Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 00:17:37 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (334) 334 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2079 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Terrain Scanner Hacking Suite Hacking Suite > --- WEAPON (1) ------- Heavy Flail > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Terrain Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Device Terrain Scanner Hackware Hacking Suite Weapon Heavy Hammer Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . 2 2 . Power . | . . . . Propulsion 2 | . 2 . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 15 | . 8 6 1 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 3 2 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 3 2 . Utility 4 | . 2 2 . Device 2 | . 2 . . Storage . | . . . . Processor . | . . . . Hackware 2 | . . 2 . Protection . | . . . . Artifact . | . . . . Weapon 3 | . 1 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 58 95 87 Engine 13 | . 14 13 12 Flight 31 | . 27 37 25 Device 11 | . 7 13 12 Hackware 13 | . . 16 25 Ballistic Gun 5 | . 8 6 . Impact Weapon 6 | . . 7 12 Peak Build Rating 13 | . 6 13 13 Average Rating 8 | . 3 10 12 On Entrance 4 | . . 6 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns 20 | . 20 . . Heaviest Build 7 | . 5 7 7 Greatest Support 15 | 3 12 15 10 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 52% | Hacker-Mutant 35% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 366 | 200 60 96 10 Remotely . | . . . . Salvage Created 406 | . 28 323 55 Parts 32 | . 7 25 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 2 13 1 Melee 6 | . 2 3 1 Guns 4 | . . 4 . Classes Destroyed 5 | . 1 4 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Watcher 3 | . . 1 2 Swarmer 13 | . 2 10 1 Sentry 3 | . . 3 . Best Kill Streak 5 | . 2 5 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 160 | . 49 99 12 Missed 61 | . 18 37 6 Hits 99 | . 31 62 6 Projectile 99 | . 31 62 6 Critical Strikes 2 | . 1 1 . Damage Taken 1015 | . 313 650 52 Core 883 | . 288 549 46 Absorbed by Shields . | . . . . Redirected to Core 420 | . 53 347 20 Core Remaining (%) 55 | 100 59 7 . Volleys Fired 13 | . . 13 . Largest 1 | . . 1 . Hottest 20 | . . 20 . Shots Fired 13 | . . 13 . Gun 13 | . . 13 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 13 | . . 13 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | . . 3 . Robot Miss Streak 2 | . . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 32 | . . 27 5 Core Hits 14 | . 6 8 . Critical Kills . | . . . . Critical Parts Destroyed 6 | . . 4 2 Critical Strikes 6 | . . 4 2 Smash 6 | . . 4 2 Melee Attacks 32 | . . 22 10 Impact 32 | . . 22 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1234 | . 90 864 280 Guns 74 | . . 74 . Cannons . | . . . . Explosions . | . . . . Melee 1070 | . . 790 280 Ramming 90 | . 90 . . Kinetic 74 | . . 74 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1070 | . . 790 280 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 417 | . . 252 165 Projectiles . | . . . . Explosions . | . . . . Melee 417 | . . 252 165 Knockbacks 2 | . . 2 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage 40 | . 40 . . Shots . | . . . . Rammed 31 | . 31 . . Targets Rammed 31 | . 31 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 16 | . . 16 . Average Temperature 4 | . . 4 . Received Heat Transfer 126 | . . 126 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 7 | . . 7 . Combat Hostiles 6 | . . 6 . Parts Fried 13 | . . 10 3 Impact Corruptions 18 | . . 13 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 93 100 Level 1 3 | . . 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 221 | . 30 221 89 Initial 89 | . . 5 89 Average 63 | . 9 92 75 Influence Increases 461 | . 55 371 35 Destroy 0b10 Robot/C 320 | . 40 260 20 Destroy 0b10 Robot/NC 25 | . . 15 10 Destroy Leader 68 | . . 64 4 Successful Hack 2 | . . 2 . Destroy Structure 1 | . . . 1 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 387 | . 40 175 172 Entered New Map 132 | . . 10 122 Time Decay 215 | . 40 125 50 Lost Part 40 | . . 40 . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 7 21 6 Peak Tracking Total 7 | . 4 7 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 1 7 1 Terminals 8 | . 1 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 3 31 3 Successful 23 | . 1 21 1 Failed 14 | . 2 10 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 19 | . 3 14 2 Terminals 34 | . 3 28 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 13 | . . 12 1 Part Schematic 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 2 | . . 2 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Recall Reinforcements 1 | . . . 1 Registered Components 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 1 6 . Terminals 7 | . 1 6 . Botnet 4 | . 1 3 . Disrupt 2 | . . 2 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 6 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 461 | . 74 274 113 Terrain 398 | . 11 274 113 Structural 63 | . 63 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 560 | 14 159 274 113 Spaces Moved 950 | 27 293 414 216 Core 82 | 27 55 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 868 | . 238 414 216 Fastest Speed 34 | 50 34 34 37 Average Speed 36 | 50 37 36 37 Slowest Speed 120 | 50 50 120 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . 3 4 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 44 40 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1078 | 26 336 482 234 Wait 26 | . 2 18 6 Move 933 | 26 286 405 216 Hop 7 | . 3 4 . Pick Up . | . . . . Fast Attach 15 | . 9 6 . Attach . | . . . . Detach . | . . . . Swap 1 | . . . 1 Drop 5 | . 3 1 1 Fire 13 | . . 13 . Melee 32 | . . 22 10 Ram 31 | . 31 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 15 | . 2 13 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Upgraded with Propulsion slot (x2) 152 | -10/Materials | Discovered new exit (range 6) 174 | -10/Materials | Entered another Materials area 176 | -9/Materials | Reached level 2 209 | -9/Materials | Core integrity fell below 50% 261 | -9/Materials | Upgraded with Utility slot (x2) 355 | -9/Materials | Identified exit to Mines 395 | -9/Materials | Lost 3 parts (1p2n) 406 | -9/Materials | Core integrity fell below 20% 410 | -9/Materials | Reached level 3 444 | -9/Materials | Discovered new exit (range 4) 448 | -9/Materials | Entered another Materials area 449 | -8/Materials | Core integrity fell below 50% 449 | -8/Materials | Core integrity fell below 20% 450 | -8/Materials | Reached level 4 561 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00499_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad WOX2MYS3ZT. [CShell_errno=`10`] 00502_ K-01 Serf collects debris. 00506_ Dropped Hvy. Hammer+. 00508_ K-01 Serf collects debris. 00509_ Acquired 10 matter. 00554_ S-10 Pest destroyed. 00555_ Destroyed Lgt. Assault Rifle. 00555_ S-10 Pest system corrupted by crushing effect. 00556_ S-10 Pest destroyed. 00560_ S-10 Pest suffers critical hit (Smash). 00560_ Destroyed Lgt. Assault Rifle. 00560_ S-10 Pest system corrupted by crushing effect. 00560_ Flight Unit fried. 00560_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????# ???????????? | | ??????????????????????????# ???????????? | | ??????????????????????????# ???????????? | | ??????????????????????????+ ???????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ???????????????????#??????# #?????#????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????#???????????# #???????#??? | | ??????????????????????????# #??????????? | | ????????????????????#?????# #???#??????? | | ??????????????????????????# #???#??????? | | ????????????????#######???# #??????????? | | ????????????????# ##### #??????????? | | ????????????????# @= #??????????? | | ????????????????# *%s #?#?#??????? | | ????????????????# %[ ##?????????? | | ????????????????# ########??????????? | | ????????????????## %#########??????????? | | ??????????????#??# # #???????????? | | ?????????????????# # #???????????? | | ???????????????#?# + #????#?#????? | | ?????????????????# # #???????????? | | ????????#######??# # #???????????? | | ????????# [[?# # #???????????? | | ????????# [[?# ##+#######?????????? | | ????????# [[ # # #?????????? | | ????????# # # """ #?????????? | | ????????# + + """ #?????????? | | ????????# # # """ #?????????? | | ????????# # # #?????????? | | ????????# ?# # """ #???????#?? | | ????????# ?# # """ #?????????? | | ????????#######??# # """ #?????????? | | ?????????????????# # #?????????? | | ?????????????????# #####"#####????????? | | ???????????????#?# ## ######????? | | ???????????#??#??# ## # ##???? | | ?????????????????# ##""" + #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 35 Defensive Hacking 5 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Levels Raised 3 | . . 2 1 XP Earned 7900 | 3000 200 3100 1600 XP Spent 4500 | . 2700 1800 . Upgrades 10 | . 6 4 . Propulsion Slot 2 | . 2 . . Utility Slot 2 | . . 2 . Melee Accuracy 2 | . . 2 . Hack Attack % 3 | . 3 . . Hack Defense % 1 | . 1 . . Protomatter Created 117 | . 14 91 12 Integrity Restored 282 | . 42 240 . Core 282 | . 42 240 . Protomatter Decayed 11 | . . 11 . Game ------ Seed ScrapoidZipGuard Manual? 0 Play Time 00:12:32 Cumulative 173.3 hours Start 2026.02.15 @ 00:06:53 End 2026.02.15 @ 00:17:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0/0 Lore% 42 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c1f78e7-db57-403c-90b6-3154039e7738