 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 6 | . . . . . . 4 2 . Terminals 6 | . . . . . . 4 2 . Assimilate 1 | . . . . . . 1 . . Botnet 5 | . . . . . . 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . . . . 2 11 . Full Trace Events 3 | . . . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . . . . 2 . Time 158 | . . 26 . . . . 132 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 25 | . . . . . . . 25 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . 10 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Turns Passed 4658 | 2 466 387 268 327 184 467 2025 532 Spaces Moved 3262 | 2 268 148 174 224 128 709 1283 326 Core 128 | . . . . . . 3 43 82 Treads 52 | . . 46 . . . . . 6 Legs 1711 | 2 268 87 . . 121 4 991 238 Wheels 109 | . . . . 102 7 . . . Hover 395 | . . 15 174 122 . . 84 . Flight 867 | . . . . . . 702 165 . Fastest Speed 32 | 120 120 120 120 100 100 32 35 50 Average Speed 105 | 120 129 177 147 143 120 35 114 112 Slowest Speed 300 | 120 190 260 180 180 190 300 156 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . 6 . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 32 | 2 35 17 33 60 33 47 31 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 183 | . . . . . 15 67 7 94 Melee 1 | . . . . . . . 1 . Projectile 17 | . . . . . . 5 6 6 AOE 164 | . . . . . 15 62 . 87 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Total 3989 | 1 322 208 188 229 147 860 1629 405 Wait 224 | . 13 3 4 . . 31 161 12 Move 3242 | 1 267 147 173 223 127 696 1283 325 Hop 6 | . . . . . . 6 . . Pick Up 19 | . 2 2 4 1 . 3 5 2 Fast Attach 74 | . 2 9 1 2 4 29 23 4 Attach 25 | . 2 2 . . 1 10 4 6 Detach 27 | . . 2 . . . 15 6 4 Swap 25 | . 1 5 1 . 2 4 12 . Drop 67 | . 1 5 5 3 6 23 20 4 Fire 256 | . 34 33 . . 4 43 99 43 Melee 17 | . . . . . 3 . 14 . Ram 1 | . . . . . . . . 1 Kick 2 | . . . . . . . 2 . Crush 3 | . . . . . . . . 3 Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 657 | -9/Materials | Repaired Aluminum Leg? 849 | -9/Materials | Discovered new exit (range 7) 855 | -9/Materials | Identified exit to Mines 856 | -9/Materials | Entered Mines 958 | -9/Mines | Met a Derelict shopkeep closing up shop 1095 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1115 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1117 | -9/Mines | Discovered new exit (range 5) 1123 | -9/Mines | Identified exit to Exiles 1124 | -9/Mines | Entered Exiles 1134 | -9/Exiles | Build established: Scavenger-Skirmisher 1168 | -9/Exiles | Met 8R-AWN 1200 | -9/Exiles | Met EX-HEX 1254 | -9/Exiles | Met EX-BIN 1279 | -9/Exiles | Aligned with FarCom system 1281 | -9/Exiles | Given EX-Vault access code 1326 | -9/Exiles | Opened EX-Vault 1343 | -9/Exiles | Found YOLO Cannon 1372 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1404 | -9/Exiles | Met EX-DEC 1441 | -9/Exiles | Discovered new exit (range 10) 1449 | -9/Exiles | Identified exit to Mines 1451 | -9/Exiles | Left Exiles lab with YOLO Cannon 1451 | -9/Exiles | Entered Mines 1616 | -8/Mines | Discovered new exit (range 9) 1632 | -8/Mines | Identified exit to Materials 1635 | -8/Mines | Entered Materials 1635 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1827 | -8/Materials | Core integrity fell below 50% 1889 | -8/Materials | Lost 8 parts (1p5n1u1w) 2062 | -8/Materials | Identified exit to Factory 2102 | -8/Materials | Entered Factory 2102 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -7/Factory | Discovered new exit (range 16) 2129 | -7/Factory | Identified exit to DSF 2796 | -7/Factory | Build established: Gunner 2983 | -7/Factory | Repaired Powered Hammer 3022 | -7/Factory | Repaired Lgt. Nuclear Core 4102 | -7/Factory | First assault squad dispatched 4127 | -7/Factory | Identified exit to Garrison 4127 | -7/Factory | Entered Garrison 4251 | -7/Garrison | Assembled breached garrison interior 4309 | -7/Garrison | Garrison Relay disabled 4504 | -7/Garrison | System corruption reached 10% 4521 | -7/Garrison | Destroyed 9 combat bots 4536 | -7/Garrison | Lost 7 parts (2n2u3w) 4569 | -7/Garrison | Core integrity fell below 50% 4590 | -7/Garrison | Destroyed 7 combat bots 4624 | -7/Garrison | Crushed by falling debris 4652 | -7/Garrison | Core integrity fell below 20% 4659 | -7/Garrison | Destroyed by as-50223 with Assembled Rifle Last Messages --------------- 04640_ System corrupted: Matter fused (-10). 04641_ Slammed into S-27 Virus. 04647_ Acquired Lgt. Nuclear Core. 04647_ as-30569 destroyed. 04648_ S-27 Virus suffers critical hit (Destroy). 04650_ Field strength at 51. 04651_ Titanium Leg destroyed. 04651_ Crushed as-12325. 04651_ as-12325 destroyed. 04651_ Field strength at 44. 04652_ Field strength at 37. 04655_ System corrupted: Component data lost. 04655_ Field strength at 30. 04657_ as-41844 destroyed. 04657_ as-43440 destroyed. 04657_ as-24083 destroyed. 04657_ as-08258 destroyed. 04657_ as-06417 destroyed. 04658_ Lgt. Nuclear Core destroyed. 04658_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ??######????????????????????? | | ???????????????????# ?# a #?###????????????????? | | ???????????????????# ## ### ##???????????????? | | ???????????????????? a # a# % #???????????????? | | ?????????????????????# % aa## # #???????????????? | | ????????????????????## aa ## #???????????????? | | ??????????????????#%# ;;a %a### #???????????????? | | ???????????????????#! ;;a@ #?# ###?????????????? | | ?????????????????# # aa * #?# #?????????????? | | ?????????????????? ?# a% =####! #?????????????? | | ??????????????????? # = # %[[#??????????###? | | ????????????????? % a % ############ ## | | ????????????????### ##% ## ## # ## | | ??????????????????# ## #" " ###""""" | | ??????????????? % * % | | ??????????????? % %% #""""" | | ???????????????#### % % # | | ??????????????????## ## % #;"""";; ##### | | ???????????????????????# [ ## " # # ##???? | | ???????????????????????####### #### ### ###??? | | ?????????????????????????????# #??# #??? | | ?????????????????????????????# #??##### ###??? | | ?????????????????????????????# #?????# # ##???? | | ?????????????????????????????# ######## = ##### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????####### #### ###### | | ???????????????????????????????????# #??# #????# | | ???????????????????????????????????# #??# #????? | | ???????????????????????????????????# #??# #????? | | ???????????????????????????????????# #??# #????? | | ???????????????????????????????????# #??# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedRefinerySheargun Manual? 0 Play Time 00:39:57 Cumulative 467.6 hours Start 2023.07.17 @ 11:37:35 End 2023.07.17 @ 12:13:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 145 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af8e618f-ef85-48fb-a64e-d5f272def39e