Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.12 @ 00:51:28 Player: Nalzok Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (228) 1140 Value Destroyed (10028) 10028 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2266) 2266 TOTAL SCORE: 19554 Bonus ------- High Alert Combat Kills 1302 Follower Combat Kills 544 Entered DSFs 500 Friendly Fire -80 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Advanced Heavy Treads Graphene Brace Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Salvage Targeting Computer Advanced Target Analyzer Graphene Brace Advanced System Restoration Module Advanced System Restoration Module Advanced System Restoration Module > --- WEAPON ----------- KE Penetrator Railgun Railgun Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Medium Storage Unit Seismic Detector Advanced Transmission Jammer Advanced System Restoration Module Advanced System Restoration Module Disruptor Cannon Disruptor Cannon Hardcell Cannon Phasing Sabre [Rating: 145] Favorites ----------- Power Light Antimatter Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Salvage Targeting Computer Hackware Authchip [R/Combat] Protection Layered Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 . 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 8 | . . 2 . 1 . 1 1 . . 2 . 1 Weapon 2 | . . . 1 . . 1 . . . . . . Parts Attached 339 | . 5 17 16 5 18 38 51 23 1 38 49 78 Power 49 | . 1 3 . 1 1 5 11 . . 4 10 13 Engine 13 | . 1 3 . 1 1 1 3 . . 1 . 2 Core 15 | . . . . . . 2 8 . . 3 1 1 Reactor 21 | . . . . . . 2 . . . . 9 10 Propulsion 84 | . 1 4 8 2 8 8 13 4 . 13 8 15 Treads 10 | . . . . . . . 1 2 . 2 . 5 Leg 56 | . 1 4 8 2 8 8 9 1 . . 5 10 Wheel 11 | . . . . . . . 3 1 . 7 . . Hover 7 | . . . . . . . . . . 4 3 . Flight . | . . . . . . . . . . . . . Utility 106 | . 2 4 . 2 5 11 11 12 . 14 18 27 Device 66 | . . 3 . 1 1 8 4 7 . 8 14 20 Storage 6 | . 1 . . . . 1 1 . . 2 . 1 Processor 16 | . 1 . . 1 1 2 1 3 . 1 2 4 Hackware 5 | . . 1 . . 3 . . . . . 1 . Protection 13 | . . . . . . . 5 2 . 3 1 2 Artifact . | . . . . . . . . . . . . . Weapon 100 | . 1 6 8 . 4 14 16 7 1 7 13 23 Energy Gun 40 | . 1 4 6 . 1 4 4 4 . 2 6 8 Energy Cannon 12 | . . . 1 . . 5 2 . . . 1 3 Ballistic Gun 12 | . . . . . . 2 1 . . 4 . 5 Ballistic Cannon 15 | . . . . . . 2 5 . . . 4 4 Launcher 16 | . . 2 1 . 3 1 4 3 1 . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 3 1 . . . . 4 Corrupted Parts 3 | . . . . . . . . 2 . . . 1 System Corruption 11 | . . . . . . . . 9 . . . 2 Parts Lost 167 | . . . 1 . 16 16 32 23 . 5 19 55 Power 26 | . . . . . 2 3 7 1 . . 4 9 Propulsion 46 | . . . . . 5 5 8 8 . 1 4 15 Utility 40 | . . . . . 4 4 7 9 . 3 4 9 Weapon 55 | . . . 1 . 5 4 10 5 . 1 7 22 Highest Loss Streak 14 | . . . 1 . 11 4 14 8 . 4 5 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 92 99 99 99 74 92 85 48 35 77 91 81 Engine 2 | . 14 11 9 15 6 1 1 . . 1 . . Core 1 | . . . . . . 3 6 . . 6 2 . Reactor 2 | . . . . . . 3 . . . . 7 10 Leg 12 | . 28 22 27 23 19 19 14 1 . . 7 10 Hover 1 | . . . . . . . . . . 9 12 . Device 15 | . . 13 18 22 13 13 13 11 17 14 25 24 Storage 5 | . 14 11 9 7 5 3 5 4 . 4 5 3 Processor 10 | . 6 8 . 1 7 9 12 12 17 10 9 11 Hackware 2 | . . 10 9 6 1 10 1 . . . . . Protection 2 | . . . . . . . 4 5 . 7 2 . Energy Gun 8 | . 14 19 21 23 16 15 1 4 . 3 6 4 Energy Cannon 2 | . . . 4 . . 7 7 . . . 1 1 Ballistic Gun 3 | . 14 1 . . . . 2 2 . 11 . 2 Ballistic Cannon 2 | . . . . . . . 6 . . . 6 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 183 | 13 18 30 31 37 37 70 103 76 3 80 79 183 Greatest Support 140 | 20 20 20 37 42 60 60 78 35 3 64 80 140 Greatest Overweight (x) 24 | . . 1 1 . . 4 5 24 . 8 7 2 Average Overweight (x) . | . . . . . . . 1 3 . 1 . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 15 20 20 5 10 10 25 Average Capacity 15 | 8 9 10 10 10 9 11 18 19 5 8 10 21 Most Carried 25 | 5 10 10 10 10 10 15 20 18 5 10 10 25 Average Carried 12 | 5 8 9 9 9 8 9 15 10 4 7 9 19 Final Capacity 20 | 8 10 10 10 10 5 15 20 5 5 10 10 5 Final Carried 19 | 4 10 10 10 10 5 10 19 5 5 10 10 5 Class Distribution -------------------- 31% | Mutant 23% | Scavenger-Mutant 14% | Scavenger-Tank 10% | Tank 8% | Skirmisher 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Matter Collected 6691 | 200 64 198 207 30 124 432 1342 727 . 712 882 1773 Remotely . | . . . . . . . . . . . . . Salvage Created 11879 | . 119 666 736 55 345 1413 2140 565 . 856 1694 3290 Parts 501 | . 11 22 30 2 8 44 87 27 . 51 55 164 Haulers Intercepted 9 | . 1 . 3 1 . . 3 . . . . 1 Recyclers Shooed 11 | . . 1 2 . . . 4 . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 25 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Combat Hostiles Destroyed 167 | . 4 13 10 . 8 22 22 19 . 12 23 34 Guns 72 | . 4 8 6 . 4 7 2 8 . 11 7 15 Cannons 47 | . . . . . . 9 11 8 . . 3 16 AOE 30 | . . 4 4 . 3 2 7 3 . 1 6 . Classes Destroyed 19 | . 2 6 2 . 1 3 2 1 . . 2 . Worker 10 | . . . 1 . . 3 2 . . . . 4 Builder 13 | . . 1 . . . 1 5 . . . 2 4 Tunneler 2 | . . 1 . . . . . . . 1 . . Hauler 9 | . 1 . 3 1 . . 3 . . . . 1 Recycler 19 | . . 1 2 . . 1 9 . . 1 1 4 Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 6 | . . . 2 . . 1 1 . . . 1 1 Swarmer 25 | . 4 . . . . 4 . 9 . 4 . 4 Grunt 80 | . . 10 8 . 6 12 7 6 . 3 14 14 Brawler 2 | . . 1 . . . . . . . . 1 . Duelist 3 | . . . . . . . . . . . 1 2 Sentry 12 | . . 2 2 . . 2 . 1 . 2 1 2 Specialist 4 | . . . . . 2 2 . . . . . . Hunter 6 | . . . . . . . 4 2 . . . . Programmer 28 | . . . . . . 1 11 1 . 3 1 11 Heavy 1 | . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . 2 1 Samaritan 1 | . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . 1 . Savage 2 | . . . . . . . . . . . 2 . Best Kill Streak 10 | . 3 4 6 1 3 7 7 5 . 3 10 9 Combat Bots Only 9 | . 3 3 3 . 3 3 4 5 . 3 9 5 Max Kills in Single Turn 4 | . 1 4 2 1 2 2 3 2 . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 3 | . . 3 2 . 2 2 2 2 . 1 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Damage Taken 26279 | . 148 599 324 . 2017 2160 5085 2458 81 1226 2552 9629 Core 3560 | . 9 98 20 . 414 205 528 395 54 383 140 1314 Absorbed by Shields 151 | . . . . . . 124 . . . . 27 . Reduced by Siege Mode 84 | . . . . . . . . . . . . 84 Regen/Repaired (Parts) 149 | . . . . . . 48 . . . . . 101 Core Remaining (%) 67 | 100 96 75 96 . 40 75 . . 2 . 54 . Volleys Fired 614 | . 14 48 32 1 29 57 86 56 1 39 124 127 Largest 4 | . 2 2 3 3 3 4 4 3 1 4 4 4 Hottest 349 | . 70 106 183 183 183 270 275 151 43 184 312 349 Shots Fired 1456 | . 28 94 93 3 63 186 217 92 1 122 162 395 Gun 973 | . 28 92 69 3 60 114 48 68 . 117 107 267 Cannon 448 | . . . 20 . . 70 161 20 . . 49 128 Launcher 30 | . . 2 4 . 3 2 8 4 1 . 6 . Special 5 | . . . . . . . . . . 5 . . Kinetic 547 | . 14 2 . . . 6 113 75 . 89 33 215 Thermal 798 | . 14 90 89 3 60 178 92 7 . 28 111 126 Explosive 30 | . . 2 4 . 3 2 8 4 1 . 6 . Electromagnetic 81 | . . . . . . . 4 6 . 5 12 54 Robot Hit Streak 27 | . 5 20 13 5 18 17 19 7 . 10 9 27 Robot Miss Streak 17 | . 2 4 5 . 1 5 17 10 . 3 4 5 Penetration Max 1 | . . . . . . . . 1 . 1 . 1 Secondary Targets 8 | . 2 . 1 . 1 . . . . . . 4 Max Gunslinging Chain 2 | . 1 . 1 . 1 . . . . . . 2 Capacitor 81 | . . . . . . . . . . . 81 . Shots Hit Robots 925 | . 19 66 65 2 55 127 131 59 . 62 100 239 Core Hits 498 | . 6 27 32 1 16 59 105 66 . 27 60 99 Critical Kills 8 | . . . . . . . 1 1 . 2 2 2 Critical Parts Destroyed 10 | . . . . . . . . 4 . . . 6 Critical Strikes 77 | . 1 8 2 1 4 9 6 6 . 3 11 26 Burn 43 | . 1 8 2 1 4 9 3 1 . . 9 5 Meltdown 3 | . . . . . . . 1 . . . 2 . Destroy 15 | . . . . . . . . 5 . 2 . 8 Blast 12 | . . . . . . . 2 . . . . 10 Corrupt 2 | . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . 1 . 1 Melee Attacks 15 | . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . 15 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 30020 | . 191 1119 1650 36 1468 3224 5290 2200 . 2028 4006 8808 Guns 14603 | . 191 797 785 36 960 1664 738 1086 . 1725 1692 4929 Cannons 9484 | . . . 283 . . 1191 3186 373 . . 1244 3207 Explosions 5700 | . . 322 582 . 508 369 1366 741 . 287 1062 463 Melee 208 | . . . . . . . . . . . . 208 Ramming 9 | . . . . . . . . . . . 8 1 Kinetic 10864 | . 78 8 . . . 79 2302 1286 . 1424 662 5025 Thermal 12280 | . 113 789 1068 36 960 2776 1591 125 . 269 2072 2481 Explosive 5237 | . . 322 582 . 508 369 1366 741 . 287 1062 . Electromagnetic 1422 | . . . . . . . 31 48 . 48 202 1093 Impact . | . . . . . . . . . . . . . Slashing 208 | . . . . . . . . . . . . 208 Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 5 . 14 29 22 1 11 19 Average Corruption 12 | . . . . . 5 . 7 22 22 1 2 7 Corruption Purged 44 | . . . . . . . . 10 . . . 34 Corruption Blocked . | . . . . . . . . . . . . . Effects 220 | . . . . . 4 . 28 115 8 . 15 50 Message Errors 54 | . . . . . 1 . 6 26 1 . 6 14 Matter Fused 42 | . . . . . 2 . 4 23 3 . 3 7 Heat Flow Errors 26 | . . . . . . . 2 15 3 . 2 4 Energy Discharges 24 | . . . . . 1 . 4 16 1 . . 2 Parts Rejected 4 | . . . . . . . 2 1 . . . 1 Data Loss (minor) 24 | . . . . . . . 2 15 . . . 7 Data Loss (major) 13 | . . . . . . . 1 8 . . 1 3 Misfires 9 | . . . . . . . 2 4 . . 1 2 Alerts 4 | . . . . . . . . 4 . . . . Misdirections 4 | . . . . . . . 2 . . . 1 1 Weapon Failures 16 | . . . . . . . 3 3 . . 1 9 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 552 | . . . 14 . . 17 184 25 . 32 . 280 Projectiles 236 | . . . . . . . 135 1 . . . 100 Explosions 166 | . . . 14 . . 17 49 24 . 32 . 30 Melee 150 | . . . . . . . . . . . . 150 Knockbacks 68 | . . . . . . . 26 7 . . 4 31 Impact . | . . . . . . . . . . . . . Kinetic 66 | . . . . . . . 26 7 . . 4 29 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 270 | . . . 12 . 73 19 93 56 . . . 17 Shots 11 | . . . 1 . 2 1 3 3 . . . 1 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 540 | . 100 390 309 33 84 511 540 234 246 374 200 229 Average Temperature 109 | . 39 105 85 22 23 180 167 66 118 125 41 80 Received Heat Transfer 4129 | . . 276 171 . 621 558 306 456 . 272 461 1008 Effects 11 | . . 1 . . . 8 2 . . . . . Shutdowns 4 | . . . . . . 4 . . . . . . Energy Bleed 3 | . . 1 . . . 2 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations 4 | . . . . . . . . . . . . 4 Total Turns 60 | . . . . . . . . . . . . 60 Longest Duration 24 | . . . . . . . . . . . . 24 Robots Corrupted 4 | . . . . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . . . . 1 2 Parts Fried 5 | . . . . . . . . . . . 1 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 15 | . . 1 . . 1 4 2 . . . 6 1 Combat Hostiles 15 | . . 1 . . 1 4 2 . . . 6 1 Parts Melted 69 | . . 8 4 . 2 25 12 1 . 1 10 6 Heat Transferred 25523 | . 407 2697 2472 148 2368 5849 2795 350 . 407 4001 4029 Parts Sabotaged 2 | . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Peak Influence 876 | . 102 245 444 83 210 290 503 . . 341 876 848 Initial 447 | . . 20 103 76 61 84 34 . . 9 166 447 Average 311 | . 54 95 279 78 128 165 193 . . 128 568 685 Maximum Alert Level 3 | . . 1 2 . 1 1 2 . . 1 3 3 Low Security (%) 47 | 100 100 92 23 100 93 63 56 . . 70 4 . Level 1 18 | . . 7 66 . 6 37 29 . . 29 12 . Level 2 17 | . . . 9 . . . 13 . . . 38 46 Level 3 16 | . . . . . . . . . . . 43 53 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Squads Dispatched 43 | . . 4 1 . 3 10 8 . . 3 4 10 Investigation 6 | . . 1 1 . . . . . . . 1 3 Extermination 8 | . . . . . . 1 3 . . 1 . 3 Reinforcement 21 | . . 3 . . 3 6 4 . . 2 1 2 Assault 4 | . . . . . . . . . . . 2 2 Garrison 4 | . . . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Distress Signals 17 | . . 2 3 . . 1 5 . . 1 2 3 Communications Jammed 102 | . . . . . . . . . . 1 78 23 Distress Signals 102 | . . . . . . . . . . 1 78 23 Times Spotted 287 | . 9 19 15 . 18 36 38 20 5 17 43 67 Peak Tracking Total 11 | . 5 3 5 . 6 4 6 6 4 3 7 11 Tactical Retreats 23 | . 1 1 . . 2 1 4 1 1 2 5 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Traps Triggered 8 | . . 1 1 . . 1 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Machines Disabled 17 | . . 1 1 . . 1 6 . . 4 . 4 Max in Single Turn 2 | . . 1 1 . . 1 1 . . 2 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Machines Accessed 40 | . 4 2 5 1 . 9 3 . . 5 5 6 Terminals 29 | . 4 1 5 1 . 4 3 . . 3 5 3 Fabricators 3 | . . . . . . 2 . . . . . 1 Repair Stations 2 | . . . . . . 1 . . . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . 1 . 1 Total Hacks 89 | . 17 5 9 1 . 19 7 . . 6 11 14 Successful 55 | . 7 3 7 1 . 16 5 . . 4 6 6 Failed 34 | . 10 2 2 . . 3 2 . . 2 5 8 Catastrophic 7 | . . 1 . . . . 1 . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 15 3 2 . . 1 2 . . . . . Terminals 64 | . 17 2 9 1 . 6 7 . . 3 11 8 Fabricators 5 | . . . . . . 3 . . . . . 2 Repair Stations 5 | . . . . . . 3 . . . . . 2 Recycling Units 3 | . . 3 . . . . . . . . . . Scanalyzers 8 | . . . . . . 6 . . . 2 . . Garrison Access 4 | . . . . . . 1 . . . 1 . 2 Terminal Hacks 28 | . 3 . 6 1 . 5 3 . . 2 6 2 Record 2 | . . . . . . . . . . . . 2 Part Schematic 3 | . . . . . . . 1 . . . 2 . Robot Schematic 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 4 . Open DSF 6 | . . . . 1 . 3 1 . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . . 1 Load Schematic 2 | . . . . . . 1 . . . . . 1 Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . 1 Repair 2 | . . . . . . 1 . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 8 | . . . . . . 6 . . . 2 . . Insert Component 4 | . . . . . . 3 . . . 1 . . Analyze 4 | . . . . . . 3 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 4 2 1 . . . 2 . . . . . Terminals 8 | . 4 1 1 . . . 2 . . . . . Track 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 5 | . 1 1 1 . . . 2 . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 4 2 2 . . 3 3 . . 4 3 5 Full Trace Events 4 | . . . . . . . . . . . 1 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 3 1 . . 1 2 . Parts Built 2 | . . . . . . 2 . . . . . . Authchips 1 | . . . . . . 1 . . . . . . Time 42 | . . . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 Time 78 | . . . . . . 62 . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . . . 1 . . Part Schematics Acquired 4 | . . . . . . 3 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 4 . . . . 3 Programmers 7 | . . . . . . . 4 . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Total Allies 11 | . 1 . . . . . . . . . 10 . Largest Group 9 | . 1 . . . . . . . . . 9 . Highest-Rated Group 395 | . 10 . . . . . . . . . 395 . Highest-Rated Ally 51 | . 10 . . . . . . . . . 51 . Total Orders 2 | . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 73 | . . . . . . . . . . . 73 . Total Damage 2199 | . . . . . . . . . . . 2199 . Kills 14 | . . . . . . . . . . . 14 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches 4 | . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Turns Passed 12021 | 1 613 932 471 206 376 1200 1823 2437 182 735 1019 2026 Spaces Moved 5065 | 1 367 384 243 156 163 591 691 483 242 376 508 860 Core 936 | . . . . . 65 103 . 292 242 99 . 135 Treads 305 | . . . . . . . . 52 . 19 . 234 Legs 3225 | 1 367 384 243 156 98 488 668 116 . . 213 491 Wheels 155 | . . . . . . . 23 23 . 109 . . Hover 444 | . . . . . . . . . . 149 295 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 113 50 50 115 50 50 50 108 50 Average Speed 158 | 120 120 173 126 121 88 140 202 293 50 133 123 162 Slowest Speed 1250 | 120 120 190 190 123 130 250 470 1250 50 610 600 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . 1 . . . . Exploration Rate (%) 33 | 2 58 43 39 6 79 22 23 64 32 8 38 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 . 1 . . Scrap Searched 1 | . . . . . . . . 1 . . . . Spaces Dug 61 | . . . . . . . . 31 17 . . 13 Terrain Destroyed 566 | . . 20 31 . 25 20 155 99 17 32 101 66 Melee 10 | . . . . . . . . . . . . 10 Projectile 143 | . . . . . . 5 36 21 . 21 15 45 AOE 413 | . . 20 31 . 25 15 119 78 17 11 86 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Ext Res Total 7982 | 2 515 558 337 175 345 832 944 1413 301 521 842 1197 Wait 1533 | . 116 88 29 5 124 113 77 845 57 37 14 28 Move 5052 | . 366 383 242 155 162 590 690 481 241 375 507 860 Hop . | . . . . . . . . . . . . . Pick Up 157 | . 8 8 6 4 4 22 27 1 . 9 21 47 Fast Attach 127 | . 2 . 2 2 8 13 20 5 . 25 17 33 Attach 108 | . . 2 3 2 6 13 18 15 1 6 11 31 Detach 31 | . 1 . . 1 1 2 4 3 1 5 4 9 Swap 104 | . 3 15 11 1 4 12 13 3 . 7 21 14 Drop 139 | 2 5 14 12 4 7 10 9 3 . 18 28 27 Fire 614 | . 14 48 32 1 29 57 86 56 1 39 124 127 Melee 15 | . . . . . . . . . . . . 15 Ram 1 | . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 1 . . 9 . Rewire 90 | . . . . . . . . . . . 85 5 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 363 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Discovered new exit (range 14) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Utility x2 615 | -9/Materials | Discovered new exit (range 8) 1072 | -9/Materials | Build established: Scavenger-Mutant 1431 | -9/Materials | Discovered new exit (range 16) 1547 | -9/Materials | Entered another Materials area 1547 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1760 | -8/Materials | Identified exit to Factory 2018 | -8/Materials | Entered Factory 2018 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2057 | -7/Factory | Build established: Gunner 2224 | -7/Factory | Identified exit to DSF 2224 | -7/Factory | Entered DSF 2236 | -7/DSF | Discovered new exit (range 19) 2274 | -7/DSF | Additional patrols routed to DSF 2398 | -7/DSF | Lost 3 parts (1p2u) 2515 | -7/DSF | Sterilization system engaged 2519 | -7/DSF | Crushed by falling debris 2535 | -7/DSF | Ambient heat levels rising (+10) 2550 | -7/DSF | Ambient heat levels rising (+10) 2552 | -7/DSF | Lost 11 parts (1p4n1u5w) 2565 | -7/DSF | Ambient heat levels rising (+10) 2580 | -7/DSF | Ambient heat levels rising (+10) 2587 | -7/DSF | Core integrity fell below 50% 2595 | -7/DSF | Ambient heat levels rising (+10) 2600 | -7/DSF | Entered Factory 2600 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3096 | -6/Factory | Repaired Lgt. Antimatter Reactor 3155 | -6/Factory | Garrison activated, responded to threat 3268 | -6/Factory | Fabricated Hvy. Ion Cannon (x2) 3309 | -6/Factory | Spotted B-75 Beast 3320 | -6/Factory | Found Prototype Launcher 3443 | -6/Factory | Identified Rocket Array 3545 | -6/Factory | Lost 3 parts (1p1u1w) 3755 | -6/Factory | Discovered new exit (range 21) 3776 | -6/Factory | Lost 4 parts (2n2w) 3796 | -6/Factory | Identified exit to Factory 3800 | -6/Factory | Entered another Factory area 3800 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3807 | -5/Factory | Identified exit to DSF 3825 | -5/Factory | Lost 4 parts (1p3n) 4133 | -5/Factory | Build established: Tank 4550 | -5/Factory | Lost 9 parts (2p2n3u2w) 4898 | -5/Factory | Identified exit to Upper Caves 5141 | -5/Factory | Lost 14 parts (3p4n3u4w) 5141 | -5/Factory | Garrison activated, responded to threat 5268 | -5/Factory | System corruption reached 10% 5560 | -5/Factory | Core integrity fell below 50% 5623 | -5/Factory | Entered Upper Caves 5625 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5662 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 6045 | -5/Upper Caves | Lost 3 parts (2n1w) 6129 | -5/Upper Caves | Crushed by falling debris 6211 | -5/Upper Caves | Build established: Mutant 6246 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6250 | -5/Upper Caves | Discovered new exit (range 41) 6889 | -5/Upper Caves | Spotted B-75 Beast 6971 | -5/Upper Caves | Core integrity fell below 20% 7032 | -5/Upper Caves | Lost 8 parts (1n4u3w) 8060 | -5/Upper Caves | Entered another Upper Caves area 8105 | -5/Upper Caves | Identified exit to Factory 8242 | -5/Upper Caves | Entered Factory 8242 | -4/Factory | Evolved 2 slots: Utility x2 8363 | -4/Factory | Lost 4 parts (3u1w) 8608 | -4/Factory | Found Quantum Capacitor 8717 | -4/Factory | Build established: Scavenger-Tank 8971 | -4/Factory | Discovered new exit (range 5) 8977 | -4/Factory | Entered Extension 9065 | -4/Extension | Lost 5 parts (2n3w) 9112 | -4/Extension | Destroyed 9 combat bots 9319 | -4/Extension | Build established: Scavenger-Mutant 9363 | -4/Extension | Rescued a captive Derelict 9363 | -4/Extension | Rescued a captive Derelict 9405 | -4/Extension | Rescued a captive Derelict 9418 | -4/Extension | Rescued a captive Derelict 9422 | -4/Extension | Rescued a captive Derelict 9477 | -4/Extension | First assault squad dispatched 9581 | -4/Extension | Spotted B-86 Titan 9765 | -4/Extension | Spotted B-86 Titan 9775 | -4/Extension | Destroyed B-86 Titan 9828 | -4/Extension | System corruption reached 10% 9947 | -4/Extension | Destroyed B-86 Titan 9977 | -4/Extension | Disrupted transfer network 9991 | -4/Extension | Discovered new exit (range 3) 9996 | -4/Extension | Identified exit to Research 9996 | -4/Extension | Entered Research 9996 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10095 | -3/Research | Build established: Scavenger-Tank 10149 | -3/Research | Repaired Flexi-carbon Leg 10193 | -3/Research | Spotted B-86 Titan 10262 | -3/Research | Lost 3 parts (2n1w) 10276 | -3/Research | Destroyed B-86 Titan 10313 | -3/Research | Found Hvy. Reflective Plating 10460 | -3/Research | System corruption reached 10% 10463 | -3/Research | Lost 4 parts (2u2w) 10578 | -3/Research | Lost 9 parts (1p4n2u2w) 10746 | -3/Research | First assault squad dispatched 10990 | -3/Research | Build established: Scavenger-Gunner 10999 | -3/Research | Lost 6 parts (1n1u4w) 11119 | -3/Research | Lost 3 parts (1n1u1w) 11226 | -3/Research | Core integrity fell below 50% 11249 | -3/Research | Lost 3 parts (1p2w) 11431 | -3/Research | Lost 8 parts (2p3n3w) 11515 | -3/Research | Build established: Scavenger-Mutant 11554 | -3/Research | Spotted B-86 Titan 11928 | -3/Research | Core integrity fell below 20% 11964 | -3/Research | Lost 11 parts (3p2n2u4w) 12022 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11980_ K-01 Serf collects debris. 11981_ Connecting with Terminal... 11981_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 11982_ K-01 Serf collects debris. 11984_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11991_ Biometal Leg destroyed. 11996_ ALERT: Significant disruption in Zone 4V, assault force dispatched. 12005_ Myomer Leg destroyed. 12006_ Acquired Prototype Energy Gun. 12006_ Identified Imp. Lightning Gun. 12008_ Dropped Imp. Lightning Gun. 12013_ S-43 Plague Lgt. Antimatter Reactor severed. 12021_ Plasma Sword destroyed. 12021_ Slammed into S-43 Plague. 12021_ Adv. Target Analyzer broken. 12021_ Destabilizing: Short circuit. 12022_ Slug penetrates Wall. 12022_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #??????#!#???? | | ????????????????????# ????????# #????### ###?? | | ????????????????????# ### ###+## #?? | | ????????????????????# ### | | ????????????????????+ T | | ????????????????????# ### | | ????????????????????# ##+####### #?? | | ????????????????????# ?????????###/####? | | ????????????????????## #?????????# #? | | ?????????????????????# #?????????# #? | | ?????????????????????# #?????????# #? | | ?????????????????????+ #?????????# #? | | ?????????????????????# #?????????# #? | | ?????????????????????# #????????## #? | | ?????????????????????# #???????## #######? | | ?????????????????????# #??????## ##??????? | | ?????????????????????# Y######## ##???????? | | ?????????????????????# # #???????? | | ?????????????????????# h/ #???????? | | ?????????????????????# # #???????? | | ????????????########## # #???????? | | ????????????# # k# #???????? | | ????????????# # # #???????? | | ????????????# ! # # ] #???????? | | ????????????# s# # #???????? | | ????????????# *@ ###########???????? | | ????????????# [! #t #?????????????????? | | ????????????# ! # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????########## #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????+ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????? #?????????????????? | | ?????????????????????? #?????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 80 Energy Generation 55 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 675 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 55 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Flexi-carbon Leg | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Scanalyzed Prc. Beam Rifle | -6/Factory | Scanalyzed Nova Cannon | -5/Factory | Hacked Centrium Wheel | -4/Factory | Scanalyzed Quantum Reactor | -4/Extension | Hacked Antimissile System | -4/Extension | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Hvy. Ion Cannon | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostTitaniumThrower Manual? 0 Play Time 02:22:59 Cumulative 340.0 hours Start 2022.03.11 @ 10:58:42 End 2022.03.12 @ 00:51:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 473 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: d18cc3bc-e142-47c0-800a-0d5f8ca790ee