Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.03 @ 18:54:27 // Winter2021/Sauler Player: Minty Result: Destroyed by Elf with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2042) 2042 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 6303 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 101 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 69/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Advanced Cryofiber Web High-capacity Matter Pod (0) Hacking Suite Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Modified TNC Improved Melee Analysis Suite Improved Utility Shielding Improved Weapon Shielding System Shield > --- WEAPON ----------- Precision Shock Rifle Power Maul Spear > --- INVENTORY -------- Enhanced Nuclear Core Advanced Cryofiber Web Advanced Cryofiber Web High-capacity Matter Pod Hacking Suite Improved Field Recycling Unit Bomb Drone Bay Precision Grenade Launcher Precision Grenade Launcher [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . . 1 Parts Attached 72 | . 10 . 5 4 26 27 Power 9 | . 2 . . . 5 2 Engine 5 | . 2 . . . 3 . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 15 | . 1 . 2 1 6 5 Treads . | . . . . . . . Leg 5 | . 1 . . . 4 . Wheel 6 | . . . 2 1 2 1 Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 24 | . 1 . 1 2 10 10 Device 8 | . 1 . . 2 2 3 Storage 1 | . . . 1 . . . Processor 6 | . . . . . 2 4 Hackware 1 | . . . . . . 1 Protection 8 | . . . . . 6 2 Artifact . | . . . . . . . Weapon 24 | . 6 . 2 1 5 10 Energy Gun 10 | . 4 . 2 . 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . . 2 3 Special Weapon 1 | . . . . 1 . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 4 Corrupted Parts 2 | . . . . 1 1 . System Corruption 9 | . . . . 1 8 . Parts Lost 29 | . 1 . . . 15 13 Power 6 | . 1 . . . 4 1 Propulsion 10 | . . . . . 5 5 Utility 6 | . . . . . 2 4 Weapon 7 | . . . . . 4 3 Highest Loss Streak 10 | . 1 . . . 5 10 To Critical Strikes . | . . . . . . . Average Backups 8 | . 7 8 7 9 8 8 Power . | . . . . . . . Propulsion . | . 3 2 . . . . Utility 4 | . . 2 2 6 6 6 Weapon 2 | . 2 4 4 2 1 2 Tool/Special . | . . . . . . . Unused Backups 29 | . 8 . 2 4 1 14 Power 1 | . . . . . . 1 Propulsion 2 | . 2 . . . . . Utility 16 | . . . 2 3 1 10 Weapon 10 | . 6 . . 1 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 92 100 100 99 89 84 Engine 7 | . 13 14 14 14 6 . Core 2 | . . . . . . 5 Leg 8 | . 28 28 13 . 7 1 Wheel 8 | . . . 14 28 15 . Hover 6 | . . . . . . 19 Device 8 | . 7 14 14 13 11 2 Storage 10 | . 14 14 14 14 9 7 Processor 7 | . . . . . 8 15 Hackware 2 | . . . . . . 6 Protection 7 | . . . . . 14 11 Energy Gun 12 | . 21 28 28 22 5 . Ballistic Gun 1 | . 6 . . . 3 . Launcher 1 | . . . . . 5 . Impact Weapon 1 | . . . . . . 5 Piercing Weapon 1 | . . . . . . 4 Peak Build Rating 58 | . 10 10 10 25 27 58 Average Rating 24 | . 7 10 9 12 22 44 On Entrance 10 | 6 6 10 10 10 17 16 Naked Turns . | . . . . . . . Heaviest Build 32 | 12 17 17 22 22 32 31 Greatest Support 36 | 20 20 20 20 20 36 27 Greatest Overweight (x) 7 | . . . 1 1 7 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 Average Capacity 9 | . 8 8 8 9 10 9 Most Carried 10 | . 8 8 9 10 10 10 Average Carried 9 | . 7 8 7 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 6 8 8 9 10 10 5 Class Distribution -------------------- 62% | Mutant 15% | Gladiator 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1755 | 200 111 43 140 70 689 502 Remotely . | . . . . . . . Salvage Created 1984 | . 152 161 . 173 957 541 Parts 143 | . 14 16 . 15 52 46 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 5 6 . 1 15 14 Melee 6 | . . . . . . 6 Guns 17 | . 5 5 . 1 6 . AOE 17 | . . 1 . . 9 7 Classes Destroyed 11 | . 4 2 . 2 1 2 Worker 11 | . . 2 . 1 4 4 Builder 7 | . 1 . . . 3 3 Tunneler 3 | . . 1 . 1 . 1 Hauler 1 | . . . . . . 1 Recycler 5 | . . . . 1 4 . Mechanic 2 | . . . . . 2 . Operator 2 | . . . . . . 2 Watcher 2 | . 1 . . . . 1 Swarmer 13 | . 4 6 . . . 3 Grunt 25 | . 1 . . . 15 9 Sentry 5 | . . . . 1 2 2 Best Kill Streak 8 | . 4 4 . 3 8 7 Combat Bots Only 6 | . 4 3 . 1 3 6 Max Kills in Single Turn 4 | . 1 2 . 1 4 4 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 1 . . 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 463 | . 62 19 . 2 131 249 Missed 172 | . 18 8 . . 47 99 Damage Taken 4501 | . 382 94 . 33 1633 2359 Core 1180 | . 104 28 . . 337 711 Absorbed by Shields . | . . . . . . . Redirected to Shielding 382 | . . . . . 140 242 Regen/Repaired (Parts) 47 | . . . . . . 47 Core Remaining (%) 61 | 100 . . . 47 38 . Volleys Fired 116 | . 20 14 . 5 60 17 Largest 2 | . 2 2 . 2 2 2 Hottest 125 | . 90 90 . 90 125 72 Shots Fired 186 | . 37 28 . 10 93 18 Gun 134 | . 37 28 . 10 59 . Cannon . | . . . . . . . Launcher 47 | . . . . . 29 18 Special 5 | . . . . . 5 . Kinetic 51 | . 19 . . . 32 . Thermal 23 | . 10 . . . 13 . Explosive 47 | . . . . . 29 18 Electromagnetic 65 | . 8 28 . 10 19 . Robot Hit Streak 10 | . 2 4 . 7 10 7 Robot Miss Streak 5 | . 5 4 . 2 5 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 127 | . 12 20 . 8 59 28 Core Hits 118 | . 8 11 . 8 57 34 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 5 | . . . . . 3 2 Burn 1 | . . . . . 1 . Destroy 2 | . . . . . 2 . Smash 2 | . . . . . . 2 Melee Attacks 34 | . . . . . . 34 Impact 12 | . . . . . . 12 Slashing 4 | . . . . . . 4 Piercing 18 | . . . . . . 18 Sneak Attacks 3 | . . . . . . 3 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 6144 | . 187 244 . 97 2816 2800 Guns 1145 | . 187 216 . 97 645 . Cannons . | . . . . . . . Explosions 4247 | . . 28 . . 2122 2097 Melee 703 | . . . . . . 703 Ramming 9 | . . . . . 9 . Kinetic 492 | . 94 . . . 398 . Thermal 274 | . 46 28 . . 200 . Explosive 4075 | . . . . . 1978 2097 Electromagnetic 591 | . 47 216 . 97 231 . Impact 189 | . . . . . . 189 Slashing 66 | . . . . . . 66 Piercing 448 | . . . . . . 448 Highest Corruption 8 | . . . . 1 8 3 Average Corruption 6 | . . . . 1 8 2 Corruption Purged 3 | . . . . . . 3 Corruption Blocked . | . . . . . . . Effects 18 | . . . . . 14 4 Message Errors 3 | . . . . . 2 1 Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 3 | . . . . . 2 1 Misfires 2 | . . . . . 2 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 500 | . . . . . 136 364 Projectiles . | . . . . . . . Explosions 302 | . . . . . 136 166 Melee 198 | . . . . . . 198 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 369 | . . . . . 318 51 Shots 13 | . . . . . 9 4 Rammed 3 | . . . . . 3 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 214 | . 18 . . 9 214 60 Average Temperature 43 | . 8 . . 9 53 17 Received Heat Transfer 1350 | . 24 . . 9 738 579 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 737 | . 100 . . . 637 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 67 | . 100 100 . 100 65 40 Level 1 13 | . . . . . 28 16 Level 2 18 | . . . . . 5 42 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 631 | . 75 103 . 20 411 631 Initial 175 | . . 13 . . . 175 Average 181 | . 45 66 . 1 158 324 Influence Increases 2208 | . 146 170 . 35 776 1081 Destroy 0b10 Robot/C 880 | . 100 120 . 20 360 280 Destroy 0b10 Robot/NC 165 | . 10 15 . 15 65 60 Destroy Leader 176 | . 22 20 . . 80 54 Allied During Kill 23 | . . . . . 23 . Successful Hack 120 | . 14 . . . . 106 Disable Machine 315 | . . . . . 60 255 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 244 | . . . . . 143 101 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 105 | . . 15 . . 45 45 Influence Decreases 1437 | . 110 100 . 35 390 802 Time Decay 817 | . 100 100 . 35 220 362 Lost Part 290 | . 10 . . . 150 130 Lost Ally 30 | . . . . . 20 10 Purge Threat 300 | . . . . . . 300 Squads Dispatched 16 | . 1 . . . 5 10 Investigation 7 | . . . . . 2 5 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . . . 2 2 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 12 5 . 1 32 38 Peak Tracking Total 12 | . 8 3 . 1 10 12 Tactical Retreats 7 | . . 1 . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . . 1 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 17 | . . . . . . 17 Exploded 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 22 | . . . . . 4 18 Max in Single Turn 8 | . . . . . 2 8 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 20 | . 3 . 2 1 1 13 Terminals 12 | . 3 . . . 1 8 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 86 | . 12 . 2 1 3 68 Successful 55 | . 10 . 2 1 2 40 Failed 31 | . 2 . . . 1 28 Catastrophic 3 | . . . . . . 3 Database Lockouts . | . . . . . . . Manual 46 | . 5 . 1 . 2 38 Terminals 70 | . 12 . . . 3 55 Fabricators 5 | . . . . . . 5 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access 3 | . . . . . . 3 Terminal Hacks 39 | . 7 . 2 1 1 28 Record 1 | . . . 1 . . . Part Schematic 1 | . . . . . . 1 Robot Schematic 1 | . . . . . . 1 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 3 | . 1 . . . . 2 Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 Terminal Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . . . 1 Alert Level 5 | . . . . . 1 4 Unreport Threat 2 | . . . . . . 2 Locate Traps 1 | . . . . . . 1 Reprogram Traps 1 | . . . . . . 1 Dispatch Records 2 | . 1 . . . . 1 Patrol Status 2 | . 2 . . . . . Transport Status 2 | . . . . . . 2 Recall Assault 1 | . . . . . . 1 Hauler Manifests 3 | . . . . . . 3 Registered Components 1 | . . . . . . 1 Registered Prototypes 1 | . . . . . . 1 Zone Layout 4 | . . . . . . 4 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 . . . 1 6 Terminals 8 | . 3 . . . 1 4 Track 1 | . 1 . . . . . Botnet 5 | . 2 . . . 1 2 Detonate 1 | . . . . . . 1 Operators 1 | . . . . . . 1 Fabricators 1 | . . . . . . 1 Prioritize 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Patch 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 16 | . 3 . . . 1 12 Full Trace Events 4 | . . . . . . 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Robot Build Rating 3 | . . . . . . 3 Part Schematics Acquired 2 | . . . . . . 2 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 3 . 1 Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 40 | . . . . 40 40 26 Highest-Rated Ally 26 | . . . . 16 16 26 Total Orders 2 | . . . . . . 2 STAY 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 31 | . . . . . 25 6 Total Damage 201 | . . . . . 201 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 769 | . . . . 1 202 566 Terrain 208 | . . . . 1 202 5 T.N.C. 557 | . . . . . . 557 ECM 37 | . . . . . . 37 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 6 | . . . . . . 6 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2324 | . 219 203 305 294 482 821 Spaces Moved 2211 | 1 110 135 290 262 258 1155 Core 14 | . . . . . 2 12 Treads . | . . . . . . . Legs 479 | 1 110 135 117 . 87 29 Wheels 624 | . . . 173 262 169 20 Hover 1094 | . . . . . . 1094 Flight . | . . . . . . . Fastest Speed 42 | 120 120 120 80 80 80 42 Average Speed 74 | 120 120 120 100 94 102 47 Slowest Speed 400 | 120 120 120 120 95 400 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 2 30 41 63 49 30 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 15 | . . . . . . 15 Terrain Destroyed 286 | . . . . . 171 115 Melee 9 | . . . . . . 9 Projectile . | . . . . . . . AOE 277 | . . . . . 171 106 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2667 | . 163 148 302 300 382 1372 Wait 97 | . 5 . . 7 10 75 Move 2205 | . 109 134 289 261 257 1155 Hop . | . . . . . . . Pick Up 48 | . 8 . 3 10 8 19 Fast Attach 36 | . 2 . . 3 13 18 Attach 24 | . . . 2 2 8 12 Detach 14 | . . . . . 2 12 Swap 35 | . 9 . 5 3 11 7 Drop 58 | . 10 . 3 9 10 26 Fire 116 | . 20 14 . 5 60 17 Melee 31 | . . . . . . 31 Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 359 | -10/Mines | Identified exit to Subcaves 364 | -10/Mines | Learned 4 Materials zone layouts 387 | -10/Mines | Core integrity fell below 50% 418 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 418 | -10/Mines | Discovered new exit (range 5) 423 | -10/Mines | Entered Exiles 453 | -10/Exiles | Met 8R-AWN 474 | -10/Exiles | Met EX-HEX 509 | -10/Exiles | Met EX-BIN 525 | -10/Exiles | Aligned with FarCom system 527 | -10/Exiles | Given EX-Vault access code 555 | -10/Exiles | Opened EX-Vault 570 | -10/Exiles | Found Modified TNC 587 | -10/Exiles | Warned to stay clear of 0b10 Research branches 612 | -10/Exiles | Met EX-DEC 620 | -10/Exiles | Learned location of Zion (-7) 668 | -10/Exiles | Discovered new exit (range 10) 728 | -10/Exiles | Left Exiles lab with Modified TNC 728 | -10/Exiles | Entered Mines 775 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 907 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 931 | -9/Mines | Found the Drone Emporium 936 | -9/Mines | Found Prototype Device 936 | -9/Mines | Identified Bomb Drone Bay 981 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1001 | -9/Mines | Discovered new exit (range 15) 1022 | -9/Mines | Entered Materials 1022 | -8/Materials | Accompanied by 3 allies 1022 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1023 | -8/Materials | Identified exit to Factory 1251 | -8/Materials | Lost 4 parts (2p1n1w) 1372 | -8/Materials | Lost 5 parts (1p3n1w) 1447 | -8/Materials | Garrison activated, responded to threat 1494 | -8/Materials | Core integrity fell below 50% 1504 | -8/Materials | Entered Factory 1504 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1528 | -7/Factory | Lost 3 parts (1n1u1w) 1588 | -7/Factory | Lost 3 parts (2n1u) 1594 | -7/Factory | Lost 4 allies 1809 | -7/Factory | Fabricated Adv. Cryofiber Web? 1830 | -7/Factory | Garrison activated, responded to threat 1831 | -7/Factory | Core integrity fell below 50% 2050 | -7/Factory | Fabricated O-24 Administrator (x1) 2094 | -7/Factory | Identified exit to Lower Caves 2227 | -7/Factory | Build established: Gladiator 2322 | -7/Factory | Core integrity fell below 20% 2325 | -7/Factory | Destroyed by Elf with Gatling Laser Last Messages --------------- 02323_ Bomb Drone detonates. 02323_ Bomb Drone destroyed. 02323_ U-05 Engineer destroyed. An Elf is summoned! 02323_ Elf destroyed. 02324_ Bomb Drone released from Bomb Drone Bay. 02324_ Bomb Drone sneak attacks. 02324_ Bomb Drone detonates. 02324_ Bomb Drone destroyed. 02324_ Elf destroyed. An Elf is summoned! 02324_ Elf destroyed. 02324_ Bomb Drone Bay destroyed. 02324_ Spear destroyed. 02324_ Elf destroyed. 02324_ HV Slug penetrates Wall. 02324_ ECM Suite destroyed. 02324_ Dropped Med. Storage Unit. 02325_ The unstable cave ceiling collapses. 02325_ Hvy. 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""""T""""??????????? | | #? ## !!%# s ????????? | | ####+#####+##?""" # @=! ????????? | | ?# !### ## """ ## [ """"""""" ?????????? | | ## # """ ### ?????????????? | | + #?## # ###+###?????????????? | | ## # """ ###### s #?????????????? | | ?# ## # """ # *s #?????????????? | | ?### #### # """ + ^ ^ ??????????? | | ???# #??# # # ^"<< #####?????????? | | ???# #??# # # "<<^ s #?????????????? | | ???# ???# #######s "< !! #?????????????? | | ???# ???# s ^ ^ s[ #?????????????? | | ???# ???# """" #?????????????? | | ???# ???# """" T?????????????? | | #### ???# """" #????????????? | | ## #### ##????????????? | | ########## """" """" #?????????????? | | # """ # """" """" ??????????????? | | + """ # """" """" ??????????????? | | # """ # ##????????????? | | # # """" ??"" ############# | | # # """" """" | | # # """" ?""" | | # # | | ########## """""" """""" | | ##???????########?????#?# """""" """""" ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 56 Melee Accuracy 6 Target Analysis 7 Defensive Hacking 10 Item Schematics ----------------- Lrn. Missile Launcher | -7/Factory | Hacked Imp. Weapon Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Adv. Cryofiber Web | x2 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticNeutrinoThrower Manual? 0 Play Time 00:27:11 Cumulative 967.7 hours Start 2025.01.03 @ 18:29:02 End 2025.01.03 @ 18:54:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 1189 Rogue 909 Adventurer 124 Explorer 156 Win Type - Total 42 Types 29/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5824fdef-1fe0-4441-ba51-c77958cdb937