Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 03:10:50 Player: J1ang-5h1 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (168) 840 Value Destroyed (5599) 5599 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1602) 1602 TOTAL SCORE: 13941 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 359 Awakened Behemoth Slayer 1000 Met Imprinter 300 Friendly Fire -158 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Shield Advanced Shield Generator Advanced Force Field Hacking Drone Bay (1/1) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Trap Scanner Enhanced Optical Array Advanced Sensor Array Advanced Transmission Jammer Advanced Reaction Control System System Shield > --- WEAPON ----------- Ripper Ripper CR-A16's Behemoth Slayer > --- INVENTORY -------- Antimatter Reactor Heavy Treads Compact Wheel Antigrav System Antigrav System Antigrav System Advanced Cooling System Advanced Weight Redist. System Advanced Target Analyzer Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Thermal Shield Improved Shock Absorption System Advanced Hardlight Generator Advanced Shield Generator Hacking Drone Bay Tesla Rifle Tesla Rifle Heavy Gatling Laser Disruptor Cannon Heavy Proton Cannon Heavy Phase Cannon Rocket Launcher [Rating: 127] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . . Utility 6 | . . . 1 . . . 3 . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 198 | . 14 . 25 . 4 15 28 10 4 26 47 9 16 Power 21 | . 2 . 3 . . 2 1 2 . 1 7 1 2 Engine 8 | . 1 . 3 . . 2 1 . . . . . 1 Core 6 | . 1 . . . . . . . . 1 3 . 1 Reactor 7 | . . . . . . . . 2 . . 4 1 . Propulsion 51 | . 3 . 5 . 1 3 3 2 . 4 19 4 7 Treads 16 | . 3 . 5 . 1 2 . 2 . 1 . . 2 Leg 6 | . . . . . . . 3 . . 1 2 . . Wheel 6 | . . . . . . 1 . . . 2 . . 3 Hover 23 | . . . . . . . . . . . 17 4 2 Flight . | . . . . . . . . . . . . . . Utility 49 | . 5 . 9 . . 1 7 1 3 7 10 2 4 Device 23 | . 1 . 2 . . 1 3 . 2 5 5 2 2 Storage 8 | . 2 . 3 . . . 1 . . 1 . . 1 Processor 5 | . . . 1 . . . 1 . 1 . 1 . 1 Hackware 1 | . . . . . . . . . . . 1 . . Protection 12 | . 2 . 3 . . . 2 1 . 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 77 | . 4 . 8 . 3 9 17 5 1 14 11 2 3 Energy Gun 10 | . . . . . . . . . . 5 3 . 2 Energy Cannon 4 | . . . . . . 1 1 . . 1 . . 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 21 | . 3 . 6 . 2 4 6 . . . . . . Launcher 13 | . 1 . 2 . . 1 4 . 1 . 2 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 13 | . . . . . . 1 4 3 . 2 3 . . Piercing Weapon 15 | . . . . . . 2 2 2 . 6 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . 1 Parts Lost 58 | . . . 3 . . 3 13 . . . 14 8 17 Power 9 | . . . . . . . 2 . . . 2 1 4 Propulsion 24 | . . . . . . 3 6 . . . 5 4 6 Utility 17 | . . . 3 . . . 3 . . . 5 2 4 Weapon 8 | . . . . . . . 2 . . . 2 1 3 Highest Loss Streak 9 | . . . 1 . . 3 9 . . . 4 5 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 100 100 98 93 50 66 69 89 92 79 Engine 6 | . 11 . 8 11 11 10 12 3 . . . . . Core 2 | . 2 14 2 . . . . . . 4 1 . 2 Reactor 2 | . . . . . . . . 7 13 5 7 9 5 Treads 20 | . 23 28 33 33 33 24 5 8 13 9 4 . . Leg 1 | . 4 . . . . . 10 . . . 3 . . Hover 4 | . . . . . . . . 2 . . 18 30 24 Device 9 | . 1 . 5 11 11 11 12 . 3 10 19 25 17 Storage 8 | . 14 14 11 11 11 11 5 . . 4 5 5 5 Processor 6 | . . . 7 11 11 11 12 . 5 5 6 5 6 Protection 5 | . 11 14 8 . . . 5 12 9 5 2 . . Ballistic Gun 2 | . 22 . . . . . . . . . . . . Ballistic Cannon 12 | . 4 28 21 22 21 18 10 . . . . . . Slashing Weapon 2 | . . . . . . . 1 10 13 3 7 5 2 Piercing Weapon 2 | . . . . . . 2 . 3 5 7 6 5 4 Naked Turns 46 | . . . . . . . . . . . . . 46 Heaviest Build 176 | 12 92 92 116 99 101 104 132 89 89 176 167 141 141 Greatest Support 140 | 20 46 46 69 69 69 69 55 140 140 140 140 76 78 Greatest Overweight (x) 32 | . 1 1 1 1 1 6 8 2 1 5 10 3 32 Average Overweight (x) 1 | . . 1 . 1 1 1 3 . . 2 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 25 25 25 25 Average Capacity 23 | 8 23 25 24 25 25 25 24 5 5 22 25 25 23 Most Carried 25 | 6 25 21 25 25 25 25 25 5 5 25 25 24 25 Average Carried 20 | 6 17 21 23 25 24 24 22 4 4 15 24 19 20 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 25 25 25 5 Final Carried 25 | 6 21 21 25 25 25 25 5 5 5 25 24 22 5 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Matter Collected 4598 | 200 510 120 1401 . 50 220 639 113 75 442 538 161 129 Remotely . | . . . . . . . . . . . . . . Salvage Created 7260 | . 608 64 1451 . . 197 666 739 108 1399 1611 184 233 Parts 353 | . 31 3 95 . . 15 25 7 6 57 83 12 19 Haulers Intercepted 7 | . . . 6 . . . . . . . 1 . . Recyclers Shooed 8 | . 1 . 4 . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . 2 13 . . . . . 10 16 Prevented 4 | . . . . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Combat Hostiles Destroyed 113 | . 12 . 32 . . 6 13 . 5 8 19 11 7 Melee 33 | . . . . . . 1 3 . . 7 15 4 3 Guns 14 | . 10 . . . . . . . . . . . 4 Cannons 39 | . 1 . 30 . . 4 4 . . . . . . AOE 25 | . 1 . 2 . . . 6 . 5 . 4 7 . Classes Destroyed 14 | . 3 . 6 . . 2 3 . . . . . . Worker 9 | . . . 5 . . . . . . 3 1 . . Builder 8 | . . . 3 . . . 1 . . . 4 . . Hauler 7 | . . . 6 . . . . . . . 1 . . Recycler 20 | . 1 1 4 . . . 2 . . 6 6 . . Operator 2 | . . . 1 . . . . . 1 . . . . Drone 2 | . . . . . . 2 . . . . . . . Watcher 9 | . 2 . 4 . . . . . . 1 2 . . Swarmer 29 | . . . 6 . . . . . . . 8 10 5 Grunt 49 | . 12 . 17 . . 3 8 . 3 2 4 . . Sentry 11 | . . . 9 . . . . . . 1 . 1 . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 4 | . . . . . . . 2 . 2 . . . . Programmer 15 | . . . . . . . 1 . . 5 7 . 2 Behemoth 1 | . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 1 4 . . 2 4 . 4 3 7 6 5 Combat Bots Only 6 | . 3 . 3 . . 2 4 . 4 2 4 6 5 Max Kills in Single Turn 4 | . 1 1 3 . . 1 2 . 2 2 4 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 . . . 2 . 2 . 2 3 . Melee 1 | . . . . . . 1 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Hostile Shots Fired 899 | . 57 1 134 . . 79 173 . 26 50 148 91 140 Missed 241 | . 10 . 31 . . 27 58 . 1 12 44 16 42 Damage Taken 10511 | . 616 8 1197 . . 1059 1992 . 445 258 1863 1175 1898 Core 2216 | . 156 . 62 . . 261 545 . 30 4 164 234 760 Absorbed by Shields 479 | . . . 64 . . 83 . . . 24 . 240 68 Redirected to Shielding 315 | . 53 2 94 . . . 55 . . . 111 . . Ignored by Resistances 647 | . . . . . . . . . . 545 102 . . Regen/Repaired (Parts) 493 | . 65 . . . . . . 174 . 254 . . . Core Remaining (%) 57 | 100 . 37 . . . 19 . . 32 99 . . . Volleys Fired 240 | . 44 1 120 . 1 9 25 . 12 10 8 4 6 Largest 3 | . 2 2 2 . 2 2 3 . 1 3 1 1 2 Hottest 211 | . 70 70 88 . 88 101 191 . 33 211 33 33 130 Shots Fired 478 | . 87 2 238 . 2 15 74 . 12 27 8 4 9 Gun 107 | . 72 . . . . . . . . 26 . . 9 Cannon 330 | . 14 2 236 . 2 14 61 . . 1 . . . Launcher 41 | . 1 . 2 . . 1 13 . 12 . 8 4 . Special . | . . . . . . . . . . . . . . Kinetic 379 | . 86 2 236 . 2 14 39 . . . . . . Thermal 22 | . . . . . . . 22 . . . . . . Explosive 41 | . 1 . 2 . . 1 13 . 12 . 8 4 . Electromagnetic 36 | . . . . . . . . . . 27 . . 9 Robot Hit Streak 15 | . 7 3 15 . 3 6 9 . 3 3 2 2 2 Robot Miss Streak 7 | . 3 . 5 . 1 1 5 . 7 5 2 3 1 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 Shots Hit Robots 410 | . 57 2 136 . 1 17 53 15 5 47 56 8 13 Core Hits 236 | . 25 1 58 . 1 11 32 4 14 23 44 16 7 Critical Kills 3 | . 1 . . . . . 2 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 37 | . 1 . 4 . . 3 5 . . 7 11 3 3 Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 3 | . 1 . . . . . 2 . . . . . . Blast 6 | . . . 4 . . 2 . . . . . . . Sever 7 | . . . . . . 1 1 . . 2 2 1 . Impale 20 | . . . . . . . 1 . . 5 9 2 3 Melee Attacks 216 | . . . . . 1 11 19 16 . 51 90 16 12 Impact 1 | . . . . . 1 . . . . . . . . Slashing 65 | . . . . . . 2 9 16 . 11 25 1 1 Piercing 150 | . . . . . . 9 10 . . 40 65 15 11 Sneak Attacks 20 | . . . . . . . 1 . . 10 9 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 39 | . . . . . . 1 5 1 . 10 20 1 1 Damage Inflicted 15039 | . 820 37 3525 . 17 581 2470 631 487 1931 3298 870 372 Guns 1042 | . 611 . . . . . . . . 307 . . 124 Cannons 4895 | . 138 37 3336 . 17 331 1036 . . . . . . Explosions 3605 | . 71 . 181 . . 94 938 . 478 70 1122 651 . Melee 5480 | . . . . . . 156 496 631 . 1554 2176 219 248 Ramming 17 | . . . 8 . . . . . 9 . . . . Kinetic 5115 | . 749 37 3336 . 17 331 645 . . . . . . Thermal 461 | . . . . . . . 391 . . 70 . . . Explosive 3456 | . 71 . 181 . . 94 859 . 478 . 1122 651 . Electromagnetic 510 | . . . . . . . 79 . . 307 . . 124 Impact . | . . . . . . . . . . . . . . Slashing 1655 | . . . . . . 24 170 631 . 199 601 30 . Piercing 3825 | . . . . . . 132 326 . . 1355 1575 189 248 Highest Corruption 19 | . . . . . . . 2 2 2 . 11 11 19 Average Corruption 7 | . . . . . . . 1 2 2 . 6 11 15 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 101 | . . . . . . . 4 10 9 . 19 32 27 Message Errors 29 | . . . . . . . 1 2 3 . 5 10 8 Matter Fused 24 | . . . . . . . 1 3 2 . 5 8 5 Heat Flow Errors 13 | . . . . . . . 1 2 1 . 3 3 3 Energy Discharges 5 | . . . . . . . . 2 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . . 1 . 3 5 5 Data Loss (major) 8 | . . . . . . . . 1 1 . 1 3 2 Misfires 1 | . . . . . . . 1 . . . . . . Alerts 3 | . . . . . . . . . . . 2 1 . Misdirections 3 | . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 872 | . . . 68 . . . 106 7 . 198 443 30 20 Projectiles 116 | . . . 68 . . . 48 . . . . . . Explosions 227 | . . . . . . . 26 . . 10 161 30 . Melee 529 | . . . . . . . 32 7 . 188 282 . 20 Knockbacks 36 | . 3 1 23 . . 4 5 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 35 | . 3 1 22 . . 4 5 . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 275 | . . . . . . . 140 . . 53 . 82 . Shots 8 | . . . . . . . 4 . . 1 . 3 . Rammed 2 | . . . 1 . . . . . 1 . . . . Targets Rammed 2 | . . . 1 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 492 | . 144 15 214 . 21 217 392 338 452 492 245 250 219 Average Temperature 114 | . 36 10 52 . 11 55 110 229 130 110 95 93 78 Received Heat Transfer 2203 | . 402 . 450 . . 536 495 . 36 57 99 110 18 Effects 28 | . . . . . . . 2 10 11 5 . . . Shutdowns 13 | . . . . . . . 1 4 7 1 . . . Energy Bleed 5 | . . . . . . . . 2 2 1 . . . Interference 2 | . . . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . 1 1 . . . . . Short Circuit 2 | . . . . . . . . . 1 1 . . . Damage (minor) 3 | . . . . . . . . 1 1 1 . . . Damage (major) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 4 | . . . 1 . . . . . . 2 . . 1 Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . Heat Transferred 700 | . . . . . . . 600 . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Peak Influence 674 | . 151 106 434 136 . . 265 15 674 384 423 . . Initial 329 | . . 43 . 136 . . 18 15 . 329 121 . . Average 161 | . 67 50 180 136 . . 132 10 311 224 269 . . Maximum Alert Level 2 | . . . 2 . . . 1 . 2 1 2 . . Low Security (%) 64 | 100 100 100 58 100 . . 79 100 19 49 17 . . Level 1 33 | . . . 39 . . . 20 . 58 50 80 . . Level 2 1 | . . . 1 . . . . . 21 . 2 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 5 . . . 6 . 8 2 7 . . Investigation 6 | . 1 . 3 . . . . . 1 . 1 . . Extermination 8 | . . . . . . . 2 . . 2 4 . . Reinforcement 11 | . 1 . 2 . . . 4 . 2 . 2 . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Distress Signals 8 | . 2 . 6 . . . . . . . . . . Communications Jammed 41 | . . . . . . . . . . . 41 . . Distress Signals 41 | . . . . . . . . . . . 41 . . Times Spotted 186 | . 20 3 47 . 1 12 21 . 12 13 31 16 10 Peak Tracking Total 6 | . 3 3 4 . 1 4 6 . 5 3 6 6 5 Tactical Retreats 16 | . 1 . 3 . . 7 1 . . 3 . 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Traps Triggered 5 | . . . 1 . . . 1 . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Machines Disabled 11 | . . . 1 . . . 3 . 3 . 4 . . Max in Single Turn 3 | . . . 1 . . . 2 . . . 3 . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Machines Accessed 36 | . 9 . 16 . . . . . 2 4 4 . 1 Terminals 22 | . 7 . 10 . . . . . . 2 3 . . Fabricators 2 | . . . . . . . . . 1 . 1 . . Repair Stations 4 | . 1 . 2 . . . . . . 1 . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 108 | . 30 . 50 . . . . . 3 9 15 . 1 Successful 60 | . 16 . 29 . . . . . 2 6 6 . 1 Failed 47 | . 13 . 21 . . . . . 1 3 9 . . Catastrophic 3 | . . . 1 . . . . . 1 . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 40 | . 17 . 11 . 1 . . . . 3 8 . . Terminals 73 | . 25 . 34 . . . . . . 5 9 . . Fabricators 8 | . . . . . . . . . 2 . 6 . . Repair Stations 9 | . 3 . 4 . . . . . . 2 . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . Scanalyzers 11 | . . . 9 . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 28 | . 9 . 14 . . . . . . 1 3 . 1 Record 3 | . . . . . . . . . . . 3 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 7 | . 5 . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . Alert Level 5 | . 1 . 4 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . 2 . . Load Schematic 2 | . . . . . . . . . 1 . 1 . . Build 2 | . . . . . . . . . 1 . 1 . . Repair Station Hacks 5 | . 2 . 1 . . . . . . 2 . . . Scan Component 3 | . 1 . 1 . . . . . . 1 . . . Repair 2 | . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . Scanalyzer 10 | . . . 8 . . . . . . 2 . . . Insert Component 6 | . . . 4 . . . . . . 2 . . . Analyze 4 | . . . 4 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . 5 . . . . . . 1 1 . . Terminals 8 | . 3 . 3 . . . . . . 1 1 . . Botnet 8 | . 3 . 3 . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 9 . 13 . . . . . 2 4 4 . . Full Trace Events 4 | . . . 2 . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 4 . 15 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 135 | . . . . . . . . . 51 . 84 . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . Time 71 | . 32 . . . . . . . . 39 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 2 . 4 . . Machine Destruction 2 | . . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Total Allies 24 | . . 3 . . . . . 20 . . . . 1 Largest Group 20 | . . 3 2 . . . . 20 11 . . . 1 Highest-Rated Group 741 | . . 40 32 . . . . 741 386 . . . 106 Highest-Rated Ally 106 | . . 16 16 . . . . 50 50 . . . 106 Total Orders 1 | . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . 1 . . . . Ally Attacks 112 | . . 6 5 . . . . . 101 . . . . Total Damage 2987 | . . 59 63 . . . . . 2865 . . . . Kills 19 | . . 3 1 . . . . . 15 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 3 1 . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Decoded 0b10 Intel 24 | . . . . . . . 24 . . . . . . Traps 3 | . . . . . . . 3 . . . . . . Emergency Access 1 | . . . . . . . 1 . . . . . . Items 11 | . . . . . . . 11 . . . . . . Machines 7 | . . . . . . . 7 . . . . . . Patrols 1 | . . . . . . . 1 . . . . . . Guards 1 | . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Turns Passed 16678 | 4 1956 725 4034 10 2677 1048 832 598 531 1453 1263 878 669 Spaces Moved 6849 | 4 757 293 1467 5 1101 325 241 458 294 422 569 548 365 Core 246 | . . . . . . . 25 126 . . . . 95 Treads 4883 | . 611 293 1467 5 1101 321 . 219 294 356 195 . 21 Legs 332 | 4 146 . . . . . 167 . . 15 . . . Wheels 112 | . . . . . . 4 49 . . 51 . . 8 Hover 1276 | . . . . . . . . 113 . . 374 548 241 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 160 240 240 190 50 50 160 175 95 94 50 Average Speed 214 | 120 226 240 239 240 240 297 271 114 165 279 159 146 153 Slowest Speed 1650 | 120 240 240 240 240 240 320 330 160 240 470 660 211 1650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 88 74 92 4 87 49 5 95 7 7 13 58 55 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . 1 . 2 . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . 2 2 . . . . . . . Spaces Dug 13 | . . . . . . . . . . . 9 4 . Terrain Destroyed 337 | . 13 . 47 . . 9 112 . 44 11 61 40 . Melee 13 | . . . . . . . . . . . 9 4 . Projectile 50 | . . . 28 . . 2 20 . . . . . . AOE 274 | . 13 . 19 . . 7 92 . 44 11 52 36 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Upp Upp Total 8124 | 3 911 314 1750 4 1136 371 337 512 328 607 806 597 448 Wait 392 | . 60 21 74 . 13 2 19 . 12 69 72 15 35 Move 6837 | 3 756 292 1466 4 1100 324 241 457 293 421 568 547 365 Hop . | . . . . . . . . . . . . . . Pick Up 170 | . 27 . 37 . 8 7 9 5 2 32 28 6 9 Fast Attach 23 | . . . 2 . . 1 3 8 2 2 5 . . Attach 80 | . 7 . 7 . . 4 11 1 . 7 19 9 15 Detach 10 | . . . . . . . 2 1 . 2 . 1 4 Swap 95 | . 7 . 16 . 4 10 14 1 2 17 23 . 1 Drop 103 | . 10 . 27 . 9 5 2 12 4 11 21 . 2 Fire 240 | . 44 1 120 . 1 9 25 . 12 10 8 4 6 Melee 159 | . . . . . 1 9 11 14 . 36 62 15 11 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . 13 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Central database locked down 340 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 13) 1218 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Repaired Imp. Treads 1540 | -10/Materials | Discovered new exit (range 16) 1833 | -10/Materials | Core integrity fell below 50% 1961 | -10/Materials | Entered Mines 1966 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2270 | -10/Mines | Learned Materials emergency access door positions 2650 | -10/Mines | Discovered new exit (range 13) 2686 | -10/Mines | Entered Materials 2686 | -9/Materials | Accompanied by 2 allies 2686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3512 | -9/Materials | Discovered new exit (range 16) 4110 | -9/Materials | Discovered new exit (range 13) 4667 | -9/Materials | Discovered new exit (range 18) 6494 | -9/Materials | Discovered new exit (range 18) 6720 | -9/Materials | Entered Mines 6721 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6730 | -9/Mines | Entered Zion 6781 | -7/Zion | Identified exit to Proximity Caves 6798 | -7/Zion | Given A8's code to call for help 7023 | -7/Zion | Received a visual enhancement algorithm 7087 | -7/Zion | Found CR-A16's Pointy Stick 7749 | -7/Zion | Learned location of 1 exit from Lower Caves 7797 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7936 | -7/Zion | Given the Hacking Drone Bay 7938 | -7/Zion | Found Prototype Device 8287 | -7/Zion | Learned Factory stockpile data 8347 | -7/Zion | Learned Factory garrison access intel 9407 | -7/Zion | Entered Proximity Caves 9438 | -6/Proximity Caves | Spotted B-75 Beast 9516 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9519 | -6/Proximity Caves | Destroyed B-75 Beast 9553 | -6/Proximity Caves | Learned Factory stockpile data 9654 | -6/Proximity Caves | Core integrity fell below 50% 9685 | -6/Proximity Caves | Lost 3 parts (3n) 9703 | -6/Proximity Caves | Core integrity fell below 20% 10404 | -6/Proximity Caves | Discovered new exit (range 11) 10455 | -6/Proximity Caves | Entered Factory 10455 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 10457 | -6/Factory | Loaded intel: 4 garrison access locations 11259 | -6/Factory | Released all parts (7) 11268 | -6/Factory | Core integrity fell below 50% 11287 | -6/Factory | Sucked down chute 11287 | -6/Factory | Entered Waste 11288 | -6/Waste | Joined by Warlord forces that had cleared the area 11288 | -6/Waste | Lost 9 parts (2p4n3u) 11651 | -6/Waste | Found Damper Plating 11743 | -6/Waste | Discovered new exit (range 11) 11855 | -6/Waste | Build established: Scavenger-Mutant 11885 | -6/Waste | Entered Factory 11885 | -6/Factory | Accompanied by 11 allies 12253 | -6/Factory | Identified Hacking Drone Bay 12279 | -6/Factory | Garrison activated, responded to threat 12320 | -6/Factory | Discovered new exit (range 15) 12332 | -6/Factory | Lost 9 allies 12416 | -6/Factory | Entered another Factory area 12416 | -5/Factory | Evolved 2 slots: Utility x2 13477 | -5/Factory | Repaired Broken Hvy. Treads 13855 | -5/Factory | Discovered new exit (range 6) 13869 | -5/Factory | Entered another Factory area 13869 | -4/Factory | Evolved 2 slots: Propulsion x2 14697 | -4/Factory | Fabricated System Restoration Module? 14842 | -4/Factory | Lost 4 parts (1p2n1u) 14974 | -4/Factory | System corruption reached 10% 15067 | -4/Factory | Build established: Mutant 15074 | -4/Factory | Discovered new exit (range 12) 15132 | -4/Factory | Entered Upper Caves 15220 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 15372 | -4/Upper Caves | Encountered a Warlord checkpoint 15516 | -4/Upper Caves | Build established: Scavenger-Mutant 15597 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15991 | -4/Upper Caves | Discovered new exit (range 14) 16010 | -4/Upper Caves | Entered another Upper Caves area 16010 | -4/Upper Caves | Discovered new exit (range 22) 16319 | -4/Upper Caves | Core integrity fell below 50% 16347 | -4/Upper Caves | Lost 7 parts (2p2n2u1w) 16375 | -4/Upper Caves | Spotted B-86 Titan 16486 | -4/Upper Caves | Lost 3 parts (1p1u1w) 16633 | -4/Upper Caves | Released all parts (11) 16641 | -4/Upper Caves | Core integrity fell below 20% 16661 | -4/Upper Caves | Lost 7 parts (1p4n1u1w) 16679 | -4/Upper Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 16633_ Released Huge Storage Unit. 16633_ Released System Shield. 16633_ Released Imp. Gyrokinetic Inverter. 16633_ Released Adv. Target Analyzer. 16633_ Dropped Adv. Force Field. 16633_ Penetrated by Slug. 16634_ Slug penetrates Wall. 16634_ Penetrated by Slug. 16634_ Acquired CR-A16's Behemoth Slayer. 16636_ Dropped Imp. Shock Absorption System. 16637_ Slug penetrates Wall. 16637_ Acquired Thermal Shield. 16637_ Penetrated by Slug. 16637_ Slug penetrates Wall. A strange signal echoes through the caves. 16638_ System corrupted: Matter fused (-8). 16640_ Slug penetrates Wall. 16671_ System corrupted: Matter fused (-7). 16676_ Penetrated by Slug. 16677_ Acquired 45 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###??????????????????????###???####?? | | ????????????## ####????????????????### ##### #?? | | ????????????# ##??????????????## ## #?? | | ?????????????# #?############?# ##? | | ??????????????# #??# ### #? | | ??????????????# #???# ## | | ??????????????### #???# #### | | ????????????????# #?### #??## ## | | ????????????????# ### # ###?######## | | ????????????????# ##???????## ### | | ????????????????# #????????## #?# | | ????????????????##### ##????????## #? | | ????????????????????## ##?##?????# #? | | ?????????????????????## ## ##????# ##? | | ??????????????????????### % ##???# ##?? | | ????????????????????????## ##??# #??? | | ????????????????????????#" ##### #?? | | ????????????????????????##% ## #?? | | ?????????????????????????#= #### ##?? | | ???????????????????#?????#%* ##??# ##??? | | ???????????????# # ???#! ####???# ##???? | | ???????????????# ## ##??????# ##????? | | ???????????????????# @ #" #?????#########?? | | ???????????????????## #" #???## #?## ## | | ????????????????????## #### #?# | | ?????????????????????## #?# | | ??????????????????????## % ##?# | | ???????????????????????## ## #### | | ????????????????????????#### ### | | ????????????????????????????? BB #?# | | ????????????????????????????? BB #???# | | ?????????????????????????????? ## #????## | | ?????????????????????????????? #### ####### | | ??????????????????????????????? ##?## ## #? | | ??????????????????????????????? #?## ## | | ???????????????????????????????? ??##" | | ??????????????????????????????????##" | | ????????????????????????????????###"" # ## | | ????????????????????????????????# " % " ### ##? | | ????????????????????????????????# #?# ##?? | | ???????????????????????????????## % #?# #??? | | ????????????????????????????#### #?# #??? | | ????????????????????????????# # #?# #??? | | ????????????????????????????# # # ##?# ###? | | ????????????????????????????# ## #?# #? | | ????????????????????????????# ## ## #?# #? | | ????????????????????????????# #####?#####?### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1825 Resistance: TH 20 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 5 Evasion (%) 55 Target Analysis 8 Recoil Reduction 7 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Flexi-carbon Leg | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Force Booster | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Robot Schematics ------------------ X-77 Beamer | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ System Restoration Module | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyWeaponProtection Manual? 0 Play Time 02:30:14 Cumulative 225.2 hours Start 2024.07.19 @ 00:20:03 End 2024.07.19 @ 03:10:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 151 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73d551b4-0cbe-4edd-bd8f-7762b022af49