Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 16:09:36 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (98) 490 Value Destroyed (2729) 2729 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 11960 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 377 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 1232/1300 Matter 239/300 Energy 0/100 System Corruption 4% Temperature Cool (0) Movement Hovering (65) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Maneuvering Thrusters Improved Utility Shielding Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Heavy Pick Heavy Pick > --- INVENTORY (16) --- Improved Gravmag System Antigrav System Gyrokinetic Inverter Combat Gravmag System Lightpack 2.0 Experimental Matter Compressor Advanced ECM Suite Layered Light Armor Plating Hacking Suite Nova Cannon Precision Rocket Launcher Micro-nuke Launcher Chainsword Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Spectral Analyzer Long-range Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Utility Shielding Improved Medium Armor Plating Layered Light Armor Plating Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Airjet Improved Gravmag System Antigrav System Gyrokinetic Inverter Combat Gravmag System Large Storage Unit Large Storage Unit Advanced Melee Analysis Suite Advanced ECM Suite Hacking Suite Heavy Phase Cannon Precision Rocket Launcher Micro-nuke Launcher Chainsword Chainsword Heavy Pick Heavy Pick Heavy Pick [Rating: 129] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . Utility 11 | . . . 2 . . . 2 . . . . . 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 147 | 5 20 3 27 1 2 3 10 15 1 . . . 20 25 6 9 Power 17 | 1 1 1 3 . . 1 1 1 . . . . . 8 . . Engine 14 | 1 1 1 3 . . . 1 . . . . . . 7 . . Core 3 | . . . . . . 1 . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 28 | 2 3 . 6 . . . 2 4 . . . . 3 6 1 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 13 | 2 3 . 6 . . . 2 . . . . . . . . . Hover 15 | . . . . . . . . 4 . . . . 3 6 1 1 Flight . | . . . . . . . . . . . . . . . . . Utility 55 | . 6 . 5 . 2 1 5 4 1 . . . 11 7 5 8 Device 14 | . . . 1 . 1 . 2 . 1 . . . 4 1 1 3 Storage 12 | . 5 . 2 . 1 . . 1 . . . . . 1 . 2 Processor 7 | . 1 . . . . . . 1 . . . . 2 1 . 2 Hackware 7 | . . . . . . . 3 1 . . . . . 3 . . Protection 15 | . . . 2 . . 1 . 1 . . . . 5 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 2 10 2 13 1 . 1 2 6 . . . . 6 4 . . Energy Gun 7 | . 1 . 5 . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 9 2 5 . . . 1 3 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 4 | . . . 2 . . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 1 . . 1 2 . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . . . 4 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 . . . . 1 1 . 1 Parts Lost 31 | . 2 . 11 . . . 3 . . . . . 2 8 1 4 Power 7 | . . . 1 . . . 1 . . . . . . 3 . 2 Propulsion 13 | . 1 . 4 . . . 1 . . . . . 2 4 . 1 Utility 5 | . . . 1 . . . 1 . . . . . . 1 1 1 Weapon 6 | . 1 . 5 . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 . 4 . . . 2 . . . . . 1 3 1 4 Average Slot Usage (%) 94 | . 97 100 95 100 100 100 90 89 92 92 92 92 95 96 89 96 Engine 5 | . 13 14 10 11 11 2 7 1 . . . . . 5 5 3 Core 3 | . . . . . . 8 . 5 7 7 7 7 6 3 5 3 Wheel 10 | . 27 28 19 22 22 22 17 8 . . . . . . . . Hover 13 | . . . . . . . . 12 30 30 30 30 25 22 16 18 Device 2 | . . . . . 5 4 2 . 7 7 7 7 4 1 3 8 Storage 15 | . 15 28 33 33 33 33 27 16 7 7 7 7 6 5 5 6 Processor 9 | . 11 . . . . . . 2 7 7 7 7 19 21 15 16 Hackware 12 | . . . . . . . 15 23 23 23 23 23 20 16 15 14 Protection 3 | . . . 8 11 5 6 1 2 . . . . 2 4 10 12 Energy Gun 1 | . . . 11 . . . . . . . . . . . . . Ballistic Gun 6 | . 26 28 8 21 11 11 6 6 . . . . . . . . Ballistic Cannon 1 | . . . . . . 11 9 2 . . . . . . . . Impact Weapon 1 | . . . 1 . 11 . 2 2 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 7 7 7 7 8 10 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 89 | 7 56 56 89 81 81 79 80 78 30 28 28 28 35 45 40 67 Greatest Support 92 | 26 26 20 26 22 22 22 26 36 36 36 36 36 38 91 92 92 Greatest Overweight (x) 7 | . 2 2 7 3 3 3 7 2 . . . . 1 . . . Average Overweight (x) . | . . 2 3 3 3 3 2 . . . . . . . . . Largest Inventory Capacity 30 | 4 18 18 30 24 24 24 24 24 10 10 10 10 10 30 24 30 Average Capacity 16 | 4 10 18 24 24 24 24 24 18 10 10 10 10 10 14 24 20 Most Carried 24 | 3 11 13 24 24 24 23 24 24 10 10 10 10 10 18 20 19 Average Carried 14 | 1 6 10 22 24 23 23 23 18 10 10 10 10 8 10 16 16 Final Capacity 24 | 4 18 18 24 24 24 24 24 10 10 10 10 10 10 24 24 16 Final Carried 24 | 3 10 13 24 24 23 23 24 10 10 10 10 10 10 18 20 16 Class Distribution -------------------- 42% | Hacker-Mutant 17% | Hauler-Mutant 15% | Hacker-Scout 12% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 2589 | 172 636 160 427 58 . 99 379 92 72 . . . 210 215 23 46 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3702 | . 564 142 1271 103 . 14 391 63 . 151 . . 497 437 23 46 Parts 222 | . 48 7 80 5 . . 22 3 . 7 . . 23 22 1 4 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . . Recyclers Shooed 8 | . 3 . 4 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 8 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 69 | . 11 5 25 2 . 1 9 . . 3 . . 9 4 . . Melee 14 | . . . . . . . . . . 3 . . 7 4 . . Guns 38 | . 11 5 17 2 . . 3 . . . . . . . . . Cannons 7 | . . . . . . 1 6 . . . . . . . . . AOE 9 | . . . 7 . . . . . . . . . 2 . . . Classes Destroyed 12 | . 6 . 1 . . . . . . . . . 3 1 . 1 Worker 11 | . 3 . 3 . . . 1 . . . . . . 2 1 1 Builder 1 | . . . . . . . . . . . . . . 1 . . Hauler 5 | . 2 . 3 . . . . . . . . . . . . . Recycler 6 | . 1 . 3 . . . . 1 . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 5 | . 3 . 2 . . . . . . . . . . . . . Swarmer 20 | . 6 3 11 . . . . . . . . . . . . . Grunt 28 | . 5 2 9 2 . 1 6 . . 3 . . . . . . Brawler 2 | . . . . . . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . 5 . . . 3 . . . . . 3 2 . . Programmer 5 | . . . . . . . . . . . . . 3 2 . . Best Kill Streak 8 | . 8 5 8 2 . 1 4 1 . 3 . . 2 2 1 1 Combat Bots Only 8 | . 6 5 8 2 . 1 3 . . 3 . . 2 2 . . Max Kills in Single Turn 3 | . 1 2 3 1 . 1 1 1 . 1 . . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Damage Taken 4987 | . 376 240 1147 93 . 83 582 . . 48 . . 479 1285 215 439 Core 692 | . 92 31 183 22 . 13 91 . . . . . 38 154 . 68 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 50 . . . 45 83 . . . . 100 95 84 100 . Volleys Fired 220 | . 60 14 89 8 . 7 39 1 . . . . 2 . . . Largest 2 | . 2 2 2 2 . 2 2 1 . . . . 1 . . . Hottest 90 | . 60 40 90 43 . 59 59 28 . . . . 39 . . . Shots Fired 417 | . 115 28 168 16 . 14 73 1 . . . . 2 . . . Gun 365 | . 115 28 164 16 . 7 34 1 . . . . . . . . Cannon 46 | . . . . . . 7 39 . . . . . . . . . Launcher 6 | . . . 4 . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 307 | . 104 28 71 16 . 14 73 1 . . . . . . . . Thermal 11 | . 11 . . . . . . . . . . . . . . . Explosive 4 | . . . 4 . . . . . . . . . . . . . Electromagnetic 95 | . . . 93 . . . . . . . . . 2 . . . Robot Hit Streak 21 | . 10 6 21 7 . 5 13 2 . . . . 4 . . . Robot Miss Streak 4 | . 3 2 4 1 . 3 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 358 | . 71 19 114 11 . 9 50 1 . 3 . 3 23 38 1 15 Core Hits 151 | . 29 9 51 4 . 4 21 1 . 3 . . 12 12 1 4 Critical Hits 3 | . . . . . . . 1 . . . . . 1 1 . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 253 | . . . 9 1 . . 1 12 2 6 . 5 65 104 27 21 Impact 23 | . . . 9 1 . . 1 12 . . . . . . . . Slashing 182 | . . . . . . . . . 2 6 . 5 65 104 . . Piercing 48 | . . . . . . . . . . . . . . . 27 21 Sneak Attacks 10 | . . . 2 . . . . . . . . . 1 4 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 2 3 . 1 Damage Inflicted 8526 | . 798 180 2041 141 . 191 795 21 . 151 . 140 1303 1900 121 744 Guns 3059 | . 798 180 1518 141 . 63 338 21 . . . . . . . . Cannons 581 | . . . . . . 128 453 . . . . . . . . . Explosions 684 | . . . 397 . . . . . . . . . 287 . . . Melee 4198 | . . . 126 . . . . . . 151 . 140 1016 1900 121 744 Ramming 4 | . . . . . . . 4 . . . . . . . . . Kinetic 2764 | . 754 180 686 141 . 191 791 21 . . . . . . . . Thermal 113 | . 44 . 69 . . . . . . . . . . . . . Explosive 473 | . . . 328 . . . . . . . . . 145 . . . Electromagnetic 974 | . . . 832 . . . . . . . . . 142 . . . Impact 126 | . . . 126 . . . . . . . . . . . . . Slashing 3207 | . . . . . . . . . . 151 . 140 1016 1900 . . Piercing 865 | . . . . . . . . . . . . . . . 121 744 Highest Corruption 4 | . . . . . . . . . . . . . 4 3 3 4 Average Corruption 1 | . . . . . . . . . . . . . 1 2 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . 1 11 2 . Message Errors 7 | . . . . . . . . . . . . . 1 5 1 . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . Targeting Errors 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 413 | . . . 25 . . . 9 . . . . 30 124 134 . 91 Projectiles 9 | . . . . . . . 9 . . . . . . . . . Explosions 5 | . . . 5 . . . . . . . . . . . . . Melee 399 | . . . 20 . . . . . . . . 30 124 134 . 91 Knockbacks 6 | . . . 1 . . . 5 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . 26 . . . 2 . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 6 12 268 10 . 15 22 . . . . . 2 204 134 . Average Temperature 46 | . 2 7 60 3 . 8 7 . . . . . 2 30 66 . Received Heat Transfer 1125 | . 102 72 351 51 . 45 270 . . 27 . . 72 117 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . Heat Transferred 100 | . 100 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 656 | . 249 160 610 125 . 72 179 133 . . . . 656 426 162 143 Average Influence 184 | . 93 64 286 120 . 49 86 69 . . . . 292 258 126 108 Maximum Alert Level 2 | . 1 . 2 . . . . . . . . . 2 2 . . Low Security (%) 64 | 100 83 100 27 100 . 100 100 100 . . . . 45 31 100 100 Level 1 25 | . 16 . 55 . . . . . . . . . 11 66 . . Level 2 9 | . . . 17 . . . . . . . . . 42 2 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 2 . . . 2 2 . . . . 5 3 1 1 Investigation 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . Extermination 4 | . . . . . . . . . . . . . 2 2 . . Reinforcement 6 | . 1 . 1 . . . 1 1 . . . . 1 . . 1 Assault 2 | . . . . . . . . . . . . . 1 . 1 . Garrison 1 | . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 10 | . 2 . 3 . . . 1 . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 127 | . 20 8 39 2 . 3 13 1 . 4 . 1 21 8 2 5 Peak Tracking Total 10 | . 6 5 10 2 . 3 5 1 . 4 . 1 5 3 1 3 Tactical Retreats 15 | . 2 1 3 . . 1 2 . . . . . 3 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 10 | . 3 . 1 . . . 1 1 . . . . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 9 | . . . 1 . . . . . . . . . 8 . . . Max in Single Turn 5 | . . . 1 . . . . . . . . . 5 . . . Garrison Access 3 | . . . . . . . . . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 55 | . 6 . 5 . 2 . 3 8 . . 4 . 11 13 1 2 Terminals 35 | . 6 . 5 . . . 3 6 . . . . 7 6 . 2 Fabricators 5 | . . . . . . . . 2 . . . . 2 1 . . Repair Stations 6 | . . . . . . . . . . . . . 1 4 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . Total Hacks 228 | . 11 . 21 . 24 . 25 22 . . 24 . 36 54 7 4 Successful 141 | . 4 . 12 . 24 . 14 11 . . 24 . 18 29 4 1 Failed 86 | . 6 . 9 . . . 11 11 . . . . 18 25 3 3 Catastrophic 10 | . 3 . 1 . . . 1 2 . . . . 1 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 85 | . 8 . 18 . 1 . 17 14 . . . . 10 17 . . Terminals 130 | . 11 . 21 . . . 25 20 . . . . 27 22 . 4 Fabricators 10 | . . . . . . . . 2 . . . . 6 2 . . Repair Stations 26 | . . . . . . . . . . . . . 2 17 7 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . 12 . . Garrison Access 2 | . . . . . . . . . . . . . 1 1 . . Terminal Hacks 93 | . 3 . 9 . 24 . 12 5 . . 24 . 8 7 . 1 Record 34 | . . . . . 23 . . . . . 11 . . . . . Part Schematic 7 | . 1 . . . . . . . . . 5 . 1 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . Prototype ID Bank 7 | . . . 1 . . . 1 1 . . 3 . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . 1 . . . . . 1 2 . . Fabricator Index 2 | . . . . . . . . . . . . . 1 1 . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . Locate Traps 7 | . 1 . 1 . . . 2 1 . . . . 2 . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 13 | . 1 . 3 . . . 3 2 . . . . 1 2 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . 3 2 . . Load Schematic 3 | . . . . . . . . . . . . . 2 1 . . Build 3 | . . . . . . . . 1 . . . . 1 1 . . Repair Station Hacks 16 | . . . . . . . . . . . . . 2 10 4 . Scan Component 9 | . . . . . . . . . . . . . 1 6 2 . Repair 6 | . . . . . . . . . . . . . 1 3 2 . Refit 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . 6 . . Insert Component 4 | . . . . . . . . . . . . . . 4 . . Analyze 2 | . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 18 | . 1 . 3 . . . 2 5 . . . . 4 3 . . Terminals 17 | . 1 . 3 . . . 2 4 . . . . 4 3 . . Track 1 | . . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . 1 . . . Botnet 13 | . 1 . 2 . . . 2 3 . . . . 2 3 . . Detonate 1 | . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 5 . . . 3 6 . . . . 9 10 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . . . . 5 . 1 2 . . Parts Built 6 | . . . . . . . . 2 . . . . 2 2 . . Matter 614 | . . . . . . . . 190 . . . . 212 212 . . Time 190 | . . . . . . . . 31 . . . . 53 106 . . Total Part Build Rating 34 | . . . . . . . . 10 . . . . 12 12 . . Parts Repaired 6 | . . . . . . . . . . . . . 1 3 2 . Time 193 | . . . . . . . . . . . . . 44 105 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 12 | . . . . 3 . . . 3 . . . 1 1 4 . . Largest Group 4 | . . . . 3 3 3 1 3 3 3 3 4 4 3 . . Highest-Rated Group 187 | . . . . 40 40 40 16 93 93 93 93 187 187 93 . . Highest-Rated Ally 94 | . . . . 16 16 16 16 31 31 31 31 94 94 31 . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 171 | . . . . . . 24 1 . . 8 . 16 106 16 . . Total Damage 3262 | . . . . . . 328 . . . 126 . 281 2191 336 . . Kills 19 | . . . . . . 2 . . . . . 2 14 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 8598 | 44 961 211 1108 147 262 126 659 831 166 337 52 423 1171 1474 303 323 Spaces Moved 7231 | 38 753 163 603 99 222 64 295 645 250 527 80 316 1327 1330 259 260 Core 2 | 2 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2486 | 36 753 163 603 99 222 64 295 251 . . . . . . . . Hover 4743 | . . . . . . . . 394 250 527 80 316 1327 1330 259 260 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 90 100 100 115 115 115 110 48 48 48 48 48 48 48 63 58 Average Speed 71 | 89 91 100 120 115 115 115 115 72 48 48 48 48 48 57 68 61 Slowest Speed 150 | 100 110 100 150 115 115 115 150 110 48 48 48 48 112 72 72 65 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 94 44 69 36 60 17 33 13 39 77 74 58 40 38 10 9 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 2 . 1 . . . . 2 2 . 1 . . . . Spaces Dug 125 | . . . 1 . . . 1 6 2 2 . 2 38 48 21 4 Terrain Destroyed 196 | . . . 42 . . . 1 6 2 2 . 2 68 48 21 4 Melee 125 | . . . 1 . . . 1 6 2 2 . 2 38 48 21 4 Projectile . | . . . . . . . . . . . . . . . . . AOE 71 | . . . 41 . . . . . . . . . 30 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 9861 | 45 909 184 809 113 230 102 541 992 290 598 93 577 1751 1901 336 390 Wait 1840 | . 57 5 35 5 2 27 170 288 38 66 14 255 317 432 46 83 Move 7215 | 37 752 162 602 98 221 63 294 644 249 526 79 315 1326 1329 258 260 Hop . | . . . . . . . . . . . . . . . . . Pick Up 103 | 3 10 . 28 . 1 . 13 7 . . . 1 11 15 4 10 Fast Attach 52 | 5 8 . 7 . . 1 3 4 . . . . 6 12 3 3 Attach 49 | . 4 . 11 . 1 . 4 8 . . . . 6 7 2 6 Detach 21 | . 2 . 5 . 1 1 2 1 . . . . 2 4 . 3 Swap 46 | . 8 3 9 1 1 2 3 3 1 . . . 8 6 1 . Drop 91 | . 8 . 14 . 3 1 11 24 . . . 1 14 8 . 7 Fire 220 | . 60 14 89 8 . 7 39 1 . . . . 2 . . . Melee 221 | . . . 9 1 . . 1 12 2 6 . 5 59 86 22 18 Ram 1 | . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 12) 45 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Discovered new exit (range 7) 745 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Central database locked down 1006 | -10/Materials | Entered Mines 1011 | -10/Mines | Learned location of Storage (-8) 1051 | -10/Mines | Discovered new exit (range 7) 1212 | -10/Mines | Discovered new exit (range 4) 1217 | -10/Mines | Entered Materials 1217 | -9/Materials | Evolved 2 slots: Utility x2 1326 | -9/Materials | Discovered new exit (range 12) 1382 | -9/Materials | Lost 4 parts (1p1n2w) 1531 | -9/Materials | Build established: Hauler-Mutant 1746 | -9/Materials | Discovered new exit (range 4) 1903 | -9/Materials | Destroyed 8 combat bots 1906 | -9/Materials | Lost 4 parts (1n1u2w) 2104 | -9/Materials | Discovered new exit (range 8) 2152 | -9/Materials | Identified exit to Mines 2325 | -9/Materials | Entered Mines 2342 | -9/Mines | Core integrity fell below 50% 2394 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2395 | -9/Mines | Learned 2 Materials zone layouts 2463 | -9/Mines | Discovered new exit (range 3) 2472 | -9/Mines | Entered Exiles 2472 | -9/Exiles | Accompanied by 3 allies 2501 | -9/Exiles | Met 8R-AWN 2520 | -9/Exiles | Met EX-HEX 2554 | -9/Exiles | Met EX-BIN 2567 | -9/Exiles | Aligned with FarCom system 2568 | -9/Exiles | Given EX-Vault access code 2597 | -9/Exiles | Opened EX-Vault 2613 | -9/Exiles | Found Lightpack 2.0 2638 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2649 | -9/Exiles | Exiles lab attacked by MAIN.C 2682 | -9/Exiles | Learned location of Zion (-6) 2718 | -9/Exiles | Discovered new exit (range 12) 2734 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2734 | -9/Exiles | Entered Mines 2734 | -8/Mines | Accompanied by 3 allies 2809 | -8/Mines | Discovered new exit (range 15) 2860 | -8/Mines | Entered Materials 2860 | -8/Materials | Accompanied by 1 ally 2860 | -8/Materials | Evolved 2 slots: Utility x2 2861 | -8/Materials | Identified exit to Factory 3232 | -8/Materials | Identified exit to Storage 3462 | -8/Materials | Build established: Hacker-Mutant 3519 | -8/Materials | Entered Factory 3519 | -7/Factory | Evolved 2 slots: Propulsion x2 4033 | -7/Factory | Discovered new exit (range 6) 4074 | -7/Factory | Fabricated Fusion Compressor (x2) 4153 | -7/Factory | Identified exit to Lower Caves 4326 | -7/Factory | Allied Derelicts emerged from ambush trap array 4350 | -7/Factory | Entered Lower Caves 4350 | -7/Lower Caves | Accompanied by 3 allies 4475 | -7/Lower Caves | Discovered new exit (range 12) 4516 | -7/Lower Caves | Entered another Lower Caves area 4516 | -7/Lower Caves | Accompanied by 3 allies 4694 | -7/Lower Caves | Encountered a Warlord checkpoint 4705 | -7/Lower Caves | Learned 4 Factory zone layouts 4820 | -7/Lower Caves | Discovered new exit (range 15) 4853 | -7/Lower Caves | Entered Data Miner 4853 | -7/Data Miner | Accompanied by 3 allies 4853 | -7/Data Miner | Discovered new exit (range 6) 4860 | -7/Data Miner | Met Data Miner 4873 | -7/Data Miner | Learned location of Section 7 (-2) 4873 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4880 | -7/Data Miner | Received God Mode back door access code from Data Miner 4905 | -7/Data Miner | Entered Proximity Caves 4905 | -6/Proximity Caves | Accompanied by 3 allies 4909 | -6/Proximity Caves | Learned Factory terminal intel 4993 | -6/Proximity Caves | Escorted by Enhanced Grunt 5031 | -6/Proximity Caves | Learned Factory emergency access door positions 5180 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5294 | -6/Proximity Caves | Discovered new exit (range 11) 5328 | -6/Proximity Caves | Entered Factory 5328 | -6/Factory | Accompanied by 4 allies 5328 | -6/Factory | Evolved 2 slots: Utility x2 5331 | -6/Factory | Loaded intel: 19 terminal locations 5879 | -6/Factory | Build established: Hacker-Scout 5947 | -6/Factory | Repaired Greatsword 6028 | -6/Factory | First assault squad dispatched 6043 | -6/Factory | Incoming assault squad redirected 6191 | -6/Factory | Discovered new exit (range 9) 6240 | -6/Factory | Discovered new exit (range 13) 6246 | -6/Factory | Identified exit to Lower Caves 6457 | -6/Factory | Fabricated Cmb. Gravmag System? 6499 | -6/Factory | Entered another Factory area 6499 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6597 | -5/Factory | Build established: Hacker-Mutant 6919 | -5/Factory | Lost 3 parts (2n1u) 7039 | -5/Factory | Discovered new exit (range 59) 7041 | -5/Factory | Garrison activated, responded to threat 7174 | -5/Factory | Repaired Lgt. Angular Momentum Engine 7309 | -5/Factory | Repaired Broken Lrn. Terrain Scanner? 7555 | -5/Factory | Fabricated Cmb. Gravmag System? 7741 | -5/Factory | Repaired Lgt. Angular Momentum Engine 7746 | -5/Factory | Allied Derelicts emerged from ambush trap array 7802 | -5/Factory | Discovered new exit (range 5) 7899 | -5/Factory | Build established: Hacker-Scout 7973 | -5/Factory | Entered another Factory area 7973 | -4/Factory | Evolved 2 slots: Utility x2 8004 | -4/Factory | Repaired Lrn. Terrain Scanner 8027 | -4/Factory | Repaired Lyr. Light Armor Plating 8139 | -4/Factory | Incoming assault squad redirected 8231 | -4/Factory | Discovered new exit (range 7) 8276 | -4/Factory | Entered Research 8276 | -3/Research | Evolved 2 slots: Utility x2 8440 | -3/Research | Found Prototype Processor 8440 | -3/Research | Identified Spectral Analyzer 8599 | -3/Research | Self-destructed Last Messages --------------- 08474_ Acquired 24 matter. 08498_ Acquired Prototype Storage. 08505_ Dropped Hvy. Pick. 08507_ Acquired Nova Cannon. 08509_ Dropped Lyr. Light Armor Plating. 08509_ Acquired Imp. Maneuvering Thrusters. 08511_ Dropped Broken Cmb. Gravmag System. 08512_ Acquired Lyr. Light Armor Plating. 08531_ U-05 Engineer builds a Wall. 08532_ R-10 Processor collects Broken Cmb. Gravmag System. 08536_ R-10 Processor collects Hvy. Pick. 08561_ Slug penetrates Wall. 08564_ U-05 Engineer builds a Wall. 08572_ Mic. Fission Core destroyed. 08575_ Airjet destroyed. 08584_ Lgt. Angular Momentum Engine destroyed. 08590_ Imp. Medium Armor Plating destroyed. 08593_ Destroyed Prototype Energy Gun. 08593_ Hvy. Pick follow-up attack on P-80 Master. 08595_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????#?????#?????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????#????????????#??????????? | | ?????????????????????????#?#??????????#??????????? | | ?????????????#??????????#??????#?????????????????? | | ???????????????????????#?????????????????????????? | | ???????? ????? ?????????????#??#?????????????????? | | ???????????? ???? ???????????????????????????????? | | ????????????????? ??????????????????????????#????? | | ???????? ??????#?????????##????????????????#?????? | | ???????????????#????????????#??????????????#?????? | | ???????????? ??????????????##???????#????????????? | | ??????????????????????????#????#????????#??#?????? | | ??????#? ????????? ??????????#??????#??????????? | | ???????????? ? ?????????????#???????#????????????? | | ???????####+##???? ????? ???????????????????#????? | | ???????# ####+####???#???#?????????????????? | | ?????### ????????????????????????#? | | ???? ??????????#??#???????????? | | ???? ????#?????????#?#???????#? | | ???? ###????????#?????????#???? | | ???????# ###########?#??????#????#? | | ???????# #### # #???????##??#???? | | ?????????????#????# # !!! #??#????????????? | | ???? ?????? ?????# #! !!! ###?????????????? | | ??????????????#???# #@ !! #?????#?????????? | | ???? ????????????## + = #???????????????? | | ???? ??#????#?#??# Y# #???#??#??????#?? | | ???????#??????????# # #???????????????? | | ?????????????? ???# # #????????#??????? | | ????#????#?? ?????# # ##??????????????? | | ?????????? ???? ??# ####p######????#?????????? | | ?????????????? ?? # # #??#??#?#??????? | | ?????? ??????+ ???# #[ #?????###??????? | | ?????????#?? #?? ?# p# #???#??????????? | | ?????????#????????# + """ #??????????????? | | ??????????????? ?# # """ #?????#????????? | | ??????? ??????????# # """ #???#??????????? | | ?????????# ?????# # ! #??????#???????? | | ?????????# #????# # #?#????????#???? | | ??# / + # ###########???????#??????? | | ??# # # # #?????????????#???#??????? | | ??# # # # #???????#????????????????? | | ??##+##### # # #?????#?#?????#??????#???? | | ?### #???# # # #????#???????#?#?????????? | | ? #?#?# # # #?#??????????????????????? | | ?### #??## # # #?????????????#??????????? | | ? ## #???# # # #?????????#??????????????? | | ? ## #??## #### # ##########???#???????????? | | ? ## #?#?# #??### # ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Utility Shielding 66 Evasion (%) 63 Melee Accuracy 22 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Imp. Antigrav System | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Lrn. Terrain Scanner | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticAluminumLeg Manual? 0 Play Time 02:00:03 Cumulative 87.3 hours Start 2020.05.30 @ 00:45:56 End 2020.06.05 @ 16:09:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0 Lore% 70 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 48cd1f90-2f6e-407b-acdb-331862f9e9f5