Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 03:18:56 Player: VraethrDalkr Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (157) 785 Value Destroyed (4941) 4941 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 10586 Bonus ------- Follower Combat Kills 307 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 100/100 System Corruption 6% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Matter Compressor (300) Improved Kinecellerator Mining Laser Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Wave Gun Compact Ion Cannon Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Neutrino Core Light Treads Light Treads Light Treads Improved Heat Sink Improved Matter Compressor Improved Kinecellerator Improved Medium Armor Plating Remote Shield Cooled Plasma Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Mining Laser [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Compact Ion Cannon Energy Gun Wave Gun Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . 2 1 . . . 1 . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 246 | 15 17 42 20 15 2 1 13 73 48 Power 47 | 5 1 6 . 2 1 . 4 18 10 Engine 30 | 5 1 6 . 2 . . 3 13 . Core 17 | . . . . . 1 . 1 5 10 Reactor . | . . . . . . . . . . Propulsion 78 | 4 4 15 10 1 . 1 4 24 15 Treads 70 | 2 4 15 10 1 . 1 4 18 15 Leg 8 | 2 . . . . . . . 6 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 58 | 4 4 7 6 3 . . 3 16 15 Device 28 | 2 . 4 2 2 . . 1 8 9 Storage 10 | 2 2 . 1 . . . . 4 1 Processor 3 | . . 1 . . . . 1 1 . Hackware 1 | . . . 1 . . . . . . Protection 16 | . 2 2 2 1 . . 1 3 5 Artifact . | . . . . . . . . . . Weapon 63 | 2 8 14 4 9 1 . 2 15 8 Energy Gun 11 | 1 3 1 1 3 . . . . 2 Energy Cannon 23 | . 2 5 1 4 1 . 1 6 3 Ballistic Gun 14 | 1 2 5 2 . . . . 4 . Ballistic Cannon 7 | . . 3 . 2 . . 1 . 1 Launcher 2 | . . . . . . . . 1 1 Special Weapon 5 | . 1 . . . . . . 4 . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 . . 1 2 1 Parts Lost 45 | . . . 1 . . 1 1 15 27 Power 7 | . . . . . . . . 2 5 Propulsion 19 | . . . . . . 1 1 8 9 Utility 11 | . . . 1 . . . . 2 8 Weapon 8 | . . . . . . . . 3 5 Highest Loss Streak 23 | . . . 1 . . 1 1 4 23 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 100 100 96 98 99 94 Engine 8 | . 14 10 9 15 12 7 9 7 . Core 3 | . . . . . 2 7 3 5 10 Treads 23 | . 21 21 27 23 23 19 25 23 22 Leg 1 | . 6 . . . . . . 2 . Device 11 | . 3 14 9 7 7 7 13 12 16 Storage 9 | . 14 11 9 7 7 7 6 10 6 Processor 8 | . . 11 9 7 7 7 6 8 11 Hackware 2 | . . . 9 7 7 7 6 2 . Protection 6 | . 10 7 9 7 7 7 6 4 4 Energy Gun 2 | . 7 . 1 6 7 7 2 . 4 Energy Cannon 9 | . 6 11 7 8 7 7 9 11 5 Ballistic Gun 5 | . 14 5 7 3 . . . 3 4 Ballistic Cannon 2 | . . 5 1 3 7 7 6 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 14 33 41 41 63 63 62 73 75 88 Greatest Support 107 | 40 40 40 60 62 62 62 82 104 107 Greatest Overweight (x) 4 | . . 1 . 1 1 1 1 4 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 13 14 14 14 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 14 15 15 4 Class Distribution -------------------- 42% | Scavenger-Gunner 33% | Mutant 16% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Matter Collected 4187 | 407 268 684 318 319 25 47 182 1275 662 Remotely . | . . . . . . . . . . Salvage Created 6839 | 227 470 941 833 435 . 80 286 2017 1550 Parts 343 | 24 30 58 49 14 . 5 12 84 67 Haulers Intercepted 9 | . 1 3 . . . . . 4 1 Recyclers Shooed 8 | . . 4 . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 4 7 . . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 98 | . 5 17 15 5 . 4 5 22 25 Melee 1 | . . . . . . . . . 1 Guns 27 | . 5 2 4 2 . 1 . 1 12 Cannons 67 | . . 15 11 3 . 3 5 19 11 AOE 1 | . . . . . . . . . 1 Classes Destroyed 17 | 3 5 2 . 2 . . . 2 3 Worker 11 | 2 4 2 1 1 . . . 1 . Builder 8 | . 1 1 . . . . . 5 1 Tunneler 8 | 6 . . . . . . . 2 . Hauler 9 | . 1 3 . . . . . 4 1 Recycler 14 | 1 2 2 1 2 . . 1 3 2 Operator 1 | . . . . . . . . 1 . Watcher 8 | . 2 2 . . . . . 2 2 Swarmer 24 | . 2 6 . . . 4 3 4 5 Cutter 3 | . . . . . . . . . 3 Grunt 24 | . 3 3 8 . . . . 4 6 Brawler 2 | . . 1 . . . . . . 1 Sentry 30 | . . 7 7 3 . . 1 10 2 Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . . 1 . . . 2 . Programmer 8 | . . . . 1 . . 1 . 6 Heavy 1 | . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 2 . Best Kill Streak 6 | 4 2 6 3 3 . 4 3 5 5 Combat Bots Only 5 | . 2 5 3 1 . 4 3 3 5 Max Kills in Single Turn 3 | 1 1 1 1 1 . 2 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Hostile Shots Fired 1234 | . 36 91 66 114 . 20 49 502 356 Missed 374 | . 6 19 17 50 . 6 15 180 81 Damage Taken 12137 | . 316 732 750 578 . 209 603 3935 5014 Core 1756 | . 10 107 134 88 . . 26 390 1001 Absorbed by Shields 114 | . . . . . . . . . 114 Regen/Repaired (Parts) 468 | . 216 120 . . . . . 132 . Core Remaining (%) 80 | 100 96 73 75 . . 87 . 51 . Volleys Fired 388 | 19 45 74 44 21 . 8 12 90 75 Largest 3 | 2 2 2 2 3 . 3 3 3 3 Hottest 228 | 60 100 107 103 184 . 194 228 228 199 Shots Fired 954 | 38 89 147 88 64 . 24 36 251 217 Gun 426 | 38 81 42 32 33 . 9 6 48 137 Cannon 517 | . 7 105 56 31 . 15 30 194 79 Launcher 3 | . . . . . . . . 2 1 Special 8 | . 1 . . . . . . 7 . Kinetic 378 | 19 44 74 44 21 . 7 12 82 75 Thermal 568 | 19 45 73 44 38 . 17 24 167 141 Explosive 3 | . . . . . . . . 2 1 Electromagnetic 5 | . . . . 5 . . . . . Robot Hit Streak 22 | 5 7 16 12 22 . 2 6 16 20 Robot Miss Streak 7 | 3 3 3 3 1 . 5 2 7 7 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 634 | 24 54 98 59 47 . 7 27 157 161 Core Hits 341 | 10 23 33 29 15 . 6 14 100 111 Critical Kills 3 | . . 1 . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . 4 . 2 . . . 1 6 Burn 6 | . . . . 1 . . . . 5 Meltdown 2 | . . 1 . . . . . 1 . Blast 4 | . . 3 . 1 . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15695 | 299 749 1868 1133 1213 . 183 745 4812 4693 Guns 5404 | 299 668 330 313 503 . 65 85 779 2362 Cannons 9569 | . 81 1538 820 536 . 118 660 3868 1948 Explosions 539 | . . . . 174 . . . 165 200 Melee 183 | . . . . . . . . . 183 Ramming . | . . . . . . . . . . Kinetic 4995 | 177 339 746 466 295 . 58 220 1450 1244 Thermal 10069 | 122 410 1122 667 835 . 125 525 3197 3066 Explosive 365 | . . . . . . . . 165 200 Electromagnetic 83 | . . . . 83 . . . . . Impact 183 | . . . . . . . . . 183 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 2 2 2 1 1 6 Average Corruption 1 | . . . . 1 2 2 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 77 | . . . . 9 3 4 1 37 23 Message Errors 19 | . . . . 3 1 . . 8 7 Matter Fused 24 | . . . . 2 1 . . 14 7 Heat Flow Errors 10 | . . . . 1 . . 1 5 3 Energy Discharges 7 | . . . . 1 1 1 . 1 3 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . 6 1 Data Loss (major) 3 | . . . . 1 . . . 1 1 Misfires 4 | . . . . 1 . 1 . 1 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 195 | . . 26 . 92 . . 20 20 37 Projectiles 129 | . . 26 . 28 . . 20 18 37 Explosions 66 | . . . . 64 . . . 2 . Melee . | . . . . . . . . . . Knockbacks 21 | . . 5 1 . . . 3 10 2 Impact 2 | . . . . . . . . . 2 Kinetic 19 | . . 5 1 . . . 3 10 . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 502 | . 226 379 45 204 . 269 103 502 306 Average Temperature 95 | . 67 164 16 68 . 123 29 118 115 Received Heat Transfer 3088 | . 78 174 432 90 . . 12 1076 1226 Effects 10 | . . 1 . . . . . 7 2 Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . . . . . . 4 1 Short Circuit 1 | . . 1 . . . . . . . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . 2 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 32 | . 2 3 . 4 . . 3 10 10 Heat Transferred 15877 | 275 1110 1998 1221 1312 . 222 703 4473 4563 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Peak Influence 376 | 45 177 245 356 131 . . 136 344 376 Initial 151 | . 29 14 73 82 . . 59 14 151 Average 130 | 23 41 90 205 64 . . 62 212 114 Maximum Alert Level 1 | . . 1 1 . . . . 1 1 Low Security (%) 70 | 100 100 86 53 100 . . 100 36 79 Level 1 29 | . . 13 46 . . . . 63 20 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . . 1 7 3 . . 1 3 11 Investigation 4 | . . 1 . 1 . . . 1 1 Extermination 6 | . . . . 1 . . 1 . 4 Reinforcement 7 | . . . 1 1 . . . 2 3 Assault . | . . . . . . . . . . Garrison 9 | . . . 6 . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Distress Signals 8 | . 1 2 3 . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 16 26 26 7 . 5 7 38 35 Peak Tracking Total 6 | . 4 3 6 2 . 4 3 4 5 Tactical Retreats 8 | . 1 . 1 . . 1 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Traps Triggered 11 | . 1 5 . 1 . . 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Machines Disabled 11 | . . 1 3 2 . . 1 2 2 Max in Single Turn 1 | . . 1 1 1 . . 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Machines Accessed 40 | . 9 11 1 2 . . 2 14 1 Terminals 31 | . 6 9 1 1 . . 1 13 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 2 . . . . . 1 1 Recycling Units 4 | . 2 . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 109 | . 24 35 2 8 . . 2 37 1 Successful 55 | . 17 20 . 3 . . 2 13 . Failed 54 | . 7 15 2 5 . . . 24 1 Catastrophic 9 | . . 1 . 2 . . . 6 . Database Lockouts . | . . . . . . . . . . Manual 7 | . . 5 . 2 . . . . . Terminals 83 | . 16 28 2 5 . . 1 31 . Fabricators . | . . . . . . . . . . Repair Stations 20 | . 6 7 . . . . . 6 1 Recycling Units 6 | . 2 . . 3 . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . 9 15 . 2 . . 1 9 . Record 1 | . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . . Open Door 5 | . . . . . . . 1 4 . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 4 | . . 3 . 1 . . . . . Alert Level 5 | . 2 2 . . . . . 1 . Locate Traps 5 | . 1 2 . . . . . 2 . Registered Components 1 | . . 1 . . . . . . . Zone Layout 9 | . 3 4 . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 15 | . 6 5 . . . . . 4 . Scan Component 9 | . 3 3 . . . . . 3 . Repair 6 | . 3 2 . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . 1 . . 1 . . Report Inventory 4 | . 2 . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 7 9 1 2 . . . 9 . Full Trace Events 2 | . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 3 2 . . . . . 1 . Time 191 | . 78 77 . . . . . 36 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 12 . Allies Hacked 2 | . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Total Allies 17 | . . . . . . . . 17 . Largest Group 8 | . . . . . . . . 8 8 Highest-Rated Group 244 | . . . . . . . . 244 244 Highest-Rated Ally 39 | . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 159 | . . . . . . . . 112 47 Total Damage 2364 | . . . . . . . . 1726 638 Kills 19 | . . . . . . . . 14 5 Allies Corrupted 4 | . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Turns Passed 15777 | 398 1687 2860 1214 1064 478 105 895 4764 2312 Spaces Moved 8177 | 244 946 1540 387 597 234 46 507 2545 1131 Core 5 | 2 . . . . . . . . 3 Treads 7495 | 41 672 1540 387 597 234 46 507 2343 1128 Legs 677 | 201 274 . . . . . . 202 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 155 155 155 156 120 50 Average Speed 158 | 126 148 160 160 159 203 166 162 157 160 Slowest Speed 400 | 160 160 240 160 235 235 232 235 400 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 10 99 98 25 21 35 10 9 96 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . . . Spaces Dug 1 | . 1 . . . . . . . . Terrain Destroyed 126 | . 1 2 1 37 . 10 2 54 19 Melee . | . . . . . . . . . . Projectile 60 | . 1 2 1 2 . 10 2 31 11 AOE 66 | . . . . 35 . . . 23 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Total 10270 | 292 1149 1799 907 677 236 56 556 3118 1480 Wait 1003 | . 103 86 429 19 . 2 5 184 175 Move 8168 | 243 945 1539 386 596 233 45 506 2544 1131 Hop . | . . . . . . . . . . Pick Up 132 | 10 18 22 7 9 . . 9 46 11 Fast Attach 66 | 8 6 14 4 3 . . 1 14 16 Attach 59 | . 2 10 3 2 . 1 4 20 17 Detach 11 | . 1 1 . . . . . 2 7 Swap 121 | 7 9 18 13 10 2 . 8 39 15 Drop 202 | 5 20 35 21 17 1 . 11 64 28 Fire 388 | 19 45 74 44 21 . 8 12 90 75 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 115 | . . . . . . . . 115 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 399 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 8) 962 | -10/Materials | Discovered new exit (range 10) 1254 | -10/Materials | Discovered new exit (range 10) 1618 | -10/Materials | Repaired Lgt. Treads 1645 | -10/Materials | Repaired Lgt. Treads 1673 | -10/Materials | Repaired Lgt. Armor Plating 1724 | -10/Materials | Discovered new exit (range 6) 2086 | -10/Materials | Entered another Materials area 2086 | -9/Materials | Evolved 2 slots: Utility x2 2670 | -9/Materials | Discovered new exit (range 7) 2860 | -9/Materials | Discovered new exit (range 7) 3020 | -9/Materials | Discovered new exit (range 16) 3290 | -9/Materials | Discovered new exit (range 13) 3308 | -9/Materials | Discovered new exit (range 16) 4086 | -9/Materials | Repaired Lgt. Treads 4139 | -9/Materials | Repaired Hvy. Ion Engine 4562 | -9/Materials | Discovered new exit (range 16) 4946 | -9/Materials | Entered another Materials area 4946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5326 | -8/Materials | Garrison activated, responded to threat 5546 | -8/Materials | Build established: Scavenger-Mutant 5785 | -8/Materials | Garrison activated, responded to threat 6047 | -8/Materials | Discovered new exit (range 11) 6160 | -8/Materials | Entered Factory 6160 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6252 | -7/Factory | Identified exit to Lower Caves 6548 | -7/Factory | Build established: Gunner 6868 | -7/Factory | Discovered new exit (range 15) 7224 | -7/Factory | Entered Lower Caves 7368 | -7/Lower Caves | Learned Factory emergency access door positions 7681 | -7/Lower Caves | Discovered new exit (range 13) 7702 | -7/Lower Caves | Entered another Lower Caves area 7732 | -7/Lower Caves | Discovered new exit (range 6) 7807 | -7/Lower Caves | Entered Factory 7807 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7971 | -6/Factory | Discovered new exit (range 5) 8339 | -6/Factory | Spotted B-75 Beast 8587 | -6/Factory | Discovered new exit (range 9) 8702 | -6/Factory | Entered Extension 8739 | -6/Extension | Build established: Scavenger-Gunner 8818 | -6/Extension | Spotted B-75 Beast 9073 | -6/Extension | Rescued a captive Derelict 9073 | -6/Extension | Rescued a captive Derelict 9202 | -6/Extension | Disrupted transfer network 9224 | -6/Extension | Rescued a captive Derelict 9249 | -6/Extension | Rescued a captive Derelict 9250 | -6/Extension | Rescued a captive Derelict 9370 | -6/Extension | Build established: Gunner 9565 | -6/Extension | Lost 3 allies 9699 | -6/Extension | Build established: Scavenger-Gunner 9925 | -6/Extension | Repaired Broken Lgt. Treads 10558 | -6/Extension | Build established: Scavenger-Tank 10887 | -6/Extension | Build established: Scavenger-Gunner 10916 | -6/Extension | Destroyed B-75 Beast 10926 | -6/Extension | Spotted B-75 Beast 11109 | -6/Extension | Destroyed B-75 Beast 11138 | -6/Extension | Lost 4 parts (2p2w) 11810 | -6/Extension | Discovered new exit (range 3) 12476 | -6/Extension | Discovered new exit (range 10) 12478 | -6/Extension | Discovered new exit (range 6) 13466 | -6/Extension | Entered Factory 13466 | -5/Factory | Accompanied by 8 allies 13466 | -5/Factory | Evolved 2 slots: Utility x2 13860 | -5/Factory | Discovered new exit (range 15) 14043 | -5/Factory | Lost 3 allies 14052 | -5/Factory | Discovered new exit (range 8) 14335 | -5/Factory | Lost 4 allies 15217 | -5/Factory | Garrison activated, responded to threat 15700 | -5/Factory | Lost 3 parts (2n1u) 15762 | -5/Factory | Core integrity fell below 50% 15772 | -5/Factory | Core integrity fell below 20% 15778 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 15751_ Construction Platform disabled. 15753_ Hvy. Rocket Launcher destroyed. 15753_ Cld. Plasma Cannon destroyed. 15757_ Imp. Heat Sink destroyed. 15758_ Lgt. Treads destroyed. 15758_ Mic. Nuclear Core destroyed. 15759_ Dropped Lrg. Storage Unit. 15761_ Mic. Nuclear Core destroyed. 15762_ Acquired Hvy. Mace. 15763_ K-01 Serf collects debris. 15767_ Imp. Cryofiber Web destroyed. 15767_ K-01 Serf collects debris. 15767_ X-77 Beamer knocked back. 15771_ System corrupted: Energy discharge (-39). 15771_ Adv. Targeting Computer destroyed. 15771_ K-01 Serf collects debris. 15773_ Neutrino Core destroyed. 15775_ K-01 Serf collects debris. 15776_ X-77 Beamer suffers critical hit (Smash). 15776_ X-77 Beamer destroyed. Map ----- +----------------------------------------------------+ | [ " # #^^^^^#????????# # ^ | | = # # #????????# """""" ######## | | = # # #????????# """""" #??????? | | ######## # #????????# """""" #??????? | | ???????# # ##???????# """""" #??????? | | ???????# # !#????????# #??????? | | ???????# # !%#????????# #??????? | | ???????# # #######################??????? | | ?########/##### # #??????????????? | | ?# # # """" """" #??????????????? | | ?# """"""""" # # """" """" #??????????????? | | ?# + + """" """" +??????????????? | | ?# """"""""" # # """" """" #??????????????? | | ?# # # #??????????????? | | ?############## [% #######+#######??????????????? | | ???????????######%#"#####?# #????????????????????? | | ???????????# * * #?# #????????????????????? | | ???????????# "!"""" #?# #????????????????????? | | ???????????# "" """" #?# #????????????????????? | | ???????????# """"""" #?# #????????????????????? | | ???????????# """"""" #?# #????????????????????? | | ???????????# ### ###??????????????????? | | ???????????# """"""" # +??????????????????? | | ???????????# """"""" #! %%#??????????????????? | | ???????????# """" " %=*%!x #??????????????????? | | ???????????# """" = @= #??????????????????? | | ???????????# !* /!*%! ! #??????????????????? | | ???????????# !%] = %[ ; ???????????? | | ???????????;#;##### * k #########??????????? | | ??????????????????## = ^ ??????????????? | | ???????????????????# ^ ???????????? | | ???????????????????# ^ ???????????? | | ???????????????????# ^ ???????????? | | ???????????????????# ??????????? | | ???????????????????# ################??????????? | | ???????????????????+ #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 33 Energy Capacity 530 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainMagneticReconstructor Manual? 0 Play Time 02:59:57 Cumulative 119.9 hours Start 2024.07.31 @ 08:12:49 End 2024.08.01 @ 03:18:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 48 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 424302e8-beed-4550-abe8-9cf6f6d83cdd