Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 09:25:53 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1669) 1669 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 3739 Bonus ------- Friendly Fire -45 Cogmind --------- Core Integrity 214/550 Matter 299/300 Energy 146/150 System Corruption 0% Temperature Cool (72) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Core Analyzer Hacking Suite > --- WEAPON (2) ------- EM Pulse Cannon Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Treads VTOL Module VTOL Module Improved VTOL Module Small Storage Unit Medium Storage Unit Medium Matter Pod (84) Light Armor Plating Shock Rifle Assault Rifle Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Light Treads VTOL Module VTOL Module Improved VTOL Module Small Storage Unit Medium Storage Unit Medium Matter Pod Light Armor Plating Shock Rifle Assault Rifle Signal Generator [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 37 | 6 6 2 1 22 Power 8 | 1 1 . . 6 Engine 5 | 1 1 . . 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 9 | 2 1 1 . 5 Treads 9 | 2 1 1 . 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 1 4 Device . | . . . . . Storage 4 | 1 3 . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 11 | 2 1 1 . 7 Energy Gun 1 | . . . . 1 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 1 3 12 Power 3 | . 1 . 1 1 Propulsion 8 | . . 1 1 6 Utility 1 | . . . . 1 Weapon 6 | . 1 . 1 4 Highest Loss Streak 3 | . 2 1 3 3 To Critical Strikes . | . . . . . Average Backups 7 | . 4 8 7 10 Power 1 | . 1 1 1 2 Propulsion 1 | . 1 2 2 2 Utility 3 | . 1 4 4 3 Weapon 1 | . . 1 . 1 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 86 81 57 84 Engine 7 | . 13 14 . 2 Core 2 | . . . . 5 Treads 25 | . 28 24 14 30 Storage 12 | . 15 14 14 9 Hackware 2 | . . . . 6 Protection 4 | . . . . 12 Energy Cannon 4 | . 3 14 . 1 Ballistic Gun 11 | . 24 . 11 7 Ballistic Cannon 2 | . . . . 6 Launcher 5 | . . 13 14 1 Peak Build Rating 29 | 6 7 7 9 29 Average Rating 11 | 4 6 6 5 20 On Entrance 5 | . 6 7 7 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 92 | 12 92 31 31 51 Greatest Support 83 | 40 40 40 40 83 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 1 9 10 9 15 Average Carried 8 | . 4 9 8 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 9 9 9 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1729 | 201 389 113 46 980 Remotely . | . . . . . Salvage Created 1915 | . 659 203 34 1019 Parts 105 | . 35 15 4 51 Haulers Intercepted 5 | . 2 . . 3 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 41 | . 10 9 2 20 Guns 18 | . 8 . . 10 Cannons 17 | . 2 6 . 9 AOE 6 | . . 3 2 1 Classes Destroyed 11 | . 4 3 1 3 Worker 4 | . . 1 . 3 Builder 3 | . . 2 . 1 Hauler 5 | . 2 . . 3 Operator 1 | . 1 . . . Watcher 5 | . 3 . . 2 Swarmer 7 | . . 3 . 4 Grunt 24 | . 10 6 . 8 Brawler 1 | . . . . 1 Sentry 5 | . . . . 5 Hunter 2 | . . . . 2 Subdweller 2 | . . . 2 . Best Kill Streak 5 | . 2 5 2 5 Combat Bots Only 5 | . 2 5 2 4 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 306 | . 58 38 7 203 Missed 82 | . 20 7 4 51 Hits 224 | . 38 31 3 152 Melee 4 | . . . . 4 Projectile 220 | . 38 31 3 148 Critical Strikes 15 | . . 1 . 14 Damage Taken 3407 | . 437 428 73 2469 Core 447 | . 32 79 . 336 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . . 55 . Volleys Fired 178 | . 57 17 5 99 Largest 2 | . 2 2 2 2 Hottest 113 | . 80 90 90 113 Shots Fired 344 | . 111 34 8 191 Gun 204 | . 95 1 2 106 Cannon 119 | . 16 17 1 85 Launcher 21 | . . 16 5 . Special . | . . . . . Kinetic 259 | . 95 1 2 161 Thermal 36 | . 16 17 1 2 Explosive 21 | . . 16 5 . Electromagnetic 28 | . . . . 28 Robot Hit Streak 18 | . 14 6 3 18 Robot Miss Streak 5 | . 3 2 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 215 | . 68 19 3 125 Core Hits 100 | . 28 18 5 49 Critical Kills 3 | . 1 . . 2 Critical Parts Destroyed 3 | . 3 . . . Critical Strikes 9 | . 4 . . 5 Destroy 6 | . 4 . . 2 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4569 | . 912 872 273 2512 Guns 1806 | . 789 . . 1017 Cannons 1654 | . 123 212 . 1319 Explosions 1101 | . . 655 273 173 Melee . | . . . . . Ramming 8 | . . 5 . 3 Kinetic 2598 | . 789 . . 1809 Thermal 483 | . 123 212 . 148 Explosive 1009 | . . 655 273 81 Electromagnetic 471 | . . . . 471 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 137 | . 11 83 . 43 Projectiles 19 | . 11 . . 8 Explosions 118 | . . 83 . 35 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 187 | . . 72 . 115 Shots 5 | . . 3 . 2 Rammed 3 | . . 1 . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 406 | . 108 241 . 406 Average Temperature 89 | . 32 82 . 101 Received Heat Transfer 1365 | . 240 153 9 963 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 927 | . 259 444 . 224 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 . 97 Level 1 1 | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 255 | . 100 162 . 255 Initial 30 | . . 30 . . Average 50 | . 38 71 . 51 Influence Increases 1391 | . 371 326 . 694 Destroy 0b10 Robot/C 780 | . 200 180 . 400 Destroy 0b10 Robot/NC 90 | . 30 15 . 45 Destroy Leader 220 | . 60 40 . 120 Successful Hack 7 | . 6 . . 1 Disable Machine 30 | . . 15 . 15 Destroy Structure 114 | . . 76 . 38 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 135 | . 75 . . 60 Influence Decreases 1146 | . 293 342 62 449 Entered New Map 81 | . . 48 33 . Time Decay 906 | . 273 284 10 339 Lost Part 159 | . 20 10 19 110 Squads Dispatched 6 | . 3 . . 3 Investigation 5 | . 2 . . 3 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 22 9 2 37 Peak Tracking Total 7 | . 4 3 2 7 Tactical Retreats 6 | . 3 . . 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 2 . . 3 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 11 | . 5 . . 6 Successful 4 | . 1 . . 3 Failed 7 | . 4 . . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 6 | . 5 . . 1 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3876 | 82 923 721 618 1532 Spaces Moved 1798 | 48 430 375 257 688 Core 3 | 3 . . . . Treads 1795 | 45 430 375 257 688 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 177 | 153 172 174 234 163 Slowest Speed 320 | 160 320 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 54 63 20 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 175 | . . 116 23 36 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 169 | . . 116 23 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2135 | 54 498 408 264 911 Wait 98 | . . 13 . 85 Move 1794 | 47 429 374 256 688 Hop . | . . . . . Pick Up 15 | 1 4 1 1 8 Fast Attach 16 | 6 4 . 1 5 Attach 11 | . . 1 1 9 Detach 3 | . 2 . . 1 Swap 14 | . 2 1 . 11 Drop 3 | . . . . 3 Fire 178 | . 57 17 5 99 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 1 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: Mat / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 10) 967 | -10/Materials | Discovered new exit (range 14) 1006 | -10/Materials | Entered Mines 1112 | -10/Mines | Met a Derelict testing a Signal Generator 1132 | -10/Mines | Found Signal Generator 1323 | -10/Mines | Identified exit to Materials 1712 | -10/Mines | Discovered new exit (range 6) 1727 | -10/Mines | Entered Subcaves 1728 | -10/Subcaves | Approached by a straggling Scientist 1789 | -10/Subcaves | Lost 3 parts (1p1n1w) 1890 | -10/Subcaves | Learned location of Storage (-9) 2200 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2201 | -10/Subcaves | Discovered new exit (range 10) 2213 | -10/Subcaves | Learned location of 1 exit from Materials 2303 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2345 | -10/Subcaves | Entered Materials 2345 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2346 | -8/Materials | Identified exit to Factory 2905 | -8/Materials | Build established: Scavenger-Mutant 3733 | -8/Materials | Lost 3 parts (1n1u1w) 3845 | -8/Materials | Build established: Mutant 3866 | -8/Materials | Core integrity fell below 50% 3877 | -8/Materials | Self-destructed Last Messages --------------- 03847_ U-05 Engineer lays Concrete. 03847_ K-01 Serf collects debris. 03847_ Acquired 20 matter. 03848_ K-01 Serf collects debris. 03854_ U-05 Engineer lays Concrete. 03862_ U-05 Engineer builds a Wall. 03867_ K-01 Serf destroyed. 03868_ K-01 Serf collects debris. 03868_ G-47 Trooper destroyed. 03869_ W-25 Informer sends out distress signal. 03870_ U-05 Engineer lays Concrete. 03871_ C-30 ARC bursts open, deploying its payload. 03871_ L-31 Rogue unfolds itself. 03871_ G-47 Trooper unfolds itself. 03871_ U-05 Engineer lays Concrete. 03872_ U-05 Engineer builds a Wall. 03874_ K-01 Serf collects debris. 03874_ Lgt. Treads destroyed. 03875_ Critical hit (Burn: +37). 03877_ K-01 Serf collects debris. 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VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableArchitectLeg Manual? 0 Play Time 00:17:35 Cumulative 52.5 hours Start 2026.11.01 @ 21:14:18 End 2026.11.08 @ 09:25:53 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1ac665e-479e-498c-8ce9-181ebfaddb14