Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 14:59:01 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (328) 328 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2023 Bonus ------- None Cogmind --------- Core Integrity 401/550 Matter 25/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (8) ---- Light Ion Engine Nuclear Core Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Terrain Scan Processor Terrain Scan Processor Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Field Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cooling System Weight Redist. System Improved Terrain Scanner Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 7 1 10 11 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight 8 | . . 4 4 Utility 7 | 2 . 1 4 Device 4 | 1 . 1 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes 1 | . . . 1 Average Backups 5 | 1 5 7 6 Power . | . . 1 1 Propulsion . | . 2 . . Utility 2 | . 1 5 2 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 12 | . . 2 10 Power 3 | . . . 3 Propulsion . | . . . . Utility 8 | . . 1 7 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 98 82 Engine 9 | . 14 10 4 Core 1 | . . . 4 Wheel 18 | . 28 33 . Flight 15 | . . 9 28 Device 14 | . 14 11 17 Storage 10 | . 14 11 9 Protection 2 | . . . 6 Energy Gun 7 | . 14 11 . Launcher 8 | . 12 11 3 Special Weapon 2 | . . . 4 Peak Build Rating 19 | 9 9 15 19 Average Rating 12 | 6 8 14 15 On Entrance 8 | . 9 9 15 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 22 | 11 13 20 22 Greatest Support 46 | 26 26 46 25 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 5 8 8 Average Carried 5 | 1 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 5 8 8 Class Distribution -------------------- 55% | Mutant 27% | Scavenger-Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 464 | 286 4 174 . Remotely . | . . . . Salvage Created 257 | 191 8 . 58 Parts 22 | 14 1 . 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . . . 7 AOE 7 | . . . 7 Classes Destroyed 6 | 2 2 . 2 Tunneler 5 | 4 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 4 | . . . 4 Sentry 3 | . . . 3 Best Kill Streak 3 | 3 1 . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 57 | . . . 57 Missed 16 | . . . 16 Hits 41 | . . . 41 Projectile 41 | . . . 41 Critical Strikes 4 | . . . 4 Damage Taken 846 | . 40 . 806 Core 149 | . . . 149 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 100 . Volleys Fired 49 | 17 6 4 22 Largest 2 | 2 2 1 1 Hottest 100 | 60 70 56 100 Shots Fired 72 | 34 12 4 22 Gun 44 | 34 6 4 . Cannon . | . . . . Launcher 22 | . 6 . 16 Special 6 | . . . 6 Kinetic 17 | 17 . . . Thermal 33 | 17 6 4 6 Explosive 22 | . 6 . 16 Electromagnetic . | . . . . Robot Hit Streak 13 | 4 3 4 13 Robot Miss Streak 4 | 4 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | 18 3 2 13 Core Hits 30 | 10 6 . 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1174 | 174 219 29 752 Guns 213 | 174 10 29 . Cannons . | . . . . Explosions 961 | . 209 . 752 Melee . | . . . . Ramming . | . . . . Kinetic 52 | 52 . . . Thermal 533 | 122 10 29 372 Explosive 589 | . 209 . 380 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 138 | . 9 . 129 Projectiles . | . . . . Explosions 138 | . 9 . 129 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 312 | . 42 . 270 Shots 8 | . 2 . 6 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 86 | 40 47 24 86 Average Temperature 21 | 26 17 13 21 Received Heat Transfer 171 | . . . 171 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 698 | 275 25 148 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 81 | 100 100 100 51 Level 1 18 | . . . 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 388 | 10 23 15 388 Initial 3 | . . 3 . Average 81 | 2 6 1 210 Influence Increases 730 | 25 67 30 608 Destroy 0b10 Robot/C 140 | . . . 140 Destroy 0b10 Robot/NC 40 | 25 15 . . Destroy Leader 42 | . 2 . 40 Successful Hack 21 | . 7 . 14 Disable Machine 120 | . . . 120 Destroy Structure 142 | . 43 . 99 Partial Spotted 90 | . . 15 75 Lose Combat Pursuer 135 | . . 15 120 Influence Decreases 402 | 25 58 39 280 Entered New Map 6 | . . 6 . Time Decay 286 | 25 58 33 170 Lost Part 110 | . . . 110 Squads Dispatched 2 | . . 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 2 2 21 Peak Tracking Total 6 | . 1 2 6 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . . 8 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 3 5 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 4 7 14 Successful 15 | . 2 5 8 Failed 10 | . 2 2 6 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 4 4 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 9 | . 2 2 5 Record 5 | . . 1 4 Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 1 1 . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Recycle Component 1 | . . . 1 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 2 3 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 655 | 33 213 222 187 Terrain 655 | 33 213 222 187 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 966 | 112 213 276 365 Spaces Moved 1163 | 55 196 382 530 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 473 | 54 196 223 . Hover . | . . . . Flight 689 | . . 159 530 Fastest Speed 31 | 50 90 31 31 Average Speed 55 | 89 90 62 33 Slowest Speed 120 | 100 90 115 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 40 40 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 62 | . . . 62 Terrain Destroyed 164 | . 40 . 124 Melee . | . . . . Projectile 5 | . . . 5 AOE 159 | . 40 . 119 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1396 | 83 220 413 680 Wait 110 | . 14 2 94 Move 1158 | 54 195 381 528 Hop 1 | . . . 1 Pick Up 23 | 5 . 7 11 Fast Attach 18 | 7 2 7 2 Attach 10 | . . 2 8 Detach 1 | . . . 1 Swap 8 | . . 1 7 Drop 17 | . 2 9 6 Fire 49 | 17 6 4 22 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x2 524 | -9/Materials | Discovered new exit (range 10) 592 | -9/Materials | Discovered new exit (range 10) 602 | -9/Materials | Entered another Materials area 602 | -8/Materials | Evolved 2 slots: Utility x2 730 | -8/Materials | Lost 4 parts (1p2n1u) 902 | -8/Materials | Lost 4 parts (2n1u1w) 967 | -8/Materials | Self-destructed Last Messages --------------- to reduce weight for certain robot designs, especially those with strict weight restrictions such as hovering and flight-based models. 00882_ Acquired Terrain Scan Processor. 00885_ The unstable cave ceiling collapses. 00886_ K-01 Serf collects debris. 00892_ Acquired Adv. Visual Processing Unit. 00933_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 2 components... Nuclear Core Imp. Propulsion Shielding 00933_ Connecting with Recycling Unit... >>Recycle(Deuterium Engine) Accepting Deuterium Engine... 00937_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 00937_ Acquired Nuclear Core. 00961_ Flight Unit destroyed. 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeGuidedSpiker Manual? 0 Play Time 00:20:27 Cumulative 26.5 hours Start 2026.03.24 @ 14:38:45 End 2026.03.24 @ 14:59:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 31fbe42b-29f1-4cd1-a0b4-8ee66f177a5f