Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 13:38:17 Player: jimmyl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (3094) 3094 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 7289 Bonus ------- High Alert Combat Kills 534 Follower Combat Kills 55 Entered Garrisons 200 Friendly Fire -704 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 145/150 System Corruption 38% Temperature Cool (45) Movement Rolling (140) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core (fused) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Target Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Gatling Laser Heavy Gauss Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine Antimatter Reactor Advanced Cryofiber Web Improved Heat Sink Advanced Coolant Injector Large Storage Unit Shock Rifle Particle Gun Cooled Particle Cannon Matter Neutralizer Gauss Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Target Analyzer Core Analyzer > --- WEAPON ----------- Shock Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Advanced Cryofiber Web Improved Heat Sink Large Storage Unit Shock Rifle Particle Gun Gauss Rifle Plasma Cutter [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Slots Evolved 6 | . . . . . 4 2 . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 3 | . . . . . 2 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 72 | . 5 . . 3 8 9 1 3 37 4 2 Power 7 | . . . . . 1 1 . . 5 . . Engine 4 | . . . . . . 1 . . 3 . . Core 3 | . . . . . 1 . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 21 | . 2 . . 1 4 2 . . 11 1 . Treads 12 | . 2 . . 1 3 . . . 6 . . Leg . | . . . . . . . . . . . . Wheel 5 | . . . . . 1 2 . . 1 1 . Hover 3 | . . . . . . . . . 3 . . Flight 1 | . . . . . . . . . 1 . . Utility 15 | . 1 . . 1 2 2 . 2 6 . 1 Device 8 | . 1 . . 1 1 1 . . 4 . . Storage 1 | . . . . . 1 . . . . . . Processor 4 | . . . . . . 1 . 2 1 . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 29 | . 2 . . 1 1 4 1 1 15 3 1 Energy Gun 12 | . . . . . . 3 . 1 7 1 . Energy Cannon 2 | . . . . . . . . . 1 1 . Ballistic Gun 8 | . 2 . . 1 1 . . . 4 . . Ballistic Cannon 2 | . . . . . . . . . . 1 1 Launcher 5 | . . . . . . 1 1 . 3 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 21 | . . . . . . 1 . 1 18 1 . Power 2 | . . . . . . . . . 2 . . Propulsion 5 | . . . . . . . . . 5 . . Utility 6 | . . . . . . 1 . 1 3 1 . Weapon 8 | . . . . . . . . . 8 . . Highest Loss Streak 4 | . . . . . . 1 . 1 4 1 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 100 100 93 86 74 83 78 62 61 Engine 9 | . 14 14 14 14 9 7 7 7 6 . . Core 1 | . . . . . 7 1 . . . 7 7 Treads 19 | . 23 28 28 28 17 15 15 15 17 . . Wheel 2 | . . . . . 9 12 7 7 1 1 7 Device 10 | . 6 14 14 14 13 17 13 6 7 5 . Storage 10 | . 14 14 14 14 17 9 7 7 7 7 7 Processor 8 | . . . . . . 4 7 23 15 23 15 Protection 1 | . . . . . . . . . 4 . 7 Energy Gun 6 | . 1 . . . . 14 10 15 11 1 7 Ballistic Gun 11 | . 26 28 28 28 18 . . . . . . Peak Build Rating 49 | 6 10 10 10 12 26 36 36 39 49 39 32 Average Rating 24 | 6 9 10 10 10 21 30 35 38 35 33 31 On Entrance 20 | 6 6 10 10 10 12 26 36 33 38 31 22 Naked Turns . | . . . . . . . . . . . . Heaviest Build 49 | 13 17 17 17 17 47 49 40 39 47 39 . Greatest Support 60 | 20 40 40 40 40 40 28 28 28 60 18 . Greatest Overweight (x) 11 | . . . . . 4 4 1 1 11 2 . Average Overweight (x) . | . . . . . 2 2 1 1 . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 8 8 8 8 8 14 15 15 15 15 15 15 Most Carried 15 | 6 8 8 8 8 15 15 15 14 14 15 13 Average Carried 9 | 6 7 8 8 7 12 14 15 13 7 14 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 8 8 15 15 15 14 12 14 12 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Matter Collected 1730 | 195 65 . . 403 73 302 . . 642 50 . Remotely . | . . . . . . . . . . . . Salvage Created 3316 | . 95 . . 808 126 370 437 . 1412 48 20 Parts 140 | . 9 . . 38 8 16 . . 60 8 1 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Combat Hostiles Destroyed 58 | . 2 . . 7 1 6 2 . 39 . 1 Guns 43 | . 2 . . 7 1 6 1 . 25 . 1 Cannons 6 | . . . . . . . . . 6 . . AOE 9 | . . . . . . . 1 . 8 . . Classes Destroyed 14 | . 2 . . 2 3 5 1 . 1 . . Worker 3 | . . . . . 1 2 . . . . . Builder 4 | . . . . . . 1 . . . 3 . Hauler 1 | . . . . . 1 . . . . . . Recycler 6 | . . . . 6 . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . 1 . . . . . Swarmer 13 | . . . . 4 . . . . 8 . 1 Grunt 24 | . 2 . . 4 . 2 . . 16 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 8 | . . . . . . 1 . . 7 . . Hunter 4 | . . . . . 1 1 . . 2 . . Programmer 6 | . . . . . . 1 . . 5 . . Compactor 2 | . . . . . . . 2 . . . . Thug 2 | . . . . 2 . . . . . . . Best Kill Streak 5 | . 2 . . 3 2 4 2 . 5 2 1 Combat Bots Only 5 | . 2 . . 3 1 4 2 . 5 . 1 Max Kills in Single Turn 3 | . 1 . . 1 1 3 1 . 3 1 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . . . . . . . 1 . 3 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Hostile Shots Fired 568 | . 5 . . 50 1 33 1 9 445 . 24 Missed 192 | . 1 . . 15 1 12 . 5 151 . 7 Damage Taken 5263 | . 55 . . 309 . 280 71 141 4094 63 250 Core 796 | . 27 . . 64 . 28 61 . 521 41 54 Absorbed by Shields 24 | . . . . . . 24 . . . . . Core Remaining (%) 87 | 100 . . . 63 100 . . . . . . Volleys Fired 248 | . 7 . . 54 9 30 8 . 131 4 5 Largest 2 | . 2 . . 2 2 2 1 . 2 1 2 Hottest 155 | . 46 . . 46 46 131 30 . 155 80 141 Shots Fired 435 | . 14 . . 108 18 55 9 . 223 4 4 Gun 361 | . 14 . . 108 18 50 1 . 165 2 3 Cannon 48 | . . . . . . . . . 45 2 1 Launcher 26 | . . . . . . 5 8 . 13 . . Special . | . . . . . . . . . . . . Kinetic 157 | . 14 . . 108 18 . . . 14 2 1 Thermal 246 | . . . . . . 50 1 . 190 2 3 Explosive 26 | . . . . . . 5 8 . 13 . . Electromagnetic 6 | . . . . . . . . . 6 . . Robot Hit Streak 15 | . 7 . . 8 7 9 7 . 15 5 2 Robot Miss Streak 4 | . 1 . . 4 1 4 1 . 4 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . 1 . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 . . Shots Hit Robots 245 | . 11 . . 61 11 31 7 . 118 3 3 Core Hits 166 | . 6 . . 26 6 22 5 . 95 3 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . . . . . . 3 . . 3 . 1 Burn 6 | . . . . . . 3 . . 3 . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7074 | . 161 . . 1048 143 833 648 . 4039 117 85 Guns 4192 | . 161 . . 1040 143 614 22 . 2137 33 42 Cannons 751 | . . . . . . . . . 673 35 43 Explosions 2074 | . . . . . . 219 626 . 1229 . . Melee . | . . . . . . . . . . . . Ramming 57 | . . . . 8 . . . . . 49 . Kinetic 1636 | . 161 . . 1040 143 . . . 214 35 43 Thermal 3322 | . . . . . . 614 22 . 2611 33 42 Explosive 2031 | . . . . . . 219 626 . 1186 . . Electromagnetic 28 | . . . . . . . . . 28 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . 16 16 35 35 38 Average Corruption 29 | . . . . . . . 10 16 31 35 38 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 181 | . . . . . . . 5 9 151 13 3 Message Errors 45 | . . . . . . . 1 1 38 5 . Matter Fused 35 | . . . . . . . 1 3 26 4 1 Heat Flow Errors 18 | . . . . . . . . 1 16 1 . Energy Discharges 23 | . . . . . . . 1 3 18 1 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . . . 15 1 . Data Loss (major) 7 | . . . . . . . . 1 6 . . Misfires 9 | . . . . . . . 1 . 8 . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . 1 . . . . Weapon Failures 24 | . . . . . . . . . 22 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . 23 4 . Projectiles 14 | . . . . . . . . . 14 . . Explosions 9 | . . . . . . . . . 9 . . Melee 4 | . . . . . . . . . . 4 . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . . 45 16 . 166 28 . Shots 7 | . . . . . . 1 1 . 5 . . Rammed 5 | . . . . 2 . . . . . 3 . Targets Rammed 5 | . . . . 2 . . . . . 3 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 380 | . 37 . . 2 . 63 . 142 380 213 45 Average Temperature 60 | . 22 . . 2 . 19 . 74 71 73 23 Received Heat Transfer 1053 | . 33 . . 51 . 15 . 6 948 . . Effects 2 | . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 18 | . . . . . . 7 . . 11 . . Heat Transferred 6343 | . . . . . . 1369 37 . 4762 75 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Peak Influence 1724 | . 58 22 . 109 56 143 63 35 1724 936 . Initial 905 | . . 22 . . 5 . 40 30 27 905 . Average 415 | . 28 22 . 39 28 53 45 29 845 909 . Maximum Alert Level 5 | . . . . . . . . . 5 3 . Low Security (%) 56 | 100 100 100 . 100 100 100 100 100 5 . . Level 1 5 | . . . . . . . . . 13 . . Level 2 10 | . . . . . . . . . 25 . . Level 3 14 | . . . . . . . . . 22 100 . Level 4 11 | . . . . . . . . . 27 . . Level 5 2 | . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . 3 . . . 1 . Investigation 2 | . 1 . . . . . . . . 1 . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 2 | . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 3 . . 10 2 11 6 1 40 1 4 Peak Tracking Total 6 | . 3 . . 3 1 3 4 1 6 1 4 Tactical Retreats 3 | . . . . . . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Traps Triggered 7 | . 1 . . . . 1 . 2 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Machines Disabled 8 | . . . . 1 . 1 . . 6 . . Max in Single Turn 2 | . . . . . . 1 . . 2 . . Garrison Relay 1 | . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Machines Accessed 11 | . . . 2 . 3 1 . 1 3 1 . Terminals 8 | . . . . . 3 1 . . 3 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 21 | . . . 2 . 9 3 . 2 4 1 . Successful 11 | . . . 2 . 4 1 . 1 3 . . Failed 10 | . . . . . 5 2 . 1 1 1 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . . 6 1 . . . . . Terminals 17 | . . . . . 9 3 . . 4 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 10 | . . . 2 . 4 1 . . 3 . . Record 2 | . . . 2 . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . Open Door 1 | . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . 2 1 . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . . . 3 1 . . 3 1 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Total Allies 7 | . . . . 4 . . 1 . 2 . . Largest Group 3 | . . . . 3 2 1 1 . 1 . . Highest-Rated Group 40 | . . . . 40 32 16 31 . 31 . . Highest-Rated Ally 31 | . . . . 31 16 16 31 . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 38 | . . . . 11 7 1 15 . 4 . . Total Damage 444 | . . . . 85 66 18 192 . 83 . . Kills 3 | . . . . 2 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Robot Analysis Total 2 | . . . . . 2 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Turns Passed 6883 | 18 167 376 482 1481 447 592 126 217 2657 307 13 Spaces Moved 3432 | 16 74 233 302 693 234 373 95 155 1039 218 . Core 4 | . . . . . . . . . 4 . . Treads 2170 | . 61 233 302 693 62 . . . 819 . . Legs 29 | 16 13 . . . . . . . . . . Wheels 998 | . . . . . 172 373 95 155 149 54 . Hover 231 | . . . . . . . . . 67 164 . Flight . | . . . . . . . . . . . . Fastest Speed 95 | 120 120 160 160 160 95 95 115 115 112 110 . Average Speed 161 | 120 152 160 160 160 165 113 115 115 197 129 . Slowest Speed 600 | 120 160 160 160 160 330 140 115 115 600 176 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 38 | 2 18 54 75 98 20 8 77 7 95 6 2 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 236 | . . . . . . 26 34 . 175 1 . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . AOE 235 | . . . . . . 26 34 . 175 . . Terrain Rammed 1 | . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Total 4355 | 15 118 236 301 980 277 490 103 193 1396 239 7 Wait 493 | . 21 4 . 221 14 66 . 34 130 3 . Move 3424 | 15 73 232 301 692 233 373 94 155 1038 218 . Hop . | . . . . . . . . . . . . Pick Up 46 | . 6 . . 3 9 4 . 1 21 2 . Fast Attach 21 | . 3 . . . 5 3 . . 8 2 . Attach 39 | . 2 . . 1 1 4 . 2 25 2 2 Detach 5 | . . . . . . 1 . . 2 2 . Swap 12 | . . . . 2 2 2 1 1 4 . . Drop 40 | . 6 . . 5 4 7 . . 15 3 . Fire 248 | . 7 . . 54 9 30 8 . 131 4 5 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . Rewire 16 | . . . . . . . . . 16 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 10) 186 | -10/Materials | Entered Mines 206 | -10/Mines | Discovered new exit (range 9) 284 | -10/Mines | Learned Materials stockpile data 294 | -10/Mines | Learned location of Mines (-9) 313 | -10/Mines | Build established: Mutant 555 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 555 | -10/Mines | Discovered new exit (range 5) 562 | -10/Mines | Entered Exiles 562 | -10/Exiles | Found Exiles lab abandoned 1019 | -10/Exiles | Discovered new exit (range 14) 1044 | -10/Exiles | Entered Mines 1056 | -9/Mines | Met a Derelict bent on vengeance 1132 | -9/Mines | Assembled infested the area 1137 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1415 | -9/Mines | Learned location of Zion (-7) 1467 | -9/Mines | Discovered new exit (range 14) 1553 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1653 | -9/Mines | Discovered new exit (range 11) 1656 | -9/Mines | Received a Mining Laser from a helpful Derelict 1745 | -9/Mines | Learned Materials trap positions 2195 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2525 | -9/Mines | Entered Materials 2525 | -8/Materials | Accompanied by 2 allies 2525 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2526 | -8/Materials | Loaded intel: 14 trap records 2939 | -8/Materials | Discovered new exit (range 9) 2972 | -8/Materials | Entered Factory 2972 | -7/Factory | Accompanied by 1 ally 2972 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3298 | -7/Factory | Build established: Scavenger-Mutant 3564 | -7/Factory | Sucked down chute 3564 | -7/Factory | Entered Waste 3565 | -7/Waste | Met a frightened Derelict 3579 | -7/Waste | EMP discharged 3579 | -7/Waste | System corruption reached 10% 3615 | -7/Waste | Spotted C-40 Crusher 3616 | -7/Waste | Spotted C-40 Crusher 3624 | -7/Waste | Spotted C-40 Crusher 3626 | -7/Waste | Destroyed C-40 Crusher 3631 | -7/Waste | Spotted C-40 Crusher 3636 | -7/Waste | Spotted C-40 Crusher 3642 | -7/Waste | Destroyed C-40 Crusher 3650 | -7/Waste | Spotted C-40 Crusher 3665 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3673 | -7/Waste | Discovered new exit (range 15) 3679 | -7/Waste | EMP discharged 3689 | -7/Waste | Identified exit to Factory 3690 | -7/Waste | Entered Factory 3907 | -7/Factory | Identified exit to Garrison 3907 | -7/Factory | Entered Garrison 4031 | -7/Garrison | Triggered checkpoint 4108 | -7/Garrison | Crushed by falling debris 4194 | -7/Garrison | Build established: Mutant 4405 | -7/Garrison | Triggered checkpoint 4482 | -7/Garrison | System corruption reached 30% 4517 | -7/Garrison | Lost 3 parts (1u2w) 4575 | -7/Garrison | Triggered checkpoint 4654 | -7/Garrison | Triggered checkpoint 4734 | -7/Garrison | Triggered checkpoint 4756 | -7/Garrison | Core integrity fell below 50% 4884 | -7/Garrison | Build established: Scavenger-Mutant 4889 | -7/Garrison | Discovered new exit (range 10) 4902 | -7/Garrison | Identified exit to Factory 5059 | -7/Garrison | Triggered checkpoint 5101 | -7/Garrison | Garrison Relay disabled 5146 | -7/Garrison | Discovered exit to Factory (range 75) 5146 | -7/Garrison | Discovered exit to Factory (range 14) 5146 | -7/Garrison | Discovered exit to Factory (range 45) 5690 | -7/Garrison | Phase Generator disabled 5987 | -7/Garrison | Triggered checkpoint 6381 | -7/Garrison | Lost 3 parts (1u2w) 6442 | -7/Garrison | Core integrity fell below 20% 6469 | -7/Garrison | Lost 4 parts (1p2n1w) 6564 | -7/Garrison | Entered Factory 6853 | -7/Factory | Discovered new exit (range 16) 6870 | -7/Factory | Identified exit to Lower Caves 6871 | -7/Factory | Entered Lower Caves 6884 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06869_ ALERT: All DSF locations entering lockdown mode. 06870_ EXIT=IDENTIFIED: LOWER CAVES 06871_ Slammed into U-05 Engineer. 06871_ Destroyed Terrain Scanner. 06871_ U-05 Engineer system corrupted by crushing effect. 06871_ Core Analyzer destroyed. 06871_ System corrupted by crushing effect (+3). LOCATION=LOWER CAVES GOAL=ESCAPE 06871_ Identified Imp. Medium Armor Plating. 06873_ System corrupted: Gatling Laser failed to cycle. 06873_ S-27 Virus Autogun blasted off. 06873_ S-27 Virus knocked back. 06874_ System corrupted: Matter fused (-1). 06879_ System corrupted: Gatling Laser failed to cycle. 06883_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????# #?????????????????? | | ?????????????????#####?????# ??????????????????? | | ???????????? #### #???# ##?????????????????? | | ??????????? ### ##????????????????? | | ?????????????? % s %[ #????????????????? | | ?????????????????# s #????????????????? | | ?????????????????# #????????????????? | | ?????????????????# @ #????????????????????? | | ?????????????????#### #????????????????????? | | ????????????????????## #????????????????????? | | ?????????????????????## #####????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteNullBrace Manual? 0 Play Time 00:33:31 Cumulative 125.7 hours Start 2024.09.05 @ 21:11:47 End 2024.09.07 @ 13:38:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 203 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c5ff11d0-a1ce-4cd8-9388-b0d8e89ce34c