Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 21:40:56 Player: Scuttle Result: Destroyed by Immortal with Experimental Jetlance Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (256) 1280 Value Destroyed (14753) 14753 Prototype IDs (90) 1800 Alien Tech Used (4) 800 Bonus (11277) 11277 TOTAL SCORE: 37910 Bonus ------- High Alert Combat Kills 1356 Entered DSFs 500 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3398 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -477 Cogmind --------- Core Integrity 0/1450 Matter 281/300 Energy 565/565 System Corruption 23% Temperature Cool (0) Movement Walking (100) Location -2/Protoforge Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION (7) --- Experimental VSS Leg Experimental VSS Leg Experimental Armored Exoskeleton > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Experimental Active Sensor Suite Improved Armor Integrity Analyzer Improved System Guard > --- WEAPON (3) ------- Improved Heavy Laser Precision Phase Gun Enhanced Nova Cannon > --- INVENTORY (20) --- Hybrid Graviton Reactor Experimental Armored Exoskeleton Concept Chromion Battery (800) Concept NT7 Matterbank (236) Experimental Active Sensor Suite Advanced Focal Shield Concept Network Penetrator Crosscalibrator Core Cannon Railgun Hypervelocity Mass Driver Neutron Missile Launcher Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Phase Armor Improved Force Field Advanced Corruption Screen > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Enhanced Nova Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Improved Quantum Reactor Centrium Leg Heavy Shield Leg Makeshift Trap Scanner Advanced Sensor Array Improved Armor Integrity Analyzer Advanced Focal Shield Dimensional Node Initializer High-powered Transdimensional Reconstructor Dispersion Rifle Core Cannon Helical Railgun Helical Railgun Hypervelocity Mass Driver Neutron Missile Launcher Sigix Corpse Sigix Corpse [Rating: 206] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Artifact Phase Armor Weapon Improved Heavy Machine Gun Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Neutron Missile Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Slots Evolved 16 | . . . . 8 . . . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . 2 . . . . . 1 . . . . 1 . 1 . . . Utility 9 | . . . . 5 . . . . . 1 . . . . . . 1 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 302 | 5 . 4 . 52 3 4 6 25 . 25 1 . 15 1 . 13 18 78 9 43 Power 30 | 1 . . . 4 1 1 . 2 . . . . 1 . . 3 3 9 1 4 Engine 8 | 1 . . . 4 1 1 . . . . . . . . . . 1 . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . Reactor 21 | . . . . . . . . 1 . . . . 1 . . 3 2 9 1 4 Propulsion 92 | 2 . 2 . 14 1 1 3 8 . 9 . . 1 1 . 6 8 22 1 13 Treads 17 | 2 . 2 . . . . . . . 8 . . . . . . 4 1 . . Leg 38 | . . . . 5 1 1 3 3 . . . . . 1 . 1 . 9 1 13 Wheel 10 | . . . . 9 . . . . . 1 . . . . . . . . . . Hover 26 | . . . . . . . . 5 . . . . 1 . . 5 3 12 . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . . Utility 113 | . . . . 20 . 2 2 8 . 10 1 . 8 . . 1 5 32 5 19 Device 55 | . . . . 10 . 1 . 3 . 4 . . 4 . . . 1 16 3 13 Storage 11 | . . . . 3 . . 1 2 . . . . . . . . . 3 . 2 Processor 27 | . . . . 5 . 1 1 . . 2 . . 3 . . 1 1 10 1 2 Hackware 2 | . . . . . . . . . . . . . . . . . 2 . . . Protection 17 | . . . . 2 . . . 3 . 4 1 . 1 . . . 1 3 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 67 | 2 . 2 . 14 1 . 1 7 . 6 . . 5 . . 3 2 15 2 7 Energy Gun 22 | 1 . . . 3 . . . 7 . . . . 3 . . . . 3 1 4 Energy Cannon 11 | . . 1 . 1 . . . . . 2 . . 1 . . . 1 3 1 1 Ballistic Gun 28 | 1 . 1 . 9 1 . . . . 3 . . . . . 3 1 8 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . 2 . . . 9 . 2 . . 12 . . 1 1 11 3 13 Corrupted Parts 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 System Corruption 14 | . . . . . . . . . . 2 . . . . . . . 2 . 10 Parts Lost 86 | . . . . 14 3 2 . . . 1 . . . . . 23 13 5 5 20 Power 10 | . . . . 1 1 1 . . . . . . . . . 2 1 2 1 1 Propulsion 26 | . . . . 5 1 1 . . . . . . . . . 6 8 . . 5 Utility 33 | . . . . 4 1 . . . . 1 . . . . . 7 2 3 2 13 Weapon 17 | . . . . 4 . . . . . . . . . . . 8 2 . 2 1 Highest Loss Streak 21 | . . . . 7 2 2 . . . 1 . . . . . 21 11 2 5 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Backups 14 | . 1 3 4 10 14 14 15 15 18 19 20 20 19 19 19 13 4 14 16 12 Power . | . 1 1 1 . . . . . 1 1 1 1 1 1 1 . . 1 1 1 Propulsion 2 | . . . 1 . 1 . . . 2 4 7 7 7 7 7 5 . 1 2 . Utility 5 | . . . . 4 6 7 8 8 9 7 6 6 4 4 4 3 2 3 4 4 Weapon 4 | . . 1 2 3 4 4 4 4 4 4 4 4 5 6 6 3 . 6 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . . 1 5 . 1 1 3 . 8 1 . 2 . . . . 8 1 8 Power 6 | . . . . 2 . . . . . . . . . . . . . 2 . 2 Propulsion 8 | . . . . 1 . . . . . 3 . . 2 . . . . 1 . 1 Utility 18 | . . . . 1 . 1 1 3 . 3 1 . . . . . . 4 1 3 Weapon 7 | . . . 1 1 . . . . . 2 . . . . . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 71 71 71 82 99 96 100 99 100 98 100 100 100 100 89 62 50 79 83 70 Engine 2 | . 14 14 14 5 6 5 6 1 . . . . . . . . 2 . . . Reactor 3 | . . . . . . . . 3 6 5 5 5 5 5 5 2 3 7 8 7 Treads 10 | . 28 28 28 10 . . . . . 25 29 29 29 25 21 8 2 . . . Leg 11 | . . . . 4 26 26 26 25 26 2 . . . 3 5 4 . 12 17 17 Hover 1 | . . . . . . . . . . . . . . . . 8 18 4 . . Device 11 | . . . . 15 19 13 13 8 11 8 14 16 15 11 10 7 2 13 13 14 Storage 4 | . . . . 4 6 6 6 6 6 5 5 5 5 5 5 5 . 3 4 4 Processor 15 | . . . . 9 20 23 26 20 20 19 17 17 14 17 15 9 7 16 23 12 Protection 4 | . . . . 4 . . . 9 7 8 7 5 8 11 10 3 1 6 2 1 Energy Gun 5 | . 14 11 6 3 . . . 11 20 7 . . 2 11 10 4 . 4 10 6 Ballistic Gun 10 | . 14 10 14 15 20 20 19 8 . 8 16 16 13 5 5 6 1 7 . 2 Peak Build Rating 206 | 5 5 8 8 64 63 62 67 88 89 104 99 99 122 122 122 136 106 201 206 196 Average Rating 101 | 4 5 6 7 49 60 60 65 75 87 97 98 98 106 121 122 86 81 165 192 161 On Entrance 75 | . 5 5 8 7 60 61 61 67 88 89 99 98 99 121 122 122 69 52 200 157 Avg Prop Armor Cover (%) 11 | . . . . 12 . . . 7 . 16 . . . 2 2 8 14 11 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 8 8 17 17 63 44 44 44 67 67 81 73 72 79 78 78 96 76 119 156 120 Greatest Support 208 | 40 40 40 40 60 60 60 70 92 92 135 135 135 135 135 108 108 79 199 180 208 Greatest Overweight (x) 15 | . . . . 2 . . . 3 . . . . . . . 15 1 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 5 5 5 12 15 15 15 16 20 20 20 20 20 20 20 20 5 17 20 20 Most Carried 20 | 1 1 5 5 15 15 15 15 19 20 20 20 20 20 20 20 20 10 20 20 20 Average Carried 15 | . 1 3 4 10 14 14 14 16 19 19 19 20 19 19 20 13 4 15 19 15 Final Capacity 20 | 5 5 5 5 15 15 15 15 20 20 20 20 20 20 20 20 20 5 20 20 20 Final Carried 20 | 1 1 5 4 15 14 15 15 19 20 20 20 20 20 20 20 11 5 20 17 19 Class Distribution -------------------- 32% | Gunner 30% | Scavenger-Gunner 11% | Mutant 9% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Gunner | -6/Deep Caves Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -4/DSF Hacker-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -2/Quarantine Scavenger-Gunner | -2/Protoforge Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Matter Collected 10669 | 97 149 52 10 1954 251 113 82 631 193 766 158 171 831 24 . 116 215 2254 539 2063 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 15410 | . . 74 . 3580 361 170 . 521 138 1418 104 113 1395 286 . 267 130 2333 2243 2277 Parts 690 | . . 4 . 128 15 7 . 24 5 69 1 4 56 19 . 6 10 109 105 128 Haulers Intercepted 11 | . . . . 4 . . . . . 5 . . . . . . . 1 1 . Recyclers Shooed 18 | . . . . 15 . . . . . 1 . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . 7 . . 13 4 . . 5 . . 4 . 18 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Combat Hostiles Destroyed 207 | . . 2 . 30 7 2 . 12 2 19 2 2 25 4 . 3 3 31 22 41 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 180 | . . 1 . 30 7 2 . 12 2 19 2 2 24 4 . 3 . 30 20 22 Cannons 14 | . . 1 . . . . . . . . . . . . . . 3 . 1 9 AOE 11 | . . . . . . . . . . . . . 1 . . . . . 1 9 Classes Destroyed 25 | . . 1 . 11 . . . 2 . 1 . . 6 . . . 1 . . 3 Worker 11 | . . . . 4 . . . . . 1 . . . . . . 1 1 3 1 Builder 5 | . . . . 2 . . . . . 1 . . . . . . . . 1 1 Hauler 11 | . . . . 4 . . . . . 5 . . . . . . . 1 1 . Recycler 15 | . . . . 13 . . . . . . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . 3 . . . . . 1 . . . . . . . . 2 . Swarmer 16 | . . . . 3 . . . . . 5 . . . . . . 3 5 . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Grunt 58 | . . . . 17 7 . . . 2 5 1 . 12 . . . . 6 4 4 Brawler 7 | . . . . 1 . . . . . 1 1 . 1 . . . . 1 . 2 Duelist 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Protector 2 | . . . . . . . . . . . . . 2 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . . 2 . . . . . 1 . 1 . . . . . 3 3 4 Specialist 4 | . . . . . . . . . . . . . 1 . . 3 . . . . Hunter 14 | . . . . 2 . 2 . . . 1 . . . 2 . . . . 4 3 Programmer 40 | . . . . 5 . . . . . 4 . 1 1 2 . . . 4 11 12 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . 1 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . 4 Decapitator 7 | . . . . . . . . . . . . . . . . . . . . 7 Striker 11 | . . . . . . . . . . . . . 3 . . . . 8 . . Executioner 7 | . . . . . . . . . . . . . 3 . . . . 4 . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . 8 . . . . . . . . . . . . Assembled 3 | . . . . . . . . 3 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | . . 2 . 7 4 2 . 5 2 5 2 1 13 4 . 2 3 5 5 7 Combat Bots Only 13 | . . 2 . 3 4 2 . 5 2 5 2 1 13 4 . 2 3 5 4 7 Max Kills in Single Turn 3 | . . 1 . 2 1 1 . 3 1 2 1 1 2 1 . 1 1 2 2 2 Gunslinging 2 | . . . . . . . . 2 . 1 . . 1 . . . . 1 . . Exploded 2 | . . . . . . . . . . . . . 1 . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Hostile Shots Fired 2078 | . . 8 . 259 61 12 . 42 19 98 4 10 98 36 . 276 247 266 271 371 Missed 665 | . . 1 . 61 13 3 . 16 6 29 . 3 36 12 . 72 107 112 88 106 Deflected 10 | . . . . . . . . . . . . . . . . . . 6 . 4 Hits 1413 | . . 7 . 198 48 9 . 26 13 69 4 7 62 24 . 204 140 154 183 265 Melee 113 | . . . . 4 . . . . . 6 . . 2 . . . 50 18 . 33 Projectile 1300 | . . 7 . 194 48 9 . 26 13 63 4 7 60 24 . 204 90 136 183 232 AOE 13 | . . . . . . . . . . 5 . . . . . . 4 . . 4 Critical Strikes 98 | . . . . 6 1 . . . 1 3 . 1 4 1 . 8 24 5 13 31 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . 1 . 2 . 2 Damage Taken 30948 | . . 152 . 2799 800 146 . 708 280 1911 77 150 1365 256 . 3562 3285 3264 3224 8969 Core 3634 | . . . . 427 89 . . 102 48 105 . . 153 30 . 419 944 162 325 830 Absorbed by Shields 2319 | . . . . 398 115 . . . . . . . 429 88 . 88 . 187 1014 . Redirected to Shielding 418 | . . . . . . . . . 33 99 . . 45 28 . 19 . 48 . 146 Ignored by Resistances 1265 | . . . . . . . . . . . . . . . . . . 821 224 220 Regen/Repaired (Parts) 17 | . . . . . . . . . . . . . 6 . . . . 11 . . Core Remaining (%) 63 | 100 . . 100 . . . . . 21 . . . . 71 . 63 27 . . . Volleys Fired 775 | . . 7 . 156 21 5 1 31 20 63 10 9 64 6 . 14 24 90 97 157 Largest 3 | . . 2 . 3 3 3 3 3 3 3 3 3 3 3 . 3 1 3 3 3 Hottest 300 | . . 110 . 140 90 45 45 180 180 180 90 90 175 175 . 175 90 264 296 300 Shots Fired 1996 | . . 12 . 427 57 17 3 91 48 176 27 20 192 18 . 38 24 256 232 358 Gun 1847 | . . 6 . 423 54 17 3 90 48 174 25 16 192 18 . 38 7 252 200 284 Cannon 138 | . . 6 . 4 3 . . 1 . 1 2 4 . . . . 17 4 30 66 Launcher 10 | . . . . . . . . . . . . . . . . . . . 2 8 Special 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic 1078 | . . 6 . 342 54 17 3 66 . 89 25 16 130 6 . 30 7 197 9 81 Thermal 789 | . . 6 . 85 3 . . 11 8 30 2 4 62 12 . 8 17 59 221 261 Explosive 10 | . . . . . . . . . . . . . . . . . . . 2 8 Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . 8 Phasic 110 | . . . . . . . . 14 40 56 . . . . . . . . . . Robot Hit Streak 33 | . . 5 . 25 14 5 . 7 5 13 10 6 14 3 . 16 5 11 33 28 Robot Miss Streak 6 | . . 1 . 5 2 2 . 4 1 5 3 1 4 1 . 2 4 5 6 6 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . 1 . 1 Secondary Targets 48 | . . . . 9 4 1 . 3 . 5 . . 12 . . 2 . 4 3 5 Max Gunslinging Chain 2 | . . . . 1 1 1 . 2 . 1 . . 1 . . 1 . 1 1 1 Shots Hit Robots 1273 | . . 8 . 300 39 10 . 52 11 107 16 11 143 11 . 32 9 164 129 231 Core Hits 612 | . . 3 . 159 21 9 . 27 4 53 5 5 59 6 . 7 6 66 74 108 Critical Kills 44 | . . . . 2 . . . . . 1 . . 8 3 . 1 . 18 9 2 Critical Parts Destroyed 65 | . . . . 1 1 . . . . . . . 14 2 . 8 . 21 7 11 Critical Strikes 131 | . . . . 3 1 . . . 1 4 . . 23 5 . 9 . 41 18 26 Burn 12 | . . . . . . . . . . . . . . . . . . . . 12 Destroy 115 | . . . . 3 1 . . . . 1 . . 23 5 . 9 . 41 18 14 Intensify 4 | . . . . . . . . . 1 3 . . . . . . . . . . Melee Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36779 | . 6 211 . 6227 884 181 . 1377 347 3316 367 270 3606 297 . 646 330 4718 5172 8824 Guns 31777 | . . 101 . 6209 884 181 . 1377 347 3220 367 270 3495 297 . 646 70 4718 3858 5737 Cannons 1529 | . . 110 . . . . . . . . . . . . . . 237 . 91 1091 Explosions 3338 | . . . . . . . . . . 96 . . 111 . . . . . 1153 1978 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 135 | . 6 . . 18 . . . . . . . . . . . . 23 . 70 18 Kinetic 17693 | . . 101 . 4859 884 181 . 1064 . 1302 367 270 2365 125 . 451 70 3662 117 1875 Thermal 13768 | . . 110 . 1350 . . . 115 149 598 . . 1130 172 . 195 237 1056 3832 4824 Explosive 3242 | . . . . . . . . . . . . . 111 . . . . . 1153 1978 Electromagnetic 225 | . . . . . . . . . . 96 . . . . . . . . . 129 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 1716 | . . . . . . . . 198 198 1320 . . . . . . . . . . Highest Corruption 24 | . . . . 3 3 3 3 . . 4 4 4 4 5 . 4 14 3 3 24 Average Corruption 4 | . . . . 2 3 3 3 . . 2 4 4 1 3 . 2 6 2 3 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . 9 11 Effects 198 | . . . . 22 10 9 1 . . 11 12 16 6 8 . . 5 14 28 56 Message Errors 38 | . . . . 4 2 2 1 . . 3 4 4 2 1 . . . . 5 10 Matter Fused 50 | . . . . 2 1 1 . . . 2 3 4 1 3 . . 1 6 11 15 Heat Flow Errors 15 | . . . . 1 3 1 . . . . 1 2 . . . . 1 . 1 5 Energy Discharges 28 | . . . . 3 2 2 . . . 2 1 . 1 1 . . 1 2 3 10 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 30 | . . . . 4 1 1 . . . 1 1 1 2 2 . . 2 3 4 8 Data Loss (major) 8 | . . . . . 1 . . . . . 1 3 . . . . . . 1 2 Misfires 13 | . . . . 2 . 2 . . . 1 1 1 . . . . . 2 2 2 Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . 5 . . . . . 1 . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 149 | . . . . . . . . . . . . . . . . . 3 . 4 142 Projectiles 9 | . . . . . . . . . . . . . . . . . 3 . . 6 Explosions 140 | . . . . . . . . . . . . . . . . . . . 4 136 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 669 | . . . . . . . . . . 29 . . . . . . 11 . 136 493 Shots 10 | . . . . . . . . . . 1 . . . . . . . . 2 7 Rammed 13 | . 7 . . 2 . . . . . . . . . . . . 4 . . . Targets Rammed 20 | . 7 . . 4 . . . . . 1 . . . . . . 4 . 2 2 Kicked 6 | . . . . 2 . . . . . . . . . . . . . . 2 2 Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 326 | . . 8 . 196 200 90 . 169 239 310 233 203 312 168 . 46 326 205 168 130 Average Temperature 72 | . . 3 . 40 98 67 . 71 92 95 110 77 112 72 . 15 49 60 58 68 Received Heat Transfer 4049 | . . 42 . 791 332 . . 189 48 270 36 36 242 . . 920 172 99 233 639 Effects 7 | . . . . . . . . . . 3 . . 3 . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Interference 3 | . . . . . . . . . . 2 . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . 4 . 2 Total Turns 130 | . . . . . . . . . . . . . . . . . . 75 . 55 Longest Duration 38 | . . . . . . . . . . . . . . . . . . 35 . 38 Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 34 | . . . . 11 . . . 2 . 3 . . 5 1 . . . 1 8 3 Heat Transferred 19887 | . . 148 . 3050 . . . 148 185 777 . . 1628 222 . 296 259 1371 4773 7030 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Maximum Alert Level 3 | . . . . 2 . . . . . 1 . . . . . . . 2 2 3 Low Security (%) 47 | 100 100 . . 67 . . . . . 52 . . . . 100 100 100 68 . . Level 1 36 | . . . . 28 . . . . . 47 . . . . . . . 19 84 36 Level 2 9 | . . . . 3 . . . . . . . . . . . . . 12 15 23 Level 3 6 | . . . . . . . . . . . . . . . . . . . . 39 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1068 | . . . . 435 . . . . . 295 . . . . . 52 82 475 605 1068 Initial 331 | . . . . . . . . . . . . . . . . . 3 40 253 331 Average 241 | . . . . 142 . . . . . 145 . . . . . 17 30 147 342 637 Influence Increases 6501 | . . . . 996 220 50 . . 55 681 65 50 590 100 . 87 362 893 929 1423 Destroy 0b10 Robot/C 3820 | . . . . 600 140 40 . . 40 380 40 40 460 80 . 60 60 620 440 820 Destroy 0b10 Robot/NC 260 | . . . . 130 . . . . . 40 . . 10 . . . 10 10 45 15 Destroy Leader 622 | . . . . 152 20 10 . . . 92 10 10 . 20 . 10 10 122 76 90 Successful Hack 14 | . . . . . . . . . . . . . . . . . . . 14 . Disable Machine 360 | . . . . 15 . . . . . 120 . . . . . . 15 15 105 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 505 | . . . . 9 . . . . . 34 . . . . . 2 12 36 219 193 Partial Spotted 135 | . . . . . . . . . . . . . . . . . 60 45 15 15 Lose Combat Pursuer 585 | . . . . 90 60 . . . 15 15 15 . 120 . . 15 195 45 15 . Influence Decreases 5485 | . . . . 565 461 240 . . 55 410 336 50 128 562 . 80 296 515 790 997 Entered New Map 1255 | . . . . . 161 37 . . . . 101 . . 462 . . 4 33 198 259 Time Decay 3550 | . . . . 425 270 183 . . 55 400 235 50 128 100 . . 182 442 542 538 Lost Part 680 | . . . . 140 30 20 . . . 10 . . . . . 80 110 40 50 200 Squads Dispatched 43 | . 1 . . 7 . . . . . 6 . . . . . 3 5 2 10 9 Investigation 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 Extermination 14 | . . . . 4 . . . . . 2 . . . . . . 1 . 4 3 Reinforcement 19 | . 1 . . 2 . . . . . 4 . . . . . 3 2 2 4 1 Assault 5 | . . . . . . . . . . . . . . . . . . . 1 4 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 4 | . . . . 1 . . . . . 2 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Distress Signals 10 | . . . . 3 . . . . . 1 . . 1 . . . 1 2 2 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 398 | . 2 2 . 48 9 2 . 12 3 24 3 2 93 4 . 11 44 53 39 47 Peak Tracking Total 26 | . 1 2 . 6 4 2 . 5 3 6 3 1 13 3 . 7 26 7 13 7 Tactical Retreats 24 | . . . . 4 1 . . . 1 1 1 . 6 . . 1 5 3 1 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Traps Triggered 6 | . . . . . . . . . . 2 . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Machines Disabled 33 | . . . . 1 . . 3 . 1 8 . . 2 . . . 1 1 7 9 Max in Single Turn 4 | . . . . 1 . . 1 . 1 4 . . 1 . . . 1 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . 3 . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Machines Accessed 17 | . . . . 1 . 1 . . . . . . 4 . 1 . 3 . 4 3 Terminals 8 | . . . . . . . . . . . . . . . 1 . 3 . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Total Hacks 29 | . . . . 1 . 1 . . . . . . 5 . 1 . 8 . 8 5 Successful 10 | . . . . . . 1 . . . . . . 5 . 1 . . . 1 2 Failed 19 | . . . . 1 . . . . . . . . . . . . 8 . 7 3 Catastrophic 6 | . . . . 1 . . . . . . . . . . . . 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . . . . . . . . . 1 3 Terminals 16 | . . . . . . . . . . . . . . . 1 . 8 . 6 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . 3 Terminal Hacks 9 | . . . . . . 1 . . . . . . 5 . 1 . . . 1 1 Record 4 | . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 10 | . . . . 1 . . . . . . . . . . . . 3 . 4 2 Full Trace Events 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . 2 . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 16 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Non-combat 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Total Allies 3 | . . . . . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . . . . . 3 3 . . . . . . . . . . . . Highest-Rated Group 62 | . . . . . . . 62 62 . . . . . . . . . . . . Highest-Rated Ally 28 | . . . . . . . 28 28 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 . . . . . . . . . . . . Total Damage 63 | . . . . . . . . 63 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Active Infowar (turns) 11091 | . . . . 1397 597 514 1479 147 316 1224 323 591 331 . . . 143 960 1542 1527 Optics 5203 | . . . . . . . 1047 147 . . . . . . . . . 940 1542 1527 Sensors 6739 | . . . . 107 597 514 1479 . 316 1224 323 591 331 . . . . . 1021 236 A.S.S. 173 | . . . . . . . . . . . . . . . . . . . . 173 Terrain 1290 | . . . . 1290 . . . . . . . . . . . . . . . . Structural 20 | . . . . . . . . . . . . . . . . . . 20 . . Traps 548 | . . . . . . . . . . . . . . . . . . . . 548 Cloaking 2 | . . . . . . . . . . . . . 2 . . . . . . . Jamming 143 | . . . . . . . . . . . . . . . . . 143 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 2 . . 2 . . . . 3 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Turns Passed 18113 | 53 149 333 936 2131 597 514 1479 1012 388 1479 533 618 1356 549 14 214 464 2225 1542 1527 Spaces Moved 11844 | 29 87 186 582 1224 438 410 1110 672 269 721 296 334 646 307 9 94 850 1919 932 729 Core 217 | 1 . . . . . . . . . . . . . . . . 147 69 . . Treads 3199 | 28 87 186 582 67 . . . . . 624 296 334 646 307 9 31 . 2 . . Legs 5955 | . . . . 216 438 410 1110 650 269 97 . . . . . 4 . 1100 932 729 Wheels 941 | . . . . 941 . . . . . . . . . . . . . . . . Hover 1476 | . . . . . . . . 22 . . . . . . . 59 647 748 . . Flight 56 | . . . . . . . . . . . . . . . . . 56 . . . Fastest Speed 20 | 50 160 160 160 100 120 120 120 48 117 110 170 170 170 170 170 24 25 20 117 95 Average Speed 121 | 156 160 160 160 117 120 120 126 124 117 162 170 170 170 170 170 112 39 86 120 118 Slowest Speed 440 | 160 160 160 160 260 120 120 130 300 117 170 170 170 170 170 170 440 95 163 125 133 Overloaded Moves 24 | . . . . . . . . . . . . . . . . 24 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . . . . . . . . . . . . . 24 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 3 21 19 46 30 59 58 85 54 54 22 44 63 75 53 1 89 21 61 80 21 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 . 1 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . 1 . . . 1 1 . . Scrap Searched 23 | . . . 3 . 3 7 4 . 3 . 2 1 . . . . . . . . Spaces Dug 81 | . . . . 3 1 . . 1 8 5 1 2 . . . . 4 3 16 37 Terrain Destroyed 349 | . . 1 . 4 3 . . 13 32 16 2 4 29 . . 2 9 52 78 104 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 274 | . . 1 . 4 3 . . 13 32 16 2 4 7 . . 1 9 52 26 104 AOE 74 | . . . . . . . . . . . . . 22 . . . . . 52 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac DSF Res Res Qua Frg Total 14044 | 34 93 208 588 1599 475 425 1159 781 299 917 314 373 792 322 8 179 953 2282 1154 1089 Wait 384 | . . 7 . 67 9 . . 1 1 34 . 22 21 7 . 21 33 48 57 56 Move 11822 | 28 86 185 581 1223 437 409 1109 671 268 720 295 333 645 306 8 93 849 1918 931 727 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 1 . 3 2 40 2 5 4 10 3 26 1 1 10 1 . 6 4 39 7 15 Fast Attach 132 | 5 . . . 17 . 1 . 2 . 7 . . 1 . . 7 16 45 1 30 Attach 112 | . . . 2 18 2 3 1 . . 8 . . 4 . . 13 9 21 8 23 Detach 85 | . . . . 11 . . 1 1 . 6 . . 4 . . 3 4 25 3 27 Swap 271 | . . 5 . 32 3 . 8 47 5 24 6 7 24 1 . 1 3 40 39 26 Drop 203 | . . 1 3 30 1 2 8 18 2 28 2 1 8 1 . 3 7 55 9 24 Fire 775 | . . 7 . 156 21 5 1 31 20 63 10 9 64 6 . 14 24 90 97 157 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . 4 . . . Kick 6 | . . . . 2 . . . . . . . . . . . . . . 2 2 Crush 10 | . 7 . . 2 . . . . . 1 . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . 18 . . . 2 Rewire 4 | . . . . . . . . . . . . . 3 . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 35 | . . . . . . . 27 . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / Rec / [*Scr]) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 134 | -10/Materials | Discovered new exit (range 7) 203 | -10/Materials | Entered Subcaves 204 | -10/Subcaves | Continued accompanying wandering Federalists (5) 205 | -10/Subcaves | Identified exit to Recycling 247 | -10/Subcaves | Discovered new exit (range 16) 256 | -10/Subcaves | Learned location of Zion (-6) 256 | -10/Subcaves | Met a Zionite searching for "candidates" 292 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 302 | -10/Subcaves | Build established: Mutant 383 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 536 | -10/Subcaves | Entered Scraptown 757 | -9/Scraptown | Visited Cyclists 773 | -9/Scraptown | Visited Awakened 810 | -9/Scraptown | Visited Comm Corps 824 | -9/Scraptown | Visited The Evicted 856 | -9/Scraptown | Visited Spacefarers 879 | -9/Scraptown | Visited Red Mages 1055 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1058 | -9/Scraptown | Learned location of Testing (-3) 1060 | -9/Scraptown | Learned Factory trap positions 1232 | -9/Scraptown | Discovered new exit (range 11) 1472 | -9/Scraptown | Entered Factory 1472 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 1473 | -6/Factory | Loaded intel: 95 trap records 2155 | -6/Factory | Build established: Tank 2219 | -6/Factory | Spotted B-75 Beast 2481 | -6/Factory | Build established: Gunner 2590 | -6/Factory | Discovered new exit (range 12) 2725 | -6/Factory | Discovered new exit (range 15) 3075 | -6/Factory | Lost 7 parts (2n3u2w) 3182 | -6/Factory | Garrison activated, responded to threat 3244 | -6/Factory | Core integrity fell below 50% 3275 | -6/Factory | Lost 5 parts (1p3n1w) 3525 | -6/Factory | Build established: Scavenger-Gunner 3538 | -6/Factory | Identified exit to Factory 3602 | -6/Factory | Identified exit to Lower Caves 3603 | -6/Factory | Entered Lower Caves 4192 | -6/Lower Caves | Discovered new exit (range 8) 4198 | -6/Lower Caves | Identified exit to Lower Caves 4200 | -6/Lower Caves | Entered another Lower Caves area 4590 | -6/Lower Caves | Learned Factory interactive machine intel 4677 | -6/Lower Caves | Learned Factory security intel 4700 | -6/Lower Caves | Discovered new exit (range 12) 4713 | -6/Lower Caves | Identified exit to Zion 4714 | -6/Lower Caves | Entered Zion 4764 | -6/Zion | System corruption cleaned by Quarantine Array 4855 | -6/Zion | Discovered new exit (range 10) 5508 | -6/Zion | Build established: Skirmisher 5523 | -6/Zion | Learned location of Quarantine (-2) 5927 | -6/Zion | Gained Derelict followers 6178 | -6/Zion | Discovered new exit (range 5) 6180 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6184 | -6/Zion | Identified exit to Deep Caves 6193 | -6/Zion | Entered Deep Caves 6193 | -6/Deep Caves | Accompanied by 3 allies 6278 | -6/Deep Caves | Attacked by Z-Imprinter 6298 | -6/Deep Caves | Destroyed Z-Imprinter 6343 | -6/Deep Caves | Lost 3 allies 6419 | -6/Deep Caves | Found Prototype Protection 6419 | -6/Deep Caves | Identified Zio. Weapon Casing 6485 | -6/Deep Caves | Build established: Gunner 6889 | -6/Deep Caves | Found Prototype Protection 6928 | -6/Deep Caves | Build established: Scavenger-Gunner 7196 | -6/Deep Caves | Discovered new exit (range 7) 7203 | -6/Deep Caves | Identified exit to Proximity Caves 7205 | -6/Deep Caves | Entered Proximity Caves 7240 | -5/Proximity Caves | Spotted B-75 Beast 7447 | -5/Proximity Caves | Found DCF Scrap (15 items) 7475 | -5/Proximity Caves | Found Alien Artifact 7556 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7593 | -5/Proximity Caves | Entered Factory 7593 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7595 | -5/Factory | Loaded intel: 53 interactive machine locations 7754 | -5/Factory | Identified Zio. Heavy Carapace 8012 | -5/Factory | Build established: Gunner 8332 | -5/Factory | Discovered new exit (range 11) 8368 | -5/Factory | Identified exit to Factory 9017 | -5/Factory | Discovered new exit (range 8) 9029 | -5/Factory | Identified exit to Upper Caves 9072 | -5/Factory | Entered Upper Caves 9247 | -5/Upper Caves | Learned 4 Factory zone layouts 9409 | -5/Upper Caves | Encountered a Warlord checkpoint 9422 | -5/Upper Caves | Identified exit to Upper Caves 9605 | -5/Upper Caves | Entered another Upper Caves area 9606 | -5/Upper Caves | Identified exit to Warlord 9621 | -5/Upper Caves | Discovered exit to Factory (range 6) 9747 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10220 | -5/Upper Caves | Encountered a Warlord checkpoint 10223 | -5/Upper Caves | Entered Warlord 10281 | -5/Warlord | System corruption cleaned by Quarantine Array 10390 | -5/Warlord | Learned Quarantine trap positions 10402 | -5/Warlord | Learned 4 Armory zone layouts 10404 | -5/Warlord | Learned Research repair station intel 10510 | -5/Warlord | Found Prototype Reactor 10514 | -5/Warlord | Found Prototype Device 10514 | -5/Warlord | Identified Exp. Cloaking Device 10532 | -5/Warlord | Found Prototype Device 10532 | -5/Warlord | Identified System Purifier 10555 | -5/Warlord | Found Prototype Processor 10670 | -5/Warlord | Met Warlord 10695 | -5/Warlord | Warlord's base attacked by MAIN.C 10700 | -5/Warlord | Identified Exp. Target Analyzer 10943 | -5/Warlord | Found Prototype Energy Gun 10943 | -5/Warlord | Identified Vortex Rail 10955 | -5/Warlord | Found Prototype Piercing Weapon 10955 | -5/Warlord | Identified Vortex Lance 11045 | -5/Warlord | Warlord forces counterattacked 11114 | -5/Warlord | Lost 3 allies 11119 | -5/Warlord | Spotted Striker 11124 | -5/Warlord | Destroyed Striker 11130 | -5/Warlord | Spotted Executioner 11135 | -5/Warlord | Spotted Striker 11139 | -5/Warlord | Destroyed Executioner 11150 | -5/Warlord | Destroyed Striker 11161 | -5/Warlord | Spotted Striker 11170 | -5/Warlord | Found Prototype Processor 11170 | -5/Warlord | Identified Exp. Targeting Computer 11183 | -5/Warlord | Destroyed 13 combat bots 11184 | -5/Warlord | Spotted Striker 11187 | -5/Warlord | Spotted Executioner 11193 | -5/Warlord | Spotted Executioner 11200 | -5/Warlord | Destroyed Striker 11230 | -5/Warlord | Spotted Striker 11238 | -5/Warlord | Spotted Striker 11292 | -5/Warlord | Lost 31 allies 11370 | -5/Warlord | Warlord base infiltrated, sounded retreat 11457 | -5/Warlord | Spotted Executioner 11464 | -5/Warlord | Spotted Executioner 11465 | -5/Warlord | Spotted Striker 11475 | -5/Warlord | Destroyed Executioner 11490 | -5/Warlord | Destroyed Executioner 11515 | -5/Warlord | Lost 3 allies 11528 | -5/Warlord | Found Prototype Processor 11528 | -5/Warlord | Identified Exp. Core Analyzer 11547 | -5/Warlord | Spotted Executioner 11555 | -5/Warlord | Discovered new exit (range 13) 11570 | -5/Warlord | Lost 9 allies 11579 | -5/Warlord | Entered Proximity Caves 12029 | -4/Proximity Caves | Learned Research garrison access intel 12077 | -4/Proximity Caves | Build established: Scavenger-Gunner 12121 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12128 | -4/Proximity Caves | Entered Factory 12128 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12142 | -4/Factory | Identified exit to DSF 12142 | -4/Factory | Entered DSF 12179 | -4/DSF | Additional patrols routed to DSF 12200 | -4/DSF | Identified Vortex Chain Reactor 12296 | -4/DSF | Lost 21 parts (2p5n7u7w) 12347 | -4/DSF | Discovered new exit (range 14) 12356 | -4/DSF | Entered Research 12356 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12357 | -3/Research | Loaded intel: 4 repair station locations 12358 | -3/Research | Loaded intel: 4 garrison access locations 12722 | -3/Research | Core integrity fell below 50% 12731 | -3/Research | Hacking Suite fried by hacking feedback 12746 | -3/Research | System corruption reached 10% 12776 | -3/Research | Lost 11 parts (1p6n2u2w) 12812 | -3/Research | Discovered new exit (range 15) 12820 | -3/Research | Entered another Research area 12820 | -2/Research | Warlord forces began assault on 0b10 12820 | -2/Research | Evolved 2 slots: Utility x2 12821 | -2/Research | Identified exit to Access 12915 | -2/Research | Found Prototype Processor 12915 | -2/Research | Identified Exp. Signal Interpreter 12928 | -2/Research | Discovered exit to Access (range 12) 12930 | -2/Research | Research machine network offline 13003 | -2/Research | P-80 Master assimilated allied AG-277(S) 13197 | -2/Research | Borebot progress halted 13275 | -2/Research | Borebot progress halted 13310 | -2/Research | Borebot progress halted 13374 | -2/Research | Found Prototype Device 13374 | -2/Research | Identified Exp. Transmission Jammer 13738 | -2/Research | Spotted Striker 13742 | -2/Research | Spotted Executioner 13747 | -2/Research | Spotted Striker 13755 | -2/Research | Destroyed Striker 13770 | -2/Research | Found Exp. Targeting Computer 13781 | -2/Research | Lost 4 allies 13812 | -2/Research | Met up with Warlord 14029 | -2/Research | Spotted Striker 14041 | -2/Research | Spotted Executioner 14052 | -2/Research | Build established: Scavenger-Tank 14054 | -2/Research | Destroyed Striker 14058 | -2/Research | Spotted Striker 14061 | -2/Research | Spotted Striker 14063 | -2/Research | Destroyed Executioner 14077 | -2/Research | Destroyed Striker 14080 | -2/Research | Destroyed Striker 14101 | -2/Research | Found Exp. Core Analyzer 14141 | -2/Research | Found Exp. Core Analyzer 14183 | -2/Research | Spotted Executioner 14203 | -2/Research | Spotted Striker 14207 | -2/Research | Spotted Executioner 14228 | -2/Research | Destroyed Striker 14235 | -2/Research | Spotted Executioner 14237 | -2/Research | Destroyed Executioner 14237 | -2/Research | Spotted Striker 14253 | -2/Research | Found Exp. Core Analyzer 14276 | -2/Research | Warlord invited to help at Command 14276 | -2/Research | Given Cave Seal Controls access code 14280 | -2/Research | Met DD-05H 14325 | -2/Research | Spotted Striker 14354 | -2/Research | Build established: Scavenger-Gunner 14420 | -2/Research | Found Exp. Core Analyzer 14424 | -2/Research | Found Exp. Targeting Computer 14448 | -2/Research | Spotted Striker 14452 | -2/Research | Spotted Striker 14453 | -2/Research | Destroyed Striker 14473 | -2/Research | Destroyed Striker 14485 | -2/Research | Spotted Executioner 14490 | -2/Research | Destroyed Executioner 14529 | -2/Research | Found Prototype Device 14529 | -2/Research | Identified Exp. Actuator Array 14592 | -2/Research | Spotted Striker 14593 | -2/Research | Spotted Executioner 14614 | -2/Research | Destroyed Executioner 14618 | -2/Research | Destroyed Striker 14654 | -2/Research | Found Exp. Core Analyzer 15019 | -2/Research | Discovered new exit (range 6) 15041 | -2/Research | Spotted Executioner 15045 | -2/Research | Spotted Executioner 15045 | -2/Research | Entered Quarantine 15046 | -2/Quarantine | Loaded intel: 30 trap records 15304 | -2/Quarantine | Found Sigix Corpse 15318 | -2/Quarantine | Found Sigix Corpse 15443 | -2/Quarantine | Found Prototype Device 15443 | -2/Quarantine | Identified Exp. ECM Suite 15579 | -2/Quarantine | Found Alien Artifact 15764 | -2/Quarantine | Found Alien Artifact 15905 | -2/Quarantine | Identified Phase Armor 15930 | -2/Quarantine | Found Alien Energy Cannon 16099 | -2/Quarantine | Build established: Scavenger-Skirmisher 16475 | -2/Quarantine | Scanned by Researcher 16488 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 16488 | -2/Quarantine | Warped through subspace 16488 | -2/Quarantine | Spotted Fortress 16535 | -2/Quarantine | Lost 5 parts (1p2u2w) 16545 | -2/Quarantine | First assault squad dispatched 16582 | -2/Quarantine | Discovered new exit (range 5) 16582 | -2/Quarantine | Discovered new exit (range 6) 16586 | -2/Quarantine | Identified exit to Protoforge 16587 | -2/Quarantine | Entered Protoforge 16651 | -2/Protoforge | Superfortress began startup sequence 16835 | -2/Protoforge | Found Prototype Storage 16835 | -2/Protoforge | Identified Cep. NT7 Matterbank 16848 | -2/Protoforge | Found Prototype Storage 16927 | -2/Protoforge | Identified Core Cannon 16973 | -2/Protoforge | Discovered exit to Access (range 10) 16991 | -2/Protoforge | Identified Dimensional Node Initializer 16991 | -2/Protoforge | Initialized slip node 16992 | -2/Protoforge | Identified Cep. Chromion Battery 17001 | -2/Protoforge | Core integrity fell below 50% 17118 | -2/Protoforge | Additional patrols dispatched to research labs 17136 | -2/Protoforge | Crushed by falling debris 17145 | -2/Protoforge | Spotted Hotshot 17145 | -2/Protoforge | Spotted Hotshot 17145 | -2/Protoforge | Spotted Hotshot 17146 | -2/Protoforge | Crushed by falling debris 17146 | -2/Protoforge | Spotted Hotshot 17174 | -2/Protoforge | Destroyed Hotshot 17187 | -2/Protoforge | Lost 5 parts (1n4u) 17196 | -2/Protoforge | Destroyed Hotshot 17206 | -2/Protoforge | Destroyed Hotshot 17248 | -2/Protoforge | System corruption reached 10% 17273 | -2/Protoforge | Destroyed Hotshot 17294 | -2/Protoforge | Destroyed 7 combat bots 17337 | -2/Protoforge | First assault squad dispatched 17479 | -2/Protoforge | Found Prototype Energy Gun 17480 | -2/Protoforge | Identified Enh. Gamma Rifle 17588 | -2/Protoforge | Destroyed 7 combat bots 17649 | -2/Protoforge | Spotted Decapitator 17649 | -2/Protoforge | Spotted Decapitator 17649 | -2/Protoforge | Spotted V151-q 17649 | -2/Protoforge | Spotted V333-p 17650 | -2/Protoforge | Spotted Decapitator 17660 | -2/Protoforge | Destroyed Decapitator 17660 | -2/Protoforge | Destroyed Decapitator 17664 | -2/Protoforge | Destroyed Decapitator 17715 | -2/Protoforge | Found Prototype Leg 17715 | -2/Protoforge | Identified Cep. Biometal Exoskeleton 17749 | -2/Protoforge | Build established: Scavenger-Gunner 17768 | -2/Protoforge | Core integrity fell below 20% 17852 | -2/Protoforge | Found Prototype Device 17855 | -2/Protoforge | Spotted Immortal 17855 | -2/Protoforge | Spotted Immortal 17870 | -2/Protoforge | Spotted Decapitator 17870 | -2/Protoforge | Spotted Decapitator 17870 | -2/Protoforge | Spotted Decapitator 17870 | -2/Protoforge | Spotted Decapitator 17872 | -2/Protoforge | Destroyed Decapitator 17872 | -2/Protoforge | Destroyed Decapitator 17874 | -2/Protoforge | Destroyed Decapitator 17874 | -2/Protoforge | Destroyed Decapitator 17941 | -2/Protoforge | Found Corrupted Exp. Active Sensor Suite 17963 | -2/Protoforge | Found Cep. Network Penetrator 18028 | -2/Protoforge | Found Exp. Active Sensor Suite 18114 | -2/Protoforge | Destroyed by Immortal with Experimental Jetlance Last Messages --------------- 18075_ N-04 Retriever collects Adv. Heat Sink. 18080_ Destroyed Linear Gravjet. 18086_ System corrupted: Matter fused (-10). 18087_ ALERT: Unidentified disturbance in Zone 4W, assault force dispatched. 18092_ Adv. Cryofiber Web destroyed. 18093_ Critical hit (Impale). 18095_ Exp. VSS Leg destroyed. 18097_ Critical hit (Impale). 18097_ Enh. Gamma Rifle destroyed. 18098_ P-80 Master resets Immortal, system corruption cleaned. 18098_ Critical hit (Impale). 18102_ BOKLKO7MYVXHNJJVDHQY%|=YBZDQ GN 18104_ Critical hit (Impale). 18108_ P-80 Master resets Immortal, system corruption cleaned. 18109_ Critical hit (Impale). 18110_ System corrupted: Exp. Armored Exoskeleton stumbles. 18111_ Critical hit (Impale). 18111_ Adv. Heat Sink destroyed. 18111_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ????????????????##############???????????????????? | | ????????????????#""""""""""""#???????????????????? | | ????????????????#" "#???????????????????? | | ????????????????#" ! 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Missile Launcher | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Phase Armor High-powered Transdimensional Reconstructor Core Cannon Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisBattleRipper Manual? 0 Play Time 03:57:45 Cumulative 699.1 hours Start 2026.10.22 @ 16:07:25 End 2026.10.22 @ 21:40:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 45 Types 22/5/6/2/1/2/2/2/1/2 Lore% 93 Gallery% 84 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: eb8b1353-66b9-4bb8-b667-d7a2344ccb9f