Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 08:19:06 Player: PE-P51 Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (3431) 3431 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 7346 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 98/100 System Corruption 5% Temperature Cool (60) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Microactuators System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core System Shield Autogun Improved Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Micro Nuclear Core Flight Unit Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Advanced Weight Redist. System Machine Analyzer Improved Terrain Scan Processor Melee Analysis Suite Reaction Control System Hacking Suite Hacking Suite Improved Grenade Launcher Improved Grenade Launcher Datajack Improved Datajack Mace Blade Saw [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Surge Thruster Utility Salvage Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . 2 . 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 85 | . 11 32 . 21 16 . 5 Power 9 | . 3 4 . 1 1 . . Engine 6 | . 3 3 . . . . . Core 3 | . . 1 . 1 1 . . Reactor . | . . . . . . . . Propulsion 23 | . 3 9 . 7 4 . . Treads 10 | . . 8 . 2 . . . Leg 2 | . 2 . . . . . . Wheel 2 | . 1 1 . . . . . Hover . | . . . . . . . . Flight 9 | . . . . 5 4 . . Utility 34 | . 3 11 . 8 8 . 4 Device 15 | . 2 8 . 1 3 . 1 Storage 2 | . 1 . . 1 . . . Processor 11 | . . 3 . 5 . . 3 Hackware 6 | . . . . 1 5 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | . 2 8 . 5 3 . 1 Energy Gun 4 | . 1 3 . . . . . Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 7 | . 1 3 . 2 1 . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 4 . 1 . . . Parts Lost 32 | . 3 7 . 13 6 3 . Power 5 | . 1 2 . 1 1 . . Propulsion 11 | . 1 1 . 4 3 2 . Utility 7 | . . 2 . 2 2 1 . Weapon 9 | . 1 2 . 6 . . . Highest Loss Streak 11 | . 2 4 . 11 6 3 . To Critical Strikes . | . . . . . . . . Average Backups 16 | . 11 19 20 19 4 3 4 Power 2 | . 1 1 3 2 . 1 1 Propulsion 6 | . 6 8 7 5 . . . Utility 3 | . 2 2 4 5 2 1 1 Weapon 4 | . . 6 5 3 . . 1 Tool/Special . | . . . . . . . . Unused Backups 41 | . 4 18 . 16 1 . 2 Power 6 | . 1 . . 5 . . . Propulsion 16 | . 2 9 . 5 . . . Utility 9 | . . 3 . 4 1 . 1 Weapon 8 | . 1 6 . 1 . . . Tool/Special 2 | . . . . 1 . . 1 Average Slot Usage (%) 95 | . 90 99 100 97 81 40 24 Engine 9 | . 13 10 11 8 . . . Treads 15 | . . 20 22 17 . . . Leg 2 | . 18 . . . . . . Wheel 1 | . 8 1 . . . . . Flight 2 | . . . . . 28 10 . Device 12 | . 6 22 . 7 5 5 3 Storage 9 | . 14 11 11 8 . . . Processor 15 | . . 9 33 27 7 . 12 Hackware 2 | . . . . . 24 19 7 Energy Gun 4 | . 17 5 . . . . . Energy Cannon 1 | . . 4 . . . . . Ballistic Gun 15 | . 10 11 22 25 6 4 . Peak Build Rating 37 | . 8 27 26 37 37 22 19 Average Rating 23 | . 7 20 26 32 32 17 11 On Entrance 15 | 6 6 8 26 26 25 22 4 Avg Prop Armor Cover (%) 9 | . 10 9 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 98 | 11 48 56 54 98 17 4 5 Greatest Support 46 | 20 20 46 46 46 13 6 3 Greatest Overweight (x) 4 | . 4 3 1 2 1 . 1 Average Overweight (x) . | . 1 1 1 1 . . . Largest Inventory Capacity 25 | . 20 20 20 25 5 5 5 Average Capacity 18 | . 18 20 20 21 5 5 5 Most Carried 22 | . 16 20 20 22 5 4 5 Average Carried 17 | . 12 19 20 19 4 3 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 Final Carried 20 | 6 16 20 20 5 3 4 5 Class Distribution -------------------- 49% | Mutant 18% | Scavenger-Mutant 15% | Gunner 7% | Skirmisher 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2984 | 200 224 682 168 1415 271 . 24 Remotely . | . . . . . . . . Salvage Created 5478 | . 622 1919 422 2338 153 . 24 Parts 345 | . 30 113 32 151 19 . . Haulers Intercepted 10 | . . 6 . 3 1 . . Recyclers Shooed 6 | . . 2 . 4 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 97 | . 14 31 11 38 3 . . Guns 77 | . 14 22 10 31 . . . Cannons 11 | . . 8 . . 3 . . AOE 6 | . . . 1 5 . . . Classes Destroyed 14 | . 4 5 . 5 . . . Worker 8 | . . 4 1 2 . . 1 Builder 6 | . . . . 6 . . . Hauler 10 | . . 6 . 3 1 . . Recycler 10 | . 1 3 1 5 . . . Operator 5 | . . 3 . . 2 . . Watcher 9 | . 1 5 . 2 1 . . Swarmer 31 | . 3 11 6 8 3 . . Cutter 5 | . . . . 5 . . . Grunt 41 | . 11 9 5 16 . . . Brawler 1 | . . 1 . . . . . Duelist 3 | . . . . 3 . . . Protector 1 | . . . . 1 . . . Sentry 14 | . . 10 . 4 . . . Hunter 1 | . . . . 1 . . . Best Kill Streak 9 | . 4 5 4 9 3 . 1 Combat Bots Only 8 | . 3 4 3 8 3 . . Max Kills in Single Turn 3 | . 1 2 3 2 1 . 1 Gunslinging 1 | . . 1 1 1 . . . Exploded 2 | . . . 1 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 472 | . 77 110 27 183 72 3 . Missed 155 | . 16 30 8 55 46 . . Hits 317 | . 61 80 19 128 26 3 . Melee 21 | . . . . 18 . 3 . Projectile 296 | . 61 80 19 110 26 . . AOE 1 | . . . . 1 . . . Critical Strikes 15 | . 2 . . 11 1 1 . Part Disruptions 1 | . . . . . 1 . . Damage Taken 5497 | . 875 1019 183 2139 649 138 494 Core 1624 | . 171 189 50 486 135 138 455 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 263 | . 60 107 . . 96 . . Core Remaining (%) 45 | 100 31 . 40 11 . . . Volleys Fired 337 | . 60 130 21 101 25 . . Largest 3 | . 2 2 2 3 2 . . Hottest 136 | . 90 136 50 75 74 . . Shots Fired 722 | . 118 258 42 277 27 . . Gun 649 | . 118 206 42 267 16 . . Cannon 63 | . . 52 . . 11 . . Launcher 10 | . . . . 10 . . . Special . | . . . . . . . . Kinetic 457 | . 34 87 42 267 27 . . Thermal 255 | . 84 171 . . . . . Explosive 10 | . . . . 10 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 10 23 19 15 10 . . Robot Miss Streak 12 | . 3 4 1 3 12 . . Penetration Max . | . . . . . . . . Secondary Targets 14 | . . 4 2 8 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 474 | . 86 161 34 174 18 . 1 Core Hits 225 | . 29 66 17 95 18 . . Critical Kills 3 | . . 3 . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 9 | . 3 3 . 3 . . . Burn 3 | . 3 . . . . . . Meltdown 1 | . . 1 . . . . . Destroy 3 | . . 2 . 1 . . . Smash 2 | . . . . 2 . . . Melee Attacks 10 | . . . . 9 . . 1 Impact 10 | . . . . 9 . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8244 | . 898 2482 653 3846 280 . 85 Guns 6039 | . 897 1770 578 2648 146 . . Cannons 840 | . . 706 . . 134 . . Explosions 968 | . . . 46 922 . . . Melee 313 | . . . . 228 . . 85 Ramming 84 | . 1 6 29 48 . . . Kinetic 4653 | . 180 967 578 2648 280 . . Thermal 2272 | . 717 1509 46 . . . . Explosive 922 | . . . . 922 . . . Electromagnetic . | . . . . . . . . Impact 313 | . . . . 228 . . 85 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 1 . . . 2 5 5 Average Corruption 1 | . 1 . . . 1 5 5 Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 14 | . 9 . . . 2 . 3 Message Errors 2 | . 2 . . . . . . Matter Fused 6 | . 3 . . . 1 . 2 Energy Discharges 1 | . 1 . . . . . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . 1 . . . . . 1 Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 113 | . . 16 . 27 . . 70 Projectiles 16 | . . 16 . . . . . Explosions 17 | . . . . 17 . . . Melee 80 | . . . . 10 . . 70 Knockbacks 10 | . . . 2 2 5 . 1 Impact 5 | . . . 2 2 . . 1 Kinetic 4 | . . . . . 4 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 86 | . . . . 86 . . . Shots 4 | . . . . 4 . . . Rammed 17 | . 1 2 6 8 . . . Targets Rammed 19 | . 1 2 6 10 . . . Kicked . | . . . . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 262 | . 216 36 42 262 12 . . Average Temperature 49 | . 62 11 13 58 5 . . Received Heat Transfer 1530 | . 429 342 51 621 87 . . Effects 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . 2 . . 1 Combat Hostiles 2 | . . . . 2 . . . Parts Fried 4 | . . . . 3 . . 1 Impact Corruptions 5 | . . . . 3 . . 2 Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 12 | . 4 7 1 . . . . Heat Transferred 5161 | . 1953 3108 100 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . . 2 . 2 2 . . Low Security (%) 55 | . 100 47 100 41 . 100 100 Level 1 21 | . . 28 . 15 70 . . Level 2 23 | . . 24 . 43 29 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 622 | . 97 490 182 622 521 157 74 Initial 282 | . . . 182 . 282 157 74 Average 205 | . 33 230 71 276 350 143 51 Influence Increases 3648 | . 465 989 281 1179 729 . 5 Destroy 0b10 Robot/C 1920 | . 280 620 220 740 60 . . Destroy 0b10 Robot/NC 245 | . 10 105 10 95 20 . 5 Destroy Leader 428 | . 62 182 30 140 14 . . Successful Hack 55 | . 23 21 . 11 . . . Select Force Hacks 80 | . . . . . 80 . . Disable Machine 75 | . . 15 15 45 . . . Destroy Structure 50 | . . 1 6 43 . . . Partial Spotted 30 | . . 15 . . 15 . . Lose Combat Pursuer 765 | . 90 30 . 105 540 . . Influence Decreases 3619 | . 465 520 750 559 898 344 83 Entered New Map 952 | . . . 287 . 338 294 33 Time Decay 2227 | . 425 460 463 429 380 20 50 Search Patrol Dispatched 100 | . . . . . 100 . . Lost Part 310 | . 30 60 . 130 60 30 . Lost Ally 30 | . 10 . . . 20 . . Squads Dispatched 22 | . 3 2 1 9 7 . . Investigation 8 | . 2 . . 3 3 . . Extermination 2 | . . . . . 2 . . Reinforcement 10 | . 1 2 1 4 2 . . Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . 1 . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 8 | . 3 2 . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 206 | . 31 50 12 59 48 6 . Peak Tracking Total 9 | . 5 5 3 7 9 6 . Tactical Retreats 21 | . 5 2 . 3 11 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 8 | . 5 . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 5 | . . 1 1 3 . . . Max in Single Turn 1 | . . 1 1 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 38 | . 8 10 . 9 10 . 1 Terminals 19 | . 5 7 . 4 3 . . Fabricators 4 | . . . . . 4 . . Repair Stations 4 | . 1 1 . 1 1 . . Recycling Units 6 | . 2 2 . 2 . . . Scanalyzers 4 | . . . . 1 2 . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 109 | . 21 26 . 29 32 . 1 Successful 63 | . 12 11 . 18 22 . . Failed 44 | . 8 15 . 11 9 . 1 Catastrophic 11 | . 2 4 . 2 2 . 1 Database Lockouts 2 | . 1 . . . 1 . . Manual 48 | . 10 18 . 7 13 . . Terminals 57 | . 16 21 . 11 9 . . Fabricators 11 | . . . . . 11 . . Repair Stations 12 | . 2 2 . 2 6 . . Recycling Units 9 | . 3 3 . 3 . . . Scanalyzers 19 | . . . . 12 6 . 1 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 12 | . 4 3 . 4 1 . . Robot Analysis 3 | . . 1 . 2 . . . Prototype ID Bank 2 | . 1 . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 5 | . . . . . 5 . . Network Status 1 | . . . . . 1 . . Load Schematic 2 | . . . . . 2 . . Build 2 | . . . . . 2 . . Repair Station Hacks 10 | . 2 2 . . 6 . . Scan Component 5 | . 1 1 . . 3 . . Repair 5 | . 1 1 . . 3 . . Recycling Unit Hacks 4 | . 1 2 . 1 . . . Retrieve Components 4 | . 1 2 . 1 . . . Scanalyzer 15 | . . . . 12 3 . . Insert Component 6 | . . . . 5 1 . . Analyze 8 | . . . . 7 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 16 | . 5 4 . . 7 . . Terminals 11 | . 5 4 . . 2 . . Assimilate 4 | . 2 1 . . 1 . . Botnet 6 | . 3 2 . . 1 . . Operators 1 | . . 1 . . . . . Fabricators 4 | . . . . . 4 . . Prioritize 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Overload 1 | . . . . . 1 . . Recompile 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . Used . | . . . . . . . . Hacking Detections 30 | . 6 8 . 8 7 . 1 Full Trace Events 5 | . 2 . . 3 . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 58 | . . . . . 58 . . Total Robot Build Rating 3 | . . . . . 3 . . Part Schematics Acquired 7 | . . . . 4 3 . . Parts Built 2 | . . . . . 2 . . Authchips 1 | . . . . . 1 . . Time 36 | . . . . . 36 . . Total Part Build Rating 6 | . . . . . 6 . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired 5 | . 1 1 . . 3 . . Time 172 | . 26 32 . . 114 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 30 | . 9 20 . 1 . . . Parts Scanalyzed 6 | . . . . 5 1 . . Part Schematics Acquired 5 | . . . . 4 1 . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 3 | . 1 . . . 2 . . Largest Group 1 | . 1 . . . 1 . . Highest-Rated Group 26 | . 10 . . . 26 . . Highest-Rated Ally 26 | . 10 . . . 26 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 4868 | . 215 1607 . 2283 700 . 63 Optics 63 | . . . . . . . 63 Sensors 2115 | . 215 1607 . . 293 . . Terrain 2242 | . . . . 2242 . . . Machine Analysis 448 | . . . . 41 407 . . Robot Analysis Total 3 | . . 1 . 2 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 10861 | . 1394 4472 1297 2662 881 43 112 Spaces Moved 6139 | 1 696 1713 515 1019 1916 96 183 Core 204 | . . . . . . 21 183 Treads 2852 | . . 1506 515 831 . . . Legs 158 | 1 157 . . . . . . Wheels 746 | . 539 207 . . . . . Hover . | . . . . . . . . Flight 2179 | . . . . 188 1916 75 . Fastest Speed 26 | 120 120 110 240 32 26 32 50 Average Speed 147 | 120 146 224 240 222 27 35 55 Slowest Speed 400 | 120 400 240 240 312 77 50 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 27 | . . . . 1 26 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 3 94 96 97 58 38 80 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 6 | . . . . 6 . . . Terrain Destroyed 54 | . . . 6 48 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 54 | . . . 6 48 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 7416 | . 953 2118 545 1281 2225 103 191 Wait 697 | . 170 169 2 77 273 6 . Move 6083 | . 695 1712 514 1016 1868 95 183 Hop 23 | . . . . 1 22 . . Pick Up 67 | . 8 31 1 19 7 . 1 Fast Attach 33 | . 8 6 . 6 8 1 4 Attach 23 | . 2 4 . 9 7 . 1 Detach 5 | . 1 . . . 2 1 1 Swap 59 | . 8 30 . 14 7 . . Drop 60 | . . 34 1 19 6 . . Fire 337 | . 60 130 21 101 25 . . Melee 10 | . . . . 9 . . 1 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 18 | . . 2 6 10 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 13) 688 | -10/Materials | Central database locked down 734 | -10/Materials | Core integrity fell below 50% 950 | -10/Materials | Discovered new exit (range 7) 1024 | -10/Materials | Discovered new exit (range 11) 1040 | -10/Materials | Build established: Scavenger-Mutant 1085 | -10/Materials | Repaired Lgt. Assault Rifle 1128 | -10/Materials | Discovered new exit (range 8) 1395 | -10/Materials | Entered another Materials area 1395 | -9/Materials | Evolved 2 slots: Utility x2 1722 | -9/Materials | Lost 4 parts (1p1n1u1w) 2276 | -9/Materials | Discovered new exit (range 6) 2890 | -9/Materials | Discovered new exit (range 11) 3261 | -9/Materials | Build established: Mutant 3348 | -9/Materials | Identified exit to Mines 4307 | -9/Materials | Discovered new exit (range 16) 4440 | -9/Materials | Repaired Imp. Treads 5003 | -9/Materials | Discovered new exit (range 15) 5867 | -9/Materials | Entered Mines 5949 | -9/Mines | Learned location of Storage (-7) 6160 | -9/Mines | Discovered new exit (range 3) 6235 | -9/Mines | Core integrity fell below 50% 6243 | -9/Mines | Discovered new exit (range 6) 7164 | -9/Mines | Entered Materials 7164 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7541 | -8/Materials | Build established: Skirmisher 7616 | -8/Materials | Discovered new exit (range 6) 8570 | -8/Materials | Discovered new exit (range 15) 8587 | -8/Materials | Build established: Gunner 8699 | -8/Materials | Destroyed 8 combat bots 9164 | -8/Materials | First assault squad dispatched 9705 | -8/Materials | Core integrity fell below 50% 9735 | -8/Materials | Core integrity fell below 20% 9763 | -8/Materials | Lost 11 parts (1p2n2u6w) 9826 | -8/Materials | Entered Factory 9826 | -7/Factory | Evolved 2 slots: Propulsion x2 9972 | -7/Factory | Central database locked down 10106 | -7/Factory | Fabricated O-24 Administrator? 10135 | -7/Factory | Build established: Scavenger-Sprinter 10136 | -7/Factory | Discovered new exit (range 5) 10345 | -7/Factory | Fabricated Surge Thruster? 10470 | -7/Factory | Repaired Surge Thruster 10514 | -7/Factory | Repaired Surge Thruster 10554 | -7/Factory | Repaired Surge Thruster 10626 | -7/Factory | Search patrols dispatched 10707 | -7/Factory | Manually triggered Chute Trap 10707 | -7/Factory | Sucked down chute 10707 | -7/Factory | Entered Waste 10709 | -7/Waste | Spotted C-40 Crusher 10716 | -7/Waste | Lost 6 parts (1p3n2u) 10719 | -7/Waste | Spotted C-40 Crusher 10721 | -7/Waste | Spotted C-40 Crusher 10722 | -7/Waste | EMP discharged 10722 | -7/Waste | Spotted C-40 Crusher 10723 | -7/Waste | Spotted C-40 Crusher 10723 | -7/Waste | Spotted C-40 Crusher 10737 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10739 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10742 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10745 | -7/Waste | Discovered new exit (range 11) 10750 | -7/Waste | Entered Factory 10773 | -7/Factory | Lost 3 parts (2n1u) 10862 | -7/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 10786_ Connecting with Scanalyzer... 10786_ Current location identified: Factory 10799_ Acquired Adv. Visual Processing Unit. 10805_ Acquired Maul. 10809_ Acquired Microactuators. 10815_ K-01 Serf collects debris. 10828_ Sneak attack on K-01 Serf. 10828_ Destroyed Sml. Matter Pod. 10828_ Destroyed Lgt. Ion Engine. 10828_ K-01 Serf system corrupted by crushing effect. 10828_ K-01 Serf knocked back. 10829_ K-01 Serf system terminally corrupted. 10829_ Wheel fried. 10830_ Acquired 24 matter. 10835_ System corrupted: Matter fused (-10). 10851_ System corrupted: Component data lost. 10852_ U-05 Engineer works on Matter Pump. 10862_ Triggered Heavy Explosive Trap. 10862_ An explosion rips through the floor. 10862_ Power Conduit explodes. 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""" """ ###### """" """" ## ### | | ????? + """" """" ## # | | ????? ###### """" """" ## + | | ????? #????# ## # | | ?????????########+#;;;;;; ##???# """" """" ## #?? | | ???????????# ;##### """" """" ## #?? | | ???????????#] # """" """" ##+### | | ???????????# ;;;# """" """" #^ | | ???????????# @ # # | | ???????????# ] # / | | ???????????# ############# | | ???????????# #??????????# | | ???????????# #??????????# | | ???????????# ##??????????# | | ???????????# #??????????# | | ???????????# """"""""" ; ; ##??????????# | | ???????????# ; ;# ???????????###### | | ????????????############# ####???????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 16 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Surge Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Extracted Sml. Storage Unit | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Surge Thruster | x2 | -7/Factory | Authchip Repaired ---------- Lgt. Assault Rifle | 25% | -10/Materials Imp. Treads | 30% | -9/Materials Surge Thruster | 34% | -7/Factory Surge Thruster | 58% | -7/Factory Surge Thruster | 70% | -7/Factory Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceCryofiberBlade Manual? 0 Play Time 00:58:45 Cumulative 200.9 hours Start 2025.12.19 @ 07:08:28 End 2025.12.19 @ 08:19:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 276 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b06022f1-5248-40a3-9297-35499ce97420