Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 10:19:09 Player: Olafz Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (756) 756 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1991 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Faulty Improved Assault Rifle Grenade Launcher Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Shotgun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Plasma Cutter [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 25 | . 8 7 10 Power 3 | . 1 1 1 Engine 1 | . . . 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 8 | . 4 2 2 Treads . | . . . . Leg 8 | . 4 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device 2 | . 1 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | . 1 2 7 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 7 | . . 2 5 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . . . 14 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 97 65 Engine 1 | . 2 . 2 Core 10 | . 11 10 4 Leg 23 | . 28 22 12 Device 16 | . 12 21 9 Storage 12 | . 14 11 11 Protection 5 | . . 9 3 Energy Gun 5 | . 14 . . Ballistic Gun 18 | . 14 21 17 Naked Turns . | . . . . Heaviest Build 40 | 12 31 39 40 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 15 15 15 Average Carried 12 | . 9 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 10 15 9 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 660 | 195 81 350 34 Remotely 376 | . . 350 26 Salvage Created 1006 | . 437 426 143 Parts 49 | . 22 18 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 19 | . 8 7 4 Guns 17 | . 8 7 2 AOE 2 | . . . 2 Classes Destroyed 10 | . 3 4 3 Builder 2 | . . . 2 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Watcher 1 | . 1 . . Grunt 10 | . 8 2 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Demolisher 2 | . . . 2 Assembled 2 | . . . 2 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 133 | . 41 31 61 Missed 29 | . 8 5 16 Damage Taken 2274 | . 417 438 1419 Core 484 | . 77 90 317 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 39 | . . 39 . Core Remaining (%) 84 | 100 69 . . Volleys Fired 88 | . 30 31 27 Largest 2 | . 2 2 2 Hottest 85 | . 85 43 46 Shots Fired 167 | . 60 62 45 Gun 165 | . 60 62 43 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 135 | . 30 62 43 Thermal 30 | . 30 . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 8 6 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 111 | . 41 42 28 Core Hits 51 | . 21 16 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 2 . 1 Burn 2 | . 2 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1595 | . 505 574 516 Guns 1506 | . 505 574 427 Cannons . | . . . . Explosions 89 | . . . 89 Melee . | . . . . Ramming . | . . . . Kinetic 1258 | . 257 574 427 Thermal 248 | . 248 . . Explosive 89 | . . . 89 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 133 | . 133 9 . Average Temperature 75 | . 76 9 . Received Heat Transfer 357 | . 234 123 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 888 | . 888 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 222 | . 222 168 45 Initial 24 | . . 24 . Average 77 | . 105 67 17 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | . 73 100 100 Level 1 9 | . 26 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 11 13 8 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 4 . Successful 5 | . 1 4 . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 6 1 . Terminals 9 | . 7 2 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1478 | . 542 814 122 Spaces Moved 589 | 1 230 338 20 Core . | . . . . Treads . | . . . . Legs 589 | 1 230 338 20 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 186 | 120 180 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 2 40 34 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 823 | . 308 458 57 Wait 77 | . 20 57 . Move 586 | . 229 337 20 Hop . | . . . . Pick Up 22 | . 9 13 . Fast Attach 5 | . 1 4 . Attach 7 | . . 1 6 Detach 2 | . . 2 . Swap 13 | . 7 2 4 Drop 23 | . 12 11 . Fire 88 | . 30 31 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 4) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Utility x2 567 | -9/Materials | Build established: Scavenger-Mutant 706 | -9/Materials | Repaired Lgt. Nuclear Core 1033 | -9/Materials | Build established: Mutant 1109 | -9/Materials | Discovered new exit (range 9) 1357 | -9/Materials | Entered Mines 1358 | -9/Mines | Assembled infested the area 1363 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1409 | -9/Mines | Core integrity fell below 50% 1449 | -9/Mines | Lost 9 parts (1p2n3u3w) 1470 | -9/Mines | Core integrity fell below 20% 1479 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- The unstable cave ceiling collapses. Aluminum Leg destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Imp. Assault Rifle destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Assault Rifle destroyed. U-05 Engineer builds a Wall. Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????# ???#######| ??????????????? | | ?????????????????????# ### ##% ?????????????? | | ?????????????????????# kk=u ??????????????? | | ????????????????????? g ???????????????? | | ?????????????????????? ????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????### ??????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????# % #?????????????????? | | ????????????????????## ##????????????????? | | ???????????????????## = #????????????????? | | ??????????????????### ##?????????????????? | | ?????????????????## @ #?????????????????? | | ????????????????## ##?????????????????? | | ???????????????## #?????????????????? | | ???????????????# #?????????????????? | | ??????????????## #?????????????????? | | ?????????????## # #?????????????????? | | ????????????## #?????????????????? | | ????????????# #?????????????????? | | ????????????#### | ?????????????????? | | ???????????????# # #####ss#????????????????? | | ??????????????## #### #??? s#????????????????? | | ??????????????# #??## #???? ????????????????? | | ??????????????# ###???## ##???? ???????????????? | | ???????######## ###????? #?????? ????????????????? | | ???????# #????? #???????????????????????? | | ???????# #####? #???????????????????????? | | ???????+ #? #???????????????????????? | | ???????+ #? #???????????????????????? | | ???????# ## #???????????????????????? | | ???????# #? ## #???????????????????????? | | ???????### #?? #??????????????????????????? | | ?????????##########??? ??????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryMagneticCorpse Manual? 0 Play Time 00:11:58 Cumulative 98.2 hours Start 2024.04.30 @ 10:02:40 End 2024.04.30 @ 10:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 193 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8568a1b3-d995-4fa9-bf78-8cc63eebf186