Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 01:36:38 Player: Err. String Expected Got Nil Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (289) 1445 Value Destroyed (7630) 7630 Prototype IDs (79) 1580 Alien Tech Used (4) 800 Bonus (13785) 13785 TOTAL SCORE: 36340 Bonus ------- High Alert Combat Kills 944 Follower Combat Kills 763 Hunted by Unchained 500 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -222 Cogmind --------- Core Integrity 1515/1600 Matter 205/300 Energy 391/400 System Corruption 3% Temperature Cool (18) Movement Flying (24) Location 0b10 Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (9) --- Field Propulsion Drive Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (13) ----- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite ECM Suite Improved Hacking Suite System Mapper System Mapper System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Antimatter Reactor Field Propulsion Drive Field Propulsion Drive Advanced Sensor Array Improved Terrain Scanner Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Molecular Deconstructor Gravity Flail Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite ECM Suite Improved Cloaking Device Improved Hacking Suite System Mapper System Mapper System Mapper > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array Advanced Sensor Array Improved Terrain Scanner Seismic Detector Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Improved Remote Datajack Molecular Deconstructor Gravity Flail [Rating: 193] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Heavy Pick Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . 2 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . 1 . Utility 11 | . . . 1 . . . 1 . . . 2 . . . 1 . . . . . . 1 . . . . 2 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | 1 1 . 28 2 . . 19 10 6 8 15 . . 2 8 1 5 2 . 1 . 20 . . . 3 6 11 9 2 11 4 6 Power 27 | . . . 5 . . . 3 . 1 . 1 . . . 2 . 1 . . . . 8 . . . 1 1 1 1 1 1 . . Engine 18 | . . . 5 . . . 2 . 1 . . . . . 1 . . . . . . 6 . . . 1 1 1 . . . . . Core 4 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 1 . . Propulsion 59 | . . . 9 1 . . 9 5 4 6 6 . . . 1 1 1 . . 1 . 3 . . . 1 . 2 2 1 2 3 1 Treads 36 | . . . 9 1 . . 9 5 4 5 3 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . . 1 3 . . . 1 1 1 . . 1 . 3 . . . 1 . 2 2 1 2 3 1 Utility 58 | 1 1 . 3 . . . 2 2 1 . 6 . . 1 4 . 3 1 . . . 8 . . . . 5 7 4 . 6 1 2 Device 24 | 1 . . 2 . . . 1 1 . . 2 . . 1 . . 3 . . . . 2 . . . . 3 4 . . 3 . 1 Storage 7 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 2 . . . . Processor 12 | . . . 1 . . . 1 . 1 . . . . . 2 . . . . . . 1 . . . . 1 . 2 . 2 . 1 Hackware 15 | . . . . . . . . 1 . . 2 . . . 2 . . 1 . . . 5 . . . . . 2 . . 1 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | . . . 11 1 . . 5 3 . 2 2 . . 1 1 . . 1 . . . 1 . . . 1 . 1 2 . 2 . 3 Energy Gun 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Ballistic Gun 13 | . . . 5 . . . 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 5 . . . 1 . . 1 1 . . 1 1 1 1 1 . . . 6 . . 1 . . 1 1 . 8 . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 32 | . . . 4 . . . 5 6 1 . . . . . . . . . . 1 . 1 . . . . 2 3 5 . 1 . 3 Power 7 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . Propulsion 14 | . . . 1 . . . 1 5 . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . 2 Utility 8 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 2 . . . 1 Weapon 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 3 . . . 2 3 1 . . . . . . . . . . 1 . 1 . . . . 1 1 2 . 1 . 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 6 5 5 12 15 15 15 14 14 13 14 14 10 10 9 8 9 9 9 9 9 8 8 9 9 9 9 8 9 12 13 13 12 11 Power . | 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 2 1 1 Propulsion 2 | 4 3 2 2 3 3 3 2 1 2 4 7 4 4 3 2 2 2 2 2 . . 1 1 1 1 1 . 1 1 1 . 2 3 Utility 3 | . . 1 2 3 3 3 4 4 4 4 3 4 4 4 4 5 5 5 5 6 7 4 5 5 4 4 3 3 4 3 5 3 2 Weapon 4 | 1 1 1 6 8 8 8 6 6 5 4 1 1 1 1 2 2 2 2 2 2 1 2 3 3 3 3 3 3 3 3 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 2 . 19 . . . 2 . 1 3 6 . . 2 2 . 1 . . 2 . 5 . . . . 2 . . 2 . 2 5 Power 5 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 Propulsion 17 | . . . 5 . . . . . . 2 4 . . 1 1 . . . . 1 . 1 . . . . . . . . . . 2 Utility 11 | . 2 . 2 . . . . . . . 1 . . . 1 . 1 . . 1 . 1 . . . . 1 . . . . 1 . Weapon 19 | . . . 11 . . . 1 . 1 1 1 . . . . . . . . . . 2 . . . . . . . 1 . . 1 Tool/Special 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 95 | . 100 100 96 100 100 100 97 96 91 99 94 92 92 91 97 100 98 99 93 92 86 97 100 100 100 100 98 93 93 86 86 87 87 Engine 5 | . 14 14 11 11 11 11 7 9 5 9 4 . . . 2 6 4 . . . . 8 5 5 5 5 5 3 3 . . . . Core 1 | . . . . . . . 1 . . . 2 7 7 7 3 . 1 6 6 5 . 1 5 5 5 5 5 4 4 1 . . . Treads 15 | . . . 31 33 33 33 35 35 36 36 19 . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . 10 30 30 30 32 33 32 32 31 31 31 31 33 33 33 33 29 26 27 25 24 26 25 Device 8 | . 14 14 12 11 11 11 17 6 . . 5 7 7 7 6 6 6 6 6 6 6 4 5 5 5 5 8 9 9 11 12 15 13 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 3 3 Processor 12 | . . . 6 11 11 11 9 9 14 18 15 15 15 15 13 13 13 12 12 12 12 11 11 11 11 11 15 13 17 20 19 15 16 Hackware 11 | . . . . . . . . 8 9 9 15 15 15 15 20 20 20 19 18 18 18 21 22 22 22 22 20 21 18 12 12 14 15 Energy Gun 1 | . . . 9 4 11 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 28 28 12 15 11 11 15 14 18 17 9 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . 1 . . 2 7 7 6 6 6 6 6 6 6 5 4 5 5 5 3 4 3 4 4 3 2 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 6 6 6 6 6 5 4 5 5 5 5 5 3 1 . . . . Peak Build Rating 193 | 7 7 7 20 19 19 19 32 30 28 36 47 42 42 56 62 66 66 73 67 69 72 99 98 98 98 100 107 128 149 163 182 190 193 Average Rating 60 | 6 7 7 16 19 19 19 29 27 26 31 42 42 42 42 56 61 62 66 67 68 65 90 98 98 97 98 103 115 130 160 168 189 187 On Entrance 65 | 6 7 7 7 19 19 19 19 27 27 28 36 42 42 42 43 61 61 66 67 67 65 65 98 98 98 98 97 99 121 149 163 173 190 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . . . . . 6 4 . . . . . . . . . 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 27 27 36 32 32 32 36 36 36 36 57 19 19 19 22 22 23 23 23 23 17 32 31 31 31 37 32 37 47 57 60 60 74 Greatest Support 94 | 20 20 20 63 63 63 63 83 80 80 86 94 20 20 20 25 25 26 26 26 26 26 37 37 33 33 33 32 43 49 57 61 69 68 Greatest Overweight (x) 5 | . 1 1 1 . . . . . . . 1 . . . . . . . . . 5 . . . . 1 . . . . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 25 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 Most Carried 20 | 6 8 5 15 15 15 15 15 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 12 | 6 5 5 12 15 15 15 14 14 13 14 14 10 10 9 9 10 9 9 10 9 9 9 10 10 9 9 9 11 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 6 5 5 15 15 15 15 15 13 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 15 15 15 15 15 13 Class Distribution -------------------- 25% | Scavenger-Mutant 18% | Mutant 17% | Hacker-Scout 13% | Wizard-Scout 7% | Wizard-Ninja 6% | Hacker-Assassin 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Assassin | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Ninja | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Matter Collected 6512 | 282 18 . 760 191 . . 770 690 240 646 472 . . 48 127 20 79 93 20 . . 566 20 . 20 330 165 164 43 204 47 305 192 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12834 | 127 18 . 3053 408 . . 1490 1011 280 1285 705 . . . 624 136 317 56 29 21 . 990 47 24 315 96 307 296 43 204 30 508 414 Parts 619 | 14 1 . 177 20 . . 71 49 14 75 32 . . . 15 1 16 1 . 4 . 37 1 1 7 4 21 20 3 6 2 13 14 Haulers Intercepted 20 | . . . 5 . . . 2 . . 5 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . 1 . Recyclers Shooed 11 | . 1 . 3 1 . . 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 38 . . . . . . . Prevented 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Combat Hostiles Destroyed 147 | . . . 51 9 . . 25 26 4 14 9 . . . 1 . 2 . . . . . . . . 2 . 1 . . . . 3 Melee 7 | . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . 2 Guns 103 | . . . 39 8 . . 16 13 4 14 9 . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . AOE 28 | . . . 7 . . . 9 12 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 1 . 9 2 . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Worker 34 | . . . 8 . . . 1 . 1 3 2 . . . 2 . 1 . . . . 7 . . . . 3 4 . . 1 . 1 Builder 16 | . . . 4 1 . . 6 . . 2 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Tunneler 14 | 4 . . 2 2 . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Hauler 20 | . . . 5 . . . 2 . . 5 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . 1 . Recycler 27 | 1 . . 5 . . . 2 . 1 4 3 . . . 1 . 1 . . . . 4 . . . . . . . 1 . 3 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 10 | . 1 . 2 . . . 1 . . 2 1 . . . . . . . . . . . . . . . 2 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 20 | . . . 2 . . . 4 . . 1 . . . . 3 . 1 . . . . 3 . . . . 1 2 1 1 . 1 . Swarmer 23 | . . . 9 . . . 2 3 . 3 3 . . . . . 1 . . . . . . . . 2 . . . . . . . Grunt 85 | . . . 29 6 . . 17 18 1 8 3 . . . 1 . . . . . . . . . . 1 . 1 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 10 . . . 3 1 2 3 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 1 . 9 3 . . 12 7 3 5 4 . . . 3 . 2 . . 1 . 5 . . . 1 2 2 1 2 1 2 2 Combat Bots Only 9 | . . . 9 3 . . 6 7 2 3 3 . . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 Max Kills in Single Turn 5 | 1 1 . 5 1 . . 3 2 1 3 2 . . . 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Hostile Shots Fired 1034 | . . . 209 29 . . 143 140 11 42 113 2 . 9 9 . 24 . 1 4 . 15 2 6 . 17 5 30 60 . 87 21 55 Missed 395 | . . . 75 4 . . 43 32 3 6 51 2 . 4 4 . 10 . 1 3 . 9 2 2 . 9 1 13 36 . 46 13 26 Hits 639 | . . . 134 25 . . 100 108 8 36 62 . . 5 5 . 14 . . 1 . 6 . 4 . 8 4 17 24 . 41 8 29 Melee 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Projectile 636 | . . . 134 23 . . 100 108 8 36 62 . . 5 5 . 14 . . 1 . 6 . 4 . 8 4 17 23 . 41 8 29 Critical Strikes 18 | . . . . . . . . 5 1 . 1 . . . 2 . 2 . . . . 1 . . . . . . 2 . 1 . 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 9914 | . . . 1675 339 . . 1523 1457 125 526 619 . . 97 87 . 206 . . 46 . 179 . . . 112 218 378 527 . 862 165 773 Core 1398 | . . . 245 22 . . 127 207 23 61 150 . . 56 37 . 81 . . 7 . 40 . . . 51 37 104 40 . 25 . 85 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1890 | . . . 201 . . . 17 . 193 99 . . . . . . 87 . . . . 61 . . . . 89 49 46 239 519 174 116 Core Remaining (%) 79 | 100 . 100 . . . 33 . . . 24 . . . 70 . . . . . . 85 . . . . 90 96 . 88 . 98 . 94 Volleys Fired 578 | 18 11 . 149 24 . . 98 67 20 65 38 . . . . . . 1 . . 2 5 . . . 30 5 9 5 . . 3 28 Largest 2 | 2 2 . 2 2 . . 2 2 2 2 2 . . . . . . 1 . . 1 1 . . . 1 1 1 1 . . 1 1 Hottest 120 | 40 40 . 101 79 . . 79 56 56 56 56 . . . . . . . . . . 90 . . . 47 90 113 113 . . . 120 Shots Fired 1030 | 36 22 . 290 48 . . 185 116 40 130 75 . . . . . . 1 . . 2 5 . . . 30 5 9 5 . . 3 28 Gun 906 | 36 22 . 280 48 . . 175 100 40 130 75 . . . . . . . . . . . . . . . . . . . . . . Cannon 76 | . . . 10 . . . . . . . . . . . . . . . . . . 2 . . . 30 5 5 5 . . . 19 Launcher 26 | . . . . . . . 10 16 . . . . . . . . . . . . . . . . . . . . . . . . . Special 22 | . . . . . . . . . . . . . . . . . . 1 . . 2 3 . . . . . 4 . . . 3 9 Kinetic 743 | 36 22 . 136 32 . . 142 100 40 130 75 . . . . . . . . . . . . . . 30 . . . . . . . Thermal 86 | . . . 1 16 . . 33 . . . . . . . . . . . . . . 2 . . . . 5 5 5 . . . 19 Explosive 15 | . . . . . . . 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 164 | . . . 153 . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 5 6 . 19 10 . . 15 25 6 10 9 . . . . . . . . . . . . . . 5 . . . . . . 3 Robot Miss Streak 6 | 5 5 . 3 2 . . 4 5 4 6 4 . . . . . . . . . . . . . . 3 . . . . . . 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 16 | . . . 8 2 . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 816 | 17 10 . 224 38 . . 137 80 21 74 58 . . . 23 2 16 3 1 1 . 24 3 1 5 16 16 15 8 3 3 6 11 Core Hits 415 | 7 2 . 122 14 . . 77 51 8 39 23 . . . 9 2 7 1 1 1 . 18 . 1 3 9 7 6 1 1 . 2 3 Critical Kills 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . . 2 . . 6 1 . 3 1 . . . 3 . 1 . . . . 2 . . 1 2 1 1 . . . . . Burn 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . . . . 4 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sever 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 . 1 1 . . . . . Melee Attacks 395 | . . . . 21 . . 2 12 . . 15 . 1 5 36 2 48 7 2 32 3 43 3 8 7 . 37 35 21 8 12 17 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . . 21 . . 2 12 . . 15 . 1 5 17 . 27 3 1 29 3 20 3 7 2 . 25 23 19 8 12 17 18 Piercing 105 | . . . . . . . . . . . . . . . 19 2 21 4 1 3 . 23 . 1 5 . 12 12 2 . . . . Sneak Attacks 74 | . . . . 1 . . . 1 . . 4 . . . 10 . 6 3 1 1 . 18 3 1 . . 8 6 1 2 1 5 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . . . . 6 . 4 . . . . 4 . . . . 5 4 . . . . . Damage Inflicted 26161 | 167 111 . 4359 718 . . 3258 2208 408 1652 1616 . . . 1379 155 880 246 79 100 . 1728 235 74 369 775 978 885 722 499 359 1137 1064 Guns 10332 | 167 111 . 3354 579 . . 1960 1038 405 1631 1087 . . . . . . . . . . . . . . . . . . . . . . Cannons 988 | . . . 213 . . . . . . . . . . . . . . . . . . . . . . 775 . . . . . . . Explosions 3103 | . . . 726 . . . 1227 1088 . . . . . . . . . . . . . . . . . . . . . . . . 62 Melee 11561 | . . . . 139 . . . 82 . . 513 . . . 1379 155 880 246 79 100 . 1728 235 74 369 . 978 885 722 499 359 1137 1002 Ramming 177 | . . . 66 . . . 71 . 3 21 16 . . . . . . . . . . . . . . . . . . . . . . Kinetic 8366 | 167 111 . 1296 376 . . 1480 1038 405 1631 1087 . . . . . . . . . . . . . . 775 . . . . . . . Thermal 1542 | . . . 726 203 . . 525 88 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1708 | . . . . . . . 1033 613 . . . . . . . . . . . . . . . . . . . . . . . . 62 Electromagnetic 2807 | . . . 2271 . . . 149 387 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6671 | . . . . 139 . . . 82 . . 513 . . . 539 . 132 . 79 . . 418 235 74 . . 428 313 722 499 359 1137 1002 Piercing 4890 | . . . . . . . . . . . . . . . 840 155 748 246 . 100 . 1310 . . 369 . 550 572 . . . . . Highest Corruption 8 | . . . 5 5 5 5 . . 4 4 3 3 3 3 . . 2 2 2 2 2 . . . . . 1 . 8 . 3 . 3 Average Corruption 3 | . . . 5 5 5 5 . . 3 4 2 3 3 3 . . 1 2 2 2 2 . . . . . 1 . 6 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . 22 14 10 1 . . 7 20 8 . . 9 . . 6 4 1 1 18 . . . . . . . 11 . 2 . 1 Message Errors 37 | . . . 4 2 . 1 . . 3 5 3 . . 1 . . 2 3 . 1 5 . . . . . . . 7 . . . . Matter Fused 32 | . . . 4 8 3 . . . 1 3 1 . . 1 . . 3 . . . 5 . . . . . . . 3 . . . . Heat Flow Errors 18 | . . . 4 2 2 . . . . 1 . . . 3 . . 1 . . . 4 . . . . . . . . . 1 . . Energy Discharges 15 | . . . 4 1 2 . . . . 4 2 . . 2 . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . 1 . 1 . . . 1 3 . . . 1 . . . 1 . . 4 . . . . . . . . . 1 . 1 Data Loss (major) 9 | . . . 1 1 . . . . 2 2 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2970 | . . . 38 8 . . 74 6 . . 150 . . . 260 . 77 139 . . . 117 156 . 101 24 241 291 106 351 153 463 215 Projectiles 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . Explosions 118 | . . . 38 . . . 74 6 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2828 | . . . . 8 . . . . . . 150 . . . 260 . 77 139 . . . 117 156 . 101 . 241 291 106 351 153 463 215 Knockbacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . 76 . . . 83 5 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . . . 4 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 23 | . . . 8 . . 1 8 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . . . 12 . . 1 13 . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 12 | . . . 4 . . . 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . . . 256 196 208 . . 32 2 155 8 . . 196 . . 188 . . . 218 96 41 42 23 8 78 186 6 60 346 187 343 Average Temperature 53 | . . . 26 89 96 . . 15 2 20 5 . . 71 . . 82 . . . 97 12 20 15 12 6 37 83 4 19 105 60 73 Received Heat Transfer 2522 | . . . 636 161 . . 540 567 36 252 84 . . 12 18 . 9 . . . . 57 . . . 12 . 54 39 . . . 45 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . 13 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3001 | . . . 1025 592 . . 1234 150 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 12 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Maximum Alert Level 4 | . . . 3 2 . . 2 4 2 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 Low Security (%) 56 | 100 100 100 33 . . 100 38 . . . 100 . . . 100 100 55 . . . . 100 . . . . 100 100 100 100 100 100 39 Level 1 21 | . . . 10 56 . . 58 23 . 73 . . . . . . 44 . . . . . . . . . . . . . . . 60 Level 2 10 | . . . 8 43 . . 2 23 100 26 . . . . . . . . . . . . . . . . . . . . . . . Level 3 11 | . . . 47 . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1172 | 10 5 . 1000 455 . . 422 1172 687 483 130 . . . 61 21 352 . . . . 88 . . . . 103 98 50 16 57 27 340 Initial 571 | . . . . 385 . . . 271 571 283 130 . . . . 21 . . . . . . . . . . 51 26 31 11 2 17 . Average 248 | 2 . . 510 389 . . 205 711 587 361 39 . . . 35 10 147 . . . . 28 . . . . 34 37 15 4 19 7 211 Influence Increases 8501 | 25 5 . 1666 251 . . 917 1121 372 562 322 . . . 270 . 583 . . 20 45 364 . 15 15 214 427 274 180 54 155 98 546 Destroy 0b10 Robot/C 3440 | . . . 980 200 . . 500 700 220 320 180 . . . 20 . 40 . . 20 . . . . . 100 . 20 . . . . 140 Destroy 0b10 Robot/NC 745 | 25 5 . 150 15 . . 90 . 10 85 35 . . . 45 . 20 . . . . 90 . . 15 . 50 40 5 15 5 25 20 Destroy Leader 710 | . . . 254 20 . . 122 30 60 82 50 . . . 12 . 14 . . . . 10 . . . . 4 4 2 2 . 4 40 Allied During Kill 120 | . . . . 16 . . 2 48 21 9 . . . . . . . . . . . . . . . 24 . . . . . . . Successful Hack 501 | . . . 31 . . . 16 . . 28 19 . . . 98 . 66 . . . . 20 . . . . 70 30 74 10 21 9 9 Select Force Hacks 60 | . . . 30 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . 105 . . . 60 . 30 30 30 . . . . . 15 . . . . . . . . . 15 . 30 . 75 . . Anti-Garrison Action 200 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 600 | . . . 41 . . . 52 58 1 8 8 . . . 5 . 23 . . . . 34 . . . . 38 30 24 12 9 30 227 Partial Spotted 585 | . . . . . . . . . . . . . . . 45 . 60 . . . . 105 . . . . 45 150 30 15 45 30 60 Lose Combat Pursuer 1050 | . . . 75 . . . 75 135 . . . . . . 45 . 345 . . . 45 105 . 15 . 90 105 . 15 . . . . Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Influence Decreases 8210 | 25 5 . 676 863 378 . 500 366 873 944 610 1 . . 209 61 377 167 39 20 45 323 36 20 10 137 458 269 215 70 130 128 255 Entered New Map 2533 | . . . . 605 378 . . 146 601 388 159 1 . . . 40 . 77 8 . . . 16 2 . 5 31 25 25 10 3 13 . Time Decay 4502 | 25 5 . 486 238 . . 447 . 222 386 451 . . . 209 21 277 90 31 20 45 313 20 18 10 72 245 224 160 60 117 115 195 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 280 | . . . 40 . . . 50 60 10 . . . . . . . . . . . . 10 . . . . 20 20 30 . 10 . 30 Lost Ally 345 | . . . . 20 . . 3 160 40 20 . . . . . . . . . . . . . . . 60 12 . . . . . 30 Purge Threat 450 | . . . 150 . . . . . . 150 . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 70 | . 2 . 9 . . . 4 . 3 2 4 . . . 3 . 8 . . . . 5 . . . . 6 5 4 3 4 4 4 Investigation 23 | . 1 . 4 . . . 1 . 1 . . . . . 1 . 2 . . . . . . . . . 3 2 1 2 2 2 1 Extermination 20 | . . . . . . . . . . . 2 . . . 1 . 4 . . . . 2 . . . . 2 2 2 1 1 1 2 Reinforcement 24 | . 1 . 3 . . . 3 . 1 2 2 . . . 1 . 2 . . . . 3 . . . . 1 1 1 . 1 1 1 Assault 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Distress Signals 27 | . . . 8 . . . 1 . . 2 . . . . . . 3 . . . . . . . . 1 . 1 2 . 3 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 497 | . 2 . 69 10 . . 44 40 12 21 11 1 . 2 9 . 29 . 6 4 3 22 1 1 . 40 16 18 44 4 44 24 20 Peak Tracking Total 14 | . 1 . 8 3 . . 8 9 3 4 3 1 . 2 3 . 11 . 6 4 3 10 1 1 . 12 5 7 13 1 14 9 8 Tactical Retreats 62 | . . . 3 . . . 3 3 . . . . . . 1 . 8 . . . 2 7 . 1 . 1 2 5 9 1 8 5 3 ECM-based Alert Blocks 110 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 15 26 1 38 19 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Traps Triggered 21 | . 1 . 3 . . . 1 1 2 . 1 . . . 1 . 1 . . . . 5 . . . . 2 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Machines Disabled 31 | . . . 7 . . . 4 . 2 2 2 . . 1 . . 1 . . 1 . . . . . . 1 1 2 . 5 . 2 Max in Single Turn 1 | . . . 1 . . . 1 . 1 1 1 . . 1 . . 1 . . 1 . . . . . . 1 1 1 . 1 . 1 Garrison Access 15 | . . . . . . . . . 1 1 1 . . . 2 . . . . . . 3 . . . . 2 2 1 . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Machines Accessed 147 | . 1 . 11 . 1 . 6 2 4 10 7 . . . 13 . 11 . . 3 . 16 . . 4 . 16 12 10 2 6 6 6 Terminals 93 | . 1 . 8 . . . 2 2 1 8 5 . . . 10 . 8 . . . . 7 . . . . 8 8 9 2 5 3 6 Fabricators 8 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . 2 . . . . 1 1 . . . 1 . Repair Stations 13 | . . . 2 . . . 2 . 1 1 . . . . . . 2 . . . . 2 . . . . 2 1 . . . . . Recycling Units 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Garrison Access 16 | . . . . . . . 1 . 1 1 1 . . . 2 . . . . . . 3 . . . . 2 2 1 . 1 1 . Total Hacks 449 | . 7 . 34 . 1 . 19 4 9 26 20 . . . 34 . 32 . . 24 . 53 . . 17 . 52 43 29 7 17 11 10 Successful 322 | . 3 . 20 . 1 . 11 1 7 14 16 . . . 26 . 19 . . 24 . 37 . . 17 . 37 33 20 5 10 11 10 Failed 127 | . 4 . 14 . . . 8 3 2 12 4 . . . 8 . 13 . . . . 16 . . . . 15 10 9 2 7 . . Catastrophic 14 | . 1 . 3 . . . 1 1 . 1 . . . . . . 3 . . . . . . . . . . . 3 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 7 . 18 . . . 9 . 4 13 12 . . 1 15 . 14 . . . . 14 . . . . 15 13 19 2 4 1 7 Terminals 316 | . 7 . 27 . . . 9 4 3 21 18 . . . 31 . 22 . . . . 30 . . . . 41 36 28 7 16 6 10 Fabricators 20 | . . . . . . . . . . . 1 . . . 1 . 4 . . . . 7 . . . . 1 3 . . . 3 . Repair Stations 40 | . . . 6 . . . 6 . 4 4 . . . . . . 6 . . . . 8 . . . . 4 2 . . . . . Recycling Units 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . Scanalyzers 8 | . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . 2 . . . . 1 . Garrison Access 18 | . . . . . . . 3 . 1 1 1 . . . 2 . . . . . . 3 . . . . 2 2 1 . 1 1 . Terminal Hacks 162 | . . . 5 . 1 . 1 1 . 8 7 . . . 16 . 4 . . 24 . 11 . . 17 . 16 18 11 3 8 5 6 Record 15 | . . . . . 1 . . . . . . . . . . . . . . 6 . . . . 5 . . 2 . . 1 . . Part Schematic 16 | . . . . . . . . . . . . . . . 1 . . . . 10 . . . . 4 . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 4 . . . 1 . . 1 . Prototype ID Bank 24 | . . . 1 . . . . . . 2 1 . . . 2 . . . . 3 . 3 . . 4 . 2 3 1 . 2 . . Open Door 6 | . . . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . 1 . Level Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . Branch Access Points 7 | . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Machine Index 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . 1 Terminal Index 8 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Locate Traps 11 | . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 2 1 . 1 1 . Transport Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Hauler Manifests 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Registered Components 8 | . . . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . . . 1 1 . 1 . 1 . Registered Prototypes 6 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 1 1 . . . . Zone Layout 19 | . . . 1 . . . . . . . 1 . . . 3 . . . . . . . . . . . 2 4 4 1 . . 3 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . . . . . . 1 . . . . . 2 . . . . 5 . . . . 1 . . . . 3 . Network Status 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Load Schematic 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Build 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Repair Station Hacks 34 | . . . 6 . . . 3 . 4 2 . . . . . . 6 . . . . 7 . . . . 4 2 . . . . . Scan Component 17 | . . . 3 . . . 2 . 2 1 . . . . . . 3 . . . . 3 . . . . 2 1 . . . . . Repair 16 | . . . 3 . . . 1 . 2 1 . . . . . . 3 . . . . 3 . . . . 2 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Scanalyzer 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 16 | . . . . . . . 1 . 1 1 1 . . . 2 . . . . . . 3 . . . . 2 2 1 . 1 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 15 | . . . . . . . . . 1 1 1 . . . 2 . . . . . . 3 . . . . 2 2 1 . 1 1 . Unauthorized Hacks 90 | . 3 . 9 . . . 5 . 2 3 7 . . . 8 . 7 . . . . 9 . . . . 10 11 8 2 1 1 4 Terminals 85 | . 3 . 8 . . . 5 . 1 3 7 . . . 7 . 6 . . . . 8 . . . . 10 11 8 2 1 1 4 Track 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 3 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Botnet 28 | . 1 . 2 . . . 2 . 1 . 2 . . . 2 . . . . . . 2 . . . . 3 4 5 2 1 1 . Operators 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 43 | . 1 . 5 . . . 2 . . 3 5 . . . 5 . 6 . . . . 6 . . . . 5 5 . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 91 | . 1 . 10 . . . 4 2 1 7 5 . . . 8 . 8 . . . . 8 . . . . 7 9 7 1 5 3 5 Full Trace Events 9 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 2 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . 1 . . . . 10 . . . . 4 . . 1 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 174 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . 74 . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 9 . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Repaired 16 | . . . 3 . . . 1 . 2 1 . . . . . . 3 . . . . 3 . . . . 2 1 . . . . . Time 597 | . . . 98 . . . 38 . 58 44 . . . . . . 178 . . . . 82 . . . . 79 20 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Total Allies 28 | . . . . 4 . . . 12 . . . . . . . . . . . . . . . . . 8 2 . . . . . 2 Largest Group 7 | . . . . 3 2 1 1 4 3 1 . . . . . . . . . . . . . . . 7 1 . . . . . 2 Highest-Rated Group 264 | . . . . 55 47 16 16 84 63 21 . . . . . . . . . . . . . . . 138 26 . . . . . 264 Highest-Rated Ally 219 | . . . . 31 31 16 16 31 21 21 . . . . . . . . . . . . . . . 30 26 . . . . . 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 186 | . . . . 29 . . 10 65 26 4 . . . . . . . . . . . . . . . 42 . . . . . . 10 Total Damage 3466 | . . . . 261 . . 107 1069 577 74 . . . . . . . . . . . . . . . 383 . . . . . . 995 Kills 29 | . . . . 3 . . . 9 7 2 . . . . . . . . . . . . . . . 3 . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Active Infowar (turns) 15855 | 21 136 154 2116 509 445 48 1263 . 272 907 1478 68 39 570 479 63 1008 194 93 131 1128 935 48 255 52 422 606 571 442 210 332 382 478 Optics 11163 | . . . . . . . . . 272 907 1478 68 39 570 479 63 1008 194 93 131 1128 935 48 255 52 422 606 571 442 210 332 382 478 Sensors 9879 | . . . . . . . 1224 . . . 508 68 39 510 479 63 987 193 93 131 1107 825 48 255 50 422 604 565 442 210 330 382 344 Terrain 1487 | . . . . . . . . . . . . . . 60 . . . . . . . . . . . . 447 261 52 112 172 382 1 Seismic 2369 | 21 136 154 747 . . . . . . . . . . . . . . . . . . . . . . . . 24 . 208 221 382 476 T.N.C. 2410 | . . . 1369 509 445 48 39 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Cloaking 460 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 456 Jamming 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . ECM 2027 | . . . . . . . . . . . . . . . . . 21 . . . . 60 . . . . 1 306 390 99 290 382 478 Robot Analysis Total 8 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 4 . . . 1 . . 1 . Derelict Logs Recovered 8 | . . . . . . . . . . . . 1 . 1 . . . 2 1 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Turns Passed 17620 | 121 136 154 2253 509 445 48 1345 1248 470 907 1478 68 39 570 479 63 1008 194 93 131 1128 935 48 255 52 422 606 571 442 210 332 382 478 Spaces Moved 19261 | 42 67 81 949 230 279 30 517 543 196 398 967 187 120 699 1251 232 1542 393 336 136 429 1726 169 503 141 575 1352 1205 989 519 814 828 816 Core 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Treads 3646 | . . . 921 230 279 30 517 543 196 398 532 . . . . . . . . . . . . . . . . . . . . . . Legs 218 | 42 67 81 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15379 | . . . . . . . . . . . 435 187 120 699 1251 232 1542 393 336 136 411 1726 169 503 141 575 1352 1205 989 519 814 828 816 Fastest Speed 15 | 120 120 190 160 160 160 160 160 160 160 148 26 26 26 26 23 23 23 24 24 24 24 15 15 22 22 21 20 20 20 22 23 20 20 Average Speed 51 | 120 144 190 160 160 160 160 165 161 161 154 94 26 26 26 23 23 23 24 24 24 81 22 21 22 22 22 20 20 21 22 23 21 22 Slowest Speed 300 | 120 190 190 190 160 160 160 170 165 162 160 152 26 26 26 23 23 24 24 24 24 300 26 22 22 22 91 21 24 25 23 102 24 97 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . . . . . . . . . 2 . 2 13 . 2 1 . 3 . . . 11 6 14 23 4 27 3 7 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 15 42 80 60 69 13 51 57 18 88 20 37 12 75 33 94 34 60 57 82 43 50 45 63 61 51 42 37 81 16 61 24 23 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 13 | . . . 2 . . . . . 1 . 1 . . . 1 . 4 . . 1 . . . . 3 . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . . . . 2 . . . . . 3 . . . . . 1 . . . . . . . . . Spaces Dug 142 | . . . . . . . . 4 . . 6 . 1 4 5 . 23 4 . . 3 16 . 5 . . 16 13 11 4 3 10 14 Terrain Destroyed 353 | . . . 38 . . . 50 27 2 2 6 . 1 4 5 . 23 4 . . 3 17 . 5 . 9 19 16 12 4 3 10 93 Melee 127 | . . . . . . . . 4 . . 6 . 1 4 5 . 23 4 . . 3 15 . 5 . . 14 12 8 4 3 10 6 Projectile 49 | . . . . . . . . 5 2 2 . . . . . . . . . . . 2 . . . 9 5 4 4 . . . 16 AOE 177 | . . . 38 . . . 50 18 . . . . . . . . . . . . . . . . . . . . . . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Com Total 25204 | 79 88 82 1387 291 278 30 808 776 308 568 1447 205 125 1075 1388 234 2101 477 344 198 1199 2199 176 639 149 820 1618 1455 1150 589 897 987 1037 Wait 4275 | 19 6 . 184 12 . . 124 54 78 61 372 19 5 361 91 . 517 66 10 25 754 310 5 130 . 177 210 185 130 51 54 122 143 Move 19019 | 41 66 80 948 229 278 29 517 542 195 397 966 186 119 695 1251 228 1515 392 331 133 428 1719 168 502 140 558 1339 1178 946 510 767 821 805 Hop 93 | . . . . . . . . . . . . . . 1 . 1 13 . 2 1 . 3 . . . 5 6 12 19 4 19 3 4 Pick Up 138 | . 1 . 32 . . . 9 9 4 12 12 . . 1 5 . 1 . . 3 . 12 . . 1 2 4 7 2 5 8 6 2 Fast Attach 93 | 1 . . 9 . . . 7 1 2 3 4 . . 2 2 1 3 4 . . 4 15 . . 1 1 5 8 7 . 8 2 3 Attach 72 | . . . 3 . . . 3 8 1 . 8 . . . 2 . . 1 . . 2 9 . . . . 4 4 3 2 3 4 15 Detach 42 | . . . 2 . . . 1 3 . . 1 . . . . . . 1 . . 2 7 . . . . 1 4 3 1 3 . 13 Swap 181 | . 1 . 18 4 . . 19 19 3 8 5 . . 6 5 1 6 2 . 1 . 22 . . 1 11 8 15 8 4 11 1 2 Drop 198 | . 3 . 30 1 . . 15 9 3 18 23 . . 4 5 1 4 3 . 3 4 22 . . 1 4 5 6 6 4 12 8 4 Fire 578 | 18 11 . 149 24 . . 98 67 20 65 38 . . . . . . 1 . . 2 5 . . . 30 5 9 5 . . 3 28 Melee 357 | . . . . 21 . . 2 12 . . 15 . 1 5 27 2 42 7 1 32 3 38 3 7 5 . 31 27 21 8 12 17 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . . . 12 . . 1 13 . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 1 . . . . . . . . . . . . . 37 . . . . . . . . . . . Rewire 85 | . . 2 . . . . . 51 . . . . . . . . . . . . . . . . . 32 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 5 exits: Fac x3 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 122 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 258 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 390 | -10/Mines | Discovered new exit (range 9) 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Discovered new exit (range 11) 1417 | -9/Materials | Discovered new exit (range 9) 1612 | -9/Materials | First assault squad dispatched 1691 | -9/Materials | Learned Storage emergency access door positions 1713 | -9/Materials | Lost 3 parts (1p1n1w) 1725 | -9/Materials | Destroyed 9 combat bots 1740 | -9/Materials | Learned location of Storage (-8) 1779 | -9/Materials | Learned Storage trap positions 1809 | -9/Materials | Loaded intel: 2 trap records 1827 | -9/Materials | Learned Recycling recycling unit intel 1835 | -9/Materials | Identified exit to Materials 1851 | -9/Materials | Learned Storage emergency access door positions 1875 | -9/Materials | Repaired Lgt. Treads 2019 | -9/Materials | Repaired Corrupted Lgt. Treads 2056 | -9/Materials | Repaired Corrupted Lgt. Treads 2096 | -9/Materials | Core integrity fell below 50% 2185 | -9/Materials | Build established: Scavenger-Mutant 2344 | -9/Materials | Sterilization system engaged 2344 | -9/Materials | Non-combat units ordered to evacuate 2373 | -9/Materials | Identified exit to Mines 2444 | -9/Materials | Combat units ordered to evacuate 2644 | -9/Materials | Ambient heat levels rising (+10) 2665 | -9/Materials | Entered Mines 2781 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2851 | -9/Mines | Excavation squad dispatched 2851 | -9/Mines | A large section of the Mines collapsed 3129 | -9/Mines | Received a Mining Laser from a helpful Derelict 3166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3168 | -9/Mines | Discovered new exit (range 5) 3174 | -9/Mines | Entered Exiles 3174 | -9/Exiles | Found Exiles lab abandoned 3174 | -9/Exiles | Accompanied by 2 allies 3606 | -9/Exiles | Discovered new exit (range 10) 3619 | -9/Exiles | Entered Mines 3619 | -8/Mines | Accompanied by 1 ally 3653 | -8/Mines | Discovered exit to Materials (range 9) 3667 | -8/Mines | Entered Materials 3667 | -8/Materials | Accompanied by 1 ally 3667 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4069 | -8/Materials | Build established: Mutant 4178 | -8/Materials | Repaired Imp. Sensor Array 4344 | -8/Materials | Discovered new exit (range 15) 4367 | -8/Materials | Identified exit to Factory 5012 | -8/Materials | Identified exit to Garrison 5012 | -8/Materials | Entered Garrison 5060 | -8/Garrison | Triggered checkpoint 5163 | -8/Garrison | Rescued a captive Derelict 5164 | -8/Garrison | Rescued a captive Derelict 5294 | -8/Garrison | Triggered checkpoint 5382 | -8/Garrison | Build established: Scavenger-Mutant 5470 | -8/Garrison | Lost 3 allies 5535 | -8/Garrison | Discovered new exit (range 6) 5538 | -8/Garrison | Triggered checkpoint 5583 | -8/Garrison | Triggered checkpoint 5608 | -8/Garrison | Lost 3 allies 5758 | -8/Garrison | Destroyed 7 combat bots 5766 | -8/Garrison | Triggered checkpoint 5816 | -8/Garrison | Discovered new exit (range 13) 5858 | -8/Garrison | Triggered checkpoint 5912 | -8/Garrison | Triggered checkpoint 5962 | -8/Garrison | Core integrity fell below 50% 6016 | -8/Garrison | Lost 3 parts (2n1u) 6090 | -8/Garrison | Identified exit to Materials 6118 | -8/Garrison | Triggered checkpoint 6195 | -8/Garrison | Installed Relay Interface Framework 6260 | -8/Garrison | Entered Materials 6260 | -8/Materials | Accompanied by 3 allies 6396 | -8/Materials | Discovered new exit (range 16) 6432 | -8/Materials | Identified exit to Storage 6571 | -8/Materials | Repaired Rocket Launcher 6598 | -8/Materials | Repaired Lgt. Treads 6639 | -8/Materials | Discovered exit to Storage (range 20) 6660 | -8/Materials | First assault squad dispatched 6730 | -8/Materials | Entered Storage 6730 | -8/Storage | Accompanied by 1 ally 6731 | -8/Storage | Loaded intel: 8 trap records 7101 | -8/Storage | Repaired Gauss Rifle 7178 | -8/Storage | Discovered exit to Factory (range 20) 7637 | -8/Storage | Entered Factory 7637 | -7/Factory | Evolved 2 slots: Utility x2 7936 | -7/Factory | Build established: Hacker-Mutant 8687 | -7/Factory | Identified exit to Lower Caves 8687 | -7/Factory | Discovered new exit (range 13) 8799 | -7/Factory | Learned location of 2 exits from Lower Caves 8896 | -7/Factory | Build established: Hacker-Scout 8913 | -7/Factory | Learned Hub_04(d) non-interactive machine intel 8958 | -7/Factory | Learned location of 1 exit from Cetus 8992 | -7/Factory | Identified exit to Factory 9056 | -7/Factory | Loaded intel: 108 trap records 9115 | -7/Factory | Entered Lower Caves 9116 | -7/Lower Caves | Identified exit to Lower Caves 9171 | -7/Lower Caves | Learned Factory terminal intel 9174 | -7/Lower Caves | Encountered a Warlord checkpoint 9181 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9183 | -7/Lower Caves | Identified exit to Zion 9183 | -7/Lower Caves | Entered Zion 9192 | -7/Zion | Discovered new exit (range 19) 9203 | -7/Zion | Given the Hacking Drone Bay 9213 | -7/Zion | Given A8's code to call for help 9222 | -7/Zion | Identified exit to Proximity Caves 9222 | -7/Zion | Entered Proximity Caves 9241 | -6/Proximity Caves | Learned Factory terminal intel 9256 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9260 | -6/Proximity Caves | Found Prototype Special Weapon 9260 | -6/Proximity Caves | Identified Molecular Deconstructor 9773 | -6/Proximity Caves | Spotted B-75 Beast 9785 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9792 | -6/Proximity Caves | Entered Factory 9792 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9793 | -6/Factory | Loaded intel: 28 terminal locations 10089 | -6/Factory | Discovered new exit (range 9) 10092 | -6/Factory | Identified exit to Factory 10120 | -6/Factory | Identified exit to Lower Caves 10120 | -6/Factory | Identified exit to Extension 10156 | -6/Factory | Watched by a mysterious "MATRIX" hacker 10185 | -6/Factory | Learned location of Cetus (-6) 10238 | -6/Factory | Learned 4 Upper Caves zone layouts 10271 | -6/Factory | Sucked down chute 10271 | -6/Factory | Entered Waste 10271 | -6/Waste | The area was eerily silent 10295 | -6/Waste | Discovered new exit (range 22) 10334 | -6/Waste | Identified exit to Factory 10334 | -6/Waste | Entered Factory 10335 | -6/Factory | Loaded intel: 28 terminal locations 10397 | -6/Factory | Repaired Lgt. Deuterium Engine 10722 | -6/Factory | Discovered exit to Extension (range 10) 10868 | -6/Factory | Discovered exit to Lower Caves (range 21) 10871 | -6/Factory | Discovered exit to Factory (range 21) 10950 | -6/Factory | Learned location of Upper Caves (-4) 10950 | -6/Factory | Spotted B-75 Beast 11021 | -6/Factory | Loaded intel: 85 trap records 11034 | -6/Factory | Search patrols dispatched 11178 | -6/Factory | Repaired Biomechanical Wings 11180 | -6/Factory | Learned location of Warlord (-4) 11239 | -6/Factory | Repaired Imp. VTOL Module 11256 | -6/Factory | Learned location of 1 exit from Proximity Caves 11324 | -6/Factory | Discovered exit to Factory (range 13) 11342 | -6/Factory | Entered Lower Caves 11343 | -6/Lower Caves | Identified exit to Lower Caves 11502 | -6/Lower Caves | Learned 4 Factory zone layouts 11525 | -6/Lower Caves | Found Alien Artifact 11525 | -6/Lower Caves | Identified Core Expander 11525 | -6/Lower Caves | Installed Core Expander, added new Power slot 11536 | -6/Lower Caves | Entered another Lower Caves area 11537 | -6/Lower Caves | Identified exit to Data Miner 11626 | -6/Lower Caves | Learned 8 Factory zone layouts 11627 | -6/Lower Caves | Spotted B-75 Beast 11629 | -6/Lower Caves | Entered Data Miner 11629 | -6/Data Miner | Discovered new exit (range 7) 11633 | -6/Data Miner | Met Data Miner 11641 | -6/Data Miner | Learned location of Section 7 (-2) 11641 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11642 | -6/Data Miner | Received God Mode back door access code from Data Miner 11647 | -6/Data Miner | Destroyed Data Miner 11651 | -6/Data Miner | Found Prototype Hackware 11654 | -6/Data Miner | Found Prototype Hackware 11656 | -6/Data Miner | Found Prototype Hackware 11658 | -6/Data Miner | Data Conduit disabled 11760 | -6/Data Miner | Identified exit to Proximity Caves 11760 | -6/Data Miner | Entered Proximity Caves 12427 | -5/Proximity Caves | Learned Factory emergency access door positions 12506 | -5/Proximity Caves | Build established: Hacker-Assassin 12754 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12888 | -5/Proximity Caves | Entered Factory 12888 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12900 | -5/Factory | Identified System Mapper 12900 | -5/Factory | Identified Quantum Router 13117 | -5/Factory | Spotted B-75 Beast 13223 | -5/Factory | Fabricated Cld. VTOL Module (x1) 13230 | -5/Factory | Identified Ghost Barrier 13266 | -5/Factory | Fabricated Cld. VTOL Module (x1) 13275 | -5/Factory | Identified exit to Upper Caves 13353 | -5/Factory | Found Prototype Processor 13353 | -5/Factory | Identified Exp. Targeting Computer 13616 | -5/Factory | Repaired Cld. VTOL Module 13642 | -5/Factory | Repaired Hvy. Pick 13666 | -5/Factory | Repaired Mak. Axe 13783 | -5/Factory | Discovered new exit (range 22) 13823 | -5/Factory | Entered Upper Caves 13828 | -5/Upper Caves | Learned 12 Factory zone layouts 13868 | -5/Upper Caves | Discovered new exit (range 15) 13871 | -5/Upper Caves | Identified exit to Upper Caves 13871 | -5/Upper Caves | Entered another Upper Caves area 13907 | -5/Upper Caves | Spotted B-75 Beast 13921 | -5/Upper Caves | Build established: Wizard-Scout 14125 | -5/Upper Caves | Discovered new exit (range 5) 14126 | -5/Upper Caves | Identified exit to Zhirov 14126 | -5/Upper Caves | Entered Zhirov 14126 | -5/Zhirov | Discovered new exit (range 3) 14130 | -5/Zhirov | Met Zhirov 14135 | -5/Zhirov | Learned location of Quarantine (-3) 14135 | -5/Zhirov | Learned location of Command (-1) 14135 | -5/Zhirov | Learned location of Testing (-2) 14137 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14141 | -5/Zhirov | Found Alien Artifact 14141 | -5/Zhirov | Identified Integrated Reactor 14141 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14147 | -5/Zhirov | Found Alien Artifact 14178 | -5/Zhirov | Identified exit to Proximity Caves 14178 | -5/Zhirov | Entered Proximity Caves 14179 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 14233 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 14511 | -4/Proximity Caves | Lost 15 allies 14578 | -4/Proximity Caves | 0b10 base defense nominally successful 14593 | -4/Proximity Caves | Spotted B-86 Titan 14597 | -4/Proximity Caves | Discovered new exit (range 14) 14600 | -4/Proximity Caves | Identified exit to Factory 14600 | -4/Proximity Caves | Entered Factory 14600 | -4/Factory | Evolved 2 slots: Utility x2 14601 | -4/Factory | Identified exit to Upper Caves 14602 | -4/Factory | Identified exit to Research 14611 | -4/Factory | Lost 3 allies 14620 | -4/Factory | Targeted by mysterious "MATRIX" hacker 14697 | -4/Factory | Repaired Mak. Axe 14827 | -4/Factory | Repaired Cld. VTOL Module 14976 | -4/Factory | Discovered exit to Research (range 20) 15018 | -4/Factory | Spotted B-86 Titan 15206 | -4/Factory | Entered Research 15206 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15231 | -3/Research | Repaired Imp. VTOL Module 15278 | -3/Research | Spotted B-86 Titan 15423 | -3/Research | Discovered new exit (range 5) 15424 | -3/Research | Identified exit to Research 15632 | -3/Research | Identified exit to Armory 15632 | -3/Research | Identified exit to Quarantine 15636 | -3/Research | Spotted B-86 Titan 15701 | -3/Research | Found Prototype Device 15701 | -3/Research | Identified Exp. Thermal Shield 15777 | -3/Research | Entered Quarantine 15871 | -3/Quarantine | Found Fusion Bomb Launcher 15964 | -3/Quarantine | Found Alien Artifact 16108 | -3/Quarantine | Found Alien Slashing Weapon 16108 | -3/Quarantine | Identified Sigix Broadsword 16219 | -3/Quarantine | Entered Research 16219 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16403 | -2/Research | Discovered new exit (range 21) 16426 | -2/Research | Identified exit to Testing 16429 | -2/Research | Entered Testing 16458 | -2/Testing | Identified Subatomic Replicator 16458 | -2/Testing | Used Subatomic Replicator to replicate System Mapper 16460 | -2/Testing | Found System Mapper 16539 | -2/Testing | Found Prototype Energy Cannon 16539 | -2/Testing | Identified Potential Cannon 16562 | -2/Testing | Found Prototype Launcher 16562 | -2/Testing | Identified Enh. Gamma Bomb Array 16693 | -2/Testing | Found Prototype Device 16717 | -2/Testing | Found Prototype Processor 16717 | -2/Testing | Identified Exp. Core Analyzer 16734 | -2/Testing | Discovered new exit (range 13) 16735 | -2/Testing | Identified AEGIS Remote Shield 16751 | -2/Testing | Identified exit to Access 16761 | -2/Testing | Build established: Hacker-Ninja 16761 | -2/Testing | Entered Access 16761 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16876 | -1/Access | Fabricated Cld. Q-thruster? 16969 | -1/Access | Identified exit to Command 17080 | -1/Access | Build established: Wizard-Ninja 17143 | -1/Access | Entered Command 17173 | -1/Command | Spotted B-99 Colossus 17193 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 17273 | -1/Command | Spotted Striker 17284 | -1/Command | Disengaged cave seal 17333 | -1/Command | Phase Generator disabled 17452 | -1/Command | Spotted M Guard 17452 | -1/Command | Spotted M Guard 17452 | -1/Command | Spotted Combat Programmer 17463 | -1/Command | Spotted Combat Programmer 17553 | -1/Command | Met MAIN.C 17621 | -1/Command | Interfaced with 0b10 Conduit 17621 | *** | Assimilated 0b10! Last Messages --------------- 17594_ Entropy package works its way towards P-80 Master core. 17596_ P-80 Master core destabilizing. 17597_ Entropy package works its way towards P-80 Master core. 17599_ Reinforced Barrier disintegrates. 17600_ P-80 Master core entropy levels peaking. 17600_ Entropy package works its way towards P-80 Master core. 17600_ Imp. Cloaking Device destroyed. 17601_ System corrupted: Component data lost. 17601_ P-80 Master core destabilizing. 17603_ P-80 Master core entropy levels peaking. 17603_ P-80 Master destroyed. [Achievement: Deconstruction] 17613_ Penetrated by EMDS Slug. 17614_ Q-thruster destroyed. 17621_ Interfacing with system... 17621_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | + ######################################### | | # ######################################### | | # ######################################### | | # #####""""""" """" ############### | | # #####"" "" ############### | | + #####""""" "" ############### | | # #####""""""""""" ; | | # #####" " """ + | | + #####"" """""" + | | ######/#######"" """""" ############### | | ###### ####### " """""" ############### | | ###### ####### " "" ############### | | ###### ####### " " ""############### | | ##### ######""""""""" """""""############### | | ##### ######"" @"""""""""############### | | ###### """""""""""############### | | ##### ###### " " " " ############### | | ##### ###### " " " " ############### | | ##### """ " " " """" " ############### | | """ """ " " """" ############### | | ##### """ " " " " ############### | | #######+###### """""""""" " ############### | | # ##### " """ " """"""""############### | | # ##### """ " " " ############### | | # "" ######################################### | | # """" ######################################### | | # """" ######################################### | | # "" ######################################### | | # ######################################### | | # ######################################### | | + ######################################### | | ################################################## | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 53 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 3 Evasion (%) 66 Melee Accuracy 14 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Q-thruster | -3/Research | Hacked Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. Q-thruster | x1 | -1/Access Repaired ---------- Lgt. Treads | 5% | -9/Materials Lgt. Treads | 75% | -9/Materials | Corrupted Lgt. Treads | 75% | -9/Materials | Corrupted Imp. Sensor Array | 22% | -8/Materials Rocket Launcher | 7% | -8/Materials Lgt. Treads | 8% | -8/Materials Gauss Rifle | 29% | -8/Storage Lgt. Deuterium Engine | 12% | -6/Factory Biomechanical Wings | 25% | -6/Factory Imp. VTOL Module | 44% | -6/Factory Cld. VTOL Module | 61% | -5/Factory Hvy. Pick | 68% | -5/Factory Mak. Axe | 56% | -5/Factory Mak. Axe | 36% | -4/Factory Cld. VTOL Module | 10% | -4/Factory Imp. VTOL Module | 2% | -3/Research Studied --------- Hvy. Pick | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Subatomic Replicator Achievements -------------- Deconstruction Fitting Room MAIN.CPP Woof! Challenges ------------ None Game ------ Seed ZeronetThermicCannon Manual? 0 Play Time 04:32:33 Cumulative 276.4 hours Start 2026.10.03 @ 20:46:06 End 2026.10.04 @ 01:36:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type 4 Total 11 Types 6/0/1/1/1/0/0/1/0/1 Lore% 74 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 470fe01f-1903-4171-943b-639f01741c11