Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 02:35:08 Player: Player Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1315) 1315 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 5526 Bonus ------- Follower Combat Kills 256 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Hovering (60) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Slug Cannon Axe > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Xenon Bombardment Thruster Improved Matter Compressor Advanced Weight Redist. System Subdweller Optics Melee Analysis Suite Nanoactuators Improved Propulsion Shielding System Shield Beamcaster EM Pulse Cannon Slug Cannon Precision Grenade Launcher Multitool [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Slots Evolved 8 | . . . 4 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 1 . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 133 | 7 12 9 32 1 14 36 10 12 Power 16 | 1 2 3 1 . 2 3 2 2 Engine 9 | 1 2 3 1 . . 1 . 1 Core 5 | . . . . . . 2 2 1 Reactor 2 | . . . . . 2 . . . Propulsion 24 | 2 2 2 4 . 3 10 . 1 Treads 5 | . . . 1 . 3 1 . . Leg 4 | 2 . . . . . 2 . . Wheel 13 | . 2 2 3 . . 6 . . Hover 2 | . . . . . . 1 . 1 Flight . | . . . . . . . . . Utility 34 | 2 3 2 6 1 2 11 1 6 Device 17 | 1 2 2 3 . . 5 . 4 Storage 6 | 1 1 . 1 . . 1 . 2 Processor 4 | . . . 1 . . 2 1 . Hackware . | . . . . . . . . . Protection 7 | . . . 1 1 2 3 . . Artifact . | . . . . . . . . . Weapon 59 | 2 5 2 21 . 7 12 7 3 Energy Gun 19 | 2 2 1 7 . 2 3 2 . Energy Cannon 9 | . . . 1 . 3 1 3 1 Ballistic Gun 6 | . 1 . 3 . 1 1 . . Ballistic Cannon 9 | . . 1 1 . . 6 . 1 Launcher 2 | . . . . . 1 . . 1 Special Weapon 4 | . 2 . 1 . . 1 . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 7 | . . . 6 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 7 | . . . 2 . 3 . . 2 Corrupted Parts 1 | . . . . . . 1 . . System Corruption 2 | . . . . . . 2 . . Parts Lost 29 | . 1 3 2 . . 10 . 13 Power 7 | . . . 1 . . 2 . 4 Propulsion 6 | . . . . . . 3 . 3 Utility 10 | . 1 2 1 . . 2 . 4 Weapon 6 | . . 1 . . . 3 . 2 Highest Loss Streak 6 | . 1 1 2 . . 5 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 99 97 92 82 92 84 95 83 Engine 5 | . 14 14 8 7 1 . 2 . Core 3 | . . . . . . 3 6 8 Reactor 1 | . . . . . 5 2 . . Treads 3 | . . . 9 7 8 8 . . Leg 2 | . 5 . . . . 6 . . Wheel 19 | . 22 28 26 23 16 5 26 20 Device 11 | . 13 11 13 15 15 9 13 10 Storage 8 | . 14 14 9 7 7 6 6 5 Processor 8 | . . . 4 7 7 9 20 19 Protection 2 | . . . 4 4 6 5 . . Energy Gun 6 | . 17 13 6 . 3 3 4 . Energy Cannon 1 | . . . . . 5 . 1 4 Ballistic Gun 1 | . 6 1 4 . . 1 . . Ballistic Cannon 4 | . . 12 2 . . 5 6 4 Slashing Weapon 4 | . . . 3 7 7 7 4 5 Peak Build Rating 58 | 8 12 17 29 27 57 58 45 57 Average Rating 29 | 5 10 14 26 26 42 44 41 37 On Entrance 25 | . 8 12 16 26 27 57 37 43 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 15 31 37 55 36 58 60 49 49 Greatest Support 140 | 20 24 24 34 34 140 140 48 48 Greatest Overweight (x) 10 | 1 1 1 1 1 2 10 1 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 14 15 13 Most Carried 15 | 8 15 15 15 15 15 15 15 15 Average Carried 13 | 4 10 14 13 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 14 15 15 15 15 3 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Assassin 17% | Scavenger-Mutant 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Matter Collected 2153 | 270 148 184 393 39 140 589 . 390 Remotely . | . . . . . . . . . Salvage Created 1620 | 149 313 115 277 . . 729 . 37 Parts 106 | 16 28 14 12 . . 36 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 29 | . 7 6 6 . . 8 . 2 Melee 6 | . . . . . . 6 . . Guns 14 | . 7 2 5 . . . . . Cannons 9 | . . 4 1 . . 2 . 2 Classes Destroyed 13 | 2 4 1 1 . . 4 . 1 Worker 1 | . 1 . . . . . . . Tunneler 5 | 4 1 . . . . . . . Recycler 5 | 1 . . . . . 4 . . Mechanic 1 | . . . . . . 1 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 6 | . 2 3 . . . . . 1 Grunt 11 | . 5 . 4 . . 2 . . Duelist 1 | . . . . . . 1 . . Sentry 2 | . . . 2 . . . . . Specialist 4 | . . . . . . 4 . . Programmer 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 Subdweller 3 | . . 3 . . . . . . Best Kill Streak 3 | 2 3 3 2 . . 2 . 1 Combat Bots Only 3 | . 2 3 2 . . 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Hostile Shots Fired 393 | . 31 45 42 . . 152 . 123 Missed 108 | . 12 11 9 . . 36 . 40 Damage Taken 5235 | . 264 490 516 . . 2123 . 1842 Core 1667 | . 60 111 84 . . 546 . 866 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 67 | . . . . . . 67 . . Regen/Repaired (Parts) 420 | . . . 87 . . 333 . . Core Remaining (%) 59 | 100 . 31 84 . . 22 . . Volleys Fired 170 | 22 33 23 26 . . 52 3 11 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 123 | 90 100 99 100 . . 123 123 108 Shots Fired 302 | 44 57 45 49 . . 84 5 18 Gun 200 | 44 55 22 41 . . 37 1 . Cannon 96 | . . 23 7 . . 47 4 15 Launcher 3 | . . . . . . . . 3 Special 3 | . 2 . 1 . . . . . Kinetic 119 | . 11 23 25 . . 47 2 11 Thermal 113 | 22 15 14 24 . . 31 3 4 Explosive 3 | . . . . . . . . 3 Electromagnetic 67 | 22 31 8 . . . 6 . . Robot Hit Streak 17 | 5 4 7 17 . . 5 . 7 Robot Miss Streak 11 | 3 3 3 1 . . 11 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 167 | 24 29 30 32 . . 42 . 10 Core Hits 67 | 6 16 9 12 . . 17 . 7 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 7 | 1 . 1 . . . 5 . . Burn 2 | 1 . . . . . 1 . . Destroy 3 | . . . . . . 3 . . Blast 2 | . . 1 . . . 1 . . Melee Attacks 52 | . . . 15 . . 21 3 13 Impact 3 | . . . 3 . . . . . Slashing 49 | . . . 12 . . 21 3 13 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3491 | 336 405 623 538 . . 1199 . 390 Guns 1679 | 293 405 229 441 . . 311 . . Cannons 1296 | . . 394 97 . . 507 . 298 Explosions 132 | 43 . . . . . . . 89 Melee 381 | . . . . . . 381 . . Ramming 3 | . . . . . . . . 3 Kinetic 1469 | . 102 394 226 . . 499 . 248 Thermal 1078 | 155 101 185 312 . . 275 . 50 Explosive 89 | . . . . . . . . 89 Electromagnetic 471 | 181 202 44 . . . 44 . . Impact . | . . . . . . . . . Slashing 381 | . . . . . . 381 . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 . . 3 . . Average Corruption 3 | . . . 4 . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . 10 . . 19 . . Message Errors 9 | . . . 4 . . 5 . . Matter Fused 5 | . . . 2 . . 3 . . Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 2 | . . . 2 . . . . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (major) 5 | . . . 2 . . 3 . . Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . . . 5 . 11 Projectiles 5 | . . . . . . 5 . . Explosions 11 | . . . . . . . . 11 Melee . | . . . . . . . . . Knockbacks 14 | . . 7 2 . . 5 . . Impact . | . . . . . . . . . Kinetic 14 | . . 7 2 . . 5 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . 85 Shots 2 | . . . . . . . . 2 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 740 | 120 366 1 243 . . 740 53 51 Average Temperature 148 | 36 100 1 83 . . 273 22 17 Received Heat Transfer 1149 | . 96 99 189 . . 480 . 285 Effects 34 | . . . . . . 34 . . Shutdowns 5 | . . . . . . 5 . . Energy Bleed 4 | . . . . . . 4 . . Interference 4 | . . . . . . 4 . . Matter Decay 3 | . . . . . . 3 . . Short Circuit 3 | . . . . . . 3 . . Damage (minor) 4 | . . . . . . 4 . . Damage (major) 8 | . . . . . . 8 . . Damage (core) 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2114 | 407 296 225 557 . . 555 . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Peak Influence 156 | 25 148 . 142 53 18 156 14 . Initial 31 | . 16 . 31 3 18 . 11 . Average 45 | 11 57 . 79 34 13 44 12 . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . 5 . . 7 1 . Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . . . 1 1 . Reinforcement 5 | . 1 . 2 . . 2 . . Assault 2 | . . . 1 . . 1 . . Garrison 4 | . . . 1 . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 12 21 7 . . 19 1 38 Peak Tracking Total 11 | . 3 7 3 . . 5 1 11 Tactical Retreats 11 | . 2 . . . . . . 9 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Traps Triggered 4 | . 2 . . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Machines Disabled 2 | . . . . . . 2 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 2 | . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Machines Accessed 22 | . 3 1 8 1 . 6 2 1 Terminals 12 | . 3 . 5 . . 2 2 . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . 1 . . 1 . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 3 | . . . 1 . . 2 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 54 | . 5 4 23 1 . 18 2 1 Successful 33 | . . 4 14 . . 14 . 1 Failed 20 | . 5 . 8 1 . 4 2 . Catastrophic 4 | . 2 . 2 . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 21 | . 4 . 12 1 . 2 2 . Terminals 21 | . 5 . 12 . . 2 2 . Fabricators 1 | . . . . 1 . . . . Repair Stations 8 | . . . 6 . . 2 . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 17 | . . . 4 . . 13 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 9 | . . 4 3 . . 1 . 1 Record 4 | . . 4 . . . . . . Part Schematic 3 | . . . 3 . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . 2 . . Scan Component 3 | . . . 2 . . 1 . . Repair 3 | . . . 2 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 15 | . . . 4 . . 11 . . Insert Component 6 | . . . 1 . . 5 . . Analyze 9 | . . . 3 . . 6 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . Terminals 3 | . . . 3 . . . . . Botnet 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 . 7 1 . 5 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . 3 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . . 1 . . Time 84 | . . . 58 . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . 5 . . Part Schematics Acquired 4 | . . . 1 . . 3 . . Parts Damaged 2 | . . . . . . 2 . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . 2 . . 2 . . Machine Destruction 4 | . . . 2 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 . . Highest-Rated Group 93 | . . . . 93 93 93 . . Highest-Rated Ally 31 | . . . . 31 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . 19 . 31 . . Total Damage 902 | . . . . 361 . 541 . . Kills 8 | . . . . 2 . 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Turns Passed 7178 | 267 828 1195 853 123 528 1502 332 1550 Spaces Moved 5172 | 158 428 962 528 132 422 701 302 1539 Core 32 | 23 . . . . . 1 . 8 Treads 577 | . . . . . 119 458 . . Legs 255 | 135 115 . . . . 5 . . Wheels 4002 | . 313 962 528 132 303 237 302 1225 Hover 306 | . . . . . . . . 306 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 86 86 86 87 87 60 Average Speed 105 | 112 105 105 94 86 116 151 90 90 Slowest Speed 550 | 120 120 105 101 101 360 550 102 105 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 10 63 55 46 5 96 19 4 90 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 43 | . 2 . 14 . . 12 3 12 Terrain Destroyed 114 | 6 2 . 14 . . 23 3 66 Melee 36 | . . . 13 . . 8 3 12 Projectile 20 | . 2 . 1 . . 15 . 2 AOE 58 | 6 . . . . . . . 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Total 6504 | 204 751 1111 804 142 462 1021 353 1656 Wait 735 | . 237 89 170 5 . 166 17 51 Move 5165 | 157 427 961 527 132 421 700 301 1539 Hop . | . . . . . . . . . Pick Up 131 | 16 23 13 18 2 8 26 10 15 Fast Attach 36 | 1 2 3 6 . 9 12 . 3 Attach 51 | 6 2 4 10 1 3 12 5 8 Detach 10 | . . . 1 1 1 4 . 3 Swap 46 | . 8 2 16 . 2 12 5 1 Drop 105 | 2 19 16 15 1 18 16 9 9 Fire 170 | 22 33 23 26 . . 52 3 11 Melee 52 | . . . 15 . . 21 3 13 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 268 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 626 | -10/Materials | Discovered new exit (range 14) 626 | -10/Materials | Discovered new exit (range 7) 1078 | -10/Materials | Discovered new exit (range 11) 1096 | -10/Materials | Entered Subcaves 1118 | -10/Subcaves | Visited Clippyterm 1121 | -10/Subcaves | Learned Factory emergency access door positions 1171 | -10/Subcaves | Ambushed by swarm of Subdwellers 1566 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1607 | -10/Subcaves | Lost 3 allies 1652 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1722 | -10/Subcaves | Discovered new exit (range 15) 1761 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1761 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1873 | -10/Subcaves | Discovered new exit (range 3) 1943 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1984 | -10/Subcaves | Core integrity fell below 50% 2291 | -10/Subcaves | Entered Materials 2291 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2738 | -8/Materials | Garrison activated, responded to threat 2880 | -8/Materials | Discovered new exit (range 13) 2891 | -8/Materials | Repaired Wheel 2925 | -8/Materials | Repaired Arm. Wheel 3055 | -8/Materials | Met 7R-MNS 3099 | -8/Materials | Central database locked down 3144 | -8/Materials | Entered Factory 3144 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3145 | -7/Factory | Caught up to 7R-MNS 3267 | -7/Factory | Sucked down chute 3267 | -7/Factory | Entered Waste 3267 | -7/Waste | The area was eerily silent 3332 | -7/Waste | 3 allies followed down the chute 3419 | -7/Waste | Build established: Assassin 3689 | -7/Waste | Discovered new exit (range 13) 3795 | -7/Waste | Entered Factory 3795 | -7/Factory | Accompanied by 3 allies 4089 | -7/Factory | Garrison activated, responded to threat 4095 | -7/Factory | Build established: Scavenger-Assassin 4252 | -7/Factory | Core integrity fell below 50% 4381 | -7/Factory | Lost 5 parts (1p2n1u1w) 4595 | -7/Factory | Build established: Mutant 4917 | -7/Factory | Build established: Scavenger-Mutant 5145 | -7/Factory | Repaired Lrg. Storage Unit 5251 | -7/Factory | Discovered new exit (range 19) 5296 | -7/Factory | Identified exit to Factory 5297 | -7/Factory | Entered another Factory area 5297 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5331 | -6/Factory | Discovered new exit (range 9) 5336 | -6/Factory | Discovered new exit (range 19) 5342 | -6/Factory | Identified exit to Lower Caves 5352 | -6/Factory | Identified exit to Factory 5629 | -6/Factory | Entered Lower Caves 5652 | -6/Lower Caves | Build established: Scavenger-Assassin 5665 | -6/Lower Caves | Learned location of 1 exit from Factory 5835 | -6/Lower Caves | Found Prototype Device 5843 | -6/Lower Caves | Identified Heart of Steel 6333 | -6/Lower Caves | Spotted B-75 Beast 6406 | -6/Lower Caves | Encountered a Warlord checkpoint 6670 | -6/Lower Caves | Destroyed B-75 Beast 6683 | -6/Lower Caves | Lost 4 parts (2p1n1u) 6782 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6949 | -6/Lower Caves | Build established: Scavenger-Mutant 6980 | -6/Lower Caves | Core integrity fell below 50% 7019 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 7109 | -6/Lower Caves | Core integrity fell below 20% 7179 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Critical hit (Burn: +37). Penetrated by Slug. Seismic Detector destroyed. Axe destroyed. Penetrated by Slug. Adv. Weight Redist. System destroyed. S-27 Virus destroyed. Adv. Assault Cannon destroyed. Dropped Lrg. Storage Unit. Slammed into G-50 Soldier. Acquired 2 matter. Acquired 5 matter. Acquired 1 matter. Acquired 4 matter. Drone sends a signal. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Machine Analyzer destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?# #?????????###???????????????????######????? | | ?# #????????## ##??????????####???## ## ##???? | | ## ######???# #???######## ##??# % ##??? | | # #???# ##??# ## #### ##?? | | ### #???# ##### ##? | | #?# ##### ## | | ### ## # | | # #### ## | | # ###### %#??####### | | ### ##?#### ############ ### | | ??## ##??# #?## | | ???## ##???# % #??## ## | | ????####????# ###### %% #???## ## | | ????????????# #???# #????## ###% | | ???????????## ## #???# #?????# ##?## | | ???????????# ## #???# #?????# #???# | | ???????????# ### ##??# %% #?????# #???# | | ???????????## #?# ##?#### ##?????# ####### | | ????????????## #?# ##???# ##?????# #? | | ????????????## #?### % ###?% %% #### ## | | ????????????# #???# ### ##"" ## | | ????????##### #??## % % ### ### ######" | | ???????## #"## #??# # %## ##?#?????##" % | | ##?????# #### #??#### @## ## ########## # | | ###???# ##?###?????# ## " ## | | #??## ##????????# ### ####### #### #? | | #?## #????????# #?# #?????# #?#### #? | | # ### ##???????# ####%#?????# #?# ### ##? | | # ## ###?????# ####????## ### #####?? | | ## ##????# #??????## ##???? | | ## ###??# ##????## #???? | | #### l ###### ##??? | | #### ! l = ## % #??? | | ##??###### |]=!% g "## #?? | | #????????###!%# Y b # #### ##?? | | ## #?????????##!###gg### ## ##??####??# | | #### ###??????????#!#" "# ###########???# | | #???####????????????#|#" "# ## ### ##??# | | ????????????????????#!#" "# ## ##?? | | ????????????????????# #"" ""# ### | | ????????????????????# ######## | | ????????????????????# ### | | ????????????????????########### ### ##?# | | ??????????????????????????????# ##?# ##?## | | ??????????????????????????????# ##??######### | | ??????????????????????????????## ##????????## | | ???????????????????????????????# #????##???# | | ???????????????????????????????# #???## ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 800 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Beamcaster | -7/Factory | Scanalyzed Slug Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed ProtonAblativeBotcube Manual? 0 Play Time 02:55:00 Cumulative 55.5 hours Start 2025.04.11 @ 17:37:16 End 2025.04.12 @ 02:35:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f4765b8d-53cf-4c51-b95f-a9d57df77f69