Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 13:18:58 Player: kasaphescent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (214) 1070 Value Destroyed (11546) 11546 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2591) 2591 TOTAL SCORE: 22447 Bonus ------- High Alert Combat Kills 2046 Follower Combat Kills 635 Friendly Fire -90 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 190/190 System Corruption 45% Temperature Cool (0) Movement Flying (34) Location -2/Research Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Field Propulsion Array Cooled Impulse Thruster Faulty Improved Q-thruster > --- UTILITY (11) ----- Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Potential Cannon Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Railgun Helical Railgun > --- INVENTORY -------- Heavy Siege Treads Advanced Heat Sink Experimental Energy Well Matter Compressor Improved Signal Interpreter Improved Terrain Scanner Hypervelocity EM Gauss Rifle Enhanced Nova Cannon Potential Cannon Railgun Railgun Heavy Shock Bomb Launcher Precision Rocket Launcher [Rating: 166] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Advanced Terrain Scan Processor Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 2 . . . 2 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . 1 . 1 1 . . . . 1 . . . . Utility 9 | . . . . 1 1 1 . . . 1 2 2 . 1 Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 284 | 6 2 17 1 13 16 9 36 20 3 23 24 15 17 82 Power 35 | 1 . 3 . 1 . 2 5 4 . 2 2 . 2 13 Engine 9 | 1 . 3 . 1 . 1 1 1 . . 1 . . . Core 5 | . . . . . . 1 3 . . 1 . . . . Reactor 21 | . . . . . . . 1 3 . 1 1 . 2 13 Propulsion 67 | 2 2 5 . 3 8 3 11 4 1 3 2 3 . 20 Treads 19 | 1 1 . . . . . . 2 1 1 2 3 . 8 Leg 36 | . . 5 . 3 8 3 11 2 . 2 . . . 2 Wheel 4 | 1 1 . . . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . . . . 6 Utility 94 | 1 . 2 1 4 3 2 11 7 1 13 14 9 7 19 Device 49 | . . 1 . . 1 1 3 4 . 9 10 7 4 9 Storage 6 | 1 . . 1 . . . . . . 1 1 . 1 1 Processor 16 | . . 1 . 1 . . 3 . . 1 2 . . 8 Hackware . | . . . . . . . . . . . . . . . Protection 23 | . . . . 3 2 1 5 3 1 2 1 2 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 88 | 2 . 7 . 5 5 2 9 5 1 5 6 3 8 30 Energy Gun 6 | . . 1 . . . . 2 1 . . . . 1 1 Energy Cannon 20 | . . . . . . . . . . 2 4 2 4 8 Ballistic Gun 50 | 2 . 6 . 3 4 1 7 3 1 2 2 1 3 15 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . . . . 2 1 1 . 1 . 1 . . . 6 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 3 . . . 1 . 4 . . 2 1 5 6 Corrupted Parts 4 | . . . . . . . . . . . . . . 4 System Corruption 28 | . . . . . . . . . . . . . . 28 Parts Lost 74 | . . 3 . . . 1 4 16 1 3 . 1 1 44 Power 15 | . . . . . . . 1 4 . 1 . . 1 8 Propulsion 21 | . . 1 . . . 1 . 6 . 1 . . . 12 Utility 18 | . . . . . . . 1 3 1 . . 1 . 12 Weapon 20 | . . 2 . . . . 2 3 . 1 . . . 12 Highest Loss Streak 14 | . . 2 . . . 1 2 14 1 1 . 1 1 10 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 85 | . 85 95 100 100 99 96 99 75 80 85 83 80 79 68 Engine 3 | . 14 11 11 9 7 10 2 . . . 2 4 2 . Core 1 | . . . . . . 2 6 . . 2 4 . . . Reactor 4 | . . . . . . . 2 7 6 7 3 4 5 9 Treads 8 | . 14 4 . . . . . 10 17 16 14 14 14 8 Leg 13 | . . 22 33 36 38 30 33 6 1 5 . . . . Device 7 | . . . . . 5 9 6 5 6 9 9 9 14 10 Storage 5 | . 14 11 11 9 7 6 6 6 6 5 5 4 4 3 Processor 13 | . . 8 11 9 7 6 8 13 13 12 20 19 19 19 Protection 5 | . . . . 8 8 9 10 6 6 5 5 8 3 2 Energy Gun 1 | . . 4 . . . . 4 5 6 3 . . . . Energy Cannon 1 | . . . . . . . . . . 2 5 4 3 2 Ballistic Gun 13 | . 28 27 33 26 22 20 14 9 13 8 10 9 8 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 133 | 13 13 23 27 40 45 63 64 69 55 89 100 112 96 133 Greatest Support 240 | 10 10 30 30 40 59 81 93 160 183 183 240 240 210 225 Greatest Overweight (x) 8 | 1 1 2 . . . 1 . 2 . 1 . . . 8 Average Overweight (x) . | . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 15 15 15 15 20 Average Capacity 12 | 7 8 8 8 10 10 10 10 10 10 14 15 15 15 14 Most Carried 15 | 6 8 8 9 10 10 10 10 10 10 15 15 15 15 15 Average Carried 11 | 3 7 7 8 9 9 9 9 9 9 12 14 14 14 12 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 6 8 8 9 10 10 10 10 10 10 15 15 15 15 5 Class Distribution -------------------- 21% | Gunner 17% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Mutant 10% | Scavenger-Skirmisher 6% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Matter Collected 6650 | 260 130 491 236 296 586 54 859 604 139 581 493 448 165 1308 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11818 | . 264 561 95 573 733 63 637 1237 331 699 743 846 508 4528 Parts 517 | . 16 30 7 35 31 3 33 49 19 48 33 31 17 165 Haulers Intercepted 3 | . . 2 . 1 . . . . . . . . . . Recyclers Shooed 7 | . 2 1 . . . . . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Combat Hostiles Destroyed 189 | . 6 12 . 13 19 2 11 22 4 14 10 10 4 62 Guns 98 | . 6 12 . 6 15 1 11 18 4 7 6 4 . 8 Cannons 49 | . . . . . . . . . . 4 4 4 3 34 AOE 28 | . . . . 7 4 1 . 4 . 3 . . . 9 Classes Destroyed 17 | . 2 4 2 2 1 . 1 1 . 1 . 1 . 2 Worker 10 | . . . 1 4 1 . . . . 2 1 . . 1 Builder 7 | . 1 1 . 1 . . 1 . . . . . . 3 Hauler 3 | . . 2 . 1 . . . . . . . . . . Recycler 4 | . . . 1 1 . . . . . . . . 2 . Mechanic 2 | . . . . 2 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 4 | . . 1 . . . . . 1 . 1 1 . . . Swarmer 27 | . . 3 . 3 7 1 . . . 1 . . . 12 Grunt 88 | . 6 7 . 7 8 1 5 16 . 4 5 3 . 26 Brawler 3 | . . . . . 1 . . . . . . . . 2 Duelist 2 | . . . . . . . . 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 25 | . . 2 . 2 3 . 3 . 4 . 1 4 . 6 Hunter 21 | . . . . 1 . . 2 1 . 2 . 2 4 9 Programmer 16 | . . . . . . . . . . 7 4 1 . 4 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . Cetus Guard 4 | . . . . . . . . 4 . . . . . . Best Kill Streak 11 | . 2 3 1 11 4 2 3 8 2 5 4 5 3 8 Combat Bots Only 8 | . 2 3 . 5 4 2 3 8 2 4 3 5 2 7 Max Kills in Single Turn 4 | . 1 2 1 4 4 1 1 1 1 2 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 4 | . . . . 3 4 1 . 1 . 2 . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Damage Taken 22898 | . 258 449 . 262 1015 165 1501 3909 170 796 868 1855 508 11142 Core 2337 | . 25 71 . 34 83 . 129 349 23 42 25 92 . 1464 Absorbed by Shields 1533 | . . . . . . . 100 . . . 322 144 220 747 Reduced by Siege Mode 1596 | . . . . . . . . 194 . . 65 287 68 982 Regen/Repaired (Parts) 784 | . . . . . . . . . . 784 . . . . Core Remaining (%) 86 | 100 90 . 82 93 88 . . . 41 95 97 . 92 . Volleys Fired 619 | . 32 38 2 21 27 5 41 77 11 23 36 39 36 231 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 3 3 1 3 Hottest 240 | . 40 96 71 76 84 84 187 143 148 211 181 193 120 240 Shots Fired 1209 | . 64 112 6 55 76 15 114 163 29 58 75 76 36 330 Gun 887 | . 64 112 6 51 75 15 114 157 29 42 46 47 . 129 Cannon 289 | . . . . . . . . . . 13 29 29 36 182 Launcher 33 | . . . . 4 1 . . 6 . 3 . . . 19 Special . | . . . . . . . . . . . . . . . Kinetic 776 | . 64 94 6 51 75 15 97 105 22 27 46 47 . 127 Thermal 398 | . . 18 . . . . 17 52 7 28 29 29 36 182 Explosive 24 | . . . . 4 1 . . 6 . 3 . . . 10 Electromagnetic 11 | . . . . . . . . . . . . . . 11 Robot Hit Streak 45 | . 12 12 7 9 8 9 13 26 17 45 12 29 9 38 Robot Miss Streak 13 | . 4 4 . 2 13 7 4 2 1 2 2 2 2 4 Penetration Max 1 | . . . . . 1 . 1 1 1 1 1 1 . 1 Secondary Targets 14 | . . 2 . 1 3 . 3 3 . . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 1 . . . 1 . 1 Capacitor 173 | . . . . . . . . . . . . 8 36 129 Shots Hit Robots 883 | . 45 76 3 34 51 10 81 133 25 42 50 53 20 260 Core Hits 468 | . 14 28 2 35 44 9 49 59 13 26 27 22 8 132 Critical Kills 18 | . . . . . . . 1 2 2 2 . 4 1 6 Critical Parts Destroyed 9 | . . . . 1 . . . 6 . . . . . 2 Critical Strikes 33 | . . 3 . 1 . . 3 9 2 2 . 4 1 8 Burn 4 | . . 2 . . . . 2 . . . . . . . Meltdown 10 | . . . . . . . . . . . . 3 1 6 Destroy 19 | . . 1 . 1 . . 1 9 2 2 . 1 . 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29867 | . 494 1123 50 1710 1788 240 1775 3958 526 2180 1759 1766 796 11702 Guns 14048 | . 494 1123 50 487 1016 197 1775 3009 526 1075 1108 866 . 2322 Cannons 9120 | . . . . . . . . . . 386 651 900 796 6387 Explosions 6668 | . . . . 1223 772 43 . 949 . 688 . . . 2993 Melee . | . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . 31 . . . . Kinetic 11858 | . 494 986 50 487 1016 197 1414 1930 419 575 1108 866 . 2316 Thermal 12270 | . . 137 . . 578 43 361 1079 107 886 651 900 796 6732 Explosive 4836 | . . . . 1223 194 . . 949 . 688 . . . 1782 Electromagnetic 872 | . . . . . . . . . . . . . . 872 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . . 1 . 1 . . 6 2 1 1 57 Average Corruption 10 | . . . . . 1 . 1 . . 4 1 1 1 25 Corruption Purged 1 | . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 146 | . . . . . 5 . . . . 21 11 1 3 105 Message Errors 28 | . . . . . . . . . . 5 3 . . 20 Matter Fused 32 | . . . . . 1 . . . . 9 3 . . 19 Heat Flow Errors 12 | . . . . . . . . . . 3 . . . 9 Energy Discharges 10 | . . . . . 3 . . . . . 3 . . 4 Parts Rejected 5 | . . . . . . . . . . . . . . 5 Parts Fused 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . 1 . . . . 1 1 . 1 7 Data Loss (major) 5 | . . . . . . . . . . 1 . . 1 3 Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 6 | . . . . . . . . . . 1 1 1 1 2 Misdirections 17 | . . . . . . . . . . . . . . 17 Weapon Failures 17 | . . . . . . . . . . . . . . 17 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 504 | . . . . 83 59 . . . . 15 . 27 22 298 Projectiles 210 | . . . . . . . . . . 3 . 27 22 158 Explosions 294 | . . . . 83 59 . . . . 12 . . . 140 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . . . . 21 . 12 . . . . . 305 Shots 12 | . . . . . . 2 . 1 . . . . . 9 Rammed 2 | . . . . . . . . . . 2 . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . Highest Temperature 410 | . 18 295 26 120 132 244 410 211 57 324 179 304 272 360 Average Temperature 77 | . 8 61 14 32 37 122 122 55 22 102 79 98 84 61 Received Heat Transfer 3341 | . 147 267 . 117 318 45 384 897 18 36 177 237 . 698 Effects 5 | . . . . . . . 2 . . 3 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . Siege Activations 33 | . . . . . . . . 4 . 1 4 6 3 15 Total Turns 654 | . . . . . . . . 134 . 10 61 128 28 293 Longest Duration 66 | . . . . . . . . 66 . 10 25 40 16 45 Robots Corrupted 4 | . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . 4 Parts Fried 6 | . . . . . . . . . . . . . . 6 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . Robots Melted 11 | . . . . . . . . . . . . 3 1 7 Combat Hostiles 10 | . . . . . . . . . . . . 2 1 7 Parts Melted 32 | . . 3 . . . . 1 . . 1 1 5 2 19 Heat Transferred 11642 | . . 555 . . 300 50 703 1258 148 1018 644 692 703 5571 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Peak Influence 1648 | . 256 384 111 533 589 382 368 310 258 276 222 242 142 1648 Initial 288 | . . 107 111 3 151 288 22 64 124 90 135 57 51 79 Average 296 | . 110 222 78 193 387 262 157 128 213 95 99 110 86 924 Maximum Alert Level 5 | . 1 1 . 2 2 1 1 1 1 1 1 1 . 5 Low Security (%) 59 | 100 78 39 100 59 8 35 71 63 38 95 93 84 100 7 Level 1 20 | . 21 60 . 20 39 64 28 36 61 4 6 15 . 10 Level 2 9 | . . . . 20 51 . . . . . . . . 22 Level 3 3 | . . . . . . . . . . . . . . 18 Level 4 5 | . . . . . . . . . . . . . . 28 Level 5 1 | . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 2 . 1 2 . 1 2 . 3 2 3 1 18 Investigation 8 | . . . . 1 1 . 1 2 . 1 . . . 2 Extermination 11 | . . . . . 1 . . . . 2 2 2 1 3 Reinforcement 11 | . 2 2 . . . . . . . . . 1 . 6 Assault 5 | . . . . . . . . . . . . . . 5 Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Distress Signals 7 | . . 4 . 1 . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 296 | . 13 24 . 15 23 4 32 24 5 29 14 13 6 94 Peak Tracking Total 8 | . 5 5 . 5 4 2 5 7 1 6 3 6 2 8 Tactical Retreats 15 | . 2 . . . 1 . 2 . . 1 . 1 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Traps Triggered 7 | . . . . 1 . 1 1 . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Machines Disabled 41 | . . . . 4 8 4 4 3 2 2 . . 8 6 Max in Single Turn 5 | . . . . 2 5 2 1 1 1 2 . . 1 1 Garrison Access 5 | . . . . . . . . . . 1 1 . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Machines Accessed 50 | . . . . 2 8 2 13 2 . 6 7 4 . 6 Terminals 33 | . . . . 2 4 2 13 2 . 3 1 3 . 3 Fabricators 7 | . . . . . 2 . . . . . 3 1 . 1 Repair Stations 2 | . . . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . 1 2 . . 2 Total Hacks 131 | . . . . 4 22 2 34 7 . 14 19 15 . 14 Successful 49 | . . . . 4 2 1 16 1 . 8 6 5 . 6 Failed 82 | . . . . . 20 1 18 6 . 6 13 10 . 8 Catastrophic 13 | . . . . . 2 . 2 2 . 1 3 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 45 | . . . . 1 4 . 22 . 1 1 5 6 . 5 Terminals 85 | . . . . 4 10 2 34 7 . 7 4 11 . 6 Fabricators 25 | . . . . . 9 . . . . . 8 4 . 4 Repair Stations 6 | . . . . . . . . . . 6 . . . . Recycling Units 4 | . . . . . 2 . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . . . 1 5 . . 4 Terminal Hacks 23 | . . . . 4 . 1 8 1 . 3 1 4 . 1 Record 3 | . . . . . . . . 1 . 1 . 1 . . Part Schematic 1 | . . . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . 1 2 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . . 1 . . 1 . . 1 . 1 . 1 Fabricator Hacks 5 | . . . . . 1 . . . . . 2 . . 2 Network Status 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 3 | . . . . . 1 . . . . . 1 . . 1 Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 1 . . 1 Seal Access 3 | . . . . . . . . . . 1 1 . . 1 Unauthorized Hacks 14 | . . . . . 1 . 8 . . 1 1 1 . 2 Terminals 12 | . . . . . . . 8 . . 1 1 1 . 1 Botnet 12 | . . . . . . . 8 . . 1 1 1 . 1 Fabricators 2 | . . . . . 1 . . . . . . . . 1 Prioritize 1 | . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . . . . . 8 2 11 2 . 4 7 4 . 5 Full Trace Events 7 | . . . . . 1 . 1 2 . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . 2 . . 1 Authchips . | . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . 139 . . 51 Total Part Build Rating 19 | . . . . . . . . . . . 18 . . 1 Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 108 | . . . . . . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Total Allies 19 | . . . 1 . 3 . 15 . . . . . . . Largest Group 8 | . . . 1 . 3 . 8 1 . . . . . . Highest-Rated Group 380 | . . . 31 . 60 . 380 26 . . . . . . Highest-Rated Ally 159 | . . . 31 . 20 . 159 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 191 | . . . . . 18 . 169 4 . . . . . . Total Damage 3802 | . . . . . 427 . 3293 82 . . . . . . Kills 21 | . . . . . 3 . 18 . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Turns Passed 11754 | 54 219 481 567 415 958 623 1240 532 223 1410 1423 828 665 2116 Spaces Moved 6937 | 40 101 260 449 251 652 477 700 163 108 664 751 378 351 1592 Core 19 | 2 . . . . . . . . . . . . . 17 Treads 2944 | . . . . . . . . 137 108 664 751 378 351 555 Legs 2755 | . . 171 449 251 652 477 700 26 . . . . . 29 Wheels 274 | 38 101 89 . . . . . . . . . . . 46 Hover . | . . . . . . . . . . . . . . . Flight 945 | . . . . . . . . . . . . . . 945 Fastest Speed 27 | 50 95 95 120 120 114 106 114 120 160 160 160 160 160 27 Average Speed 125 | 89 95 113 120 120 118 122 120 155 160 160 160 160 160 84 Slowest Speed 260 | 95 95 190 120 120 122 190 124 260 160 240 160 160 160 250 Overloaded Moves 3 | . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 27 30 82 33 24 16 79 69 86 24 19 14 31 48 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 . 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . . . . . . . . . Spaces Dug 91 | . . . . . 35 . . . . . 10 3 3 40 Terrain Destroyed 494 | . . . . 22 86 4 2 125 4 25 22 20 7 177 Melee . | . . . . . . . . . . . . . . . Projectile 118 | . . . . . . 1 1 19 4 5 22 20 7 39 AOE 375 | . . . . 22 86 3 . 106 . 20 . . . 138 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac Fac Ext Cet Arc Fac Fac Res Tes Res Total 9188 | 55 168 375 474 336 790 506 1022 290 135 967 917 547 458 2148 Wait 955 | 4 24 36 21 30 78 4 96 24 12 223 63 96 32 212 Move 6893 | 39 100 259 448 250 651 476 699 162 107 663 750 377 350 1562 Hop 15 | . . . . . . . . . . . . . . 15 Pick Up 95 | 6 5 8 1 9 5 5 3 2 . 15 14 8 3 11 Fast Attach 127 | 6 . 9 . . . 4 9 12 1 6 12 6 13 49 Attach 48 | . . 3 . 3 3 3 3 3 1 4 1 2 . 22 Detach 23 | . . 1 . 1 . . 1 1 1 1 1 . 3 13 Swap 109 | . 2 5 1 10 13 2 24 5 1 13 11 7 4 11 Drop 177 | . 5 16 1 12 13 7 28 4 1 16 29 12 17 16 Fire 619 | . 32 38 2 21 27 5 41 77 11 23 36 39 36 231 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 3 . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 Rewire 118 | . . . . . . . 118 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 691 | -9/Materials | Build established: Gunner 735 | -9/Materials | Discovered new exit (range 12) 755 | -9/Materials | Entered Mines 762 | -9/Mines | Received a Mining Laser from a helpful Derelict 784 | -9/Mines | Met a Derelict bent on vengeance 1119 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1316 | -9/Mines | Discovered new exit (range 5) 1322 | -9/Mines | Entered Materials 1322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1323 | -8/Materials | Identified exit to Storage 1457 | -8/Materials | Discovered exit to Storage (range 8) 1666 | -8/Materials | Identified exit to Factory 1737 | -8/Materials | Entered Factory 1737 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2086 | -7/Factory | Discovered new exit (range 9) 2150 | -7/Factory | Fabricated B-48 Gladiator (x3) 2249 | -7/Factory | Build established: Scavenger-Gunner 2341 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4c 2677 | -7/Factory | Discovered new exit (range 10) 2695 | -7/Factory | Entered another Factory area 2695 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3062 | -6/Factory | Build established: Gunner 3069 | -6/Factory | Discovered new exit (range 16) 3301 | -6/Factory | Discovered new exit (range 15) 3318 | -6/Factory | Entered Extension 3667 | -6/Extension | Rescued A7 3845 | -6/Extension | Build established: Commander-Gunner 3852 | -6/Extension | Spotted B-75 Beast 3858 | -6/Extension | Spotted B-75 Beast 3871 | -6/Extension | Destroyed B-75 Beast 3883 | -6/Extension | Allies destroyed B-75 Beast 3891 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4024 | -6/Extension | Identified exit to Cetus 4103 | -6/Extension | Rescued a captive Derelict 4167 | -6/Extension | Rescued a captive Derelict 4168 | -6/Extension | Rescued a captive Derelict 4297 | -6/Extension | Build established: Scavenger-Tank 4547 | -6/Extension | Discovered new exit (range 10) 4558 | -6/Extension | Entered Cetus 4558 | -6/Cetus | Accompanied by 1 ally 4569 | -6/Cetus | Spotted Cetus Guard 4571 | -6/Cetus | Spotted Cetus Guard 4577 | -6/Cetus | Spotted Cetus Guard 4580 | -6/Cetus | Spotted Cetus Guard 4588 | -6/Cetus | Destroyed Cetus Guard 4614 | -6/Cetus | Destroyed Cetus Guard 4649 | -6/Cetus | Destroyed Cetus Guard 4678 | -6/Cetus | Destroyed Cetus Guard 4682 | -6/Cetus | Lost 14 parts (2p6n3u3w) 4975 | -6/Cetus | Discovered new exit (range 21) 5017 | -6/Cetus | Core integrity fell below 50% 5066 | -6/Cetus | Destroyed 8 combat bots 5090 | -6/Cetus | Entered Archives 5187 | -6/Archives | Build established: Scavenger-Gunner 5206 | -6/Archives | Discovered new exit (range 22) 5214 | -6/Archives | Unable to access archive contents 5259 | -6/Archives | Discovered new exit (range 22) 5278 | -6/Archives | Discovered new exit (range 21) 5313 | -6/Archives | Entered Factory 5313 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5612 | -5/Factory | Build established: Scavenger-Skirmisher 5799 | -5/Factory | Repaired Centrium Heavy Treads 6680 | -5/Factory | Discovered new exit (range 20) 6723 | -5/Factory | Entered another Factory area 6723 | -4/Factory | Evolved 2 slots: Utility x2 6958 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x2) 8023 | -4/Factory | Discovered new exit (range 7) 8146 | -4/Factory | Entered Research 8146 | -3/Research | Evolved 2 slots: Utility x2 8533 | -3/Research | Spotted B-86 Titan 8560 | -3/Research | Identified exit to Testing 8815 | -3/Research | Found Quantum Capacitor 8974 | -3/Research | Entered Testing 9142 | -3/Testing | Build established: Mutant 9250 | -3/Testing | Spotted PD-B5LFGSL9HT 9339 | -3/Testing | Found Prototype Energy Gun 9339 | -3/Testing | Identified Hyp. EM Gauss Rifle 9357 | -3/Testing | Discovered new exit (range 20) 9385 | -3/Testing | Found Prototype Energy Cannon 9385 | -3/Testing | Identified Hpw. Disruptor Cannon 9510 | -3/Testing | Found Prototype Energy Cannon 9510 | -3/Testing | Identified Potential Cannon 9639 | -3/Testing | Entered Research 9639 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10110 | -2/Research | Destroyed 7 combat bots 10185 | -2/Research | Build established: Scavenger-Mutant 10358 | -2/Research | Garrison activated, responded to threat 10389 | -2/Research | First assault squad dispatched 10688 | -2/Research | Found Prototype Launcher 10688 | -2/Research | Identified Gui. Micro-nuke Launcher 10841 | -2/Research | Garrison activated, responded to threat 10842 | -2/Research | Fabricated Hcp. Storage Unit (x1) 10919 | -2/Research | System corruption reached 10% 10946 | -2/Research | System corruption reached 30% 10957 | -2/Research | Destroyed 7 combat bots 10957 | -2/Research | Lost 8 parts (2p1n3u2w) 11028 | -2/Research | Lost 4 parts (2p1n1w) 11168 | -2/Research | Lost 10 parts (2p2n2u4w) 11241 | -2/Research | Core integrity fell below 50% 11313 | -2/Research | Lost 3 parts (1p1n1w) 11376 | -2/Research | Lost 4 parts (2n2w) 11468 | -2/Research | Spotted B-90 Cyclops 11582 | -2/Research | Discovered new exit (range 8) 11589 | -2/Research | Core integrity fell below 20% 11589 | -2/Research | Found Prototype Processor 11589 | -2/Research | Identified Exp. Terrain Scan Processor 11593 | -2/Research | Identified exit to Quarantine 11625 | -2/Research | Lost 4 parts (1p1n2u) 11636 | -2/Research | Found Prototype Device 11636 | -2/Research | Identified Adv. Kinecellerator 11742 | -2/Research | Spotted B-90 Cyclops 11755 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11638_ Dropped Faulty Adv. Kinecellerator. 11650_ System corrupted: Heat flow error (+153). 11663_ Connecting with Terminal... 11666_ WKTYPYRR5BJSX=<#K:L0QNO:USK 11673_ Acquired Lgt. Quantum Reactor. 11681_ System corrupted: Matter fused (-5). 11704_ System corrupted: Matter fused (-6). 11709_ Acquired Imp. Terrain Scanner. 11742_ T-07 Excavator destroyed. 11745_ System corrupted: Slammed into ceiling. 11749_ Triggered Stasis Trap. 11749_ A bubble of rippling energy engulfs the area. 11749_ Field strength at 94. 11749_ Field strength at 88. 11750_ Field strength at 82. 11751_ System corrupted: Energy discharge (-68). 11751_ Field strength at 76. 11752_ Field strength at 70. 11753_ Field strength at 64. 11754_ Field strength at 58. 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""" ?####### | | ??????? # # ##?### ? ? ######? | | ?????? ?# * # ###### ####### | | ??????? ########+#### ####?# " "" #???### | | ?##+############ #### #####? ?R""? ?? ####### | | ###### ??" ?? ##????? | | #?#?## ????? ##?#### | | ###?## ?? ? ?##?##?? | | ???"""" ##??##?################## | | ??""""" ############# #? | | """"""" ][ ############# #? | | [ = ## #?# #? | | =%! ## ### #? | | ##""" = ### #? | | ##""" ### #? | | / ##""" ### #? | | ################ ##""" ### #? | | ??????#?##?####??# ##""" ##? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 80 Energy Generation 63 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 ECM Strength 2 EM Shielding 3 Corruption Containment 12 Armor Coverage 1650 Evasion (%) 64 Targeting Accuracy 24 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -4/Factory | Preloaded Hcp. Storage Unit | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCoolantFacilitator Manual? 0 Play Time 01:48:51 Cumulative 356.5 hours Start 2023.04.23 @ 20:37:42 End 2023.04.24 @ 13:18:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 25 Types 22/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5faa33d2-7240-46a3-8894-7066b90767c3