Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 16:00:39 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1257) 1257 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5477 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 279/850 Matter 184/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Gatling Laser Flak Gun > --- INVENTORY (15) --- Light Treads Medium Treads Aluminum Leg Aluminum Leg Advanced Heat Sink Compact Matter Pod (0) Triangulator Seismic Detector Improved Light Armor Plating Improved Light Armor Plating A0-MCA's Component Scanner Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Advanced Signal Interpreter IFF Parser Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Flak Gun Flak Gun > --- INVENTORY -------- Light Treads Medium Treads Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating A0-MCA's Component Scanner Improved Field Recycling Unit Gatling Laser Grenade Launcher Hammer [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 44 | 7 6 3 . 5 23 Power 7 | 1 . 1 . 1 4 Engine 5 | 1 . 1 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 7 | 2 2 . . . 3 Treads 7 | 2 2 . . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 3 . . 1 12 Device 10 | 1 2 . . . 7 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 12 | 2 1 2 . 3 4 Energy Gun 4 | 1 1 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 1 . 2 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . 1 1 . . 24 Power 6 | . . 1 . . 5 Propulsion 5 | . . . . . 5 Utility 8 | . 1 . . . 7 Weapon 7 | . . . . . 7 Highest Loss Streak 13 | . 1 1 . . 13 To Critical Strikes . | . . . . . . Average Backups 13 | 3 12 14 14 14 13 Power . | . 1 . . . . Propulsion 5 | 1 4 6 6 6 4 Utility 4 | . 2 3 3 3 5 Weapon 4 | 1 4 5 5 4 3 Tool/Special . | . . . . . . Unused Backups 14 | . 2 . . 2 10 Power . | . . . . . . Propulsion 6 | . 2 . . . 4 Utility 6 | . . . . . 6 Weapon 2 | . . . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 96 Engine 11 | . 14 14 14 14 6 Core 1 | . . . . . 4 Treads 24 | . 28 28 28 28 19 Device 13 | . 14 14 14 10 16 Storage 11 | . 14 14 14 14 6 Processor 3 | . . . . . 10 Protection 4 | . . . . 3 9 Energy Gun 9 | . 14 14 14 10 4 Ballistic Gun 15 | . 14 11 14 17 14 Peak Build Rating 57 | 7 10 10 10 22 57 Average Rating 25 | 4 7 9 10 15 49 On Entrance 9 | . 7 10 10 10 21 Naked Turns . | . . . . . . Heaviest Build 67 | 14 29 29 28 45 67 Greatest Support 69 | 40 46 46 46 46 69 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 6 15 15 14 15 15 Average Carried 13 | 3 12 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 14 14 15 12 Class Distribution -------------------- 67% | Mutant 11% | Scavenger-Gunner 11% | Scavenger-Tank 6% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1063 | 252 76 79 109 10 537 Remotely . | . . . . . . Salvage Created 1202 | 73 217 104 . . 808 Parts 77 | 4 17 9 . . 47 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled 10 | . . . . . 10 Retrieved Matter 110 | . . . . . 110 Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 35 | . 12 5 . . 18 Guns 31 | . 12 1 . . 18 AOE 4 | . . 4 . . . Classes Destroyed 11 | 2 2 2 . . 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Turret 1 | . . 1 . . . Swarmer 18 | . 11 3 . . 4 Grunt 6 | . 1 . . . 5 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Programmer 4 | . . . . . 4 Subdweller 2 | . . 2 . . . Best Kill Streak 7 | 2 7 4 . . 4 Combat Bots Only 7 | . 7 4 . . 4 Max Kills in Single Turn 3 | 1 1 3 . . 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 428 | . 71 87 . . 270 Missed 134 | . 21 39 . . 74 Hits 294 | . 50 48 . . 196 Melee 2 | . . . . . 2 Projectile 292 | . 50 48 . . 194 Critical Strikes 4 | . 1 . . . 3 Part Disruptions 2 | . . . . . 2 Damage Taken 3997 | . 427 325 . . 3245 Core 695 | . 57 67 . . 571 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 96 | 5 28 18 . . 45 Largest 3 | 2 2 2 . . 3 Hottest 131 | 70 70 70 . . 131 Shots Fired 217 | 10 55 23 . . 129 Gun 204 | 10 55 12 . . 127 Cannon . | . . . . . . Launcher 13 | . . 11 . . 2 Special . | . . . . . . Kinetic 144 | 5 28 7 . . 104 Thermal 60 | 5 27 5 . . 23 Explosive 13 | . . 11 . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 34 | 4 6 6 . . 34 Robot Miss Streak 4 | 2 4 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 9 | . 5 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 154 | 6 26 14 . . 108 Core Hits 116 | 3 17 21 . . 75 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . 1 . . . 3 Burn 3 | . 1 . . . 2 Destroy 1 | . . . . . 1 Melee Attacks 22 | . . . . . 22 Impact 22 | . . . . . 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3515 | 68 306 528 . . 2613 Guns 2416 | 68 306 116 . . 1926 Cannons . | . . . . . . Explosions 819 | . . 412 . . 407 Melee 280 | . . . . . 280 Ramming . | . . . . . . Kinetic 1674 | 17 126 66 . . 1465 Thermal 870 | 51 180 50 . . 589 Explosive 674 | . . 412 . . 262 Electromagnetic 17 | . . . . . 17 Impact 280 | . . . . . 280 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . 1 1 1 1 20 Average Corruption 2 | . 1 1 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . 3 2 5 . 44 Message Errors 12 | . . . 2 . 10 Matter Fused 14 | . 1 . . . 13 Heat Flow Errors 8 | . . 2 . . 6 Energy Discharges 6 | . 2 . 1 . 3 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 3 | . . . 1 . 2 Misfires 3 | . . . . . 3 Alerts 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 73 | . . 2 . . 71 Projectiles . | . . . . . . Explosions 38 | . . 2 . . 36 Melee 35 | . . . . . 35 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 267 | . . . . . 267 Shots 7 | . . . . . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | 90 170 259 . . 258 Average Temperature 67 | 44 59 128 . . 66 Received Heat Transfer 819 | . 18 240 . . 561 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 2188 | 148 592 148 . . 1300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 . 100 . 91 Level 1 4 | . . . . . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 253 | 10 155 . 72 . 253 Initial 72 | . . . 72 . . Average 48 | 1 47 . 6 . 67 Influence Increases 1188 | 10 295 200 . . 683 Destroy 0b10 Robot/C 680 | . 240 80 . . 360 Destroy 0b10 Robot/NC 20 | 10 . . . . 10 Destroy Leader 140 | . 30 . . . 110 Successful Hack 31 | . 10 . . . 21 Disable Machine 135 | . . . . . 135 Destroy Structure 47 | . . . . . 47 Lose Combat Pursuer 135 | . 15 120 . . . Influence Decreases 1119 | 10 295 50 150 . 614 Entered New Map 78 | . . . 78 . . Time Decay 904 | 10 295 40 72 . 487 Lost Part 137 | . . 10 . . 127 Squads Dispatched 6 | . . . . . 6 Investigation . | . . . . . . Extermination 4 | . . . . . 4 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 22 11 . . 23 Peak Tracking Total 5 | . 5 5 . . 5 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 12 | . . 3 . . 9 Max in Single Turn 8 | . . 2 . . 8 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 25 | . 6 . 2 7 10 Terminals 15 | . 6 . 2 . 7 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 84 | . 20 . 3 33 28 Successful 51 | . 9 . . 33 9 Failed 33 | . 11 . 3 . 19 Catastrophic 7 | . 1 . 2 . 4 Database Lockouts . | . . . . . . Manual 32 | . 13 . 3 . 16 Terminals 42 | . 20 . 3 . 19 Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 44 | . 7 . . 33 4 Record 26 | . . . . 26 . Robot Analysis 10 | . 2 . . 6 2 Prototype ID Bank 2 | . 1 . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 2 . . . 4 Terminals 4 | . 2 . . . 2 Botnet 3 | . 1 . . . 2 Operators 1 | . 1 . . . . Fabricators 2 | . . . . . 2 Report 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 6 . 2 . 9 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 6198 | 20 871 238 969 1878 2222 IFF 1464 | . . . . . 1464 Seismic 4734 | 20 871 238 969 1878 758 Triangulation 7 | . . . . . 7 Robot Analysis Total 10 | . 2 . . 6 2 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7213 | 99 968 238 969 2440 2499 Spaces Moved 4003 | 47 511 118 604 1513 1210 Core 10 | 7 . . . . 3 Treads 3993 | 40 511 118 604 1513 1207 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 143 160 160 160 160 163 Slowest Speed 500 | 160 160 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 49 | 3 73 15 84 92 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 69 | . . 28 . . 41 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 65 | . . 28 . . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4572 | 69 616 144 607 1533 1603 Wait 340 | . 54 6 4 7 269 Move 3998 | 46 510 117 603 1512 1210 Hop . | . . . . . . Pick Up 51 | 11 13 . . 4 23 Fast Attach 1 | 1 . . . . . Attach 32 | 6 1 1 . . 24 Detach . | . . . . . . Swap 18 | . 5 2 . 5 6 Drop 14 | . 5 . . 5 4 Fire 96 | 5 28 18 . . 45 Melee 22 | . . . . . 22 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Destroyed 7 combat bots 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 14) 1051 | -10/Materials | Discovered new exit (range 11) 1068 | -10/Materials | Entered Subcaves 1078 | -10/Subcaves | Identified exit to Recycling 1306 | -10/Subcaves | Entered Recycling 1774 | -9/Recycling | Discovered new exit (range 16) 2237 | -9/Recycling | Scanned before Scraplab entrance 2261 | -9/Recycling | Entered Scraplab 2274 | -9/Recycling | Discovered new exit (range 2) 2275 | -9/Recycling | Entered Scraptown 2279 | -9/Scraptown | System corruption cleaned by C-Scrubber 2503 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2543 | -9/Scraptown | Discovered new exit (range 13) 2650 | -9/Scraptown | Visited UFD Registry 2650 | -9/Scraptown | Registered with UFD as "Hammerhacker" 2711 | -9/Scraptown | Visited Fellowship of the Rings 2771 | -9/Scraptown | Visited SPCMW 2811 | -9/Scraptown | Visited Scrapoid Research Area 3271 | -9/Scraptown | Visited Comm Corps 3367 | -9/Scraptown | Visited IN-MT5's Study 3646 | -9/Scraptown | Visited Science Testing Area 3697 | -9/Scraptown | Visited Junk Repository 3743 | -9/Scraptown | Visited Junk Repository 3786 | -9/Scraptown | Visited Abandonware Association 3809 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 3940 | -9/Scraptown | Discovered new exit (range 5) 3990 | -9/Scraptown | Visited Scrap Suit Storage 4067 | -9/Scraptown | Visited Analyses Database 4123 | -9/Scraptown | Visited A0-MCA Data Center 4177 | -9/Scraptown | Given an A rating by A0-MCA 4182 | -9/Scraptown | Found A0-MCA's Component Scanner 4228 | -9/Scraptown | Visited Science Guys 4623 | -9/Scraptown | Met Optimus 4623 | -9/Scraptown | Accepted into 0bPrime 4715 | -9/Scraptown | Entered Factory 4715 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 5033 | -6/Factory | Build established: Tank 5435 | -6/Factory | Lost 3 parts (1p1u1w) 5636 | -6/Factory | Lost 4 parts (1p1n2w) 5780 | -6/Factory | Build established: Scavenger-Gunner 5830 | -6/Factory | Discovered new exit (range 10) 5845 | -6/Factory | Identified exit to Factory 6579 | -6/Factory | Build established: Scavenger-Tank 6865 | -6/Factory | Discovered exit to Factory (range 6) 7109 | -6/Factory | Crushed by falling debris 7109 | -6/Factory | System corruption reached 10% 7112 | -6/Factory | Crushed by falling debris 7181 | -6/Factory | Core integrity fell below 50% 7214 | -6/Factory | Self-destructed Last Messages --------------- 07178_ Hammer destroyed. 07178_ K-01 Serf collects debris. 07180_ Imp. Treads destroyed. 07180_ K-01 Serf destroyed. 07181_ U-05 Engineer lays Concrete. 07182_ P-60 Hacker destroyed. 07182_ U-05 Engineer lays Concrete. 07182_ Destroyed Lgt. Angular Momentum Engine. 07184_ Grenade Launcher destroyed. 07185_ 0=MHCXZYKVJS,ZB<,G3TEIAXIME0//T< 07190_ G-50 Soldier destroyed. 07196_ Switching to secondary target: G-50 Soldier. 07196_ G-50 Soldier destroyed. 07197_ U-05 Engineer lays Concrete. 07199_ Acquired 10 matter. 07200_ System corrupted: Matter fused (-8). 07201_ U-05 Engineer lays Concrete. 07212_ U-05 Engineer builds a Wall. 07212_ U-05 Engineer lays Concrete. 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