Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 20:12:43 Player: human Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (4090) 4090 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 7372 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 167 Entered Garrisons 200 Friendly Fire -145 Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 35/100 System Corruption 0% Temperature Cool (9) Movement Core (900) Ox17 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Ion Cannon Light Assault Rifle Advanced EMP Blaster > --- INVENTORY (20) --- Compact Wheel Large Storage Unit Medium Matter Pod (100) High-powered Tractor Beam Beam Rifle Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Advanced EMP Blaster Mining Laser Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Gauss Rifle Improved Light Cannon Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Mining Laser [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 69 | 6 5 . 14 23 18 3 Power 8 | 1 1 . 2 1 3 . Engine 4 | 1 1 . 1 . 1 . Core 4 | . . . 1 1 2 . Reactor . | . . . . . . . Propulsion 15 | 2 . . 3 8 1 1 Treads 3 | 2 . . . 1 . . Leg 2 | . . . . 2 . . Wheel 10 | . . . 3 5 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 . 4 5 4 . Device 5 | . 1 . 2 1 1 . Storage 4 | 1 1 . . 1 1 . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection 5 | . . . 2 2 1 . Artifact . | . . . . . . . Weapon 30 | 2 2 . 5 9 10 2 Energy Gun 7 | . . . . 4 1 2 Energy Cannon 5 | . . . . 1 4 . Ballistic Gun 11 | 2 2 . 4 2 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher 4 | . . . . 1 3 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 3 2 Parts Lost 36 | . . . 10 8 10 8 Power 5 | . . . 1 1 3 . Propulsion 14 | . . . 4 5 2 3 Utility 7 | . . . 2 1 2 2 Weapon 10 | . . . 3 1 3 3 Highest Loss Streak 8 | . . . 8 2 4 7 To Critical Strikes 1 | . . . . . 1 . Average Backups 12 | 1 7 11 13 14 15 16 Power 1 | . 1 2 2 1 . . Propulsion 2 | . 2 3 2 2 2 1 Utility 2 | . . 1 2 4 4 3 Weapon 6 | . 2 5 6 6 8 12 Tool/Special . | . . . . . . . Unused Backups 19 | . . . . 10 1 8 Power 2 | . . . . 2 . . Propulsion 3 | . . . . 2 . 1 Utility 4 | . . . . 1 1 2 Weapon 10 | . . . . 5 . 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 92 100 89 93 97 88 Engine 5 | . 14 14 8 . 4 . Core 3 | . . . 2 7 3 . Treads 9 | . 28 28 12 . . . Leg 2 | . . . . 7 . . Wheel 13 | . . . 9 15 26 26 Device 10 | . 6 14 14 8 14 8 Storage 10 | . 14 14 11 9 9 9 Processor 4 | . . . . 7 9 9 Protection 5 | . . . 2 9 2 8 Energy Gun 3 | . . . . 11 1 . Energy Cannon 3 | . . . . 1 17 9 Ballistic Gun 15 | . 28 28 27 7 2 8 Launcher 1 | . . . . . 3 7 Impact Weapon 1 | . . . . 3 1 . Peak Build Rating 31 | 6 11 12 19 31 31 28 Average Rating 19 | 4 8 11 16 27 28 24 On Entrance 13 | . 6 11 12 15 30 21 Avg Prop Armor Cover (%) 8 | . . . 7 8 . . Naked Turns . | . . . . . . . Heaviest Build 68 | 11 33 33 41 52 68 64 Greatest Support 48 | 40 40 40 40 36 42 48 Greatest Overweight (x) 3 | . . . 2 3 2 1 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 6 12 15 15 15 19 20 Most Carried 19 | 4 11 13 15 15 19 18 Average Carried 12 | 1 7 11 13 14 15 16 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 19 | 4 11 13 13 15 19 14 Class Distribution -------------------- 46% | Mutant 34% | Skirmisher 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 2204 | 260 262 100 492 582 383 125 Remotely . | . . . . . . . Salvage Created 3245 | . 436 . 804 988 699 318 Parts 199 | . 31 . 49 67 38 14 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 88 | . 15 . 19 23 17 14 Guns 50 | . 15 . 18 14 1 2 Cannons 10 | . . . . 4 5 1 AOE 25 | . . . 1 3 10 11 Classes Destroyed 12 | . 2 . 2 4 3 1 Worker 5 | . . . . 4 1 . Builder 6 | . . . . 6 . . Hauler 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Swarmer 21 | . 6 . 4 7 1 3 Grunt 43 | . 9 . 9 7 11 7 Brawler 2 | . . . 1 . . 1 Duelist 3 | . . . . 1 2 . Protector 2 | . . . . . 2 . Sentry 14 | . . . 5 7 1 1 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Thug 1 | . . . 1 . . . Best Kill Streak 12 | . 6 . 5 11 12 5 Combat Bots Only 11 | . 6 . 5 11 10 5 Max Kills in Single Turn 7 | . 2 . 1 2 7 2 Gunslinging 1 | . 1 . . . . . Exploded 6 | . . . 1 2 6 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 519 | . 71 . 126 160 89 73 Missed 149 | . 25 . 37 43 27 17 Hits 370 | . 46 . 89 117 62 56 Melee 3 | . . . . 3 . . Projectile 367 | . 46 . 89 114 62 56 Critical Strikes 12 | . 1 . 4 4 3 . Damage Taken 4975 | . 493 . 1071 1522 925 964 Core 822 | . 82 . 187 220 166 167 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 . 67 53 . . . Volleys Fired 211 | . 43 . 52 42 35 39 Largest 3 | . 2 . 3 3 3 2 Hottest 211 | . 46 . 69 185 211 80 Shots Fired 428 | . 86 . 129 81 75 57 Gun 321 | . 86 . 129 64 17 25 Cannon 81 | . . . . 13 52 16 Launcher 26 | . . . . 4 6 16 Special . | . . . . . . . Kinetic 296 | . 86 . 129 41 17 23 Thermal 81 | . . . . 11 52 18 Explosive 24 | . . . . 4 5 15 Electromagnetic 27 | . . . . 25 1 1 Robot Hit Streak 13 | . 11 . 11 10 5 13 Robot Miss Streak 6 | . 5 . 6 4 4 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 7 | . 1 . 4 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 269 | . 59 . 77 71 34 28 Core Hits 171 | . 26 . 33 42 36 34 Critical Kills 3 | . 1 . . 1 1 . Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 6 | . 1 . . 4 1 . Meltdown 1 | . . . . . 1 . Destroy 1 | . 1 . . . . . Smash 4 | . . . . 4 . . Melee Attacks 38 | . . . 1 34 2 1 Impact 38 | . . . 1 34 2 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8400 | . 691 . 1353 2752 1995 1609 Guns 3111 | . 691 . 1182 905 175 158 Cannons 702 | . . . . 111 544 47 Explosions 3662 | . . . 171 811 1276 1404 Melee 925 | . . . . 925 . . Ramming . | . . . . . . . Kinetic 2795 | . 691 . 1182 630 175 117 Thermal 816 | . . . . 133 595 88 Explosive 3282 | . . . 171 811 996 1304 Electromagnetic 582 | . . . . 253 229 100 Impact 925 | . . . . 925 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 5 . . . Message Errors 1 | . . . 1 . . . Matter Fused 2 | . . . 2 . . . Data Loss (minor) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 423 | . . . . 365 11 47 Projectiles 9 | . . . . . 9 . Explosions 49 | . . . . . 2 47 Melee 365 | . . . . 365 . . Knockbacks 7 | . . . . 7 . . Impact 5 | . . . . 5 . . Kinetic . | . . . . . . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 264 | . . . 52 37 35 140 Shots 8 | . . . 1 2 1 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 494 | . 12 . 78 328 494 66 Average Temperature 112 | . 6 . 37 125 193 21 Received Heat Transfer 1833 | . 180 . 393 441 450 369 Effects 11 | . . . . 1 10 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . 4 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 5 | . . . . 5 . . Impact Corruptions 9 | . . . . 9 . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . . . . . 5 . Heat Transferred 1469 | . . . . 259 1062 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Maximum Alert Level 3 | . 1 . 1 1 2 3 Low Security (%) 67 | 100 91 100 52 86 55 . Level 1 15 | . 8 . 47 13 3 16 Level 2 8 | . . . . . 40 29 Level 3 8 | . . . . . . 54 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 959 | . 226 . 290 237 532 959 Initial 296 | . . . . 100 85 296 Average 199 | . 106 . 160 80 265 659 Influence Increases 3284 | . 468 . 617 767 709 723 Destroy 0b10 Robot/C 1860 | . 300 . 420 460 400 280 Destroy 0b10 Robot/NC 80 | . . . . 50 30 . Destroy Leader 364 | . 50 . 90 130 74 20 Allied During Kill 45 | . . . 3 . 42 . Successful Hack 38 | . 13 . 21 . 4 . Select Force Hacks 60 | . 60 . . . . . Disable Machine 195 | . . . 60 30 75 30 Anti-Garrison Action 250 | . . . . . . 250 Destroy Structure 197 | . . . 8 37 69 83 Lose Combat Pursuer 195 | . 45 . 15 60 15 60 Influence Decreases 2345 | . 468 . 380 800 457 240 Entered New Map 416 | . . . . 137 119 160 Time Decay 1231 | . 318 . 268 447 198 . Lost Part 346 | . . . 100 66 100 80 Lost Ally 52 | . . . 12 . 40 . Purge Threat 300 | . 150 . . 150 . . Squads Dispatched 10 | . 3 . 1 2 4 . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 2 2 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 2 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 12 | . 3 . 3 4 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 28 . 31 34 33 18 Peak Tracking Total 12 | . 7 . 6 12 11 7 Tactical Retreats 9 | . 2 . 1 3 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled 19 | . 1 . 4 2 5 7 Max in Single Turn 3 | . 1 . 3 1 1 1 Garrison Relay 3 | . . . . . . 3 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 31 | . 10 . 7 8 4 2 Terminals 26 | . 7 . 7 7 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 76 | . 26 . 23 18 6 3 Successful 34 | . 13 . 8 9 3 1 Failed 42 | . 13 . 15 9 3 2 Catastrophic 5 | . 2 . 1 1 . 1 Database Lockouts . | . . . . . . . Manual 65 | . 24 . 22 17 2 . Terminals 70 | . 23 . 23 17 4 3 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 1 . 1 1 2 1 Open Door 3 | . . . . . 2 1 Branch Access Points 1 | . . . 1 . . . Unreport Threat 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 26 | . 12 . 7 7 . . Terminals 23 | . 9 . 7 7 . . Botnet 6 | . 3 . 1 2 . . Operators 1 | . 1 . . . . . Skim 16 | . 5 . 6 5 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 24 | . 7 . 6 7 2 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . . . 13 Machine Destruction 13 | . . . . . . 13 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies 4 | . . 2 . . 2 . Largest Group 2 | . . 2 2 . 2 . Highest-Rated Group 62 | . . 43 43 . 62 . Highest-Rated Ally 31 | . . 31 31 . 31 . Total Orders . | . . . . . . . Ally Attacks 55 | . . . 10 . 45 . Total Damage 679 | . . . 85 . 594 . Kills 8 | . . . 2 . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Active Infowar (turns) 1932 | . . . 361 1235 280 56 Sensors 1497 | . . . 34 1127 280 56 Seismic 435 | . . . 327 108 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 4098 | 91 839 281 606 1237 403 641 Spaces Moved 2535 | 51 432 175 308 830 241 498 Core 2 | 2 . . . . . . Treads 780 | 49 432 175 124 . . . Legs . | . . . . . . . Wheels 1753 | . . . 184 830 241 498 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 95 95 98 105 Average Speed 125 | 155 160 160 142 111 100 105 Slowest Speed 240 | 160 160 160 240 145 115 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 5 81 57 36 65 49 59 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 33 | . . . . 14 3 16 Terrain Destroyed 253 | . . . 10 36 68 139 Melee 14 | . . . . 12 2 . Projectile 12 | . . . . 3 6 3 AOE 227 | . . . 10 21 60 136 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 3046 | 60 505 176 385 1034 328 558 Wait 81 | . 12 . . 51 10 8 Move 2529 | 50 431 174 307 829 240 498 Hop . | . . . . . . . Pick Up 61 | 4 10 2 9 24 11 1 Fast Attach 28 | 6 2 . 3 12 5 . Attach 27 | . 2 . 8 7 4 6 Detach . | . . . . . . . Swap 36 | . 1 . 4 11 15 5 Drop 35 | . 4 . 1 24 6 . Fire 211 | . 43 . 52 42 35 39 Melee 38 | . . . 1 34 2 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: Fac / Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 541 | -10/Materials | Learned Storage trap positions 569 | -10/Materials | Discovered new exit (range 4) 600 | -10/Materials | Learned location of 2 exits from Mines 668 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Learned Storage terminal intel 737 | -10/Materials | Identified exit to Materials 812 | -10/Materials | Learned 4 Recycling zone layouts 931 | -10/Materials | Entered Mines 932 | -10/Mines | Identified exit to Subcaves 1090 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1150 | -10/Mines | Learned location of 1 exit from Materials 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Accompanied by 2 allies 1212 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1213 | -9/Materials | Identified exit to Mines 1214 | -9/Materials | Identified exit to Materials 1217 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1708 | -9/Materials | Lost 8 parts (1p2n2u3w) 1815 | -9/Materials | Discovered exit to Materials (range 3) 1818 | -9/Materials | Entered another Materials area 1818 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1819 | -8/Materials | Identified exit to Storage 2516 | -8/Materials | Destroyed 11 combat bots 2553 | -8/Materials | Discovered new exit (range 15) 2920 | -8/Materials | Learned location of 1 exit from Recycling 2955 | -8/Materials | Learned 2 Storage zone layouts 2982 | -8/Materials | Learned 4 Recycling zone layouts 2999 | -8/Materials | Learned 2 Storage zone layouts 3004 | -8/Materials | Learned location of Extension (-6) 3005 | -8/Materials | Identified exit to Factory 3006 | -8/Materials | Learned location of 1 exit from Lower Caves 3013 | -8/Materials | Learned location of 1 exit from Recycling 3053 | -8/Materials | Learned Factory trap positions 3055 | -8/Materials | Entered Storage 3056 | -8/Storage | Identified exit to Recycling 3057 | -8/Storage | Loaded intel: 20 trap records 3058 | -8/Storage | Loaded intel: 13 terminal locations 3192 | -8/Storage | Build established: Skirmisher 3204 | -8/Storage | Met a pair of Derelict thieves 3301 | -8/Storage | Core integrity fell below 50% 3317 | -8/Storage | Destroyed 10 combat bots 3457 | -8/Storage | Identified exit to Garrison 3458 | -8/Storage | Entered Garrison 3481 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3530 | -8/Garrison | Core integrity fell below 20% 3597 | -8/Garrison | Garrison Relay disabled 3646 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Discovered exit to Recycling (range 12) 3708 | -8/Garrison | Triggered checkpoint 3709 | -8/Garrison | Garrison Relay disabled 3751 | -8/Garrison | Phase Generator disabled 3806 | -8/Garrison | Discovered exit to Recycling (range 15) 3890 | -8/Garrison | Triggered checkpoint 3914 | -8/Garrison | Garrison Relay disabled 4067 | -8/Garrison | Triggered checkpoint 4070 | -8/Garrison | Triggered checkpoint 4099 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04071_ C-45 Heavy ARC bursts open, deploying its payload. 04071_ L-31 Rogue unfolds itself. 04071_ G-47 Trooper unfolds itself. 04072_ Com. Wheel+ destroyed. 04073_ Destroyed Katana. 04073_ G-47 Trooper destroyed. 04074_ Hrd. Medium Armor Plating destroyed. 04076_ Destroyed Aluminum Leg. 04076_ Hvy. Missile Launcher destroyed. 04076_ Destroyed Hvy. Missile Launcher. 04076_ Imp. Sensor Array destroyed. 04076_ Destroyed Imp. Sensor Array. 04077_ The unstable cave ceiling collapses. 04081_ G-47 Trooper destroyed. 04083_ Hvy. Particle Cannon destroyed. 04085_ G-47 Trooper IFF system glitched. 04086_ G-47 Trooper destroyed. 04087_ Com. Wheel+ destroyed. 04093_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ## ### ## # # ############?????? | | > #?????? | | #### #### ### ## #### ### #?????? | | # #??### # # # ### #??# #?####?????? | | # #???# ########??# #??# #???#####??? | | # #???### ###?????????# #??# #???# #??? | | # #????### ###??????????# #### ##### > #??? | | # #?????### # # ###???????????# #??? | | ###############???????#?????#### #??? | | # #???????#"""" ##### ##########??? | | # #???????# #???????????? | | # ###### ##### #???????#"""" ##### #???????????? | | # ###### #????? #????????#????????# #???????????? | | #????? #???????########### #???????????? | | ######## #????? #???????# #???????????? | | ???????# #???? #???????# ######### #???????????? | | ???????# #???# #####?### #???????# #???????????? | | ???????# #???# ##C % # ##??????# #???????????? | | ???????# #??## ## ## ??????# #???????????? | | ???????# #### ! ######## #???????????? | | ???????# C %[ #???????????? | | ???????###### % #???????????? | | ????????????# # #g ##########???????????? | | ????????????# ## # ###???????????????????? | | ??????????# % % #???????????????????? | | ??????????# @ #???????????????????? | | ??????????# #???????????????????? | | ?????????? ^ = #???????????????????? | | ???????????## ## g% ## ###???????????????????? | | ????????????# ## ## #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# ?????????????????????? | | ????????????# #?????????????????????? | | ????????????# ##""""## #???????????????###???? | | ????????????? #??????# #??????????????? #?### | | ????????????? ???????# #???????????????# #?#"" | | ???????????????????????# #???????????????# #?#T | | ???????????????????????# #???????????##### ###" | | ???????????????????????# #??????????### # ### | | ???????????????????????# ############ ### | | ???????????????????????# | | ???????????????????????# % | | ???????????????????????# ! | | ???????????????????????################ # ! ### | | ??????????????????????????????????????### #?# | | ??????????????????????????????????????## # # #?# | | ?????????????????????????????############### #?# | | ?????????????????????????????# ^ #?# | | ?????????????????????????????# #?# | | ?????????????????????????????##!!!##### #####?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemPiercelightRigger Manual? 0 Play Time 00:54:24 Cumulative 340.0 hours Start 2025.10.24 @ 19:13:32 End 2025.10.24 @ 20:12:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 68 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeff97be-d305-4a1e-853f-92e713a83903