Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 16:34:58 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (214) 1070 Value Destroyed (6555) 6555 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3344) 3344 TOTAL SCORE: 15149 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3095 Follower Combat Kills 102 Aligned with FarCom 300 Friendly Fire -653 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Gravity Neutralizing Apparatus Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (4) ---- Improved Cesium-ion Thruster 8R-AWN's Boregun Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Long-range Sensor Array Advanced Targeting Computer Experimental Targeting Computer > --- WEAPON ----------- 8R-AWN's Boregun Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Utility Shielding AWS/Thermal Enhanced Autogun Improved Grenade Launcher Plasma Cutter [Rating: 69] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Gravity Neutralizing Apparatus Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 6 | . . . . . 4 . 2 Weapon . | . . . . . . . . Parts Attached 129 | 1 6 4 18 4 51 45 . Power 13 | . . . 2 . 2 9 . Engine 4 | . . . . . . 4 . Core 9 | . . . 2 . 2 5 . Reactor . | . . . . . . . . Propulsion 30 | . 2 2 2 2 14 8 . Treads 18 | . 2 1 2 . 13 . . Leg 2 | . . . . 2 . . . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight 9 | . . . . . 1 8 . Utility 38 | 1 4 . 5 . 10 18 . Device 11 | 1 . . 2 . 3 5 . Storage 9 | . 4 . 2 . 2 1 . Processor 6 | . . . . . 1 5 . Hackware 2 | . . . . . . 2 . Protection 10 | . . . 1 . 4 5 . Artifact . | . . . . . . . . Weapon 48 | . . 2 9 2 25 10 . Energy Gun 2 | . . . 1 . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 29 | . . 1 4 1 18 5 . Ballistic Cannon . | . . . . . . . . Launcher 12 | . . 1 2 1 4 4 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 2 . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 4 2 . Parts Lost 27 | . . . 5 1 11 10 . Power 4 | . . . 1 . . 3 . Propulsion 13 | . . . 2 1 3 7 . Utility 4 | . . . 1 . 3 . . Weapon 6 | . . . 1 . 5 . . Highest Loss Streak 5 | . . . 5 1 5 3 . Average Slot Usage (%) 93 | . 100 100 94 100 87 98 . Engine 3 | . 14 14 4 . . 2 . Core 7 | . . . 9 14 9 4 . Treads 16 | . 18 27 28 13 17 . . Leg 1 | . 9 . . 14 . . . Flight 6 | . . . . . . 28 . Device 2 | . 7 . . . 1 7 . Storage 23 | . 20 28 23 28 30 7 . Processor 5 | . . . . . 2 20 . Protection 5 | . . . 4 . 6 6 . Ballistic Gun 18 | . 28 28 22 28 17 6 . Slashing Weapon 1 | . . . . . . 6 . Naked Turns . | . . . . . . . . Heaviest Build 170 | 13 72 72 89 89 170 170 . Greatest Support 60 | 20 40 40 40 60 60 42 . Greatest Overweight (x) 6 | . 1 4 2 2 6 4 . Average Overweight (x) 1 | . . 1 1 1 3 . . Largest Inventory Capacity 36 | 6 20 20 20 20 36 36 . Average Capacity 21 | 6 14 20 17 20 31 10 . Most Carried 36 | 6 20 20 20 20 36 36 . Average Carried 21 | 6 13 19 16 19 29 9 . Final Capacity 36 | 6 20 20 20 20 36 4 4 Final Carried 36 | 6 20 20 20 20 36 4 4 Class Distribution -------------------- 65% | Hauler-Mutant 14% | Scavenger-Sprinter 9% | Mutant 6% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 4433 | 234 142 84 255 109 1659 1950 . Remotely . | . . . . . . . . Salvage Created 8620 | 81 277 31 137 109 2873 5112 . Parts 491 | 3 18 4 16 8 172 270 . Haulers Intercepted 13 | . 2 . . . 6 5 . Recyclers Shooed 9 | . . . . . 6 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 137 | . 2 5 4 6 50 70 . Melee 3 | . . . . . . 3 . Guns 93 | . 2 2 1 2 37 49 . AOE 41 | . . 3 3 4 13 18 . Classes Destroyed 17 | 2 3 3 . . 8 1 . Worker 21 | . . . . . 6 15 . Builder 5 | . . . . . 1 4 . Tunneler 2 | 1 . . . . 1 . . Hauler 13 | . 2 . . . 6 5 . Recycler 17 | 1 1 . . . 5 10 . Mechanic 2 | . . . . . 1 1 . Watcher 13 | . 1 . . . 5 7 . Swarmer 28 | . . 3 . 4 11 10 . Grunt 58 | . 2 . . 2 18 36 . Brawler 6 | . . . . . 3 3 . Duelist 4 | . . . . . 2 2 . Protector 5 | . . . . . 1 4 . Sentry 20 | . . . . . 13 7 . Demolisher 1 | . . 1 . . . . . Hunter 8 | . . . . . 2 6 . Programmer 2 | . . . . . . 2 . Assembled 7 | . . 1 6 . . . . Best Kill Streak 16 | 1 2 3 4 4 8 16 . Combat Bots Only 15 | . 2 3 3 4 7 15 . Max Kills in Single Turn 8 | 1 1 2 3 3 8 7 . Gunslinging . | . . . . . . . . Exploded 7 | . . 2 3 3 4 7 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . 2 . . . . EX-HEX (-10/Exiles) 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 5890 | . 124 192 508 189 3557 1320 . Core 978 | . . 50 53 59 366 450 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 50 | 100 . . . 35 33 35 . Volleys Fired 483 | 6 22 8 2 11 189 245 . Largest 2 | 2 2 2 2 2 2 1 . Hottest 60 | 40 40 40 60 40 51 36 . Shots Fired 728 | 12 44 14 23 20 370 245 . Gun 703 | 12 44 12 19 18 363 235 . Cannon . | . . . . . . . . Launcher 25 | . . 2 4 2 7 10 . Special . | . . . . . . . . Kinetic 684 | 12 44 12 . 18 363 235 . Thermal 19 | . . . 19 . . . . Explosive 25 | . . 2 4 2 7 10 . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 3 9 5 20 6 24 13 . Robot Miss Streak 6 | 3 4 1 . 2 4 6 . Penetration Max 2 | . . . . . 1 2 . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Autonomous 19 | . . . 19 . . . . Shots Hit Robots 549 | 7 30 8 34 12 286 172 . Core Hits 342 | 3 13 6 20 8 124 168 . Critical Hits 121 | . . . . . 2 119 . Critical Kills 53 | . . . . . 1 52 . Critical Parts Destroyed 65 | . . . . . 1 64 . Melee Attacks 73 | . . . 14 . 4 55 . Impact . | . . . . . . . . Slashing 73 | . . . 14 . 4 55 . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 1 . . 6 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18732 | 87 292 272 1699 338 6087 9957 . Guns 10038 | 87 288 76 545 162 4664 4216 . Cannons . | . . . . . . . . Explosions 5102 | . . 191 404 176 1370 2961 . Melee 3530 | . . . 750 . . 2780 . Ramming 62 | . 4 5 . . 53 . . Kinetic 9493 | 87 288 76 . 162 4664 4216 . Thermal 1109 | . . . 545 . 451 113 . Explosive 4538 | . . 191 404 176 919 2848 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 3530 | . . . 750 . . 2780 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 2 . Average Corruption 1 | . . . . . 1 2 . Corruption Purged . | . . . . . . . . Effects 18 | . . . . . 9 9 . Message Errors 5 | . . . . . 3 2 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . 1 1 . Data Loss (minor) 4 | . . . . . 3 1 . Targeting Errors 6 | . . . . . 2 4 . Overload Shots . | . . . . . . . . Overflow Damage 545 | . . . 15 . 27 503 . Projectiles . | . . . . . . . . Explosions 92 | . . . 15 . 27 50 . Melee 453 | . . . . . . 453 . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 142 | . . 30 . . 75 37 . Shots 6 | . . 2 . . 3 1 . Rammed 10 | . 2 1 . . 7 . . Targets Rammed 11 | . 2 1 . . 8 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 409 | . 9 . 30 78 409 123 . Average Temperature 68 | . 8 . 15 47 80 10 . Received Heat Transfer 1644 | . 69 . 9 78 1125 363 . Effects 5 | . . . . . 5 . . Shutdowns 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 596 | . . . 171 . 350 75 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 3311 | 10 107 159 . 140 1110 3311 . Initial 1617 | . 6 . . . . 373 1617 Average 696 | 5 47 73 . 42 525 1623 . Maximum Alert Level 5 | . . . . . 4 5 . Low Security (%) 36 | 100 100 100 . 100 24 . . Level 1 7 | . . . . . 11 4 . Level 2 15 | . . . . . 27 4 . Level 3 22 | . . . . . 33 23 . Level 4 4 | . . . . . 2 13 . Level 5 6 | . . . . . . 26 . High Security 6 | . . . . . . 27 . Max Security . | . . . . . . . . Squads Dispatched 32 | . . . . . 5 27 . Investigation 2 | . . . . . . 2 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . . . . . 1 4 . Assault 19 | . . . . . 1 18 . Garrison 4 | . . . . . 3 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 4 | . . . . . . 4 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 10 | . 1 . . . 6 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 268 | . 8 8 5 6 84 157 . Peak Tracking Total 24 | . 3 3 5 4 12 24 . Tactical Retreats 24 | . . . . . 9 15 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 57 | . . . 2 . 9 46 . Max in Single Turn 9 | . . . 1 . 6 9 . Garrison Access 5 | . . . . . 1 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 32 | . 2 1 2 . 15 12 . Terminals 19 | . 2 1 . . 11 5 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . . 3 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 4 | . . . . . 1 3 . Total Hacks 76 | . 4 2 2 . 47 21 . Successful 50 | . 3 1 2 . 30 14 . Failed 26 | . 1 1 . . 17 7 . Catastrophic 9 | . . . . . 6 3 . Database Lockouts . | . . . . . . . . Manual 35 | . 1 2 1 . 25 6 . Terminals 52 | . 4 2 . . 37 9 . Fabricators 1 | . . . . . . 1 . Repair Stations 7 | . . . . . . 7 . Recycling Units 3 | . . . . . 3 . . Scanalyzers 6 | . . . . . 6 . . Garrison Access 5 | . . . . . 1 4 . Terminal Hacks 24 | . 2 1 2 . 15 4 . Record 1 | . . . 1 . . . . Robot Analysis 3 | . 2 1 . . . . . Prototype ID Bank 3 | . . . . . 3 . . Branch Access Points 1 | . . . . . 1 . . Garrison Index 1 | . . . . . . 1 . Alert Level 2 | . . . . . 2 . . Unreport Threat 3 | . . . . . 3 . . Locate Traps 5 | . . . . . 4 1 . Recall Extermination 1 | . . . . . . 1 . Hauler Manifests 3 | . . . . . 2 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . Scan Component 3 | . . . . . . 3 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 6 . . Insert Component 2 | . . . . . 2 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks 3 | . . . . . 1 2 . Seal Access 3 | . . . . . 1 2 . Unauthorized Hacks 12 | . 1 . . . 8 3 . Terminals 9 | . 1 . . . 6 2 . Track 1 | . . . . . 1 . . Botnet 7 | . 1 . . . 4 2 . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Recyclers 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 2 1 . . 14 9 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 178 | . . . . . . 178 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 5 . . . . . Largest Group 3 | . . 3 1 . . . . Highest-Rated Group 41 | . . 41 16 . . . . Highest-Rated Ally 31 | . . 31 16 . . . . Total Orders 1 | . . . 1 . . . . STAY 1 | . . . 1 . . . . Ally Attacks 47 | . . 37 10 . . . . Total Damage 489 | . . 426 63 . . . . Kills 12 | . . 11 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 9102 | 79 422 828 1402 476 3923 1972 . Spaces Moved 5653 | 48 195 414 700 278 1347 2671 . Core 1 | . . . . . . 1 . Treads 2611 | . 102 397 700 109 1291 12 . Legs 366 | 48 93 . . 169 56 . . Wheels 17 | . . 17 . . . . . Hover . | . . . . . . . . Flight 2658 | . . . . . . 2658 . Fastest Speed 26 | 120 120 140 160 130 130 26 . Average Speed 116 | 120 161 178 182 157 223 28 . Slowest Speed 290 | 120 180 180 200 200 290 232 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 26 | . . . . . . 26 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 4 36 98 68 72 94 64 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 68 | . . 7 . . 4 57 . Terrain Destroyed 441 | . . 13 19 23 131 255 . Melee 14 | . . . . . 4 10 . Projectile . | . . . . . . . . AOE 427 | . . 13 19 23 127 245 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 7428 | 58 265 490 820 295 1925 3575 . Wait 863 | 4 12 58 22 2 222 543 . Move 5596 | 47 194 413 699 277 1346 2620 . Hop 24 | . . . . . . 24 . Pick Up 116 | . 20 3 29 1 57 6 . Fast Attach 25 | 1 . . 6 . 12 6 . Attach 44 | . 3 . 7 1 12 21 . Detach 9 | . . . 4 . 2 3 . Swap 60 | . 3 4 5 3 27 18 . Drop 124 | . 9 3 32 . 46 34 . Fire 483 | 6 22 8 2 11 189 245 . Melee 73 | . . . 14 . 4 55 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . 2 1 . . 8 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 6) 502 | -10/Materials | Entered Mines 503 | -10/Mines | Assembled infested the area 532 | -10/Mines | Learned location of Storage (-9) 658 | -10/Mines | Build established: Hauler-Mutant 850 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1152 | -10/Mines | Discovered new exit (range 8) 1177 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1179 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Discovered new exit (range 6) 1330 | -10/Mines | Entered Exiles 1330 | -10/Exiles | Accompanied by 1 ally 1375 | -10/Exiles | Met 8R-AWN 1404 | -10/Exiles | Met EX-HEX 1511 | -10/Exiles | Met EX-DEC 1540 | -10/Exiles | Learned location of Zion (-7) 1664 | -10/Exiles | Met EX-BIN 1689 | -10/Exiles | Aligned with FarCom system 1691 | -10/Exiles | Given EX-Vault access code 1732 | -10/Exiles | Opened EX-Vault 1740 | -10/Exiles | Found Longsword +1 1747 | -10/Exiles | Found AWS/Thermal 1750 | -10/Exiles | Found Potential Leg 1753 | -10/Exiles | Found Potential Leg 1799 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1952 | -10/Exiles | Discovered new exit (range 15) 2320 | -10/Exiles | Build established: Mutant 2368 | -10/Exiles | Attacked by the Exiles 2374 | -10/Exiles | Destroyed EX-HEX 2438 | -10/Exiles | Destroyed 8R-AWN 2442 | -10/Exiles | Found Prototype Ballistic Gun 2442 | -10/Exiles | Identified 8R-AWN's Boregun 2462 | -10/Exiles | Lost 5 parts (1p2n1u1w) 2592 | -10/Exiles | Found Prototype Processor 2732 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Thermal, Longsword +1 2732 | -10/Exiles | Entered Mines 2794 | -9/Mines | Build established: Hauler-Mutant 3032 | -9/Mines | Core integrity fell below 50% 3170 | -9/Mines | Discovered new exit (range 10) 3180 | -9/Mines | Learned Materials terminal intel 3196 | -9/Mines | Discovered new exit (range 3) 3208 | -9/Mines | Entered Materials 3208 | -8/Materials | Evolved 4 slots: Utility x4 3209 | -8/Materials | Loaded intel: 12 terminal locations 3333 | -8/Materials | Identified Exp. Targeting Computer 3987 | -8/Materials | Garrison activated, responded to threat 4276 | -8/Materials | Discovered new exit (range 11) 4537 | -8/Materials | Build established: Scavenger-Mutant 4673 | -8/Materials | Destroyed 7 combat bots 4736 | -8/Materials | Lost 5 parts (2n1u2w) 4808 | -8/Materials | First assault squad dispatched 4866 | -8/Materials | Core integrity fell below 50% 4876 | -8/Materials | Build established: Hauler-Mutant 5319 | -8/Materials | Discovered new exit (range 8) 6331 | -8/Materials | Discovered new exit (range 10) 7131 | -8/Materials | Entered Factory 7131 | -7/Factory | Evolved 2 slots: Propulsion x2 7486 | -7/Factory | Garrison activated, responded to threat 7602 | -7/Factory | Discovered new exit (range 2) 7917 | -7/Factory | Repaired Lgt. Neutrino Core? 7931 | -7/Factory | First assault squad dispatched 7935 | -7/Factory | Discovered new exit (range 15) 8509 | -7/Factory | Repaired Lgt. Neutrino Core? 8513 | -7/Factory | Destroyed 8 combat bots 8565 | -7/Factory | High security lockdown imminent 8645 | -7/Factory | High security lockdown engaged 8777 | -7/Factory | Build established: Scavenger-Sprinter 8845 | -7/Factory | Discovered new exit (range 18) 8858 | -7/Factory | Destroyed 15 combat bots 9000 | -7/Factory | Lost 3 parts (1p2n) 9101 | -7/Factory | Discovered new exit (range 5) 9103 | -7/Factory | Core integrity fell below 50% 9103 | -7/Factory | Identified exit to Factory 9103 | -7/Factory | Entered another Factory area 9103 | -6/Factory | Evolved 2 slots: Utility x2 9103 | -6/Factory | Self-destructed Last Messages --------------- 09068_ B-48 Gladiator unfolds itself. 09068_ I-36 Angel unfolds itself. 09073_ 2=CVX 09099_ M-28 Smith unfolds itself. 09100_ Acquired 96 matter. 09101_ EXIT=FOUND 09103_ EXIT=IDENTIFIED: FACTORY 09103_ Imp. Cesium-ion Thruster destroyed. PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ###############??????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????# @ #??????? | | ??????????????????????# #########????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Exp. Targeting Computer | -8/Materials | Scanalyzed Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceGravityRail Manual? 0 Play Time 01:52:23 Cumulative 760.6 hours Start 2020.10.09 @ 11:29:27 End 2020.10.09 @ 16:34:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 480 Adventurer 0 Explorer 0 Win Type - Total 112 Types 76/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c07bbb2-8470-43d4-b1d4-1992f2a0464e