Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 02:01:03 Player: Anting Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (95) 475 Value Destroyed (4913) 4913 Prototype IDs (50) 1000 Alien Tech Used (15) 3000 Bonus (19272) 19272 TOTAL SCORE: 39760 Bonus ------- Pacifist 200 Triggered Max Security 3000 High Alert Combat Kills 3192 Follower Combat Kills 165 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Friendly Fire -185 Cogmind --------- Core Integrity 0/1600 Matter 297/300 Energy 425/440 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Access Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Graphene Brace Improved Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Linear Accelerator > --- INVENTORY (5) ---- Improved Weapon Cycler Point Defense System Antimissile System Experimental System Shield Sigix Sheargun Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Graphene Brace Improved Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Weapon Cycler Point Defense System Antimissile System Experimental System Shield Quantum Rifle [Rating: 250] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Sigix Exoskeleton Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Greatsword Energy Gun Sigix Sheargun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 14 | . . . . 2 2 . . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 237 | 4 . 2 4 18 6 . 20 1 3 4 16 1 16 . 4 5 3 12 1 2 8 . 4 3 6 14 4 7 10 10 28 8 13 Power 26 | . . . 1 2 . . 2 . 1 . 2 . 1 . 2 1 . 1 . . 2 . 1 . . . . 3 1 2 . 2 2 Engine 9 | . . . 1 2 . . 2 . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . 2 . 1 . 1 . . . . . 1 . 1 . . . . 3 1 2 . 2 2 Propulsion 47 | 2 . 2 2 7 . . 8 . . . 1 . 5 . 1 . 1 7 . . . . 2 1 . 7 . . 1 . . . . Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . 4 . . 4 . . . . . 4 . 1 . . 4 . . . . 2 . . 1 . . . . . . . Flight 22 | . . . 1 3 . . 4 . . . 1 . 1 . . . 1 3 . . . . . 1 . 6 . . 1 . . . . Utility 114 | . . . 1 6 4 . 8 1 . 2 12 . 8 . . 4 1 1 1 2 6 . 1 . 2 4 . 4 3 6 27 6 4 Device 76 | . . . . 2 2 . 3 1 . 2 7 . 5 . . 4 1 1 . 1 4 . . . 1 1 . 1 2 4 24 6 4 Storage 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Processor 15 | . . . . 1 . . 1 . . . 2 . 2 . . . . . . 1 . . 1 . . 1 . 1 . 2 3 . . Hackware 10 | . . . . 1 . . 3 . . . . . . . . . . . 1 . 1 . . . 1 1 . 2 . . . . . Protection 8 | . . . . 1 2 . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 50 | 2 . . . 3 2 . 2 . 2 2 1 1 2 . 1 . 1 3 . . . . . 2 4 3 4 . 5 2 1 . 7 Energy Gun 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 5 Energy Cannon 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 . 2 1 . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . 1 . 1 1 . . 1 . 1 . 1 2 . . . . . 1 2 1 2 . 3 1 . . . Piercing Weapon 4 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 1 . . 1 . . 2 4 . 1 . . . . . . . 4 . . . . 8 . 1 4 1 1 2 1 Parts Lost 24 | . . . . 8 1 1 . . . . 5 1 3 . 2 1 . . . . . 2 . . . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 15 | . . . . 5 1 . . . . . 3 . 2 . 1 1 . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . 2 . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . . 8 1 1 . . . . 4 1 2 . 2 1 . . . . . 2 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 57 63 69 76 42 11 83 92 92 92 77 68 77 93 84 92 88 92 92 94 93 83 83 88 93 93 94 90 94 85 76 81 84 Engine 2 | . . . 1 7 . . 6 7 7 7 1 . . . . 3 6 4 5 5 5 5 3 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 5 7 3 6 2 . . . . . . . 1 5 5 5 5 4 4 6 9 9 7 Leg 1 | . 28 22 19 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 9 7 Hover 7 | . . . . 23 . . 16 . . . . . 10 20 20 25 20 17 11 11 11 11 15 21 21 10 . . . . . . . Flight 13 | . . . 1 2 5 . 12 30 30 30 22 15 8 6 1 . 6 9 17 17 17 6 3 5 5 15 26 23 23 14 . . . Device 19 | . . . . 3 8 1 8 15 15 15 14 22 21 26 26 29 33 31 29 29 28 29 26 26 26 27 21 19 18 14 4 9 23 Processor 11 | . . . . 7 7 7 7 7 7 7 10 7 10 13 13 9 6 5 5 5 5 5 10 10 10 12 15 14 14 15 26 27 23 Hackware 15 | . . . . . 7 1 15 23 23 23 19 15 13 13 13 13 13 11 15 17 17 17 15 15 20 15 21 23 28 17 . . . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 27 27 22 Slashing Weapon 3 | . . . . . . . 5 7 7 7 1 . 4 6 2 6 1 5 5 5 5 5 5 4 4 4 4 4 4 2 . . . Peak Build Rating 250 | 4 4 6 9 43 22 15 50 51 51 56 56 46 67 58 58 63 60 87 78 79 85 83 96 96 103 116 113 134 154 220 238 239 250 Average Rating 93 | 2 4 5 6 28 15 6 42 50 50 50 45 42 54 58 52 58 57 73 77 78 81 77 87 95 99 109 112 123 149 174 232 235 248 On Entrance 73 | . 4 4 6 9 12 16 4 50 51 51 51 43 38 58 58 57 55 57 75 78 79 83 77 90 96 103 113 113 134 151 219 236 236 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 3 3 3 11 31 8 3 14 12 12 12 20 14 23 17 17 17 17 27 19 19 19 19 22 22 27 30 21 29 37 39 47 42 56 Greatest Support 70 | 10 3 3 40 40 4 3 32 24 24 24 24 14 33 23 35 35 28 50 19 19 19 20 41 41 41 54 31 31 31 70 70 70 70 Greatest Overweight (x) 3 | . . . 1 3 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 3 2 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 1 4 8 4 4 4 4 4 5 4 4 4 5 4 4 4 4 5 5 4 5 4 4 4 4 4 4 4 4 4 4 3 Final Capacity 8 | 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 3 2 8 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 50% | Hacker-Scout 12% | Alien-Sigix 11% | Wizard-Scout 9% | Scavenger-Scout 8% | Mutant 3% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 2520 | 200 . . 110 145 59 . 267 . 26 43 125 5 204 55 102 . . 37 . 168 110 . 40 30 . 200 . 46 24 240 125 . 159 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5915 | . . . 122 170 111 . 258 . . 22 94 37 225 . . 26 . 65 . . 344 . 209 25 . . . 46 197 709 427 . 2828 Parts 273 | . . . 11 18 8 . 21 . . 1 4 4 19 . . 2 . 11 . . 2 . 4 1 . . . 6 9 41 26 . 85 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 3 14 1 . 2 . . 1 . . . . 2 1 . . 1 . . . . . . . . . Prevented 5 | . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 58 | . . . 3 5 1 . 2 . . . 4 3 3 . . . . . . . . . . . . . . . . 6 5 . 26 Melee 7 | . . . . 1 1 . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Guns 39 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 . 25 AOE 11 | . . . . 4 . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | . . . 2 5 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 2 . 7 Worker 5 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Builder 5 | . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . Recycler 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 6 | . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Watcher 9 | . . . . 2 1 . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . Swarmer 11 | . . . 3 4 . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Sentry 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 3 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Z-Light 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . . . 4 6 2 . 2 . . . 4 3 4 . . 1 . 1 . . . . 2 . . . . 1 3 5 1 . 15 Combat Bots Only 8 | . . . 3 4 1 . 1 . . . 4 3 2 . . . . . . . . . . . . . . . . 5 1 . 8 Max Kills in Single Turn 3 | . . . 1 2 1 . 1 . . . 1 2 1 . . 1 . 1 . . . . 1 . . . . 1 1 1 1 . 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . 2 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Hostile Shots Fired 1713 | . . 2 10 98 32 1 50 . 15 . 13 21 49 . 17 12 . . . 2 . 14 . . 10 . . 2 2 263 21 6 1073 Missed 835 | . . 2 5 42 13 . 23 . 12 . 6 12 23 . 6 7 . . . 2 . 10 . . 5 . . 2 2 167 8 2 486 Damage Taken 8374 | . . . 33 773 276 56 358 . 30 . 230 144 438 . 201 226 . . . 31 . 65 . . 72 . . . 107 1046 135 47 4106 Core 2472 | . . . 6 226 215 56 75 . . . 33 64 53 . 68 95 . . . 22 . . . . 29 . . . . 244 41 15 1230 Absorbed by Shields 2148 | . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . 37 19 . 2053 Redirected to Shielding 70 | . . . . . 20 . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 8671 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1027 163 50 7431 Regen/Repaired (Parts) 431 | . . . . . . . 11 . . . . . . . . . . 50 . . . . . . . 13 . . 107 250 . . . Core Remaining (%) 82 | 100 100 . 98 58 . . . . . . . 36 . . . . 74 . . . . 97 . . . . 97 . . 72 . 96 . Volleys Fired 175 | . . . 10 2 . . . . 1 . 8 2 1 . . . . . . . . . . 2 4 . 2 . 4 21 37 6 75 Largest 3 | . . . 2 1 . . . . 1 . 1 1 1 . . . . . . . . . . 1 1 . 1 . 1 2 3 1 3 Hottest 300 | . . . 40 36 . . . . 39 . 39 39 53 . . . . . . . . . . 98 98 . 98 . 120 200 300 100 300 Shots Fired 349 | . . . 20 2 . . . . 1 . 8 2 1 . . . . . . . . . . 2 4 . 2 . 4 38 67 6 192 Gun 319 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 35 67 6 191 Cannon 17 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 4 . 2 . 4 3 . . 1 Launcher 13 | . . . . 2 . . . . 1 . 8 2 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . 20 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Thermal 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 . 4 3 . . . Explosive 13 | . . . . 2 . . . . 1 . 8 2 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 67 6 191 Robot Hit Streak 25 | . . . 9 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 7 6 . 25 Robot Miss Streak 4 | . . . 2 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 12 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 261 | . . . 13 10 9 . 13 . . 1 . 1 13 . . 1 . 4 . 1 6 . 3 1 . 1 . 4 3 22 19 . 136 Core Hits 156 | . . . 7 11 5 . 5 . . . 10 3 7 . . 1 . 3 . . 1 . 2 . . . . . 2 10 15 1 73 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Sever 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Impale 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 272 | . . . . 20 14 . 28 8 14 2 . . 35 1 2 11 2 21 3 2 6 1 8 4 6 24 19 13 9 18 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . . . 27 8 14 2 . . 35 1 2 11 2 21 3 2 6 1 8 4 6 24 19 13 9 18 . . . Piercing 35 | . . . . 20 13 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 20 | . . . . 4 4 . 2 . . . . . 3 . . 1 . 1 . . . . 1 . . . . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20657 | . . . 127 789 246 . 767 . . 94 670 272 629 . . 74 . 259 . 64 705 . 262 110 . 62 . 286 297 1688 1973 7 11276 Guns 14040 | . . . 127 . . . . . . . . . . . . . . . . . . . . . . . . . . 1222 1973 . 10718 Cannons 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . 41 Explosions 1307 | . . . . 365 . . . . . . 670 272 . . . . . . . . . . . . . . . . . . . . . Melee 4700 | . . . . 421 246 . 767 . . 94 . . 629 . . 74 . 259 . 64 705 . 262 110 . 62 . 286 255 466 . . . Ramming 527 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 517 Kinetic 168 | . . . 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Thermal 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . Explosive 1307 | . . . . 365 . . . . . . 670 272 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17871 | . . . . . . . 692 . . 94 . . 629 . . 74 . 259 . 64 705 . 262 110 . 62 . 286 255 1688 1973 . 10718 Piercing 742 | . . . . 421 246 . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 1 1 1 . . 2 2 2 2 2 . . . . . . . . . . . . . . . . Average Corruption 1 | . . . . . . 5 1 1 1 1 . . 1 2 2 2 2 . . . . . . . . . . . . . . . . Corruption Purged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . 2 5 4 . 2 . . 2 . 4 1 1 . . . . . . . . . . . . . . . . Message Errors 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1551 | . . . . 110 49 . 123 . . 57 47 15 76 . . . . 41 . 9 469 . 6 58 . 7 . 120 101 148 . . 115 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 100 | . . . . 38 . . . . . . 47 15 . . . . . . . . . . . . . . . . . . . . . Melee 1451 | . . . . 72 49 . 123 . . 57 . . 76 . . . . 41 . 9 469 . 6 58 . 7 . 120 101 148 . . 115 Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 245 | . . . . 18 . . 2 . . 183 245 36 26 . 179 96 76 24 . . . . . 92 92 1 50 . . 146 120 . 118 Average Temperature 57 | . . . . 9 . . 2 . . 94 86 15 17 . 62 52 39 10 . . . . . 42 37 1 5 . . 58 53 . 60 Received Heat Transfer 1575 | . . . . 369 75 . 54 . 9 . 63 18 81 . 81 . . . . 9 . . . . . . . . . 124 68 . 624 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Peak Influence 3610 | . . 45 92 449 393 142 393 . . . . . 422 . . . . 87 . . . . 98 . . . . 90 199 1948 2609 1578 3610 Initial 1467 | . . . 17 35 199 137 99 . . . . . 46 . . . . 9 . . . . 18 . . . . . 50 . 1100 1467 946 Average 604 | . . 16 58 149 296 138 223 . . . . . 171 . . . . 31 . . . . 57 . . . . 40 92 785 1935 1509 2410 Maximum Alert Level 5 | . . . . 2 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . 5 5 4 5 Low Security (%) 58 | 100 100 100 100 78 7 100 49 . . . . . 63 . . . . 100 . . . . 100 . . . . 100 100 39 . . . Level 1 16 | . . . . 13 92 . 50 . . . . . 35 . . . . . . . . . . . . . . . . 21 . . . Level 2 . | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 90 . 92 Squads Dispatched 59 | . . 1 . 3 1 . 3 . . . . . 3 . . . . 1 . . . . . . . . . . . 15 1 2 29 Investigation 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Reinforcement 12 | . . 1 . 2 . . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 2 Assault 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 20 Garrison 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 20 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 3 4 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 526 | . . 3 3 32 15 6 14 . 8 . 10 17 40 . 16 4 4 4 1 2 . 5 4 . 5 28 . 6 2 76 48 4 169 Peak Tracking Total 52 | . . 2 3 13 7 6 8 . 5 . 5 4 10 . 7 4 2 2 1 2 . 4 1 . 4 9 . 5 3 37 39 5 52 Tactical Retreats 70 | . . . . 4 4 . 3 . 4 . 1 1 9 . 4 . 1 . . . . 1 1 . 1 . . . 2 9 9 2 14 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 9 | . . . . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . . . 9 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 26 | . . . . 6 . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 3 8 1 . 5 Max in Single Turn 4 | . . . . 4 . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 1 . 3 Garrison Access 7 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 55 | . . . . 3 3 . 7 2 1 . . . 5 1 . 3 . 5 2 . 4 . 2 . 2 4 . 6 2 1 . 2 . Terminals 26 | . . . . 1 1 . 5 1 . . . . 4 . . . . 3 1 . . . 1 . 1 . . 4 1 1 . 2 . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . Total Hacks 161 | . . . . 12 4 . 23 3 5 . . . 13 1 . 26 . 16 2 . 17 . 5 . 2 7 . 14 6 1 . 4 . Successful 110 | . . . . 10 2 . 9 3 5 . . . 5 1 . 26 . 6 2 . 17 . 1 . 2 7 . 7 4 1 . 2 . Failed 51 | . . . . 2 2 . 14 . . . . . 8 . . . . 10 . . . . 4 . . . . 7 2 . . 2 . Catastrophic 8 | . . . . 1 . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . . . . 1 1 . 18 . . 5 . . 9 . . . . 8 . . . . . . . 1 . 6 . . . 1 . Terminals 69 | . . . . 1 2 . 18 2 . . . . 9 . . . . 12 1 . . . 2 . 1 . . 11 5 1 . 4 . Fabricators 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 7 | . . . . 1 1 . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 3 . . . . . 4 . . . . 1 . . . . 3 . . . . 1 1 . . . . Terminal Hacks 80 | . . . . . . . 4 3 5 . . . 2 1 . 26 . 2 2 . 17 . . . 2 7 . 4 3 1 . 1 . Record 26 | . . . . . . . . 2 5 . . . . . . 6 . . 1 . 5 . . . 1 6 . . . . . . . Part Schematic 19 | . . . . . . . 1 . . . . . . . . 12 . 1 . . 4 . . . . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . 1 . . . . Open Door 7 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . Seal Access 6 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . Unauthorized Hacks 7 | . . . . . 1 . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . Terminals 7 | . . . . . 1 . 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Botnet 4 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . 2 3 . 6 1 . . . . 3 . . . . 4 . . . . 1 . . . . 5 1 . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . 2 . . 1 . . 15 . . . . . 12 . 1 . . 4 . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 161 | . . . . . . . 136 . . . . . . . . . . 25 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 51 | . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 7 . 40 Largest Group 7 | . . . . . 1 . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . 7 . 6 Highest-Rated Group 192 | . . . . . 10 . . . . 192 192 . 26 . . . . . . . . . . . . . . . . . 99 . 151 Highest-Rated Ally 96 | . . . . . 10 . . . . 96 96 . 26 . . . . . . . . . . . . . . . . . 15 . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . 7 . 74 Total Damage 2513 | . . . . . . . . . . . 933 . . . . . . . . . . . . . . . . . . . 250 . 1330 Kills 10 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . . 1 1 2 . 1 . 1 2 . . . 1 2 . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 10332 | 32 26 39 142 310 222 54 519 374 513 306 383 755 546 144 160 96 254 478 146 177 101 113 174 268 491 524 492 200 665 624 407 117 480 Spaces Moved 15389 | 43 50 72 148 395 363 106 889 306 772 863 698 605 649 272 288 116 442 760 348 362 164 239 248 349 458 869 525 444 665 1230 657 231 763 Core 450 | 40 50 72 121 . 35 106 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 41 | . . . 18 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2159 | 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 496 657 231 763 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4392 | . . . . 256 . . 519 . . . . . 313 272 288 116 442 392 . . . 238 248 349 458 501 . . . . . . . Flight 8347 | . . . . 116 328 . 344 306 772 863 698 605 336 . . . . 368 348 362 164 1 . . . 368 525 444 665 734 . . . Fastest Speed 21 | 50 50 50 50 37 40 50 31 31 31 31 31 44 44 52 50 50 55 34 39 39 39 39 38 38 38 23 23 23 21 21 30 30 30 Average Speed 36 | 54 50 50 69 52 45 50 35 31 31 31 37 44 49 52 51 50 55 44 39 39 39 45 39 38 38 33 23 23 22 24 30 30 30 Slowest Speed 240 | 120 50 50 190 240 150 50 50 31 31 31 44 44 129 52 52 55 55 55 39 39 39 46 46 38 38 42 23 23 99 97 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 4 17 13 25 36 16 85 29 53 82 86 62 77 20 57 44 80 64 23 49 55 60 51 9 50 68 88 71 22 67 74 16 31 24 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 11 | . . . 1 . . . . . . 2 . . . . . 1 . . . . 3 1 . . 1 2 . . . . . . . Known Exits Taken 26 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 36 | . . . . . . . . 2 5 5 . . . 1 6 . 1 . 2 4 . . . 2 4 . 4 . . . . . . Spaces Dug 311 | . . . . 6 2 . 13 8 35 . . 10 16 . 2 . 2 16 2 1 . 1 4 4 10 15 20 6 7 14 60 12 45 Terrain Destroyed 570 | . . . . 50 2 . 13 8 35 . 44 19 16 . 2 . 2 16 2 1 . 1 4 5 10 15 21 6 7 14 92 12 173 Melee 151 | . . . . 6 2 . 13 8 14 . . . 15 . 2 . 2 16 2 1 . 1 4 3 6 15 19 6 5 11 . . . Projectile 244 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 4 . 2 . 2 3 92 12 126 AOE 175 | . . . . 44 . . . . 21 . 44 19 . . . . . . . . . . . . . . . . . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 19345 | 48 50 74 169 472 401 107 1032 570 1016 897 807 1090 816 272 294 136 449 868 351 394 187 239 307 473 758 1054 856 515 1159 1476 825 274 909 Wait 3003 | . . . 1 18 1 . 76 251 224 23 73 483 104 . . . . 62 . 25 . . 42 114 280 132 303 45 460 169 73 17 27 Move 15348 | 42 49 71 147 395 361 105 886 305 771 862 697 602 648 271 287 115 441 759 347 361 163 238 247 348 457 868 524 443 662 1227 656 230 763 Hop 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Pick Up 65 | 2 1 1 5 5 3 . 10 2 . 1 2 . 3 . . 2 1 4 . 1 1 . . . . 2 . 3 2 4 3 2 5 Fast Attach 152 | 4 . . 4 9 2 . 12 1 1 4 8 . 12 . 3 1 . 6 1 2 8 . 2 2 4 12 2 2 7 12 21 8 2 Attach 62 | . . 2 . 7 4 . 7 . 1 . 5 1 4 . 1 2 2 4 . . . . 1 1 2 1 2 1 2 4 6 . 2 Detach 36 | . . . 1 2 2 1 2 . 1 . 2 1 4 . 1 . 1 1 . . . . 1 1 3 . 2 . 2 2 6 . . Swap 35 | . . . . 2 . . 1 . 1 . 3 . . . . 2 1 2 . . 1 . 1 . . 1 . 4 2 3 2 . 9 Drop 148 | . . . 1 15 2 1 9 3 2 5 9 . 5 . . 3 1 9 . 3 8 . 1 1 2 14 2 4 8 4 21 10 5 Fire 175 | . . . 10 2 . . . . 1 . 8 2 1 . . . . . . . . . . 2 4 . 2 . 4 21 37 6 75 Melee 269 | . . . . 17 14 . 28 8 14 2 . . 35 1 2 11 2 21 3 2 6 1 8 4 6 24 19 13 9 18 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . 11 . . . . . . . . . . . . . . . . . 4 . . . . . . 11 . . 11 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 10) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x2 88 | -9/Materials | Discovered new exit (range 12) 98 | -9/Materials | Entered Mines 99 | -9/Mines | Learned location of Storage (-8) 133 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 134 | -9/Mines | Found Prototype Device 145 | -9/Mines | Discovered new exit (range 8) 240 | -9/Mines | Entered Materials 240 | -8/Materials | Evolved 2 slots: Utility x2 293 | -8/Materials | Identified Exp. Sensor Array 325 | -8/Materials | Build established: Mutant 439 | -8/Materials | Discovered new exit (range 11) 540 | -8/Materials | Identified exit to Factory 550 | -8/Materials | Entered Factory 550 | -7/Factory | Evolved 2 slots: Utility x2 580 | -7/Factory | Lost 8 parts (5n2u1w) 646 | -7/Factory | Garrison activated, responded to threat 772 | -7/Factory | Sucked down chute 772 | -7/Factory | Entered Waste 778 | -7/Waste | Spotted C-40 Crusher 787 | -7/Waste | EMP discharged 787 | -7/Waste | Spotted C-40 Crusher 788 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 790 | -7/Waste | Spotted C-40 Crusher 796 | -7/Waste | Spotted C-40 Crusher 805 | -7/Waste | Spotted C-40 Crusher 806 | -7/Waste | Spotted C-40 Crusher 819 | -7/Waste | Discovered new exit (range 15) 826 | -7/Waste | Identified exit to Factory 826 | -7/Waste | Entered Factory 921 | -7/Factory | Identified exit to Lower Caves 1289 | -7/Factory | Repaired Broken Exp. Sensor Array 1345 | -7/Factory | Entered Lower Caves 1578 | -7/Lower Caves | Build established: Hacker-Scout 1639 | -7/Lower Caves | Encountered a Warlord checkpoint 1714 | -7/Lower Caves | Discovered new exit (range 5) 1717 | -7/Lower Caves | Learned location of 1 exit from Factory 1719 | -7/Lower Caves | Identified exit to Lower Caves 1719 | -7/Lower Caves | Entered another Lower Caves area 1763 | -7/Lower Caves | Learned Factory garrison access intel 1763 | -7/Lower Caves | Learned Extension stockpile data 1763 | -7/Lower Caves | Learned 8 Factory zone layouts 1763 | -7/Lower Caves | Learned location of 1 exit from Factory 1984 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2228 | -7/Lower Caves | Discovered new exit (range 8) 2230 | -7/Lower Caves | Identified exit to Zion 2232 | -7/Lower Caves | Entered Zion 2253 | -7/Zion | Discovered new exit (range 9) 2280 | -7/Zion | System corruption cleaned by Quarantine Array 2327 | -7/Zion | Received a hallucinogenic algorithm 2331 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2350 | -7/Zion | Given A8's code to call for help 2403 | -7/Zion | Learned Factory trap positions 2412 | -7/Zion | Given the Hacking Drone Bay 2412 | -7/Zion | Found Prototype Device 2423 | -7/Zion | Found Prototype Device 2423 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2440 | -7/Zion | Found Prototype Special Weapon 2440 | -7/Zion | Identified RU-N14's Throwing Claymores 2480 | -7/Zion | Met Imprinter 2502 | -7/Zion | Opened final containment barrier to the Deep Caves 2506 | -7/Zion | Discovered new exit (range 5) 2507 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2507 | -7/Zion | Identified exit to Deep Caves 2518 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2520 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2538 | -7/Zion | Entered Deep Caves 2538 | -7/Deep Caves | Accompanied by 2 allies 2603 | -7/Deep Caves | Attacked by Z-Imprinter 2604 | -7/Deep Caves | Core integrity fell below 50% 2626 | -7/Deep Caves | Found Prototype Protection 2626 | -7/Deep Caves | Identified Zio. Weapon Casing 2629 | -7/Deep Caves | Allies destroyed Z-Imprinter 2680 | -7/Deep Caves | Z-Facility disabled 2768 | -7/Deep Caves | Lost 4 parts (3n1u) 2768 | -7/Deep Caves | Found Prototype Protection 2768 | -7/Deep Caves | Identified Zio. Heavy Carapace 2918 | -7/Deep Caves | Discovered new exit (range 8) 2921 | -7/Deep Caves | Identified exit to Proximity Caves 2921 | -7/Deep Caves | Entered Proximity Caves 2951 | -6/Proximity Caves | Learned Factory emergency access door positions 2968 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3108 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3672 | -6/Proximity Caves | Discovered new exit (range 9) 3675 | -6/Proximity Caves | Identified exit to Factory 3676 | -6/Proximity Caves | Entered Factory 3676 | -6/Factory | Evolved 2 slots: Utility x2 3677 | -6/Factory | Identified exit to Lower Caves 3678 | -6/Factory | Identified exit to Factory 3680 | -6/Factory | Loaded intel: 100 trap records 3682 | -6/Factory | Loaded intel: 4 garrison access locations 3764 | -6/Factory | Identified Hacking Drone Bay 4222 | -6/Factory | Entered Lower Caves 4322 | -6/Lower Caves | Learned 4 Factory zone layouts 4362 | -6/Lower Caves | Discovered new exit (range 8) 4365 | -6/Lower Caves | Identified exit to Lower Caves 4366 | -6/Lower Caves | Entered another Lower Caves area 4421 | -6/Lower Caves | Build established: Scavenger-Scout 4454 | -6/Lower Caves | Learned location of 1 exit from Factory 4483 | -6/Lower Caves | Identified exit to Data Miner 4526 | -6/Lower Caves | Entered Data Miner 4526 | -6/Data Miner | Discovered new exit (range 6) 4536 | -6/Data Miner | Met Data Miner 4546 | -6/Data Miner | Learned location of Section 7 (-3) 4546 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4553 | -6/Data Miner | Received God Mode back door access code from Data Miner 4568 | -6/Data Miner | Destroyed Data Miner 4572 | -6/Data Miner | Found Prototype Hackware 4576 | -6/Data Miner | Data Conduit disabled 4621 | -6/Data Miner | Identified exit to Proximity Caves 4622 | -6/Data Miner | Entered Proximity Caves 4674 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4866 | -5/Proximity Caves | Discovered exit to Factory (range 5) 4876 | -5/Proximity Caves | Entered Factory 4876 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4877 | -5/Factory | Identified exit to Upper Caves 4878 | -5/Factory | Identified exit to Factory 5070 | -5/Factory | Discovered exit to Factory (range 9) 5190 | -5/Factory | Repaired Lgt. Angular Momentum Engine 5354 | -5/Factory | Entered Upper Caves 5409 | -5/Upper Caves | Build established: Hacker-Scout 5480 | -5/Upper Caves | Identified exit to Upper Caves 5495 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5500 | -5/Upper Caves | Entered another Upper Caves area 5500 | -5/Upper Caves | Discovered exit to Factory (range 5) 5512 | -5/Upper Caves | Learned Factory non-interactive machine intel 5550 | -5/Upper Caves | Encountered a Warlord checkpoint 5595 | -5/Upper Caves | P-70 Sage assimilated allied QX-G7P(M) 5674 | -5/Upper Caves | Discovered new exit (range 4) 5676 | -5/Upper Caves | Identified exit to Zhirov 5677 | -5/Upper Caves | Entered Zhirov 5677 | -5/Zhirov | Discovered new exit (range 3) 5685 | -5/Zhirov | Met Zhirov 5692 | -5/Zhirov | Learned location of Testing (-2) 5692 | -5/Zhirov | Learned location of Command (-1) 5692 | -5/Zhirov | Learned location of Quarantine (-3) 5696 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5702 | -5/Zhirov | Found Alien Artifact 5702 | -5/Zhirov | Identified Integrated Reactor 5702 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5763 | -5/Zhirov | Found Alien Artifact 5777 | -5/Zhirov | Identified exit to Proximity Caves 5778 | -5/Zhirov | Entered Proximity Caves 5869 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5887 | -4/Proximity Caves | Discovered exit to Factory (range 8) 5891 | -4/Proximity Caves | Entered Factory 5891 | -4/Factory | Evolved 2 slots: Utility x2 5892 | -4/Factory | Loaded intel: 220 non-interactive machine locations 6063 | -4/Factory | Discovered new exit (range 6) 6065 | -4/Factory | Identified exit to Upper Caves 6065 | -4/Factory | Entered Upper Caves 6288 | -4/Upper Caves | Discovered new exit (range 15) 6332 | -4/Upper Caves | Identified exit to Upper Caves 6333 | -4/Upper Caves | Entered another Upper Caves area 6359 | -4/Upper Caves | Discovered new exit (range 12) 6369 | -4/Upper Caves | Identified exit to Research 6378 | -4/Upper Caves | Learned 4 Research zone layouts 6386 | -4/Upper Caves | Spotted B-86 Titan 6405 | -4/Upper Caves | Learned location of Armory (-4) 6811 | -4/Upper Caves | Discovered new exit (range 4) 6812 | -4/Upper Caves | Identified exit to Warlord 6824 | -4/Upper Caves | Entered Warlord 6893 | -4/Warlord | Visited the Vortex Lab 6894 | -4/Warlord | Found Prototype Energy Gun 6894 | -4/Warlord | Identified Vortex Rifle 6897 | -4/Warlord | Found Prototype Energy Gun 6897 | -4/Warlord | Identified Vortex Shotgun 6914 | -4/Warlord | Warlord's base attacked by MAIN.C 6968 | -4/Warlord | Learned 4 Research zone layouts 6969 | -4/Warlord | Learned Research recycling unit intel 6969 | -4/Warlord | Learned Armory garrison access intel 6969 | -4/Warlord | Learned Quarantine security intel 7009 | -4/Warlord | Met Warlord 7013 | -4/Warlord | Opened Warlord's prototype stash 7036 | -4/Warlord | Found Prototype Hackware 7038 | -4/Warlord | Found Prototype Processor 7038 | -4/Warlord | Identified Exp. Core Analyzer 7078 | -4/Warlord | Spotted B-90 Cyclops 7167 | -4/Warlord | Warlord forces counterattacked 7269 | -4/Warlord | Identified Ghost Barrier 7280 | -4/Warlord | Lost 8 allies 7342 | -4/Warlord | Spotted Striker 7346 | -4/Warlord | Discovered new exit (range 9) 7348 | -4/Warlord | Identified exit to Proximity Caves 7348 | -4/Warlord | Entered Proximity Caves 7377 | -3/Proximity Caves | Lost 12 allies 7837 | -3/Proximity Caves | Discovered exit to Research (range 5) 7840 | -3/Proximity Caves | Entered Research 7840 | -3/Research | Evolved 2 slots: Utility x2 7841 | -3/Research | Identified exit to Research 7842 | -3/Research | Loaded intel: 4 recycling unit locations 7842 | -3/Research | Spotted B-86 Titan 7907 | -3/Research | Fabricated Enh. Nova Cannon (x2) 7917 | -3/Research | Identified System Mapper 7918 | -3/Research | Identified exit to Quarantine 8040 | -3/Research | Entered Quarantine 8053 | -3/Quarantine | Spotted Alpha 7 8102 | -3/Quarantine | Found Alien Artifact 8102 | -3/Quarantine | Identified Phase Redirector 8113 | -3/Quarantine | Found Alien Slashing Weapon 8113 | -3/Quarantine | Identified Sigix Broadsword 8188 | -3/Quarantine | Found Alien Artifact 8208 | -3/Quarantine | Build established: Wizard-Scout 8219 | -3/Quarantine | Found Alien Artifact 8219 | -3/Quarantine | Identified Core Reset Matrix 8219 | -3/Quarantine | Identified Transdimensional Reconstructor 8219 | -3/Quarantine | Identified Terrabomb 8219 | -3/Quarantine | Used Core Reset Matrix 8223 | -3/Quarantine | Detected hypermatrix surge 8223 | -3/Quarantine | Sensed 5 artifacts in vicinity 8247 | -3/Quarantine | Spotted Fortress 8263 | -3/Quarantine | Discovered new exit (range 6) 8264 | -3/Quarantine | Identified exit to Section 7 8705 | -3/Quarantine | Entered Section 7 8706 | -3/Section 7 | Sensed 21 artifacts in vicinity 8892 | -3/Section 7 | Spotted S7 Guard 8892 | -3/Section 7 | Discovered exit to Research (range 14) 8906 | -3/Section 7 | Found Core Membrane 8906 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 8915 | -3/Section 7 | Found Integrated Mediator 8915 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 8937 | -3/Section 7 | Found Integrated Dissipator 8937 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8945 | -3/Section 7 | Spotted Alpha 7 8955 | -3/Section 7 | Spotted Alpha 7 8960 | -3/Section 7 | Spotted B-99 Colossus 8974 | -3/Section 7 | Found Integrity Redistributor 8974 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-13) 8982 | -3/Section 7 | Found LRC Insulator 8982 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 8985 | -3/Section 7 | Found LRC Inertial Stabilizer 8985 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 8987 | -3/Section 7 | Found LRC Insulator 8987 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 9073 | -3/Section 7 | Spotted Executioner 9082 | -3/Section 7 | Integrated with Sigix Exoskeleton 9091 | -3/Section 7 | Spotted Executioner 9109 | -3/Section 7 | Destroyed Executioner 9115 | -3/Section 7 | Destroyed Executioner 9120 | -3/Section 7 | Found Prototype Processor 9120 | -3/Section 7 | Identified Exp. Targeting Computer 9122 | -3/Section 7 | Found Exp. Core Analyzer 9132 | -3/Section 7 | Spotted Striker 9132 | -3/Section 7 | Spotted Striker 9156 | -3/Section 7 | Found Sigix Sheargun 9250 | -3/Section 7 | Spotted Investigator 9251 | -3/Section 7 | Scanned by Researcher 9252 | -3/Section 7 | Intercept squad dispatched 9262 | -3/Section 7 | Warped through subspace 9269 | -3/Section 7 | Used Terrabomb 9271 | -3/Section 7 | Spotted S7 Guard 9281 | -3/Section 7 | Found Integrated Thermoelectric Network 9329 | -3/Section 7 | Entered Research 9329 | -2/Research | Warlord forces began assault on 0b10 9329 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9334 | -2/Research | Emitted hypermatrix ping 9339 | -2/Research | Assembled emerged from beneath the floor 9380 | -2/Research | Build established: Alien-Sigix 9439 | -2/Research | Research machine network offline 9457 | -2/Research | Discovered new exit (range 17) 9654 | -2/Research | Lost 4 allies 9713 | -2/Research | Lost 4 allies 9725 | -2/Research | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 9735 | -2/Research | Borebot progress halted 9736 | -2/Research | Entered Testing 9785 | -2/Testing | Found Prototype Device 9785 | -2/Testing | Identified Femtoactuators 9794 | -2/Testing | Lost 6 allies 9794 | -2/Testing | Identified exit to Access 9798 | -2/Testing | Found Prototype Hackware 9807 | -2/Testing | Found Prototype Device 9807 | -2/Testing | Identified Exp. Actuator Array 9853 | -2/Testing | Entered Access 9853 | -1/Access | Evolved 2 slots: Utility x2 9858 | -1/Access | Emitted hypermatrix ping 9863 | -1/Access | Assembled emerged from beneath the floor 9893 | -1/Access | Assembled emerged from beneath the floor 9929 | -1/Access | Assembled emerged from beneath the floor 9941 | -1/Access | Allied Derelicts emerged from ambush trap array 9983 | -1/Access | Garrison activated, responded to threat 10053 | -1/Access | Assembled emerged from beneath the floor 10062 | -1/Access | Assembled emerged from beneath the floor 10078 | -1/Access | Assembled emerged from beneath the floor 10081 | -1/Access | Garrison activated, responded to threat 10097 | -1/Access | Intercept squad dispatched 10098 | -1/Access | Discovered new exit (range 18) 10112 | -1/Access | Lost 7 allies 10121 | -1/Access | Spotted Tracker 10121 | -1/Access | Spotted Tracker 10132 | -1/Access | Destroyed Tracker 10140 | -1/Access | Destroyed Tracker 10141 | -1/Access | Spotted Combat Programmer 10146 | -1/Access | Destroyed Combat Programmer 10147 | -1/Access | Spotted Combat Programmer 10156 | -1/Access | Destroyed Combat Programmer 10194 | -1/Access | Spotted Striker 10194 | -1/Access | Spotted Striker 10197 | -1/Access | Spotted Striker 10199 | -1/Access | Energy Cycler disabled 10204 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 10207 | -1/Access | Spotted Striker 10207 | -1/Access | Spotted Striker 10214 | -1/Access | Spotted B-99 Colossus 10215 | -1/Access | Spotted B-99 Colossus 10225 | -1/Access | Destroyed Striker 10230 | -1/Access | Destroyed Striker 10243 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 10259 | -1/Access | Spotted Investigator 10265 | -1/Access | Destroyed B-99 Colossus 10265 | -1/Access | Spotted Executioner 10267 | -1/Access | Spotted Investigator 10268 | -1/Access | Destroyed Investigator 10277 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 10279 | -1/Access | Destroyed Executioner 10282 | -1/Access | Core integrity fell below 50% 10287 | -1/Access | Destroyed Investigator 10298 | -1/Access | Spotted Executioner 10299 | -1/Access | Spotted Executioner 10303 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 10303 | -1/Access | Spotted Striker 10333 | -1/Access | Exoskeleton Destroyed Last Messages --------------- 10327_ Slug penetrates Wall. 10328_ M-36 Artificer repairs H-88 Terminator. 10328_ P-80 Master stasis bubble strength at 53. 10329_ B-99 Colossus exits siege mode. 10329_ Kicked G-73 Enforcer out of the way. 10329_ G-73 Enforcer knocked back. 10329_ P-80 Master stasis bubble strength at 46. 10329_ Slug penetrates M-36 Artificer. 10330_ The unstable cave ceiling collapses. 10330_ G-73 Enforcer crushed by falling debris. 10330_ Kicked G-73 Enforcer out of the way. 10330_ P-80 Master stasis bubble strength at 39. 10331_ Kicked G-73 Enforcer out of the way. 10331_ G-73 Enforcer knocked back. 10331_ P-80 Master stasis bubble strength at 32. 10331_ H-88 Terminator stasis bubble bursts. 10332_ P-80 Master stasis bubble strength at 25. 10332_ Penetrated by Slug. 10332_ G-73 Enforcer destroyed. 10333_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | "Y" ## #####???????????????????????????? | | " " ## #####???????????????????????????? | | ## #####???????????????????????????? | | ## ######??????????????????????????? | | #+##+####### ######??????????????????????????? | | # #######?????????????????????????? | | #### ################# ? ???????????????????????? | | #### ################# ! / ??????????????????? | | #### ################# #####?????????????? | | #### ################# ########??????????? | | #### ###################################?????????? | | #### ###################################= ???????? | | ### !################## T############## "??????? | | ### ####### ####### ""?????? | | ###] ## ####### ####### ""????? | | ######## ####### ####### ????? | | ######## ####### ###### ##### ####### ???? | | # # ####### ############ ##T##########+??? | | # ] # ####### ############ ??? | | # + ####### ### ??? | | # # ####### < ########### #######+#?? | | # # #########T## ########### ### ?? | | # # #############"""#### ######## ### ?? | | ######## #############"""############# ### " ?? | | ######## ##### [#####"""%##g%*=/##### ###= """ ?? | | ##### =!BB*p!=gX%g!!!!!##### ### """ ? | | ########A" # ;%!|!BB=%=gghmg[m!!=; ## ### " ?? | | ######## ####; !!==]%%pK%g=g=!!!;#### ### ?? | | ######## #############"""gh#%!=#;# ## A/ ?? | | ########+##########/!#i]g############# #########?? | | ## #####%|##gKb#*[% =! ### #########?? | | ## #########gpp#b = %%" ### # " ?? | | ## ######### EEeb " ### # """ ?? | | ## #########igb# ### # """ ? | | ## #########g g#eg + + " ? | | ## ######### l# ### # ? | | ## = ######### *# u k # # ? | | ## #########%|%# u u # # # ! !? | | ## "F "" #########%=!######u#% ## # ] # | | ## """"" #########% " m=*![ ## ## ####+#####? | | ## """"" #########!%!"##[*"=%"### ####? | | ## #########%!="%i%!%%t | | ## #########!%!###![!*###"# ? | | ##########/##########![![ ##%=[ ###" | | ! !! ##[! %#### " ? | | % % " %%!!"#!= # """" ? | | % "%" % ! ## # """"" ? | | #################/### #" # """"" ? | | ######## "%"##""""## # """" ? | | # " ## # ## # " ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 69 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 135 Power Amplification 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 81 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Redirector Sigix Broadsword Core Reset Matrix Core Membrane Integrated Mediator Integrated Dissipator Integrity Redistributor LRC Insulator LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Terrabomb Integrated Thermoelectric Network Achievements -------------- Artifact Hunter Challenges ------------ None Game ------ Seed ExplosiveCloakingSpear Manual? 0 Play Time 02:35:51 Cumulative 164.3 hours Start 2025.03.29 @ 23:22:17 End 2025.03.30 @ 02:01:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec10fd5e-576a-402c-bb8c-30af6277b378