Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 11:30:31 Player: Vox Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (150) 750 Value Destroyed (8739) 8739 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3402) 3402 TOTAL SCORE: 19091 Bonus ------- High Alert Combat Kills 874 Follower Combat Kills 799 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -1071 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel VTOL Module Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Makeshift Spear Heavy Pick Lance > --- INVENTORY -------- Compact Wheel VTOL Module Advanced Targeting Computer Improved Heavy Machine Gun [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware Relay Coupler [Grunt] Protection Improved Utility Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 4 . 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . . . . . . . . 1 Utility 7 | . . 1 . . . 3 . 2 . . . 1 . . . Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 277 | 6 8 3 9 21 11 18 30 8 42 17 23 11 24 5 41 Power 20 | 1 1 . . 2 1 . 1 1 1 1 2 1 1 . 7 Engine 7 | 1 1 . . 2 1 . . . . . 1 . . . 1 Core 11 | . . . . . . . 1 1 1 . 1 1 1 . 5 Reactor 2 | . . . . . . . . . . 1 . . . . 1 Propulsion 60 | 2 2 2 4 6 4 6 3 1 6 2 4 3 3 . 12 Treads 32 | 2 1 . 2 4 3 4 3 . 6 1 4 . 1 . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 14 | . 1 2 2 2 1 2 . 1 . 1 . . 2 . . Hover 7 | . . . . . . . . . . . . 2 . . 5 Flight 7 | . . . . . . . . . . . . 1 . . 6 Utility 91 | 1 3 1 1 3 4 7 10 2 16 6 7 3 10 1 16 Device 19 | . . . . . . 1 2 1 1 3 1 2 2 1 5 Storage 6 | 1 1 . . . . . . . . . . . 4 . . Processor 18 | . 2 . . 1 . 1 1 . . 2 . . 2 . 9 Hackware 22 | . . . . . 3 1 4 1 8 1 2 1 . . 1 Protection 26 | . . 1 1 2 1 4 3 . 7 . 4 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 106 | 2 2 . 4 10 2 5 16 4 19 8 10 4 10 4 6 Energy Gun 11 | 2 1 . 1 3 . . . . 1 . 2 . . 1 . Energy Cannon 2 | . . . . 1 . . . . . . . . 1 . . Ballistic Gun 41 | . 1 . 2 . 2 4 7 . 7 4 2 1 8 3 . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 . . . . Launcher 18 | . . . 1 5 . . 6 2 3 1 . . . . . Special Weapon 15 | . . . . . . 1 3 1 5 1 3 1 . . . Impact Weapon 6 | . . . . . . . . 1 2 2 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon 9 | . . . . . . . . . . . 2 1 1 . 5 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . 3 . . 2 Corrupted Parts 6 | . . . . . 1 . . . . . . . . 5 . System Corruption 20 | . . . . . 2 . . . . . . . . 18 . Parts Lost 65 | . 3 1 7 10 . . 4 . 7 5 11 . 3 . 14 Power 9 | . 1 . . 2 . . 1 . . 1 2 . . . 2 Propulsion 30 | . 1 1 4 4 . . 3 . 2 2 5 . 1 . 7 Utility 9 | . . . 1 1 . . . . 1 . 1 . 1 . 4 Weapon 17 | . 1 . 2 3 . . . . 4 2 3 . 1 . 1 Highest Loss Streak 11 | . 2 1 4 3 . . 2 . 4 3 7 . 2 . 11 To Critical Strikes 2 | . 1 . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 98 92 97 98 99 99 99 96 94 92 88 20 35 88 80 Engine 4 | . 13 11 11 10 11 7 4 . . . . . . . . Core 1 | . . . . . . . 2 5 6 . . . . 5 4 Treads 17 | . 18 11 14 22 22 23 28 25 21 16 16 . 1 5 1 Wheel 5 | . 8 18 16 11 11 7 1 . . 2 . . 3 11 3 Device 2 | . . . . . . 5 1 4 . 13 1 5 3 5 6 Storage 8 | . 14 11 11 11 11 7 7 6 6 6 5 . 7 23 5 Processor 14 | . 13 11 11 11 14 13 16 20 20 19 19 . 3 5 24 Hackware 3 | . . . . . . 7 6 11 4 4 10 3 1 . 2 Protection 8 | . . 7 11 10 7 9 11 6 19 6 12 . 2 11 2 Energy Gun 3 | . 22 11 7 7 . . . . 2 1 4 . . . . Ballistic Gun 5 | . 5 11 12 3 6 14 10 4 5 1 3 . 2 5 3 Launcher 1 | . . . 1 9 . . 2 2 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 1 2 4 8 Naked Turns 15 | . . . . . . . . . . . 11 . 3 . 1 Heaviest Build 75 | 14 49 51 54 59 61 68 72 63 68 68 64 4 67 68 75 Greatest Support 130 | 40 40 20 40 40 16 68 91 89 130 130 115 4 44 44 50 Greatest Overweight (x) 19 | 1 4 5 5 5 6 4 4 3 3 3 19 . 3 1 5 Average Overweight (x) 1 | . 2 2 3 4 4 2 . . . 1 . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 Average Capacity 17 | 6 16 20 20 20 20 20 20 20 20 20 19 5 9 15 8 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 Average Carried 16 | 3 14 19 17 19 19 19 19 19 18 18 18 3 7 15 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 15 15 5 Final Carried 20 | 6 20 19 20 19 20 19 20 20 20 20 5 5 15 15 3 Class Distribution -------------------- 39% | Bothacker-Mutant 26% | Mutant 20% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Assassin | -6/Factory Bothacker-Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Scout | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Matter Collected 6165 | 204 625 36 90 700 267 438 927 141 1109 277 288 134 423 . 506 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5634 | . 367 105 303 771 151 97 603 . 862 363 529 . 516 34 933 Parts 275 | . 23 8 15 46 9 10 35 . 31 7 20 . 16 . 55 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 10 . . Prevented 10 | . . . . . . . . . . . . . 10 . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Combat Hostiles Destroyed 131 | . 11 2 7 25 1 1 25 . 19 6 12 . 8 . 14 Melee 10 | . . . . . . . . . . 1 1 . 1 . 7 Guns 66 | . 11 2 7 4 1 1 8 . 10 3 10 . 7 . 2 Cannons 6 | . . . . . . . . . . . 1 . . . 5 AOE 46 | . . . . 21 . . 17 . 8 . . . . . . Classes Destroyed 13 | . 3 1 . 2 1 1 2 . 1 1 . . 1 . . Worker 2 | . . . . . . 1 . . . . . . . . 1 Recycler 3 | . . . . . 1 . . . . . . . . . 2 Watcher 9 | . 3 . . . . 1 . . . 2 . . . . 3 Swarmer 41 | . 5 . . . . . 12 . 3 . 8 . 5 . 8 Grunt 54 | . 6 . 6 15 . 1 8 . 9 2 5 . . . 2 Brawler 2 | . . . . . . . 1 . . . . . 1 . . Duelist 4 | . . . . . . . 1 . 1 . 1 . 1 . . Sentry 19 | . . 2 1 7 1 . 1 . 4 1 . . 1 . 1 Specialist 3 | . . . . 2 . . . . 1 . . . . . . Hunter 3 | . . . . . . . . . . 2 . . 1 . . Programmer 9 | . . . . 1 . . 3 . 1 1 . . . . 3 Behemoth 1 | . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . Packrat 2 | . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 5 | . 5 2 4 4 1 1 5 . 4 1 4 . 5 . 5 Combat Bots Only 5 | . 5 2 4 4 1 1 5 . 4 1 4 . 5 . 4 Max Kills in Single Turn 4 | . 2 1 1 2 1 1 4 . 2 1 2 . 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 4 . 2 . . . . . . Melee 1 | . . . . . . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Hostile Shots Fired 1164 | . 72 13 71 104 16 47 127 2 190 103 166 1 85 14 153 Missed 334 | . 13 2 15 34 2 14 29 1 63 24 48 1 34 5 49 Damage Taken 12827 | . 570 159 729 1188 198 401 1342 80 1787 1198 1825 . 888 180 2282 Core 3163 | . 128 30 82 95 . 121 221 . 222 134 455 . 503 . 1172 Absorbed by Shields 5 | . . . . 5 . . . . . . . . . . . Redirected to Shielding 112 | . . . . . . . 12 . 31 22 47 . . . . Ignored by Resistances 197 | . . . . 43 14 22 104 . . . . . . . 14 Regen/Repaired (Parts) 212 | . 75 . 63 . . 41 . 33 . . . . . . . Core Remaining (%) 50 | 100 48 . . . 48 . 51 . . . 4 . . 49 . Volleys Fired 400 | . 27 11 30 54 9 24 70 2 81 19 31 . 30 . 12 Largest 3 | . 2 2 2 2 1 2 2 1 2 2 2 . 2 . 3 Hottest 169 | . 100 70 70 86 23 50 78 39 119 147 169 . 43 . 136 Shots Fired 627 | . 54 22 54 76 11 46 91 2 110 36 50 . 39 . 36 Gun 465 | . 54 22 54 37 10 44 48 . 69 32 32 . 39 . 24 Cannon 23 | . . . . . 1 . . . . 3 7 . . . 12 Launcher 85 | . . . . 39 . . 27 1 17 1 . . . . . Special 54 | . . . . . . 2 16 1 24 . 11 . . . . Kinetic 331 | . 4 11 30 16 10 44 48 . 68 23 14 . 39 . 24 Thermal 152 | . 46 11 24 21 . . . . 1 12 25 . . . 12 Explosive 85 | . . . . 39 . . 27 1 17 1 . . . . . Electromagnetic 5 | . 4 . . . 1 . . . . . . . . . . Robot Hit Streak 16 | . 7 15 14 9 5 6 16 8 10 11 5 . 7 . 9 Robot Miss Streak 6 | . 2 2 3 3 2 6 3 . 4 3 4 . 4 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 1 . . . 1 . 1 . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . 1 . 1 . . Shots Hit Robots 467 | . 39 16 42 35 10 29 57 2 70 44 35 . 28 2 58 Core Hits 304 | . 21 7 15 49 3 11 48 2 56 23 15 . 23 1 30 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 1 . . . . . Critical Strikes 17 | . 5 . 1 . . . . . 2 1 1 . 1 . 6 Burn 7 | . 5 . 1 . . . . . . . 1 . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . Smash 2 | . . . . . . . . . 1 1 . . . . . Impale 7 | . . . . . . . . . . . . . 1 . 6 Melee Attacks 139 | . . . . . 3 . . 1 9 27 7 8 6 2 76 Impact 43 | . . . . . . . . 1 9 27 . 6 . . . Slashing 1 | . . . . . . . . . . . . . . . 1 Piercing 92 | . . . . . . . . . . . 7 2 6 2 75 Sneak Attacks 18 | . . . . . 1 . . . 2 . 5 . 3 2 5 Combat Hostiles 3 | . . . . . 1 . . . . . 1 . . . 1 Follow-up Attacks 16 | . . . . . . . . . . 4 . . . . 12 Damage Inflicted 13872 | . 524 164 460 1545 96 471 3084 54 2183 1447 923 . 762 160 1999 Guns 5239 | . 524 164 460 244 96 471 563 . 777 648 552 . 461 . 279 Cannons 396 | . . . . . . . . . . 35 91 . . . 270 Explosions 5205 | . . . . 1301 . . 2521 54 1241 88 . . . . . Melee 3026 | . . . . . . . . . 165 676 280 . 301 160 1444 Ramming 6 | . . . . . . . . . . . . . . . 6 Kinetic 3672 | . 29 77 171 143 96 471 563 . 777 422 183 . 461 . 279 Thermal 1929 | . 461 87 289 101 . . . . . 261 460 . . . 270 Explosive 5187 | . . . . 1301 . . 2521 36 1241 88 . . . . . Electromagnetic 52 | . 34 . . . . . . 18 . . . . . . . Impact 841 | . . . . . . . . . 165 676 . . . . . Slashing 43 | . . . . . . . . . . . . . . . 43 Piercing 2142 | . . . . . . . . . . . 280 . 301 160 1401 Highest Corruption 18 | . . . . 2 4 2 4 . . 3 4 . . 18 6 Average Corruption 2 | . . . . 1 2 2 2 . . 2 4 . . 7 3 Corruption Purged 4 | . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 51 | . . . . 18 15 6 8 . . 3 . . . 1 . Message Errors 15 | . . . . 4 4 3 2 . . 2 . . . . . Matter Fused 15 | . . . . 8 4 . 1 . . 1 . . . 1 . Heat Flow Errors 5 | . . . . 1 . 2 2 . . . . . . . . Energy Discharges 5 | . . . . 1 3 . 1 . . . . . . . . Data Loss (minor) 8 | . . . . 3 2 1 2 . . . . . . . . Misfires 3 | . . . . 1 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 607 | . . . . 44 . . 84 . 27 218 . . 44 69 121 Projectiles . | . . . . . . . . . . . . . . . . Explosions 130 | . . . . 44 . . 84 . 2 . . . . . . Melee 477 | . . . . . . . . . 25 218 . . 44 69 121 Knockbacks 9 | . . . . . . . . . . 8 1 . . . . Impact 7 | . . . . . . . . . . 7 . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 586 | . . . . 270 . . 135 59 119 . . . . . 3 Shots 24 | . . . . 13 . . 6 1 4 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 274 | . 274 107 260 174 22 238 172 1 62 18 216 173 . . 42 Average Temperature 58 | . 103 34 104 35 7 46 26 1 14 6 87 88 . . 6 Received Heat Transfer 2692 | . 180 45 357 321 63 84 216 . 624 129 378 . 45 81 169 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 4 . . 2 . . Impact Corruptions 10 | . . . . . . . . . 1 9 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . 7 1 1 . . . . . . 1 1 . . . . Heat Transferred 4581 | . 1665 259 888 296 . . . . . 333 740 . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Peak Influence 1234 | . 224 65 162 1234 560 216 1154 798 986 684 653 436 . . 344 Initial 602 | . . . 27 105 555 112 18 602 405 517 355 342 . . . Average 453 | . 48 46 89 675 425 79 781 627 703 548 396 366 . . 156 Maximum Alert Level 4 | . 1 . . 4 2 1 4 3 3 2 2 2 . . 1 Low Security (%) 30 | 100 96 100 100 11 . 99 8 . . . . . . . 63 Level 1 17 | . 3 . . 15 60 . 2 . 3 4 72 81 . . 36 Level 2 26 | . . . . 21 39 . 13 84 48 95 27 18 . . . Level 3 19 | . . . . 35 . . 51 15 48 . . . . . . Level 4 5 | . . . . 16 . . 23 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 . . 2 . 5 . 7 . . . . 8 Investigation 4 | . 1 . . . . 1 . . . 1 . . . . 1 Extermination 7 | . . . . . . 1 . 1 . 2 . . . . 3 Reinforcement 11 | . . . 1 . . . . 4 . 2 . . . . 4 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Distress Signals 6 | . 2 . 1 . . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 263 | . 18 5 10 24 4 11 40 2 36 18 30 4 15 5 41 Peak Tracking Total 11 | . 6 3 4 4 2 2 5 1 7 4 11 3 5 5 9 Tactical Retreats 15 | . 1 . . 1 . . 1 . 1 . 3 . 2 . 6 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Traps Triggered 23 | . 1 . . 12 . 2 1 . . 4 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 . . Triggered 3 | . . . . . . . . . . . . . 3 . . Most Traps Carried 3 | . . . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Machines Disabled 25 | . . . . 8 . . 5 4 6 1 1 . . . . Max in Single Turn 3 | . . . . 1 . . 1 3 1 1 1 . . . . Garrison Relay 15 | . . . . 4 . . 5 . 5 . 1 . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Machines Accessed 53 | . 9 . 5 4 9 6 2 3 2 3 1 6 . . 3 Terminals 36 | . 7 . 3 4 5 4 2 1 2 1 1 3 . . 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . 1 . . 1 . 1 . . . . . . . Recycling Units 7 | . 1 . . . 4 . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . . . . Total Hacks 129 | . 31 . 12 5 23 13 2 8 6 6 2 13 . . 8 Successful 68 | . 19 . 6 2 15 6 1 5 . 3 1 6 . . 4 Failed 61 | . 12 . 6 3 8 7 1 3 6 3 1 7 . . 4 Catastrophic 16 | . . . 1 1 2 1 1 . 2 1 . 4 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . 18 . 4 . 8 7 . 1 . 1 . 4 . . 5 Terminals 88 | . 26 . 5 5 15 9 2 3 6 2 2 5 . . 8 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 14 | . 3 . 6 . . 2 . 3 . . . . . . . Recycling Units 14 | . 2 . . . 8 . . . . . . 4 . . . Scanalyzers 4 | . . . . . . . . . . . . 4 . . . Garrison Access 8 | . . . 1 . . 2 . 2 . 3 . . . . . Terminal Hacks 29 | . 11 . 1 2 6 1 1 1 . 1 1 1 . . 3 Record 2 | . . . . . 1 . . 1 . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . 3 . . . 1 1 . . . . . . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Garrison Registry 2 | . . . . 1 . . 1 . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . 3 . . 2 . 2 . . . . . . . Scan Component 5 | . 1 . 2 . . 1 . 1 . . . . . . . Repair 4 | . 1 . 1 . . 1 . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . . 4 . . . . . . 2 . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 5 | . . . . . 3 . . . . . . 2 . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . 2 . . . Garrison Access Hacks 7 | . . . 1 . . 2 . 2 . 2 . . . . . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . . . . . Coupler Status 3 | . . . . . . 1 . 1 . 1 . . . . . Unauthorized Hacks 14 | . 6 . 1 . 5 1 . . . . . . . . 1 Terminals 12 | . 6 . 1 . 3 1 . . . . . . . . 1 Assimilate 3 | . 1 . 1 . . . . . . . . . . . 1 Botnet 9 | . 5 . . . 3 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 4 2 5 5 2 2 2 2 1 3 . . 3 Full Trace Events 3 | . . . . . . . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . 1 . 1 . . . . . . . Time 150 | . 26 . 36 . . 44 . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 6 . . . . . . 2 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Used RIF Installer 4 | . . . . 1 . . 1 . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . Robots Hacked 37 | . . . . . 2 2 7 1 17 . 8 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 37 | . . . . . 2 2 7 1 17 . 8 . . . . Robot Hacks Applied 37 | . . . . . 2 2 7 1 17 . 8 . . . . overload_power 3 | . . . . . . . . . 1 . 2 . . . . wipe_record 1 | . . . . . . . . . . . 1 . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . 1 . . . . . . . . overwrite_iff 4 | . . . . . . . 1 . 2 . 1 . . . . streamctrl_high 6 | . . . . . . . 2 . 3 . 1 . . . . formatsys_high 21 | . . . . . 2 2 3 1 10 . 3 . . . . Relay Couplers Released 72 | . . . . 20 . . 25 . 21 3 3 . . . . Machine Destruction 61 | . . . . 16 . . 21 . 21 . 3 . . . . Programmers 11 | . . . . 4 . . 4 . . 3 . . . . . Attached 19 | . . . . . 2 1 4 1 8 1 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 . . . . . 1 . . Allies Hacked 3 | . . . . . . 2 . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Total Allies 43 | . 1 . . . 2 2 9 1 15 3 8 . 1 . 1 Largest Group 5 | . 1 . . . 2 3 5 5 3 3 3 . 1 . 1 Highest-Rated Group 120 | . 10 . . . 30 47 120 120 87 82 108 . 30 . 26 Highest-Rated Ally 47 | . 10 . . . 15 16 32 32 47 31 46 . 30 . 26 Total Orders 6 | . . . . . . . 2 . . . . . . . 4 STAY 1 | . . . . . . . 1 . . . . . . . . ROAM 4 | . . . . . . . . . . . . . . . 4 FOLLOW 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 192 | . . . . . 5 27 38 29 41 32 20 . . . . Total Damage 4166 | . . . . . 119 582 544 688 1123 559 551 . . . . Kills 27 | . . . . . 1 7 4 8 1 4 2 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Robot Analysis Total 5 | . 3 . . . 1 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 3 . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Turns Passed 13717 | 73 1257 159 344 1898 1022 934 1574 457 1614 870 631 247 1352 174 1111 Spaces Moved 9152 | 40 719 86 133 958 597 512 834 240 832 457 281 526 1679 140 1118 Core 1054 | 7 . . . . . . . . . . 20 . 961 . 66 Treads 2813 | 33 206 1 13 141 . 49 829 194 818 263 261 . . . 5 Legs . | . . . . . . . . . . . . . . . . Wheels 3691 | . 513 85 120 817 597 463 5 46 14 194 . . 470 140 227 Hover 244 | . . . . . . . . . . . . . . . 244 Flight 1350 | . . . . . . . . . . . . 526 248 . 576 Fastest Speed 26 | 50 140 110 110 110 145 145 155 145 145 145 50 35 35 115 26 Average Speed 120 | 148 149 120 140 166 153 148 157 157 155 151 166 35 67 115 61 Slowest Speed 1000 | 160 240 320 320 240 170 160 235 160 163 158 1000 35 200 115 437 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 94 7 20 93 98 17 83 7 77 17 37 11 96 23 26 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . . . . 2 . . Known Exits Taken 6 | . 1 1 1 . . 1 . 1 . 1 . . . . . Unknown Exits Taken 5 | 1 . . . . 1 . . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . . . 3 . . Spaces Dug 45 | . . . . 6 . . 8 1 . 4 . 8 . . 18 Terrain Destroyed 516 | . . . . 198 . . 163 8 100 18 2 8 . . 19 Melee 31 | . . . . . . . . 1 . 4 . 8 . . 18 Projectile 5 | . . . . . . . . . . 2 2 . . . 1 AOE 480 | . . . . 198 . . 163 7 100 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Total 11108 | 51 850 122 241 1197 695 651 1019 315 1046 557 389 576 1841 146 1412 Wait 716 | . 69 16 59 12 57 65 59 56 44 24 27 19 65 . 144 Move 9137 | 39 718 85 133 957 596 512 832 240 831 456 280 525 1678 139 1116 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 190 | 6 21 4 8 33 8 14 16 4 25 12 9 4 19 . 7 Fast Attach 82 | 6 4 1 2 5 1 1 1 2 3 1 . 7 15 . 33 Attach 81 | . 2 2 7 11 2 5 5 2 13 5 9 4 8 . 6 Detach 20 | . . . 1 3 1 1 . 1 1 . . 3 4 . 5 Swap 114 | . 2 . . 5 8 12 24 4 26 11 14 . 1 5 2 Drop 157 | . 7 3 1 29 10 17 11 3 13 10 8 6 5 . 34 Fire 400 | . 27 11 30 54 9 24 70 2 81 19 31 . 30 . 12 Melee 106 | . . . . . 3 . . 1 9 19 7 8 6 2 51 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 92 | . . . . 88 . . . . . . 4 . . . . Rewire 8 | . . . . . . . 1 . . . . . 7 . . Trap 3 | . . . . . . . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Ext / Gar) -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 10) 326 | -10/Materials | Build established: Mutant 635 | -10/Materials | Identified exit to Mines 732 | -10/Materials | Discovered new exit (range 14) 750 | -10/Materials | Identified exit to Materials 844 | -10/Materials | Core integrity fell below 50% 1160 | -10/Materials | Discovered exit to Materials (range 12) 1261 | -10/Materials | Discovered exit to Materials (range 6) 1306 | -10/Materials | Repaired Lgt. Treads 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Discovered new exit (range 13) 1442 | -9/Materials | Identified exit to Storage 1490 | -9/Materials | Entered Storage 1546 | -9/Storage | Repaired Broken Med. Laser 1677 | -9/Storage | Lost 3 parts (1n1u1w) 1745 | -9/Storage | Lost 4 parts (3n1w) 1834 | -9/Storage | Identified exit to Garrison 1834 | -9/Storage | Entered Garrison 2006 | -9/Garrison | Triggered checkpoint 2202 | -9/Garrison | Build established: Scavenger-Mutant 2206 | -9/Garrison | Phase Generator disabled 2397 | -9/Garrison | Lost 3 parts (1n2w) 2430 | -9/Garrison | Triggered checkpoint 2454 | -9/Garrison | Triggered checkpoint 2538 | -9/Garrison | Discovered new exit (range 10) 2564 | -9/Garrison | Identified exit to Recycling 2598 | -9/Garrison | Triggered checkpoint 2759 | -9/Garrison | Garrison Relay disabled 2870 | -9/Garrison | Discovered exit to Recycling (range 12) 2918 | -9/Garrison | Garrison Relay disabled 3125 | -9/Garrison | Garrison Relay disabled 3146 | -9/Garrison | Triggered checkpoint 3354 | -9/Garrison | Core integrity fell below 50% 3426 | -9/Garrison | Garrison Relay disabled 3482 | -9/Garrison | Discovered exit to Recycling (range 69) 3482 | -9/Garrison | Discovered exit to Recycling (range 36) 3482 | -9/Garrison | Discovered exit to Recycling (range 17) 3598 | -9/Garrison | Spotted B-75 Beast 3623 | -9/Garrison | Installed Relay Interface Framework 3732 | -9/Garrison | Entered Recycling 3932 | -9/Recycling | Build established: Bothacker-Mutant 4048 | -9/Recycling | Discovered new exit (range 15) 4754 | -9/Recycling | Entered Factory 4754 | -7/Factory | Accompanied by 2 allies 4754 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5261 | -7/Factory | Discovered new exit (range 14) 5465 | -7/Factory | Repaired Remote Datajack 5688 | -7/Factory | Identified exit to Garrison 5688 | -7/Factory | Entered Garrison 5688 | -7/Garrison | Accompanied by 3 allies 5727 | -7/Garrison | Triggered checkpoint 5788 | -7/Garrison | Garrison Relay disabled 5822 | -7/Garrison | Triggered checkpoint 5865 | -7/Garrison | Triggered checkpoint 5910 | -7/Garrison | Triggered checkpoint 6062 | -7/Garrison | Triggered checkpoint 6255 | -7/Garrison | Discovered new exit (range 10) 6263 | -7/Garrison | Discovered new exit (range 95) 6263 | -7/Garrison | Discovered new exit (range 61) 6263 | -7/Garrison | Discovered new exit (range 7) 6263 | -7/Garrison | Discovered new exit (range 39) 6474 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6494 | -7/Garrison | Triggered checkpoint 6534 | -7/Garrison | Triggered checkpoint 6544 | -7/Garrison | Garrison Relay disabled 6734 | -7/Garrison | Triggered checkpoint 6795 | -7/Garrison | Garrison Relay disabled 6854 | -7/Garrison | Garrison Relay disabled 6930 | -7/Garrison | Identified exit to Factory 6956 | -7/Garrison | Triggered checkpoint 7051 | -7/Garrison | Identified exit to Factory 7262 | -7/Garrison | Entered Factory 7262 | -6/Factory | Accompanied by 5 allies 7262 | -6/Factory | Evolved 2 slots: Utility x2 7326 | -6/Factory | Repaired Mic. Nuclear Core 7676 | -6/Factory | Lost 3 allies 7719 | -6/Factory | Identified exit to Garrison 7719 | -6/Factory | Entered Garrison 7719 | -6/Garrison | Accompanied by 1 ally 7759 | -6/Garrison | Triggered checkpoint 7958 | -6/Garrison | Garrison Relay disabled 7989 | -6/Garrison | Triggered checkpoint 8093 | -6/Garrison | Spotted B-75 Beast 8093 | -6/Garrison | Spotted B-75 Beast 8138 | -6/Garrison | Spotted B-75 Beast 8155 | -6/Garrison | Triggered checkpoint 8168 | -6/Garrison | Destroyed B-75 Beast 8199 | -6/Garrison | Lost 9 allies 8204 | -6/Garrison | Triggered checkpoint 8255 | -6/Garrison | Triggered checkpoint 8446 | -6/Garrison | Discovered new exit (range 10) 8458 | -6/Garrison | Identified exit to Factory 8521 | -6/Garrison | Garrison Relay disabled 8689 | -6/Garrison | Triggered checkpoint 8756 | -6/Garrison | Lost 4 parts (1u3w) 8941 | -6/Garrison | Garrison Relay disabled 8978 | -6/Garrison | Build established: Mutant 8981 | -6/Garrison | Discovered exit to Factory (range 10) 9004 | -6/Garrison | Garrison Relay disabled 9163 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9311 | -6/Garrison | Build established: Bothacker-Mutant 9333 | -6/Garrison | Entered Factory 9502 | -6/Factory | Lost 3 parts (1p1n1w) 9792 | -6/Factory | Build established: Assassin 9889 | -6/Factory | Discovered new exit (range 11) 9902 | -6/Factory | Identified exit to Extension 9949 | -6/Factory | Discovered new exit (range 16) 9973 | -6/Factory | Identified exit to Factory 10116 | -6/Factory | Allied Derelicts emerged from ambush trap array 10184 | -6/Factory | Identified exit to Garrison 10203 | -6/Factory | Entered Garrison 10203 | -6/Garrison | Accompanied by 2 allies 10236 | -6/Garrison | Rescued a captive Derelict 10237 | -6/Garrison | Rescued a captive Derelict 10278 | -6/Garrison | Lost 4 allies 10311 | -6/Garrison | Triggered checkpoint 10340 | -6/Garrison | Expanded RIF knowledge: Command Fork 10369 | -6/Garrison | Garrison Relay disabled 10492 | -6/Garrison | Build established: Bothacker-Mutant 10498 | -6/Garrison | Lost 3 allies 10589 | -6/Garrison | Triggered checkpoint 10702 | -6/Garrison | Core integrity fell below 50% 10756 | -6/Garrison | Lost 4 parts (4n) 10819 | -6/Garrison | Core integrity fell below 20% 10823 | -6/Garrison | Released all parts (9) 10830 | -6/Garrison | Discovered exit to Factory (range 8) 10834 | -6/Garrison | Entered Factory 10834 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10850 | -5/Factory | Lost 7 parts (2p1n1u3w) 11032 | -5/Factory | Build established: Mutant 11035 | -5/Factory | Discovered new exit (range 13) 11081 | -5/Factory | Entered Upper Caves 11099 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11117 | -5/Upper Caves | Learned 4 Factory zone layouts 11252 | -5/Upper Caves | Encountered a Warlord checkpoint 11296 | -5/Upper Caves | Learned location of Armory (-3) 11341 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11407 | -5/Upper Caves | Released all parts (6) 11865 | -5/Upper Caves | Core integrity fell below 50% 12387 | -5/Upper Caves | Build established: Scavenger-Mutant 12394 | -5/Upper Caves | Discovered new exit (range 6) 12433 | -5/Upper Caves | Entered another Upper Caves area 12496 | -5/Upper Caves | Discovered new exit (range 11) 12606 | -5/Upper Caves | System corruption reached 10% 12607 | -5/Upper Caves | Entered Factory 12607 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12903 | -4/Factory | Build established: Scavenger-Tank 13278 | -4/Factory | Spotted B-86 Titan 13634 | -4/Factory | Identified exit to Research 13698 | -4/Factory | Core integrity fell below 50% 13707 | -4/Factory | Core integrity fell below 20% 13718 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13700_ P-70 Sage resets C-35 Carver, system corruption cleaned. 13700_ Acquired 5 matter. 13701_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13704_ Knocked back. 13704_ Neutrino Reactor explodes. 13705_ Imp. Target Analyzer destroyed. 13705_ System corrupted by crushing effect (+3). 13706_ Matter Pump disabled. 13709_ K-01 Serf collects debris. 13711_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13713_ Penetrated by Slug. 13713_ O-24 Administrator uses terminal to summon reinforcements. 13713_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 13713_ O-24 Administrator locks terminal. 13717_ Adv. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | #####+######## ????????????????????????????? | | //" ????????????????????????????? | | "*/!= ????????????????????????????? | | "%/%*| ^ ""G???????????????????????????????? | | "[#%!""" """ " ???????????????????????????????? | | # """ """ " ???????????????????????????????? | | ### """ %"" ? ??????????????????????????????? | | # ??????????????????????????????? | | """ %"" """ """?????????????????????????????? | | """ """ """ """ #??????????????????????????? | | """ """ """ """ +??????????????????????????? | | #??????????????????????????? | | % #??????????????????????????? | | ## #??????????????????????????? | | ## #??????????????????????????? | | ###### ############??????????????????????????? | | #????# #?????????????????????????????????????? | | #????# #?????????????????????????????????????? | | " #????# #??????????????##########?????????????? | | ###### ##????????????? #?????????????? | | # ! p############## #?????????????? | | #?### p #?????????????? | | " #?????????????? | | "T c c c@ Y +?????????????? | | #?????????????? | | ##### #?????????????? | | ????# ############## #?????????????? | | ????### ###????????????? #?????????????? | | ??????# ????????????????# ##?????????????? | | ??????+ ????????????????? #??????????????? | | ??????# ????????????????? +??????????????? | | ??????# ????????????????? #??????????????? | | ??????# ?????????????????? +??????????????? | | ??????# ?????????????????? #??????????????? | | ??????# ?????????????????? #??????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 600 Resistance: KI 25 Core Shielding 20 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Launcher Accuracy 20 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 53 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Insulated Plating | -9/Recycling | Hacked Imp. Remote Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Collateral Damage Error 47 Infiltrator Challenges ------------ None Game ------ Seed LightningGravitonAirjet Manual? 0 Play Time 04:01:27 Cumulative 42.2 hours Start 2024.04.26 @ 22:35:32 End 2024.04.27 @ 11:30:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 31 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 085ace5f-982f-4c2a-942d-db515524c8c5