Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 00:12:35 Player: GlasMayne Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (787) 787 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2257 Bonus ------- None Cogmind --------- Core Integrity 179/400 Matter 279/300 Energy 125/125 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON (2) ------- Shotgun > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Wheel Wheel Compact Wheel Compact Wheel Heat Sink High-capacity Storage Unit Seismic Detector Seismic Detector Core Shielding Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- Shotgun Grenade Launcher > --- INVENTORY -------- Ion Engine Compact Wheel High-capacity Storage Unit Seismic Detector Core Shielding Shotgun EMP Blaster [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 32 | 7 9 6 10 . Power 6 | 1 3 1 1 . Engine 5 | 1 2 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 1 2 4 . Treads 3 | 2 1 . . . Leg 3 | . . 1 2 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight 1 | . . 1 . . Utility 8 | 2 1 3 2 . Device 4 | 1 . 1 2 . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 4 . 3 . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 2 6 4 1 Power 2 | . . 1 1 . Propulsion 4 | . 1 3 . . Utility 2 | . . 2 . . Weapon 5 | . 1 . 3 1 Highest Loss Streak 6 | . 2 3 6 1 To Critical Strikes 2 | . 1 1 . . Average Backups 10 | 3 7 7 12 15 Power 1 | . 1 . 1 3 Propulsion 2 | 2 1 1 3 5 Utility 3 | . 2 3 4 5 Weapon 2 | . 2 3 2 2 Tool/Special . | . . . . . Unused Backups 17 | . 4 1 . 12 Power 3 | . . . . 3 Propulsion 6 | . 2 . . 4 Utility 3 | . . . . 3 Weapon 5 | . 2 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 91 86 100 Engine 10 | . 12 7 9 11 Treads 8 | . 27 12 . . Leg 16 | . . 7 20 33 Wheel 2 | . . . 6 . Flight 1 | . . 7 . . Device 18 | . 14 12 21 22 Storage 11 | . 14 11 11 11 Protection 1 | . . 8 . . Ballistic Gun 17 | . 17 11 17 22 Launcher 3 | . 5 11 . . Peak Build Rating 14 | 9 13 14 14 14 Average Rating 11 | 7 11 10 11 13 On Entrance 8 | . 9 13 8 14 Naked Turns . | . . . . . Heaviest Build 35 | 15 17 35 31 31 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 10 | 4 . 10 8 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 11 | 7 8 9 15 15 Most Carried 15 | 5 9 8 15 15 Average Carried 10 | 3 7 7 12 15 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 5 8 8 15 15 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1017 | 244 215 88 470 . Remotely . | . . . . . Salvage Created 967 | 17 365 227 358 . Parts 65 | 3 30 14 18 . Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 19 | . 10 4 5 . Guns 11 | . 8 . 3 . AOE 8 | . 2 4 2 . Classes Destroyed 10 | 1 5 3 1 . Worker 2 | . 1 1 . . Builder 1 | . . 1 . . Tunneler 5 | 1 . 1 3 . Hauler 2 | . 1 1 . . Recycler 2 | . . . 2 . Operator 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 14 | . 7 2 5 . Sentry 2 | . . 2 . . Best Kill Streak 6 | 1 5 6 3 . Combat Bots Only 4 | . 4 3 3 . Max Kills in Single Turn 3 | 1 3 2 1 . Gunslinging . | . . . . . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 156 | . 83 38 32 3 Missed 38 | . 24 8 6 . Hits 118 | . 59 30 26 3 Melee 3 | . . 2 . 1 Projectile 115 | . 59 28 26 2 Critical Strikes 3 | . 1 1 1 . Damage Taken 1693 | . 678 461 499 55 Core 342 | . 121 27 157 37 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 51 . . . Volleys Fired 73 | 1 31 16 25 . Largest 2 | 2 2 2 2 . Hottest 88 | 70 88 53 53 . Shots Fired 119 | 2 55 25 36 1 Gun 101 | 2 49 16 33 1 Cannon . | . . . . . Launcher 18 | . 6 9 3 . Special . | . . . . . Kinetic 89 | 1 38 16 33 1 Thermal 12 | 1 11 . . . Explosive 18 | . 6 9 3 . Electromagnetic . | . . . . . Robot Hit Streak 8 | 1 6 5 8 1 Robot Miss Streak 6 | 1 6 4 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 82 | 1 35 13 32 1 Core Hits 60 | 1 26 16 17 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2076 | 10 765 540 750 11 Guns 1114 | 10 509 133 451 11 Cannons . | . . . . . Explosions 960 | . 254 407 299 . Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 1023 | 10 418 133 451 11 Thermal 91 | . 91 . . . Explosive 960 | . 254 407 299 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 6 6 Average Corruption 6 | . . 6 6 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . 14 11 Message Errors 5 | . . . 4 1 Matter Fused 4 | . . . 1 3 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 6 | . . . 4 2 Data Loss (minor) 5 | . . . 2 3 Misfires 2 | . . . 1 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 67 | . . 6 61 . Projectiles . | . . . . . Explosions 67 | . . 6 61 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 220 | . 42 36 142 . Shots 8 | . 2 3 3 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 303 | 9 303 7 102 235 Average Temperature 99 | 6 130 4 23 126 Received Heat Transfer 662 | . 267 156 219 20 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 222 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 89 100 100 . Level 1 2 | . 10 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 219 | 5 219 166 94 . Initial 79 | . . 79 39 . Average 63 | . 100 109 31 . Influence Increases 786 | 5 359 222 200 . Destroy 0b10 Robot/C 380 | . 200 80 100 . Destroy 0b10 Robot/NC 75 | 5 20 25 25 . Destroy Leader 108 | . 56 32 20 . Disable Machine 30 | . . 30 . . Destroy Structure 118 | . 38 55 25 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 60 | . 30 . 30 . Influence Decreases 786 | 5 170 310 301 . Entered New Map 172 | . . 110 62 . Time Decay 494 | 5 150 140 199 . Lost Part 120 | . 20 60 40 . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 6 | . 5 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 21 9 7 6 Peak Tracking Total 9 | . 7 4 3 9 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . . 9 Successful 9 | . . . . 9 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . . . 9 Record 9 | . . . . 9 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) 1664 | 93 370 295 524 382 Terrain 1304 | 93 370 41 418 382 Structural 1201 | . . 295 524 382 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 1725 | 154 370 295 524 382 Spaces Moved 868 | 86 159 142 282 199 Core 17 | 11 . 1 5 . Treads 362 | 75 159 128 . . Legs 353 | . . 13 141 199 Wheels 136 | . . . 136 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 190 Average Speed 166 | 158 160 172 154 190 Slowest Speed 550 | 250 160 550 450 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 26 21 66 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 14 | . . 14 . . Terrain Destroyed 139 | . 52 53 34 . Melee . | . . . . . Projectile . | . . . . . AOE 139 | . 52 53 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 1026 | 99 223 170 332 202 Wait 11 | 1 3 2 2 3 Move 864 | 85 158 141 281 199 Hop . | . . . . . Pick Up 26 | 5 9 3 9 . Fast Attach 20 | 7 4 3 6 . Attach 6 | . 1 2 3 . Detach 2 | . . . 2 . Swap 9 | . 5 1 3 . Drop 14 | . 11 2 1 . Fire 73 | 1 31 16 25 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Lost 3 parts (1p1n1u) 760 | -9/Materials | Discovered new exit (range 9) 820 | -9/Materials | Entered Mines 858 | -9/Mines | Lost 6 parts (1p1n1u3w) 1057 | -9/Mines | Found DCF Scrap (13 items) 1151 | -9/Mines | Assembled infested the area 1207 | -9/Mines | Build established: Scavenger-Mutant 1334 | -9/Mines | Discovered new exit (range 6) 1344 | -9/Mines | Entered Exiles 1376 | -9/Exiles | Discovered new exit (range 15) 1397 | -9/Exiles | Met 8R-AWN 1431 | -9/Exiles | Met EX-HEX 1534 | -9/Exiles | Met EX-BIN 1710 | -9/Exiles | Attacked by the Exiles 1726 | -9/Exiles | Core integrity fell below 50% 1726 | -9/Exiles | Self-destructed Last Messages --------------- BIN: I'm no general, but if I were I'd definitely want my army to surprise me, because if I'm surprised, imagine what the enemy thinks! ** DEC: Who needs tactics when you have the element of surprise on your side! ** HEX: I must admit, that's a big box. 01573_ System corrupted: Matter fused (-9). 01604_ System corrupted: Component data lost. 01615_ Connecting with EX-Vault Access... 01642_ Connecting with HEX's Terminal... 01650_ System corrupted: Component data lost. 01665_ System corrupted: Energy discharge (-45). 01678_ Connecting with DEC's Terminal... 01710_ System corrupted: FCS attempts to trigger Shotgun. 01710_ System corrupted: Shotgun misfires. 01710_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01712_ EX-BIN: "I just want to science!" 01725_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????#?## ##""""""##????????????? | | ?????????##?????????## ## """##??????#?????? | | ????????#????#??????## X""##????????????? | | ????????????########## ## """##?????????#??? | | ????????????########## ##""""""##????????????? | | ????????????##""""""## ##########????????????? | | ????????????##"""" ## ##########????????????? | | ????????#???##""X" ##???????#????????????? | | ????????????##" ##?##???#??#??????????? | | ??????????#?##" ## ##??#???#??#??????????? | | ?????????#??##""""""## ##???????#????????????? | | ????????????###"###### ###""""""?#???????????? | | ??????????#? 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" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicGravitonClaw Manual? 0 Play Time 00:19:31 Cumulative 17.4 hours Start 2025.05.14 @ 00:16:53 End 2025.05.15 @ 00:12:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df032e14-d06d-4b52-9452-57b62cbd82a9