Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 22:14:27 Player: yeehaw Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (841) 841 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2561 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Battery (200) Advanced Visual Processing Unit Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Reclamation Unit Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Large Storage Unit Medium Battery Advanced Visual Processing Unit Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Reclamation Unit [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 47 | 6 9 12 20 Power 9 | 1 2 2 4 Engine 9 | 1 2 2 4 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 2 6 Treads 6 | . 2 2 2 Leg 5 | . 1 . 4 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 4 3 Device 1 | . . 1 . Storage 7 | 1 1 3 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 15 | 2 2 4 7 Energy Gun 3 | 1 2 . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 5 | . . . 5 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 34 | . 7 4 23 Power 7 | . 2 . 5 Propulsion 12 | . 3 1 8 Utility 3 | . . 1 2 Weapon 12 | . 2 2 8 Highest Loss Streak 10 | . 7 3 10 Average Slot Usage (%) 80 | . 91 88 68 Engine 12 | . 12 14 11 Treads 16 | . 19 20 12 Leg 2 | . . . 6 Wheel 1 | . 5 . . Device 3 | . . 5 5 Storage 18 | . 14 22 18 Protection 5 | . 12 4 1 Energy Gun 8 | . 21 8 . Energy Cannon 1 | . . 5 . Ballistic Gun 5 | . 3 6 5 Launcher 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 65 | 12 18 37 65 Greatest Support 60 | 32 40 40 60 Greatest Overweight (x) 17 | 2 4 1 17 Average Overweight (x) . | . . . . Largest Inventory Capacity 22 | 6 8 14 22 Average Capacity 10 | 4 7 8 14 Most Carried 17 | 4 8 11 17 Average Carried 8 | 1 4 8 13 Final Capacity 18 | 6 8 14 18 Final Carried 15 | 3 7 11 15 Class Distribution -------------------- 92% | Mutant 4% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 602 | 213 147 68 174 Remotely . | . . . . Salvage Created 675 | . 253 79 343 Parts 50 | . 17 10 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 6 6 11 Melee 2 | . . . 2 Guns 9 | . 6 3 . Cannons 3 | . . 3 . AOE 9 | . . . 9 Classes Destroyed 5 | . 1 1 3 Builder 1 | . . . 1 Swarmer 6 | . . 6 . Grunt 14 | . 6 . 8 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4177 | . 816 633 2728 Core 815 | . 197 63 555 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 21 84 . Volleys Fired 79 | . 22 26 31 Largest 3 | . 2 2 3 Hottest 108 | . 105 108 90 Shots Fired 118 | . 31 34 53 Gun 84 | . 31 25 28 Cannon 9 | . . 9 . Launcher 25 | . . . 25 Special . | . . . . Kinetic 60 | . 15 17 28 Thermal 33 | . 16 17 . Explosive 25 | . . . 25 Electromagnetic . | . . . . Robot Hit Streak 14 | . 7 7 14 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 79 | . 22 20 37 Core Hits 56 | . 12 8 36 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2058 | . 288 203 1567 Guns 570 | . 288 99 183 Cannons 104 | . . 104 . Explosions 1321 | . . . 1321 Melee . | . . . . Ramming 63 | . . . 63 Kinetic 425 | . 153 89 183 Thermal 249 | . 135 114 . Explosive 1321 | . . . 1321 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . 1 49 Projectiles 1 | . . 1 . Explosions 49 | . . . 49 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 167 | . . . 167 Shots 5 | . . . 5 Rammed 34 | . . . 34 Targets Rammed 34 | . . . 34 Kicked . | . . . . Crushed . | . . . . Highest Temperature 195 | . 120 195 33 Average Temperature 49 | . 37 84 9 Received Heat Transfer 1257 | . 453 . 804 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 520 | . 310 210 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 178 | . 80 133 178 Initial 33 | . . 33 . Average 49 | . 60 60 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 10 8 20 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 . 2 Successful 3 | . 1 . 2 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Recycle Component 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1472 | 98 389 406 579 Spaces Moved 705 | 94 212 194 205 Core 81 | 74 3 . 4 Treads 488 | . 155 194 139 Legs 67 | . 5 . 62 Wheels 69 | 20 49 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 120 Average Speed 150 | 80 146 162 173 Slowest Speed 900 | 150 250 180 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 40 21 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . . . 16 Terrain Destroyed 166 | . . . 166 Melee . | . . . . Projectile . | . . . . AOE 166 | . . . 166 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 944 | 115 258 253 318 Wait 31 | 7 3 8 13 Move 702 | 93 211 193 205 Hop . | . . . . Pick Up 45 | 8 13 9 15 Fast Attach 12 | 2 . 5 5 Attach 27 | 4 8 4 11 Detach . | . . . . Swap 8 | . 1 3 4 Drop 6 | 1 . 5 . Fire 79 | . 22 26 31 Melee . | . . . . Ram 17 | . . . 17 Kick . | . . . . Crush 17 | . . . 17 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Core integrity fell below 50% 221 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Lost 7 parts (2p3n2w) 308 | -10/Materials | Build established: Mutant 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 658 | -9/Materials | Discovered new exit (range 16) 727 | -9/Materials | Lost 3 parts (1n1u1w) 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1126 | -8/Materials | Lost 5 parts (1p2n2w) 1301 | -8/Materials | Core integrity fell below 50% 1311 | -8/Materials | Lost 10 parts (3p3n1u3w) 1460 | -8/Materials | Core integrity fell below 20% 1471 | -8/Materials | Discovered new exit (range 10) 1473 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01459_ U-05 Engineer builds a Wall. 01460_ Mni. Grenade Launcher destroyed. 01461_ The unstable cave ceiling collapses. 01462_ Mni. Grenade Launcher destroyed. 01463_ U-05 Engineer lays Concrete. 01464_ The unstable cave ceiling collapses. 01464_ U-05 Engineer builds a Wall. 01464_ U-05 Engineer lays Concrete. 01466_ Core Shielding destroyed. 01466_ U-05 Engineer lays Concrete. 01467_ The unstable cave ceiling collapses. 01467_ U-05 Engineer lays Concrete. 01467_ U-05 Engineer builds a Wall. 01467_ U-05 Engineer lays Concrete. 01471_ U-05 Engineer builds a Wall. 01471_ U-05 Engineer lays Concrete. 01471_ U-05 Engineer builds a Wall. 01471_ EXIT=FOUND 01472_ U-05 Engineer builds a Wall. 01473_ R-06 Scavenger collects Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????? ??????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# t?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ??????##?????? | | ?????????????????????+ ????? #?????? | | ?????????## ##???????# ?????< ??????? | | ????????# / #??????# ???? ???????? | | ????????# ######## #### ????????? | | ????????/ t ????????? | | ????????? ?????????? | | ????????? g w ??????????? | | ?????????# # g ## #??????????? | | ?????????# ## ##?????????? | | ?????????# # # @ #?????????? | | ?????????# ## #?????????? | | ???????### ## #?????????? | | ???#???# # # #?????????? | | ???# ?## ## % #????#????? | | ???# ?# # # ##g # #????? | | #### #### uu #????? | | r T #????? | | ######## u #????? | | #### #### #????? | | ###### # ## #???######????? | | # # # #?????????????? | | ## # ###### +?????????????? | | ###### a#?????????????? | | ]] + % #?????????????? | | ###### #?????????????? | | # # #####/##?????????????? | | / ### #????????????????????? | | ####+#### #????????????????????? | | ## # ##### + ! ???????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ## ### #####????????????????????? | | ?####### # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySmallProtection Manual? 0 Play Time 00:25:27 Cumulative 7.9 hours Start 2021.01.28 @ 23:45:52 End 2022.02.18 @ 22:14:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e151a9f-1202-4641-a5b4-0307aef8ad0e