Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.10 @ 21:38:21 Player: Ultimite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (803) 803 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2793 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Heat Sink Energy Well (350) Particle Charger Improved Actuator Array Improved Field Recycling Unit (0) EM Pulse Cannon Flak Gun Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Heat Sink Small Storage Unit Large Matter Pod Signal Interpreter > --- WEAPON ----------- Shock Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Heat Sink Energy Well Particle Charger Improved Actuator Array Improved Field Recycling Unit EM Pulse Cannon Flak Gun Self-destruct Interrupter [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 32 | 6 7 5 . 6 8 Power 5 | 1 1 2 . . 1 Engine 5 | 1 1 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 . 2 1 Treads 3 | 2 . 1 . . . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 5 | 1 1 2 . . 1 Device 2 | . . 1 . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 5 . . 4 5 Energy Gun 6 | 1 3 . . 1 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 4 | 1 2 . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 3 | . . . . 1 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 1 . . 10 Power 3 | . . 1 . . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 97 100 100 80 Engine 10 | . 14 9 11 11 9 Treads 13 | . 28 21 22 12 . Wheel 5 | . . . . 9 2 Hover 1 | . . . . . 6 Device 9 | . . 11 11 11 11 Storage 22 | . 27 22 22 22 21 Processor 9 | . . 11 11 11 11 Energy Gun 13 | . 4 22 22 14 7 Energy Cannon 3 | . . . . 6 2 Ballistic Gun 3 | . 21 . . . . Piercing Weapon 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 22 | 10 17 18 18 22 22 Greatest Support 40 | 40 40 40 40 40 32 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 4 7 7 8 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 798 | 240 90 283 . 60 125 Remotely . | . . . . . . Salvage Created 1030 | . 213 411 . . 406 Parts 62 | . 19 24 . . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 7 11 . . 8 Melee 4 | . . . . . 4 Guns 17 | . 7 10 . . . AOE 4 | . . . . . 4 Classes Destroyed 6 | . 4 1 . . 1 Recycler 2 | . 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 13 | . 6 7 . . . Grunt 9 | . 1 2 . . 6 Sentry 3 | . . 2 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 4 4 . . 6 Combat Bots Only 6 | . 3 4 . . 6 Max Kills in Single Turn 3 | . 1 1 . . 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 257 | . 59 52 . . 146 Missed 81 | . 17 11 . . 53 Damage Taken 1514 | . 255 332 . . 927 Core 456 | . 54 95 . . 307 Absorbed by Shields . | . . . . . . Ignored by Resistances 460 | . 87 104 . . 269 Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 53 | . 13 24 . . 16 Largest 2 | . 2 2 . . 2 Hottest 118 | . 112 112 . . 118 Shots Fired 94 | . 26 48 . . 20 Gun 82 | . 26 48 . . 8 Cannon 7 | . . . . . 7 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 22 | . 22 . . . . Thermal 52 | . 4 48 . . . Explosive 5 | . . . . . 5 Electromagnetic 15 | . . . . . 15 Robot Hit Streak 8 | . 5 8 . . 8 Robot Miss Streak 5 | . 5 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 76 | . 20 34 . . 22 Core Hits 50 | . 13 17 . . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 5 . . 2 Burn 6 | . 1 5 . . . Impale 2 | . . . . . 2 Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing 9 | . . . . . 9 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1470 | . 221 505 . . 744 Guns 840 | . 221 505 . . 114 Cannons 135 | . . . . . 135 Explosions 263 | . . . . . 263 Melee 232 | . . . . . 232 Ramming . | . . . . . . Kinetic 164 | . 164 . . . . Thermal 732 | . 57 505 . . 170 Explosive 93 | . . . . . 93 Electromagnetic 249 | . . . . . 249 Impact . | . . . . . . Slashing . | . . . . . . Piercing 232 | . . . . . 232 Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee 14 | . . . . . 14 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . . . 26 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 171 | . 57 171 . . 132 Average Temperature 53 | . 29 59 . . 45 Received Heat Transfer 468 | . 36 111 . . 321 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2037 | . 222 1665 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 417 | . 187 417 137 . . Initial 137 | . . 67 137 . . Average 132 | . 81 234 137 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 81 | 100 100 50 100 . . Level 1 14 | . . 40 . . . Level 2 3 | . . 8 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 11 12 . . 19 Peak Tracking Total 7 | . 6 4 . . 7 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 4 . . . Successful 4 | . 2 2 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2755 | 130 365 345 106 1302 507 Spaces Moved 1784 | 74 188 159 67 973 323 Core 57 | 20 . . . . 37 Treads 885 | 54 188 159 67 417 . Legs . | . . . . . . Wheels 604 | . . . . 556 48 Hover 238 | . . . . . 238 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 Average Speed 134 | 130 160 160 160 125 127 Slowest Speed 350 | 160 160 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 34 22 24 80 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2037 | 108 231 201 66 1052 379 Wait 107 | 17 . 12 . 63 15 Move 1779 | 73 187 158 66 972 323 Hop . | . . . . . . Pick Up 35 | 12 12 2 . 4 5 Fast Attach 9 | . 3 1 . 3 2 Attach 18 | 6 4 3 . . 5 Detach 1 | . . . . . 1 Swap 5 | . . 1 . 3 1 Drop 21 | . 12 . . 7 2 Fire 53 | . 13 24 . . 16 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Utility x2 714 | -9/Materials | Discovered new exit (range 12) 734 | -9/Materials | Identified exit to Mines 841 | -9/Materials | Entered Mines 873 | -9/Mines | Met a Derelict bent on vengeance 942 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 945 | -9/Mines | Identified exit to Zion 947 | -9/Mines | Entered Zion 967 | -7/Zion | Given A8's code to call for help 1406 | -7/Zion | Found CR-A16's Pointy Stick 2235 | -7/Zion | Discovered new exit (range 15) 2248 | -7/Zion | Identified exit to Proximity Caves 2249 | -7/Zion | Entered Proximity Caves 2260 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2314 | -6/Proximity Caves | Learned 12 Factory zone layouts 2366 | -6/Proximity Caves | Core integrity fell below 50% 2376 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2634 | -6/Proximity Caves | Build established: Scavenger-Mutant 2725 | -6/Proximity Caves | Core integrity fell below 20% 2747 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2753 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 2756 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02714_ G-50 Soldier misfires. 02715_ G-50 Soldier destroyed. 02722_ Lrg. Matter Pod destroyed. 02723_ Lgt. Angular Momentum Engine fries itself beyond repair. 02724_ Carbon-fiber Leg fries itself beyond repair. 02726_ G-50 Soldier suffers critical hit (Impale). 02726_ G-50 Soldier destroyed. 02727_ Adv. Heat Sink fries itself beyond repair. 02728_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 02736_ System corrupted: Heat flow error (+157). 02738_ Hvy. Laser fries itself beyond repair. 02747_ S-27 Virus springs to life. 02754_ Heat Sink destroyed. 02756_ System corrupted: Matter fused (-8). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#################???????????????????????? | | ?????? ! % #???????????????????????? | | ?????? *%= #???????????????????????? | | ??????????#####++######% #???????????????????????? | | ?????????""""" T"""# #???????????????????????? | | ?????????? ""# ###?????????????????????? | | ?????????? "" " #?????????????????????? | | ????????###### "" ""####??????????????????? | | ???????? "" %"# ##?????????????????? | | ???????? 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Flight Unit | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Lance | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Robot Respite Storm Trooper Challenges ------------ None Game ------ Seed TacticalShadingCharger Manual? 0 Play Time 00:38:39 Cumulative 4.0 hours Start 2024.06.10 @ 21:00:02 End 2024.06.10 @ 21:38:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88298d61-dbec-4f89-8f65-54dbf958e414