Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 13:46:10 Player: Komeiji O. Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (253) 1265 Value Destroyed (14672) 14672 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (11654) 11654 TOTAL SCORE: 36851 Bonus ------- High Alert Combat Kills 2204 Follower Combat Kills 4335 Entered Garrisons 1400 Used RIF Installer 4000 Friendly Fire -285 Cogmind --------- Core Integrity 0/1600 Matter 284/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Relay Coupler [Proto] (9) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Quantum Capacitor Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Compact Ion Cannon Matter Neutralizer Improved Remote Datajack > --- INVENTORY -------- Hybrid Antimatter Reactor Wheel Advanced Heat Sink Improved Medium Armor Plating Advanced Shield Generator Remote Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Advanced Drone Bay HERF Cannon Compact Ion Cannon Advanced Remote Datajack Improved Plasma Cutter Impact Mace [Rating: 118] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Relay Coupler [NC] Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Slots Evolved 18 | . . . 4 . . 2 . . . 2 . 2 . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . . . . . . 1 1 . 2 Utility 10 | . . . 1 . . 2 . . . 2 . 1 . . . 2 . 1 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 612 | 7 22 11 48 42 42 28 25 31 33 56 46 27 46 10 42 21 13 22 7 12 21 Power 54 | 1 5 1 2 3 4 4 . . 2 3 4 6 3 . 3 2 1 1 1 2 6 Engine 31 | 1 5 1 2 3 4 3 . . 1 2 2 2 2 . 1 . . . 1 . 1 Core 11 | . . . . . . 1 . . . 1 2 4 1 . 2 . . . . . . Reactor 12 | . . . . . . . . . 1 . . . . . . 2 1 1 . 2 5 Propulsion 104 | 2 3 2 13 10 9 3 . 2 3 12 7 6 7 3 6 . 1 5 3 2 5 Treads 53 | 1 2 1 13 10 4 2 . . 1 3 3 4 3 1 4 . . 1 . . . Leg 4 | . . . . . . . . . . 3 1 . . . . . . . . . . Wheel 35 | 1 1 1 . . 5 1 . 2 2 6 3 2 4 2 2 . 1 . . . 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Flight 10 | . . . . . . . . . . . . . . . . . . 4 3 1 2 Utility 225 | 2 10 3 17 9 9 10 9 13 10 16 18 13 25 6 24 9 6 8 2 2 4 Device 135 | 1 8 2 11 7 4 3 4 5 8 8 12 8 15 2 18 5 2 7 . 1 4 Storage 12 | 1 2 . 1 . 1 1 . 1 . . 1 1 . . 1 1 . . 1 . . Processor 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Hackware 43 | . . . . . 2 3 5 4 . 6 4 2 5 3 3 1 3 1 . 1 . Protection 33 | . . 1 5 2 2 3 . 3 2 2 1 2 5 1 2 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 229 | 2 4 5 16 20 20 11 16 16 18 25 17 2 11 1 9 10 5 8 1 6 6 Energy Gun 41 | 1 . . 2 13 4 4 7 5 . . . . . . . . . 2 . 1 2 Energy Cannon 47 | . . 1 2 . . . 2 8 7 7 2 2 2 . 2 3 2 4 . 1 2 Ballistic Gun 54 | 1 3 2 10 4 8 4 . 1 3 8 6 . . . . 3 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . 1 . . . . . 2 . 1 . . . . . . 1 . Special Weapon 56 | . 1 2 1 . 4 2 5 1 5 7 7 . 6 1 6 3 3 1 1 . . Impact Weapon 11 | . . . . . . . . 1 3 3 . . 2 . 1 1 . . . . . Slashing Weapon 8 | . . . . 1 1 1 2 . . . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . 2 2 . . . . . . . . . . . . . . 2 . Unidentified Prototypes 27 | . . . 5 . 2 4 . 4 . . . 2 . . 1 2 . 2 . 5 . Parts Lost 105 | . 1 . 2 2 6 . 1 2 8 13 12 . 4 2 3 3 16 4 9 3 14 Power 21 | . 1 . 1 1 1 . . . 2 2 3 . . . 2 . 3 . 2 . 3 Propulsion 32 | . . . . . 3 . . . 2 5 4 . 1 1 1 . 3 . 4 2 6 Utility 33 | . . . 1 . 1 . 1 1 3 4 3 . . . . 1 7 4 3 1 3 Weapon 19 | . . . . 1 1 . . 1 1 2 2 . 3 1 . 2 3 . . . 2 Highest Loss Streak 16 | . 1 . 1 2 3 . 1 1 2 6 8 . 3 2 2 1 16 1 9 3 8 To Critical Strikes 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 99 98 98 92 91 82 86 85 91 92 90 91 86 87 75 42 40 32 20 Engine 6 | . 14 14 9 8 8 6 7 7 3 9 4 4 1 . 2 . . . . . 1 Core 2 | . . . . . . . . . . 2 3 5 9 11 7 1 . . . . . Treads 15 | . 23 19 33 36 23 15 15 . 2 6 10 13 13 12 11 10 7 . 2 . . Wheel 6 | . 4 8 2 . 11 7 7 14 15 11 8 8 3 3 2 . . . . . . Device 10 | . 14 12 9 9 5 14 5 7 14 14 18 12 12 14 8 8 9 2 4 4 2 Storage 7 | . 14 14 9 9 9 7 7 7 7 5 5 5 5 5 5 5 4 . 2 . . Hackware 11 | . . . . . 7 7 16 15 7 8 14 14 20 20 25 30 25 18 11 6 4 Protection 4 | . . 1 9 9 4 7 7 4 6 5 . 4 3 3 2 5 4 . . . . Energy Gun 4 | . 6 . 7 15 8 6 16 7 . . . . . . . . . . . . . Energy Cannon 3 | . . 6 1 . . . . 6 7 1 4 10 10 9 4 4 8 2 2 . . Ballistic Gun 8 | . 21 19 17 8 17 13 . . 8 14 7 . . . . 4 . . . . . Special Weapon 2 | . . 2 . . . 1 3 5 3 1 5 5 4 5 4 2 4 . . . . Peak Build Rating 118 | 8 11 13 37 36 33 56 61 63 64 84 69 96 101 96 103 116 118 94 77 92 60 Average Rating 55 | 6 9 12 31 31 30 48 55 55 53 68 59 76 90 91 90 109 101 52 58 58 42 On Entrance 50 | . 8 11 13 33 29 32 53 61 57 50 50 58 96 96 80 101 116 18 73 40 34 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 14 52 57 69 65 65 84 99 117 129 163 130 138 153 150 148 144 140 28 22 14 24 Greatest Support 145 | 20 40 40 84 82 80 50 50 56 56 60 52 120 127 127 145 145 145 30 24 14 24 Greatest Overweight (x) 13 | . 3 3 3 . 2 2 3 3 5 13 11 12 9 9 9 . 11 1 . . 1 Average Overweight (x) 2 | . . 2 . . 1 1 2 1 3 5 8 5 4 4 4 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 21 | 7 16 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 22 5 5 5 5 Most Carried 25 | 8 17 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Carried 20 | 5 13 19 19 19 19 19 19 20 23 24 23 24 24 24 24 24 21 4 4 4 3 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 8 16 20 20 20 20 20 20 25 25 24 25 25 25 24 25 24 5 5 4 5 3 Class Distribution -------------------- 18% | Bothacker-Tank 16% | Botlord-Tank 14% | Botlord-Mutant 13% | Botlord-Gunner 11% | Mutant 7% | Scavenger-Tank 5% | Bothacker-Gunner 4% | Tank 4% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Botlord-Tank | -7/Garrison Botlord-Tank | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Tank | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Tank | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Matter Collected 10391 | 246 299 301 1097 718 789 413 442 440 471 1469 831 327 619 220 735 407 . 160 . . 407 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12009 | 75 480 287 1431 1154 1031 355 348 531 901 1647 443 455 621 99 736 527 66 265 . . 557 Parts 596 | 12 21 18 107 39 53 29 8 32 41 91 25 21 29 4 23 14 . 11 . . 18 Haulers Intercepted 9 | . 2 . 4 . 1 1 . 1 . . . . . . . . . . . . . Recyclers Shooed 8 | . . . 1 . 1 . . . . 5 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Combat Hostiles Destroyed 218 | . 11 10 25 39 21 6 6 8 20 18 11 5 12 2 12 5 1 1 . . 5 Melee 7 | . . . . . . . . . 1 1 . . . . 3 . . . . . 2 Guns 122 | . 11 7 25 37 14 6 3 1 3 11 4 . . . . . . . . . . Cannons 52 | . . 3 . . . . . 4 15 3 2 3 9 1 5 3 1 . . . 3 AOE 20 | . . . . 2 7 . . 1 . 2 5 . 2 . . 1 . . . . . Classes Destroyed 19 | 1 3 2 1 3 5 . . 1 . 2 . . 1 . . . . . . . . Worker 12 | . . . . . 1 2 . . . 5 . . . 1 . 2 . 1 . . . Builder 7 | . . . . . 2 . . . . 4 . . . . . . . . . . 1 Tunneler 7 | 4 . . . . . . . . . 2 . . . . . . . 1 . . . Hauler 9 | . 2 . 4 . 1 1 . 1 . . . . . . . . . . . . . Recycler 8 | . . . . . . . . . . 3 . 1 . . . 1 . 1 . . 2 Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Watcher 8 | . . . 5 . 1 . . . . 1 1 . . . . . . . . . . Swarmer 43 | . 3 4 4 7 4 3 . 1 10 1 4 . . . 1 . . . . . 1 Cutter 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . Grunt 81 | . 8 . 14 9 9 . 4 3 6 7 5 1 1 . 7 2 1 . . . 4 Brawler 4 | . . . . 2 1 . . . . . . . . . . 1 . . . . . Duelist 8 | . . . . 1 3 . . . . . 1 . 3 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 25 | . . 1 7 1 2 1 2 3 . . . 2 4 . . 1 . 1 . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hunter 12 | . . . . . 1 2 . . 3 4 . . . . . 2 . . . . . Programmer 17 | . . . . . . . . 1 1 5 1 2 3 2 2 . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 5 4 6 6 4 2 2 5 7 6 2 3 2 2 2 1 2 . . 4 Combat Bots Only 6 | . 3 5 4 6 5 3 2 2 5 4 6 2 3 2 2 2 1 1 . . 3 Max Kills in Single Turn 4 | 1 1 1 1 2 4 1 1 1 2 2 2 1 1 1 1 1 1 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . 1 3 . . 1 . 1 2 . 1 . . 1 . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Hostile Shots Fired 2062 | . 63 59 102 164 104 66 89 106 163 294 105 16 84 22 92 61 123 48 102 38 161 Missed 670 | . 20 17 18 48 27 21 48 43 46 84 37 6 27 4 20 24 30 23 56 20 51 Damage Taken 22775 | . 499 505 1186 1902 1517 368 529 650 1682 2309 1010 192 1433 373 1181 807 2085 524 1065 393 2565 Core 4723 | . 82 164 108 191 113 58 58 72 192 142 153 24 77 35 215 34 745 180 329 117 1634 Absorbed by Shields 2356 | . . 101 . . . . 96 55 115 1330 42 86 121 . 375 . 35 . . . . Redirected to Shielding 17 | . . 12 5 . . . . . . . . . . . . . . . . . . Ignored by Resistances 177 | . . . . . . 14 101 53 . . . 9 . . . . . . . . . Regen/Repaired (Parts) 377 | . . . . . 202 . . . . 175 . . . . . . . . . . . Core Remaining (%) 54 | 100 . 1 . . 25 . . . 45 . 65 . . . 64 . 32 86 . 69 . Volleys Fired 979 | 15 49 35 84 71 57 25 61 45 74 86 54 32 94 24 69 47 17 27 2 . 11 Largest 3 | 2 2 2 3 3 3 3 3 2 3 3 3 1 2 1 1 2 1 1 1 . 1 Hottest 195 | 70 100 103 155 150 150 171 165 138 157 175 110 90 195 105 105 180 90 94 7 . 130 Shots Fired 1691 | 30 97 61 241 202 130 58 87 64 111 187 88 32 102 24 69 51 17 27 2 . 11 Gun 1065 | 30 96 39 226 202 117 49 59 22 28 136 49 . . . . 12 . . . . . Cannon 373 | . . 13 14 . . . . 23 68 29 13 18 75 13 35 23 11 27 . . 11 Launcher 9 | . . . . . 4 . . . . . 3 . 2 . . . . . . . . Special 244 | . 1 9 1 . 9 9 28 19 15 22 23 14 25 11 34 16 6 . 2 . . Kinetic 677 | 15 55 39 161 75 68 39 . . 28 136 49 . . . . 12 . . . . . Thermal 462 | 15 42 22 80 8 8 6 . 6 32 29 15 18 65 13 35 23 11 23 . . 11 Explosive 9 | . . . . . 4 . . . . . 3 . 2 . . . . . . . . Electromagnetic 329 | . . . . 119 41 4 59 39 51 . . . 12 . . . . 4 . . . Robot Hit Streak 27 | 9 12 12 17 13 14 4 14 18 17 8 6 7 10 16 27 14 5 6 7 . 8 Robot Miss Streak 8 | 1 5 3 4 6 3 4 3 4 4 8 8 3 4 3 3 4 3 7 . . 3 Penetration Max 2 | . . . . . . 1 . . . 2 . . . . . . . . . . . Secondary Targets 25 | . 3 1 1 9 4 1 . 1 2 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . Capacitor 142 | . . . . . . . . 1 16 . 12 14 43 11 15 15 11 4 . . . Shots Hit Robots 1135 | 23 68 43 164 140 96 31 66 48 72 104 47 22 59 20 52 35 11 12 2 2 18 Core Hits 463 | 8 31 18 70 71 55 13 8 15 29 64 20 7 20 2 9 9 1 6 . . 7 Critical Kills 8 | . . . . . . . . . . . 1 1 . 1 3 2 . . . . . Critical Parts Destroyed 13 | . 1 . 1 . 1 . . . . 2 1 . . . 6 1 . . . . . Critical Strikes 32 | . 2 . 3 1 1 . 3 2 1 2 2 1 . 1 9 3 . . . . 1 Burn 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . 1 . 1 3 . . . . . . Destroy 5 | . 1 . 1 . 1 . . . . . 2 . . . . . . . . . . Corrupt 5 | . . . . . . . 3 2 . . . . . . . . . . . . . Smash 11 | . . . . . . . . . . 2 . . . . 6 3 . . . . . Sever 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Melee Attacks 114 | . . . . 27 4 3 3 . 10 12 . . . . 27 5 . . . 3 20 Impact 54 | . . . . . . . . . 10 12 . . . . 27 5 . . . . . Slashing 36 | . . . . 8 1 3 3 . . . . . . . . . . . . 1 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . 19 2 . . . . 4 . . . . 2 4 . . . 1 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25871 | 241 753 838 3132 2371 2227 511 833 946 1950 3621 1136 416 1739 382 1510 1176 193 399 . . 1497 Guns 13169 | 241 731 559 2934 2068 1584 491 826 365 470 2180 485 . . . . 235 . . . . . Cannons 7512 | . . 279 186 . . . . 512 1228 469 215 416 1340 382 673 501 193 399 . . 719 Explosions 2210 | . . . . 302 636 . . 69 . 379 436 . 388 . . . . . . . . Melee 2742 | . . . . . . . . . 129 593 . . . . 820 422 . . . . 778 Ramming 104 | . 22 . 12 1 7 20 7 . . . . . . . 17 18 . . . . . Kinetic 8170 | 104 354 559 1963 629 824 367 . . 470 2180 485 . . . . 235 . . . . . Thermal 8367 | 137 377 279 1157 417 343 60 . 157 499 534 215 416 1062 382 673 501 193 246 . . 719 Explosive 1213 | . . . . . 389 . . . . . 436 . 388 . . . . . . . . Electromagnetic 5275 | . . . . 1324 664 64 826 789 852 314 . . 289 . . . . 153 . . . Impact 1964 | . . . . . . . . . 129 593 . . . . 820 422 . . . . . Slashing 778 | . . . . . . . . . . . . . . . . . . . . . 778 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 1 1 3 5 5 6 . . 1 2 . . . 4 4 . Average Corruption 2 | . . . 2 2 2 1 1 1 4 3 5 . . 1 1 . . . 3 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 235 | . . . 3 22 28 7 8 22 32 33 51 . . 2 23 . . . 1 3 . Message Errors 58 | . . . . 10 7 1 3 7 7 8 10 . . . 2 . . . 1 2 . Matter Fused 55 | . . . 1 3 5 2 1 4 10 6 13 . . . 9 . . . . 1 . Heat Flow Errors 26 | . . . . 1 3 . 1 2 3 5 7 . . 1 3 . . . . . . Energy Discharges 34 | . . . 1 2 5 2 1 3 6 4 8 . . . 2 . . . . . . Parts Rejected 4 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . Parts Fused 5 | . . . . . 1 . 1 . . 1 2 . . . . . . . . . . Data Loss (minor) 26 | . . . . 3 3 . 1 4 . 5 7 . . 1 2 . . . . . . Data Loss (major) 5 | . . . . . . . . 1 2 1 1 . . . . . . . . . . Misfires 12 | . . . . . 2 1 . 1 2 2 2 . . . 2 . . . . . . Alerts 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . Weapon Failures 7 | . . . . 1 1 . . . 1 1 1 . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1334 | . . 31 14 . . . . . 31 301 . 16 7 36 481 214 8 . . . 195 Projectiles 178 | . . 31 14 . . . . . 31 2 . 16 7 36 11 8 8 . . . 14 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1156 | . . . . . . . . . . 299 . . . . 470 206 . . . . 181 Knockbacks 7 | . . . . . . . . . . 3 . . . . 3 1 . . . . . Impact 7 | . . . . . . . . . . 3 . . . . 3 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . 2 . . 201 66 . . 61 . 9 . . 124 . . . . . . . . Shots 10 | . . . . 4 2 . . 1 . 1 . . 2 . . . . . . . . Rammed 17 | 1 4 . 3 1 3 1 2 . . . . . . . 1 1 . . . . . Targets Rammed 18 | 1 4 . 3 1 3 1 2 . . . . . . . 2 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 394 | 80 226 3 259 308 308 24 253 312 240 394 310 302 392 331 201 303 298 127 . . 364 Average Temperature 91 | 32 59 3 64 85 121 12 61 85 55 111 121 90 102 157 63 114 157 38 . . 197 Received Heat Transfer 4690 | . 237 51 585 545 549 42 188 235 210 280 240 30 232 84 356 75 282 163 18 27 261 Effects 22 | . . . . 1 1 . 2 2 . 10 . . 1 2 . 3 . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 6 | . . . . 1 1 . . 1 . 2 . . . . . 1 . . . . . Interference 13 | . . . . . . . 2 1 . 5 . . 1 2 . 2 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . 3 2 . 3 . . 1 . 3 1 . 1 . . . Combat Hostiles 11 | . . . . . . . 3 2 . 1 . . 1 . 3 . . 1 . . . Parts Fried 43 | . . . . 3 2 . 7 6 7 7 . . 2 . 4 4 . 1 . . . Impact Corruptions 26 | . . . . . . . . . . 10 . . . . 11 5 . . . . . Robots Melted 8 | . . . . . . . . . 1 . . 2 . 1 3 1 . . . . . Combat Hostiles 6 | . . . . . . . . . 1 . . 2 . 1 1 1 . . . . . Parts Melted 23 | . 4 . 3 . 1 . . . 4 2 . 1 1 2 4 1 . . . . . Heat Transferred 11700 | 407 1184 370 2294 746 335 111 . 124 1057 850 326 407 1054 333 666 444 259 333 . . 400 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 4 2 . . 1 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Peak Influence 1678 | 20 184 . 455 1678 1336 488 976 601 993 542 765 681 1320 790 1257 1014 758 589 424 284 357 Initial 817 | . 13 . 91 254 817 376 37 512 365 520 315 401 398 693 553 659 709 348 330 236 152 Average 570 | 8 70 . 281 901 954 251 608 494 718 385 543 437 758 722 1006 794 717 434 350 247 197 Maximum Alert Level 5 | . . . 2 5 4 2 3 2 3 2 3 2 4 3 4 3 3 2 2 1 1 Low Security (%) 14 | 100 100 . 33 . . 37 13 . . . . . . . . . . . . . 74 Level 1 18 | . . . 43 11 . 51 11 4 3 66 2 27 5 . . . . 51 84 100 25 Level 2 33 | . . . 23 36 . 10 40 95 30 33 87 72 38 8 15 26 21 48 15 . . Level 3 25 | . . . . 20 83 . 34 . 65 . 10 . 41 91 38 73 78 . . . . Level 4 7 | . . . . 31 16 . . . . . . . 14 . 45 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . 1 . 6 5 . 5 . 15 . 5 . 2 . 6 . 2 1 2 2 Investigation 7 | . . . . . 1 1 . 3 . 1 . . . . . . . . . 1 . Extermination 12 | . . . . . . 1 . 1 . 4 . 2 . 1 . 1 . 1 . . 1 Reinforcement 21 | . 1 . 1 . 1 2 . 1 . 7 . 2 . . . 3 . . 1 1 1 Assault 8 | . . . . . 4 . . . . . . . . 1 . 2 . 1 . . . Garrison 5 | . . . . . . 1 . . . 3 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . 1 . . . 2 . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Distress Signals 21 | . 2 . 4 . 4 . 1 . . 2 1 1 . . . 3 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 643 | . 21 10 37 48 60 18 44 30 26 64 29 17 38 9 40 38 20 16 25 13 40 Peak Tracking Total 26 | . 3 4 4 5 9 3 9 4 10 12 7 6 6 6 5 10 16 6 17 11 26 Tactical Retreats 45 | . 1 2 4 9 4 . 2 . 2 3 2 . 4 . 2 1 . 3 2 . 4 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Traps Triggered 31 | . . . . 3 . 1 1 2 3 1 4 . 10 . 4 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . 6 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Machines Disabled 59 | . . . 3 5 . 1 6 . 4 2 6 16 7 1 4 2 1 . . 1 . Max in Single Turn 2 | . . . 1 2 . 1 1 . 1 1 1 . 1 1 1 . 1 . . 1 . Garrison Access 5 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . Garrison Relay 25 | . . . . 4 . . 5 . 4 . 4 . 4 . 3 . 1 . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 17 | . . . . . . . 1 . 4 . 5 . 3 . 3 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Machines Accessed 98 | . 7 1 10 3 12 15 4 13 2 6 2 3 3 2 3 6 1 2 1 2 . Terminals 67 | . 7 . 7 3 9 9 4 6 2 2 2 1 3 1 3 4 1 1 . 2 . Fabricators 6 | . . . . . . 2 . 3 . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . 2 . . 1 . 2 . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 1 1 . . . . . . . . . . . 1 . . . Garrison Access 13 | . . . 1 . . 2 . 3 . 2 . 2 . 1 . 1 . . 1 . . Total Hacks 252 | . 22 4 28 5 41 41 7 30 3 17 5 9 7 4 5 14 1 4 2 3 . Successful 131 | . 8 4 20 1 24 24 3 11 2 8 1 6 4 4 1 6 1 1 2 . . Failed 121 | . 14 . 8 4 17 17 4 19 1 9 4 3 3 . 4 8 . 3 . 3 . Catastrophic 18 | . . . . . 4 4 . 3 1 1 . . 1 . . 1 . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 18 . 14 . 18 17 3 14 2 6 1 2 3 1 1 6 . 1 . 2 . Terminals 177 | . 22 . 22 5 26 25 7 16 3 8 5 6 7 2 5 11 1 3 . 3 . Fabricators 14 | . . . . . . 5 . 8 . . . . . . . 1 . . . . . Repair Stations 18 | . . . . . 9 . . 2 . 7 . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 5 . 6 5 . . . . . . . . . . . 1 . . . Garrison Access 19 | . . . 1 . . 3 . 4 . 2 . 3 . 2 . 2 . . 2 . . Terminal Hacks 40 | . 2 4 6 1 5 6 2 3 1 . 1 1 3 1 1 1 1 1 . . . Record 5 | . . 4 . . 1 . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Unreport Threat 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . Locate Traps 10 | . 1 . 3 . 1 4 . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . 1 . . 1 . . . . . 1 . . . 1 . . . Garrison Registry 5 | . . . . 1 . . 1 . 1 . . . 1 . 1 . . . . . . Patrol Navigation 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 . 2 . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Build 4 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . Repair Station Hacks 11 | . . . . . 5 . . 1 . 5 . . . . . . . . . . . Scan Component 7 | . . . . . 3 . . 1 . 3 . . . . . . . . . . . Repair 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 5 . 6 4 . . . . . . . . . . . . . . . Insert Component 8 | . . . 3 . 3 2 . . . . . . . . . . . . . . . Analyze 7 | . . . 2 . 3 2 . . . . . . . . . . . . . . . Garrison Access Hacks 19 | . . . 1 . . 3 . 4 . 2 . 3 . 2 . 2 . . 2 . . Unlock Access 8 | . . . 1 . . 1 . 2 . 1 . 1 . 1 . 1 . . . . . Seal Access 5 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . Coupler Status 6 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . Unauthorized Hacks 40 | . 6 . 8 . 8 8 1 1 1 1 . 2 1 1 . 2 . . . . . Terminals 38 | . 6 . 8 . 8 6 1 1 1 1 . 2 1 1 . 2 . . . . . Assimilate 4 | . 1 . . . 1 . . . . 1 . . . 1 . . . . . . . Botnet 11 | . . . 2 . 1 1 1 1 1 . . 1 1 . . 2 . . . . . Skim 23 | . 5 . 6 . 6 5 . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Used 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Hacking Detections 86 | . 7 . 8 3 10 14 3 11 2 4 2 3 3 1 3 6 1 2 1 2 . Full Trace Events 5 | . . . . . 1 1 . 2 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 3 1 . 1 . . . . . . . . . . . . . Parts Built 5 | . . . . . . 2 . 1 . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 173 | . . . . . . 84 . 25 . . . . . . . 64 . . . . . Total Part Build Rating 25 | . . . . . . 8 . 1 . . . . . . . 16 . . . . . Parts Repaired 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . Time 137 | . . . . . 70 . . . . 67 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . 3 2 . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . 3 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Used RIF Installer 8 | . . . . 2 . . 1 . 1 . 1 . 1 . 1 . 1 . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Robots Hacked 118 | . . . . . 8 4 9 9 . 12 10 9 12 5 19 12 6 . 1 2 . Non-combat 10 | . . . . . 2 1 . . . 1 1 . . 1 . 2 . . 1 1 . Combat 108 | . . . . . 6 3 9 9 . 11 9 9 12 4 19 10 6 . . 1 . Autooverrided 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . Autoassimilated 8 | . . . . . . . . . . . . 1 1 . 4 1 1 . . . . Robot Hacks Applied 121 | . . . . . 9 4 10 9 . 14 11 9 13 5 17 11 5 . 2 2 . parse_system 12 | . . . . . 1 . 1 1 . 3 2 . 1 . 1 . 1 . . 1 . start_evac 1 | . . . . . . . . . . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . check_alert 1 | . . . . . . 1 . . . . . . . . . . . . . . . purge_threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . 1 . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 10 | . . . . . 2 . 1 . . 1 1 . . 1 3 1 . . . . . broadcast_data 2 | . . . . . . . . . . . . . . . 1 1 . . . . . spike_heat 8 | . . . . . . . . 1 . . . 2 1 . 3 1 . . . . . overload_power 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . amplify_resonance 18 | . . . . . 2 . 2 . . . 1 2 2 . 2 5 2 . . . . overwrite_iff 22 | . . . . . 1 . 1 2 . 4 2 1 5 . 4 1 1 . . . . formatsys_low 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . formatsys_high 35 | . . . . . . 3 5 5 . 5 5 1 4 4 2 1 . . . . . formatsys_deep 1 | . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 109 | . . . . 16 . . 20 . 20 2 17 2 18 . 10 . 4 . . . . Machine Destruction 106 | . . . . 16 . . 20 . 17 2 17 2 18 . 10 . 4 . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . Attached 42 | . . . . . 2 3 5 3 . 6 4 2 5 3 3 1 3 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . 9 . . 4 . . . . 1 3 . 2 . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Total Allies 106 | . . . . 9 2 6 11 7 . 10 9 4 15 5 19 7 2 . . . . Largest Group 11 | . . . . 6 3 3 4 4 . 5 4 4 4 4 11 6 1 . . . . Highest-Rated Group 431 | . . . . 120 96 64 95 108 . 156 150 173 148 172 407 431 56 . . . . Highest-Rated Ally 148 | . . . . 40 40 32 32 32 . 46 40 85 85 65 148 148 56 . . . . Total Orders 11 | . . . . 1 1 . 4 3 . . . 1 1 . . . . . . . . STAY 6 | . . . . 1 . . 2 2 . . . . 1 . . . . . . . . FOLLOW 3 | . . . . . . . 2 1 . . . . . . . . . . . . . AID 1 | . . . . . 1 . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 658 | . . . . 16 34 21 72 72 . 47 37 31 68 5 135 116 4 . . . . Total Damage 19172 | . . . . 196 809 595 1959 1201 . 1427 1349 1623 2518 130 2881 4339 145 . . . . Kills 141 | . . . . 4 11 2 17 11 . 9 7 14 13 1 19 32 1 . . . . Allies Corrupted 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . . Allies Melted 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Turns Passed 26953 | 242 1558 941 2016 1697 1970 2031 1497 1909 1241 2137 1726 986 2449 399 1727 1157 292 330 95 207 346 Spaces Moved 14391 | 117 713 462 1010 836 955 1424 904 1376 628 881 635 485 940 151 704 627 179 483 191 324 366 Core 287 | 3 . . . . . . . . . . . . . . . . 52 193 10 . 29 Treads 4446 | 110 533 118 818 836 388 3 1 . . . . 37 406 67 368 627 125 9 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 8536 | 4 180 344 192 . 567 1421 903 1376 628 881 635 448 534 84 336 . 2 . . . 1 Hover 328 | . . . . . . . . . . . . . . . . . . . . 9 319 Flight 794 | . . . . . . . . . . . . . . . . . . 281 181 315 17 Fastest Speed 26 | 50 115 145 145 158 120 120 130 115 108 127 120 150 150 165 160 160 50 26 32 34 37 Average Speed 148 | 155 153 169 155 159 146 129 139 119 144 180 208 179 222 227 193 160 130 43 41 36 51 Slowest Speed 320 | 160 160 240 320 162 240 232 232 145 165 285 245 260 243 243 240 160 245 145 52 60 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . . 5 10 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 8 98 24 69 81 74 45 80 44 59 27 66 14 81 4 73 21 30 16 9 42 10 Regions Visited 21 Branch Regions 2 Pre-discovered Areas 10 | . 2 1 2 . 4 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 51 | . . . 2 1 1 3 . 3 . 9 15 1 5 . 4 4 . . . . 3 Terrain Destroyed 378 | . . . 10 103 37 3 . 7 2 68 43 5 40 36 9 9 . . . . 6 Melee 10 | . . . . 1 1 3 . . . 1 . . . . . 1 . . . . 3 Projectile 131 | . . . 10 . . . . 4 2 67 10 5 10 3 9 8 . . . . 3 AOE 236 | . . . . 102 36 . . 3 . . 32 . 30 33 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Tes Acc Total 18544 | 147 1078 540 1336 1061 1444 1584 1061 1598 819 1256 943 602 1236 205 991 750 238 572 195 407 481 Wait 1572 | . 268 18 118 31 339 56 21 107 5 187 120 7 35 8 68 22 13 31 2 61 55 Move 14337 | 116 712 461 1010 835 954 1424 903 1376 627 881 634 485 939 151 702 627 178 473 172 313 364 Hop 18 | . . . . . . . . . . . . . . . . . . 4 8 5 1 Pick Up 291 | 8 12 9 28 15 21 16 15 19 19 20 23 19 30 5 16 9 4 2 . 1 . Fast Attach 159 | 7 2 1 12 7 7 7 4 9 5 12 10 8 8 . 9 8 . 16 6 9 12 Attach 151 | . 1 . 7 7 9 4 3 7 12 11 16 9 18 5 12 3 10 6 1 2 8 Detach 77 | . . . 1 . 2 3 4 5 2 1 9 4 11 1 7 5 4 6 1 4 7 Swap 302 | . 19 10 29 28 26 17 18 15 16 33 20 10 20 5 21 10 3 . . 1 1 Drop 331 | . 11 6 44 32 22 28 14 15 14 13 12 28 31 5 17 13 6 7 3 8 2 Fire 979 | 15 49 35 84 71 57 25 61 45 74 86 54 32 94 24 69 47 17 27 2 . 11 Melee 114 | . . . . 27 4 3 3 . 10 12 . . . . 27 5 . . . 3 20 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 17 | 1 3 . 3 1 3 1 2 . . . . . . . 2 1 . . . . . Escape Stasis 116 | . . . . . . . 8 . 22 . 24 . 30 . 32 . . . . . . Rewire 10 | . . . . 1 . . 2 . 1 . . . 6 . . . . . . . . Trap 6 | . . . . 6 . . . . . . . . . . . . . . . . . Miscellaneous 63 | . . . . . . . 3 . 12 . 21 . 14 1 9 . 3 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res / [*Upp x2] / Gar) -4/Garrison -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 243 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Discovered new exit (range 10) 1345 | -10/Materials | Discovered new exit (range 16) 1470 | -10/Materials | Identified exit to Subcaves 1470 | -10/Materials | Identified exit to Mines 1588 | -10/Materials | Learned location of 3 exits from Materials 1633 | -10/Materials | Learned location of Mines (-9) 1669 | -10/Materials | Learned 2 Mines zone layouts 1717 | -10/Materials | Learned 2 Storage zone layouts 1801 | -10/Materials | Entered Subcaves 1817 | -10/Subcaves | Learned location of Zion (-7) 1817 | -10/Subcaves | Met a Zionite searching for "candidates" 1829 | -10/Subcaves | Discovered new exit (range 9) 1921 | -10/Subcaves | A Subdweller sparked back to life 1927 | -10/Subcaves | Core integrity fell below 50% 1968 | -10/Subcaves | Found Prototype Device 2372 | -10/Subcaves | Visited Clippyterm 2376 | -10/Subcaves | Learned Research security intel 2376 | -10/Subcaves | Learned Factory emergency access door positions 2444 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2463 | -10/Subcaves | Discovered new exit (range 5) 2640 | -10/Subcaves | Core integrity fell below 20% 2742 | -10/Subcaves | Entered Materials 2742 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2743 | -8/Materials | Identified exit to Factory 3064 | -8/Materials | Build established: Scavenger-Tank 3910 | -8/Materials | Build established: Tank 4078 | -8/Materials | Identified Power Bank 4204 | -8/Materials | Learned 8 Factory zone layouts 4418 | -8/Materials | Learned Storage interactive machine intel 4526 | -8/Materials | Learned location of 1 exit from Storage 4758 | -8/Materials | Identified exit to Garrison 4758 | -8/Materials | Entered Garrison 4931 | -8/Garrison | Assembled breached garrison interior 4976 | -8/Garrison | Phase Generator disabled 5383 | -8/Garrison | Lost 5 allies 5507 | -8/Garrison | Discovered new exit (range 10) 5580 | -8/Garrison | Garrison Relay disabled 5605 | -8/Garrison | Discovered new exit (range 44) 5605 | -8/Garrison | Discovered new exit (range 56) 5605 | -8/Garrison | Discovered new exit (range 26) 5643 | -8/Garrison | Build established: Scavenger-Tank 5784 | -8/Garrison | Installed Relay Interface Framework 5805 | -8/Garrison | Garrison Relay disabled 6016 | -8/Garrison | Core integrity fell below 50% 6020 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6242 | -8/Garrison | Build established: Scavenger-Mutant 6321 | -8/Garrison | Garrison Relay disabled 6455 | -8/Garrison | Entered Materials 6455 | -8/Materials | Accompanied by 2 allies 6636 | -8/Materials | Build established: Bothacker-Tank 6855 | -8/Materials | First assault squad dispatched 6946 | -8/Materials | Lost 3 parts (1p2n) 7576 | -8/Materials | Repaired Broken Arm. Wheel 7607 | -8/Materials | Repaired Lgt. Treads 7834 | -8/Materials | Discovered exit to Factory (range 14) 7999 | -8/Materials | Learned Factory garrison access intel 8062 | -8/Materials | Learned Storage stockpile data 8157 | -8/Materials | Learned location of 1 exit from Recycling 8190 | -8/Materials | Learned location of 1 exit from Lower Caves 8213 | -8/Materials | Learned 4 Recycling zone layouts 8247 | -8/Materials | Learned 4 Factory zone layouts 8390 | -8/Materials | Build established: Bothacker-Gunner 8425 | -8/Materials | Entered Factory 8425 | -7/Factory | Evolved 2 slots: Utility x2 8426 | -7/Factory | Identified exit to Factory 8426 | -7/Factory | Identified exit to Lower Caves 8429 | -7/Factory | Loaded intel: 4 garrison access locations 8730 | -7/Factory | Build established: Bothacker-Tank 9084 | -7/Factory | Garrison activated, responded to threat 9322 | -7/Factory | Discovered exit to Factory (range 4) 9592 | -7/Factory | Fabricated B-48 Gladiator? 10003 | -7/Factory | Learned Extension emergency access door positions 10024 | -7/Factory | Fabricated Remote Datajack? 10123 | -7/Factory | Learned 8 Factory zone layouts 10165 | -7/Factory | Learned location of Extension (-6) 10196 | -7/Factory | Learned Factory emergency access door positions 10246 | -7/Factory | Learned location of 1 exit from Upper Caves 10288 | -7/Factory | Learned location of 2 exits from Archives 10453 | -7/Factory | Identified exit to Garrison 10456 | -7/Factory | Entered Garrison 10456 | -7/Garrison | Accompanied by 2 allies 10476 | -7/Garrison | Triggered checkpoint 10501 | -7/Garrison | Discovered new exit (range 81) 10501 | -7/Garrison | Discovered new exit (range 92) 10501 | -7/Garrison | Discovered new exit (range 61) 10524 | -7/Garrison | Triggered checkpoint 10574 | -7/Garrison | Garrison Relay disabled 10582 | -7/Garrison | Lost 3 allies 10664 | -7/Garrison | Triggered checkpoint 10733 | -7/Garrison | Garrison Relay disabled 10808 | -7/Garrison | Triggered checkpoint 10828 | -7/Garrison | Triggered checkpoint 10882 | -7/Garrison | Lost 4 allies 10900 | -7/Garrison | Expanded RIF knowledge: Hotswap 10932 | -7/Garrison | Triggered checkpoint 11104 | -7/Garrison | Garrison Relay disabled 11266 | -7/Garrison | Triggered checkpoint 11406 | -7/Garrison | Rescued a captive Derelict 11420 | -7/Garrison | Triggered checkpoint 11433 | -7/Garrison | Garrison Relay disabled 11690 | -7/Garrison | Triggered checkpoint 11723 | -7/Garrison | Garrison Relay disabled 11859 | -7/Garrison | Found Quantum Capacitor 11953 | -7/Garrison | Entered Factory 11953 | -7/Factory | Accompanied by 4 allies 12029 | -7/Factory | Identified exit to Garrison 12117 | -7/Factory | Build established: Bothacker-Mutant 12307 | -7/Factory | Lost 3 allies 12901 | -7/Factory | Discovered exit to Factory (range 8) 12914 | -7/Factory | Build established: Bothacker-Gunner 13501 | -7/Factory | Build established: Bothacker-Tank 13507 | -7/Factory | Fabricated Huge Storage Unit (x1) 13509 | -7/Factory | Discovered exit to Factory (range 26) 13716 | -7/Factory | Cargo convoy interrupted 13862 | -7/Factory | Identified exit to Garrison 13862 | -7/Factory | Entered Garrison 13873 | -7/Garrison | Discovered exit to Factory (range 76) 13873 | -7/Garrison | Discovered exit to Factory (range 30) 13873 | -7/Garrison | Discovered exit to Factory (range 73) 13904 | -7/Garrison | Triggered checkpoint 13940 | -7/Garrison | Garrison Relay disabled 14002 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 14336 | -7/Garrison | Triggered checkpoint 14413 | -7/Garrison | Garrison Relay disabled 14694 | -7/Garrison | Triggered checkpoint 14701 | -7/Garrison | Core integrity fell below 50% 14731 | -7/Garrison | Build established: Botlord-Tank 14980 | -7/Garrison | Garrison Relay disabled 15027 | -7/Garrison | Garrison Relay disabled 15103 | -7/Garrison | Entered Factory 15103 | -6/Factory | Evolved 2 slots: Utility x2 15252 | -6/Factory | Repaired Arm. Wheel 15432 | -6/Factory | Repaired Impact Mace 15472 | -6/Factory | Discovered new exit (range 32) 15505 | -6/Factory | Garrison activated, responded to threat 15659 | -6/Factory | Cargo convoy interrupted 15725 | -6/Factory | Lost 5 allies 15808 | -6/Factory | Lost 3 allies 15997 | -6/Factory | Attached Power Bank, gained temporary slots: Power x3 17124 | -6/Factory | Garrison activated, responded to threat 17240 | -6/Factory | Identified exit to Garrison 17240 | -6/Factory | Entered Garrison 17264 | -6/Garrison | Lost 6 parts (1p2n2u1w) 17342 | -6/Garrison | Lost 4 parts (1p2n1u) 17442 | -6/Garrison | Triggered checkpoint 17493 | -6/Garrison | Garrison Relay disabled 17556 | -6/Garrison | Triggered checkpoint 17566 | -6/Garrison | Triggered checkpoint 17626 | -6/Garrison | Lost 4 allies 17635 | -6/Garrison | Lost 8 parts (2p2n2u2w) 17685 | -6/Garrison | Build established: Botlord-Gunner 17930 | -6/Garrison | Discovered new exit (range 8) 17944 | -6/Garrison | Triggered checkpoint 18004 | -6/Garrison | Garrison Relay disabled 18077 | -6/Garrison | Rescued a captive Derelict 18091 | -6/Garrison | Rescued a captive Derelict 18178 | -6/Garrison | Triggered checkpoint 18240 | -6/Garrison | Triggered checkpoint 18292 | -6/Garrison | Lost 3 allies 18374 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 18468 | -6/Garrison | Garrison Relay disabled 18550 | -6/Garrison | Discovered new exit (range 10) 18771 | -6/Garrison | Triggered checkpoint 18805 | -6/Garrison | Garrison Relay disabled 18931 | -6/Garrison | Discovered new exit (range 12) 18966 | -6/Garrison | Entered Factory 18966 | -5/Factory | Accompanied by 2 allies 18966 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19435 | -5/Factory | Found Hvy. Insulated Plating 19541 | -5/Factory | Spotted B-75 Beast 19543 | -5/Factory | Autoassimilated Beast 6a with RIF 19612 | -5/Factory | Garrison activated, responded to threat 19685 | -5/Factory | Lost 4 allies 19847 | -5/Factory | Build established: Botlord-Tank 19945 | -5/Factory | Identified exit to Garrison 19952 | -5/Factory | Entered Garrison 19952 | -5/Garrison | Accompanied by 2 allies 20074 | -5/Garrison | Triggered checkpoint 20075 | -5/Garrison | Triggered checkpoint 20086 | -5/Garrison | Triggered checkpoint 20125 | -5/Garrison | Lost 3 allies 20191 | -5/Garrison | Garrison Relay disabled 20351 | -5/Garrison | Rescued a captive Derelict 20465 | -5/Garrison | Triggered checkpoint 20525 | -5/Garrison | Lost 3 allies 20712 | -5/Garrison | Garrison Relay disabled 20787 | -5/Garrison | Build established: Botlord-Gunner 20826 | -5/Garrison | Discovered new exit (range 15) 20872 | -5/Garrison | Lost 3 parts (1n2w) 20907 | -5/Garrison | Expanded RIF knowledge: Autooverride 21140 | -5/Garrison | Build established: Botlord-Mutant 21174 | -5/Garrison | Triggered checkpoint 21215 | -5/Garrison | Discovered new exit (range 15) 21389 | -5/Garrison | Discovered new exit (range 42) 21389 | -5/Garrison | Discovered new exit (range 72) 21389 | -5/Garrison | Discovered new exit (range 25) 21495 | -5/Garrison | Build established: Botlord-Tank 21694 | -5/Garrison | Garrison Relay disabled 22300 | -5/Garrison | Triggered checkpoint 22325 | -5/Garrison | Garrison Relay disabled 22401 | -5/Garrison | Entered Factory 22701 | -5/Factory | First assault squad dispatched 22797 | -5/Factory | Identified exit to Garrison 22800 | -5/Factory | Entered Garrison 22800 | -5/Garrison | Accompanied by 4 allies 22838 | -5/Garrison | Discovered new exit (range 48) 22838 | -5/Garrison | Discovered new exit (range 43) 22838 | -5/Garrison | Discovered new exit (range 66) 22874 | -5/Garrison | Triggered checkpoint 22964 | -5/Garrison | Garrison Relay disabled 23002 | -5/Garrison | Build established: Botlord-Mutant 23130 | -5/Garrison | Triggered checkpoint 23132 | -5/Garrison | Assimilated ARC 6a with formatsys_deep 23146 | -5/Garrison | Triggered checkpoint 23149 | -5/Garrison | Triggered checkpoint 23163 | -5/Garrison | Triggered checkpoint 23193 | -5/Garrison | Lost 5 allies 23267 | -5/Garrison | Lost 5 allies 23506 | -5/Garrison | Expanded RIF knowledge: Robot Detection 23539 | -5/Garrison | Triggered checkpoint 23581 | -5/Garrison | Garrison Relay disabled 23747 | -5/Garrison | Found Relay Coupler [Proto] 23749 | -5/Garrison | Found Relay Coupler [Proto] 23759 | -5/Garrison | Found Relay Coupler [Proto] 24114 | -5/Garrison | Triggered checkpoint 24243 | -5/Garrison | Garrison Relay disabled 24383 | -5/Garrison | Spotted B-86 Titan 24390 | -5/Garrison | Spotted B-86 Titan 24391 | -5/Garrison | Autoassimilated Titan 6a with RIF 24397 | -5/Garrison | Rewired B-90 Cyclops 24407 | -5/Garrison | Allies destroyed B-86 Titan 24445 | -5/Garrison | Rewired B-75 Beast 24527 | -5/Garrison | Entered Factory 24527 | -4/Factory | Accompanied by 4 allies 24527 | -4/Factory | Evolved 2 slots: Utility x2 24572 | -4/Factory | Discovered new exit (range 20) 24716 | -4/Factory | Found Quantum Capacitor 24777 | -4/Factory | First assault squad dispatched 24944 | -4/Factory | Discovered new exit (range 12) 25000 | -4/Factory | Fabricated Adv. Weapon Cycler? 25538 | -4/Factory | Lost 4 allies 25564 | -4/Factory | Discovered new exit (range 4) 25684 | -4/Factory | Identified exit to Garrison 25684 | -4/Factory | Entered Garrison 25731 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 25782 | -4/Garrison | Triggered checkpoint 25789 | -4/Garrison | Build established: Botlord-Gunner 25802 | -4/Garrison | Garrison Relay disabled 25890 | -4/Garrison | Triggered checkpoint 25899 | -4/Garrison | Spotted B-86 Titan 25907 | -4/Garrison | Triggered checkpoint 25956 | -4/Garrison | Core integrity fell below 50% 25964 | -4/Garrison | Triggered checkpoint 25970 | -4/Garrison | Discovered new exit (range 14) 25976 | -4/Garrison | Entered Research 25976 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25992 | -3/Research | Lost 16 parts (3p3n7u3w) 26086 | -3/Research | Discovered new exit (range 37) 26262 | -3/Research | First assault squad dispatched 26306 | -3/Research | Entered another Research area 26306 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26398 | -2/Research | Discovered new exit (range 8) 26401 | -2/Research | Entered Testing 26416 | -2/Testing | Spotted PD-71481TVBJH 26422 | -2/Testing | Lost 9 parts (2p4n3u) 26459 | -2/Testing | Found Prototype Launcher 26459 | -2/Testing | Identified Gui. Micro-nuke Launcher 26504 | -2/Testing | Found Prototype Energy Cannon 26504 | -2/Testing | Identified Null Cannon 26590 | -2/Testing | Discovered new exit (range 15) 26594 | -2/Testing | Build established: Mutant 26608 | -2/Testing | Entered Access 26608 | -1/Access | Evolved 2 slots: Propulsion x2 26637 | -1/Access | Lost 3 parts (2n1u) 26890 | -1/Access | Core integrity fell below 50% 26918 | -1/Access | Lost 8 parts (1p4n2u1w) 26949 | -1/Access | Core integrity fell below 20% 26954 | -1/Access | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 26896_ Acquired 25 matter. 26899_ Acquired Lgt. Antimatter Reactor. 26901_ R-10 Processor collects Quantum Capacitor. 26905_ Dropped Tesla Rifle. 26915_ Destroyed Lgt. Quantum Reactor. 26916_ U-05 Engineer builds a Wall. 26917_ Destroyed Lgt. Quantum Reactor. 26919_ Quantum Reactor destroyed. 26921_ U-05 Engineer builds a Wall. 26927_ G-73 Enforcer destroyed. 26933_ Null Cannon destroyed. 26934_ Acquired 29 matter. 26936_ Acquired Adv. Heat Sink. 26938_ Acquired Xenon Bombardment Thruster. 26943_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 26946_ W-44 Eye sends out distress signal. 26946_ Adv. Heat Sink destroyed. 26947_ Xenon Bombardment Thruster destroyed. 26952_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ^ # """"" #???????????????????????????? | | ^ # """"" #???????????????????????????? | | ^ / """" #???????????????????????????? | | # " #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | ####+## # #???????????????????????????? | | ?? # # [ #???????????????????????????? | | # ##/###########???????????????????????????? | | " #[= # ????????????????????????????????????? | | " # ##########################/#??????????? | | " #%! ?????????? | | " #%############ ?????????? | | " #!#??????????# ?????????? | | #!#??????????# ?????????? | | #+############ ?????????? | | #! # s ?????????? | | #* #s s ?????????? | | # #u g s############??????????? | | # # s #?????????????????????? | | ####### H #ss #?????????????????????? | | ??????# + #?????????????????????? | | ??????# #w #?????????????????????? | | ??????+ # #?????????????????????? | | ??????# #k #?????????????????????? | | ??????? # @ #?????????????????????? | | ??????? # #?????????????????????? | | ??????? # #?????????????????????? | | ???????##########??# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# c#?????????????????????? | | ???????????????????# k#?????????????????????? | | ???????????????????# c#?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# c#?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ??????????????????????? | | ????????????????????? ????????????H?????????? | | ??????????????????????? g ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 100 Energy Generation 40 Energy Capacity 1325 Matter Stores 300 Matter Capacity 600 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: EM 30 Core Shielding 20 Weapon Cycling 25 Evasion (%) 63 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 121 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Huge Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Remote Datajack | x2 | -7/Factory Huge Storage Unit | x1 | -7/Factory Adv. Weapon Cycler | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalShadeNetwork Manual? 0 Play Time 05:26:59 Cumulative 278.0 hours Start 2025.02.08 @ 19:39:55 End 2025.02.09 @ 13:46:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 95 Adventurer 1 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f67d400-291a-4fda-a74a-6640b942424a