Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 21:17:07 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (904) 904 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3899 Bonus ------- None Cogmind --------- Core Integrity 649/700 Matter 300/300 Energy 148/150 System Corruption 0% Temperature Cool (4) Movement Hovering (43) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Airjet Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Light Nuclear Core Improved Heat Sink Core Analyzer Transmission Jammer Reaction Control System Improved Light Armor Plating Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Maul > --- INVENTORY -------- Deuterium Engine Deuterium Engine Xenon Bombardment Thruster Improved Heat Sink Core Analyzer Transmission Jammer Reaction Control System Improved Light Armor Plating Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Mini Grenade Launcher Plasma Cutter [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 65 | 7 2 8 1 . 35 12 Power 5 | 1 . . 1 . 1 2 Engine 3 | 1 . . 1 . 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 21 | 2 . 2 . . 14 3 Treads 12 | 2 . 2 . . 8 . Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover 7 | . . . . . 5 2 Flight 1 | . . . . . . 1 Utility 17 | 2 . . . . 11 4 Device 6 | 1 . . . . 3 2 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 7 | . . . . . 7 . Artifact . | . . . . . . . Weapon 22 | 2 2 6 . . 9 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 4 | . . . . . 2 2 Ballistic Gun 12 | 1 2 4 . . 5 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 11 | . . 6 . . 5 . Power 1 | . . 1 . . . . Propulsion 4 | . . 2 . . 2 . Utility 2 | . . . . . 2 . Weapon 4 | . . 3 . . 1 . Highest Loss Streak 4 | . . 4 . . 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 99 97 72 77 83 88 Engine 8 | . 14 12 6 11 8 . Core 1 | . . . . . . 7 Treads 18 | . 28 27 22 22 21 . Wheel 1 | . . . . . 2 . Hover 6 | . . . . . 1 30 Device 14 | . 14 14 11 11 15 15 Storage 9 | . 14 14 11 11 9 7 Processor 1 | . . . . . . 6 Hackware 1 | . . . . . . 6 Protection 4 | . . . . . 8 . Ballistic Gun 13 | . 17 22 11 11 13 4 Launcher 1 | . . 4 11 11 . . Impact Weapon 1 | . . . . . . 6 Peak Build Rating 38 | 7 10 10 11 11 33 38 Average Rating 18 | 5 7 9 9 11 18 35 On Entrance 11 | . 7 10 8 11 11 33 Naked Turns . | . . . . . . . Heaviest Build 51 | 14 17 17 20 20 51 38 Greatest Support 80 | 40 40 40 40 40 80 33 Greatest Overweight (x) 3 | 2 . . . . 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 8 13 15 Most Carried 15 | 1 7 7 6 6 15 15 Average Carried 9 | . 3 5 3 6 11 12 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 14 | 1 7 2 6 6 14 14 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 12% | Assassin 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1487 | 279 20 241 83 . 744 120 Remotely . | . . . . . . . Salvage Created 1380 | 114 . 156 136 . 830 144 Parts 58 | 9 . 9 6 . 30 4 Haulers Intercepted 7 | . . . 2 . 3 2 Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 36 | . . 18 1 . 17 . Melee 3 | . . . . . 3 . Guns 18 | . . 7 1 . 10 . Cannons 4 | . . . . . 4 . AOE 11 | . . 11 . . . . Classes Destroyed 11 | 2 . 5 2 . 1 1 Builder 1 | . . 1 . . . . Tunneler 3 | 3 . . . . . . Hauler 7 | . . . 2 . 3 2 Recycler 2 | 1 . . . . 1 . Watcher 2 | . . . . . . 2 Swarmer 9 | . . 3 . . 6 . Grunt 11 | . . 2 . . 9 . Sentry 2 | . . . 1 . 1 . Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . 1 . Assembled 12 | . . 12 . . . . Best Kill Streak 10 | 4 . 10 1 . 3 2 Combat Bots Only 10 | . . 10 1 . 3 . Max Kills in Single Turn 2 | 1 . 2 1 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 159 | . . 36 6 . 99 18 Missed 28 | . . 6 1 . 15 6 Damage Taken 2378 | . . 985 77 . 1113 203 Core 433 | . . 186 14 . 182 51 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 25 . 96 66 . Volleys Fired 119 | 9 1 33 15 . 57 4 Largest 2 | 2 2 2 1 . 2 1 Hottest 136 | 70 46 46 23 . 136 80 Shots Fired 187 | 18 2 47 15 . 101 4 Gun 129 | 18 2 30 15 . 64 . Cannon 41 | . . . . . 37 4 Launcher 17 | . . 17 . . . . Special . | . . . . . . . Kinetic 139 | 9 2 30 15 . 83 . Thermal 31 | 9 . . . . 18 4 Explosive 17 | . . 17 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 9 1 7 4 . 16 . Robot Miss Streak 8 | 2 3 3 3 . 8 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 145 | 12 1 24 12 . 91 5 Core Hits 93 | 6 . 37 6 . 43 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 3 | 1 . . . . 1 1 Burn 1 | 1 . . . . . . Destroy 1 | . . . . . 1 . Smash 1 | . . . . . . 1 Melee Attacks 47 | . . . . . 24 23 Impact 23 | . . . . . . 23 Slashing 24 | . . . . . 24 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3527 | 125 12 1099 173 . 1778 340 Guns 1369 | 125 12 361 173 . 698 . Cannons 419 | . . . . . 419 . Explosions 738 | . . 738 . . . . Melee 1001 | . . . . . 661 340 Ramming . | . . . . . . . Kinetic 1537 | 38 12 361 173 . 953 . Thermal 251 | 87 . . . . 164 . Explosive 738 | . . 738 . . . . Electromagnetic . | . . . . . . . Impact 340 | . . . . . . 340 Slashing 661 | . . . . . 661 . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 184 | . . 33 . . 1 150 Projectiles . | . . . . . . . Explosions 33 | . . 33 . . . . Melee 151 | . . . . . 1 150 Knockbacks 14 | . . . . . 14 . Impact . | . . . . . . . Kinetic 12 | . . . . . 12 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 122 | . . 122 . . . . Shots 3 | . . 3 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 440 | 74 . 10 1 . 440 274 Average Temperature 121 | 38 . 5 1 . 157 93 Received Heat Transfer 737 | . . 53 18 . 540 126 Effects 4 | . . . . . 4 . Shutdowns 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . . . 6 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 629 | 333 . . . . 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 244 | 20 35 183 98 37 244 106 Initial 37 | . 13 13 . 37 14 . Average 70 | 4 16 96 31 37 99 22 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 96 100 Level 1 2 | . . . . . 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 4 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 2 19 6 . 22 6 Peak Tracking Total 5 | . 2 3 5 . 3 4 Tactical Retreats 6 | . . 1 . . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . . . . . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Garrison Access 3 | . . . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 17 | . 2 . 2 . 7 6 Terminals 12 | . 2 . 2 . 5 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . . 1 2 Total Hacks 31 | . 2 . 6 . 13 10 Successful 15 | . 1 . 2 . 7 5 Failed 16 | . 1 . 4 . 6 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 13 | . . . 4 . 6 3 Terminals 24 | . 2 . 6 . 10 6 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 4 | . . . . . 1 3 Terminal Hacks 7 | . 1 . 1 . 3 2 Record 1 | . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 2 Seal Access 3 | . . . . . 1 2 Unauthorized Hacks 2 | . . . 1 . 1 . Terminals 2 | . . . 1 . 1 . Botnet 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . . . 3 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3781 | 95 362 408 178 56 2002 680 Spaces Moved 2376 | 41 218 190 82 36 1042 767 Core 8 | 8 . . . . . . Treads 1218 | 33 218 190 82 36 659 . Legs . | . . . . . . . Wheels 337 | . . . . . 337 . Hover 813 | . . . . . 46 767 Flight . | . . . . . . . Fastest Speed 43 | 50 160 160 160 160 103 43 Average Speed 129 | 145 160 160 160 160 155 73 Slowest Speed 320 | 160 160 160 160 160 320 103 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 39 56 12 15 91 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . . . . 16 Terrain Destroyed 115 | . . 99 . . . 16 Melee 16 | . . . . . . 16 Projectile . | . . . . . . . AOE 99 | . . 99 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2796 | 57 230 246 114 35 1279 835 Wait 116 | . . 16 10 . 84 6 Move 2370 | 40 217 189 81 35 1041 767 Hop . | . . . . . . . Pick Up 44 | 1 7 . 6 . 21 9 Fast Attach 33 | 7 2 . . . 23 1 Attach 13 | . . 5 1 . 2 5 Detach 3 | . . . . . . 3 Swap 19 | . . 3 . . 10 6 Drop 32 | . 3 . 1 . 17 11 Fire 119 | 9 1 33 15 . 57 4 Melee 47 | . . . . . 24 23 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 13) 458 | -10/Materials | Entered Mines 465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 543 | -10/Mines | Discovered new exit (range 9) 717 | -10/Mines | Learned Materials terminal intel 718 | -10/Mines | Assembled infested the area 753 | -10/Mines | Core integrity fell below 50% 783 | -10/Mines | Lost 4 parts (2n2w) 820 | -10/Mines | Destroyed 10 combat bots 866 | -10/Mines | Entered Materials 866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 867 | -9/Materials | Loaded intel: 12 terminal locations 999 | -9/Materials | Discovered new exit (range 14) 1044 | -9/Materials | Entered Mines 1064 | -9/Mines | Learned Materials stockpile data 1091 | -9/Mines | Discovered new exit (range 8) 1100 | -9/Mines | Entered Materials 1100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1854 | -8/Materials | Lost 3 parts (2u1w) 2164 | -8/Materials | Discovered new exit (range 4) 2169 | -8/Materials | Identified exit to Storage 2177 | -8/Materials | Build established: Scavenger-Mutant 2693 | -8/Materials | Discovered new exit (range 16) 3081 | -8/Materials | Discovered new exit (range 13) 3102 | -8/Materials | Entered Factory 3102 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3392 | -7/Factory | Build established: Assassin 3782 | -7/Factory | Self-destructed Last Messages --------------- 03776_ A-02 Transporter suffers critical hit (Smash). 03776_ Destroyed Lgt. Treads. 03776_ Destroyed Ion Engine. 03776_ Destroyed Transport Network Coupler. 03776_ Destroyed Weight Redist. System. 03776_ A-02 Transporter system corrupted by crushing effect. 03777_ A-02 Transporter system terminally corrupted. 03777_ Lgt. Treads fried. 03779_ Acquired 42 matter. 03779_ Extracted 4 energy. 03782_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (181,156) - Loaded: Imp. System Restoration Module (131,51) - Loaded: Weapon Cycler (150,21) - Loaded: Matter Neutralizer (172,73) - Idle (20,157) - Idle (141,105) - Idle Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? "???????????????????????? | | ???????????????????? # "???????????????????????? | | ???????????????????? # ???????????????????????? | | ????????????????????## "???????????????????????? | | ????????????????????## ""??????????????????????? | | ????????????????????## ""??????????????????????? | | ????????????????????## ? ????????????????????? | | ????????????????????## """ ""??????????????????? | | ????????????????????## """ "???????????????????? | | ?????????????######### """ ""??????????????????? | | ?????????????######### ?????????????????? | | ?????????????## # """ """?????????????????? | | ?????????????## """ # """ """ # ?????????????? | | ?????????????## """ #!! """ """ ##?????????????? | | ?????????????## """ #%! ##?????????????? | | ?????????????## "" #!! """ """ ##?????????????? | | ?????????????## "" #! """ """ ##?????????????? | | ?????????????## + """ """ ##?????????????? | | ?????????????## # ##?????????????? | | ?????????????##""" # """ ##?????????????? | | ?????????????##"R # """ ##?????????????? | | ?????????????##""" # @ """ ##?????????????? | | ?????????????##""" [# "F"" ##?????????????? | | ?????????????## # """" ##?????????????? | | ?????????????####+#### ##?????????????? | | ???############## #### ##?????????????? | | ???############## ########### ##?????????????? | | ???##! ### ########### ##?????????????? | | ???## ### ########### ?????????????? | | ##?## ### ########### ????????????? | | ##?## = # m ???????????? | | ##?## # ? ???????????? | | ##?## + ??? ?????????????? | | ##?## # r ?????????????????? | | ##### # r ??????????????????? | | ############### """ """ ??????????????????? | | #= = = ## """ """ ??????????????????? | | #= ## """ """ ???????????????????? | | # """"""""" ## ? ???????????????????? | | #] ## """ """???###???????????????????? | | # """"""""" ## """ """???###???????????????????? | | # ## ""??????????????????????????????? | | # """"""""" ## ???????????????????????????????? | | + / ??????????????????????????????? | | # """"""""" ######??????????????????????????????? | | # ??######??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 56 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostCoordinationComputer Manual? 0 Play Time 00:33:01 Cumulative 148.1 hours Start 2025.03.24 @ 22:50:36 End 2025.03.30 @ 21:17:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c8c0df4-4a43-49dc-a324-d748da691e31