Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 21:05:02 Player: Demise Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (442) 442 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1412 Bonus ------- None Cogmind --------- Core Integrity 307/400 Matter 241/300 Energy 415/415 System Corruption 0% Temperature Cool (4) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Armored Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (6) ---- Light Ion Engine Light Treads Wheel Signal Interpreter Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Signal Interpreter Light Armor Plating Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 16 | 2 . 14 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads 5 | . . 5 Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 3 | . . 3 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 88 | . 85 89 Engine 15 | . 14 16 Treads 13 | . . 18 Wheel 16 | . 28 12 Storage 11 | . 14 11 Protection 6 | . . 9 Energy Gun 7 | . 14 4 Ballistic Gun 16 | . 14 16 Naked Turns . | . . . Heaviest Build 21 | 12 12 21 Greatest Support 43 | 26 26 43 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 6 | 6 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 4 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 6 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 378 | 226 . 152 Remotely 14 | . . 14 Salvage Created 720 | 109 29 582 Parts 47 | 4 3 40 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . . 10 Guns 10 | . . 10 Classes Destroyed 6 | 2 1 3 Tunneler 1 | 1 . . Recycler 2 | 1 . 1 Watcher 1 | . 1 . Grunt 4 | . . 4 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 2 | 2 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 865 | . 63 802 Core 107 | . 14 93 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 52 | 7 2 43 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 103 | 14 4 85 Gun 101 | 14 4 83 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 72 | 7 2 63 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic 29 | 7 2 20 Robot Hit Streak 17 | 5 6 17 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 76 | 9 2 65 Core Hits 27 | 3 1 23 Critical Hits 2 | . . 2 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 777 | 79 48 650 Guns 681 | 79 48 554 Cannons . | . . . Explosions 96 | . . 96 Melee . | . . . Ramming . | . . . Kinetic 381 | 30 . 351 Thermal 46 | . . 46 Explosive 50 | . . 50 Electromagnetic 300 | 49 48 203 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 73 | 40 20 73 Average Temperature 20 | 18 15 20 Received Heat Transfer 333 | . 36 297 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 341 | 10 32 341 Average Influence 124 | 4 13 175 Maximum Alert Level 1 | . . 1 Low Security (%) 68 | 100 100 53 Level 1 31 | . . 46 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 5 20 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 6 | . 3 3 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 5 2 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 5 | . 3 2 Track 2 | . 1 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 591 | 44 142 405 Spaces Moved 362 | 24 146 192 Core . | . . . Treads 22 | . . 22 Legs . | . . . Wheels 340 | 24 146 170 Hover . | . . . Flight . | . . . Fastest Speed 90 | 90 90 90 Average Speed 98 | 90 90 105 Slowest Speed 180 | 90 90 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 2 35 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 25 | . . 25 Melee . | . . . Projectile . | . . . AOE 25 | . . 25 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 508 | 34 153 321 Wait 65 | . . 65 Move 360 | 23 145 192 Hop . | . . . Pick Up 4 | . 4 . Fast Attach 6 | . . 6 Attach 4 | 2 . 2 Detach 1 | . . 1 Swap 6 | . . 6 Drop 10 | 2 2 6 Fire 52 | 7 2 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 303 | -9/Materials | Build established: Mutant 452 | -9/Materials | Discovered new exit (range 4) 592 | -9/Materials | Self-destructed Last Messages --------------- Found 6 haulers: A-02 Transporter 2x Med. Storage Unit 4x Integration Mediator A-02 Transporter 6x Imp. EM Shotgun A-02 Transporter 4x Imp. Assault Rifle A-02 Transporter 4x Adv. Beam Cannon (2 escorts) A-02 Transporter 6x Welding Torch A-02 Transporter 3x Particle Gun 1x Terrain Scanner 00574_ Lgt. Armor Plating destroyed. 00580_ Y-45 Defender destroyed. 00584_ C-30 ARC bursts open, deploying its payload. 00584_ S-10 Pest unfolds itself. 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