Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 11:26:03 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (4) 20 Value Destroyed (142) 142 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1794) 1794 TOTAL SCORE: 8176 Bonus ------- Pacifist 634 Follower Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 1000/1000 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (10) ----- Melee Analysis Suite Improved Power Shielding > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Light Fission Core Propulsion Shielding Flak Gun AWS/Gauss Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Compressor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Melee Analysis Suite Advanced Melee Analysis Suite Improved Power Shielding Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Makeshift Sword Heavy Pick > --- INVENTORY -------- VTOL Module VTOL Module Experimental Sensor Array Improved Salvage Targeting Computer Propulsion Shielding Flak Gun AWS/Gauss [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Sword Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . 3 1 . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 36 | 6 2 . . 1 4 6 4 . . . 9 . . 4 . Power 4 | 1 . . . . . 1 . . . . 2 . . . . Engine 2 | 1 . . . . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 10 | 2 2 . . . 1 . 1 . . . 2 . . 2 . Treads . | . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . 2 . . . 1 . 1 . . . 2 . . 2 . Utility 12 | 1 . . . 1 3 1 2 . . . 4 . . . . Device 3 | . . . . 1 1 . . . . . 1 . . . . Storage 1 | 1 . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 2 . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 5 | . . . . . 2 1 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | 2 . . . . . 4 1 . . . 1 . . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . . 4 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . Parts Lost 10 | . . . . . . 1 . . . 1 3 . . 5 . Power 2 | . . . . . . 1 . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . 1 . . 2 . Utility 5 | . . . . . . . . . . 1 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . 1 . . . 1 2 . . 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 62 57 57 64 69 69 76 84 84 82 78 60 60 47 23 Engine 8 | . 14 14 14 14 9 14 7 7 7 7 5 . . . . Core 1 | . . . . . . . . . . . 5 6 6 4 . Flight 22 | . 20 28 28 28 26 23 23 23 23 23 19 20 20 16 5 Device 4 | . . . . 7 9 7 7 7 7 6 4 . . . . Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 4 . Processor 1 | . . . . . . . . . . . 4 6 6 6 5 Hackware 3 | . . . . . . . 6 7 7 7 6 6 6 4 . Protection 11 | . . . . . 16 15 20 23 23 22 12 6 6 6 5 Slashing Weapon 3 | . . . . . . . 3 7 7 7 6 6 6 1 5 Piercing Weapon 1 | . . . . . . . . . . . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 28 | 12 12 8 8 8 14 28 19 19 19 19 22 16 16 14 4 Greatest Support 25 | 20 20 8 8 14 18 18 20 20 20 20 25 16 16 16 4 Greatest Overweight (x) 1 | . 1 . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 4 8 8 8 8 8 6 8 7 7 7 8 7 8 8 5 Average Carried 6 | 2 6 8 7 7 6 5 7 7 7 7 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 8 6 6 7 7 7 7 7 7 8 5 5 Class Distribution -------------------- 74% | Sprinter 18% | Derelict-Sprinter 6% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Matter Collected 500 | 239 . 41 . 10 . 105 40 . . . 65 . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 149 | . . . . . . . 21 . . . 65 . . 63 . Parts 3 | . . . . . . . 1 . . . 1 . . 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 1 6 . 14 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Combat Hostiles Destroyed 1 | . . . . . . . . . . . . . . 1 . Guns 1 | . . . . . . . . . . . . . . 1 . Classes Destroyed 4 | . . . . . . . 1 . . . 2 . . 1 . Worker 1 | . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 1 | . . . . . . . 1 . . . 1 . . 1 . Combat Bots Only 1 | . . . . . . . . . . . . . . 1 . Max Kills in Single Turn 1 | . . . . . . . 1 . . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Damage Taken 1169 | . . 35 . . 29 194 . . . 385 340 . . 186 . Core 359 | . . 16 . . 29 29 . . . 143 27 . . 115 . Absorbed by Shields 70 | . . . . . . 40 . . . . . . . 30 . Redirected to Shielding 140 | . . . . . . 23 . . . 27 90 . . . . Core Remaining (%) 89 | 100 . . . 93 94 . . . . 75 . . . 83 . Volleys Fired 2 | . . . . . . 2 . . . . . . . . . Largest 1 | . . . . . . 1 . . . . . . . . . Hottest 28 | . . . . . . 28 . . . . . . . . . Shots Fired 17 | . . . . . . 6 . . . . . . . 11 . Gun 17 | . . . . . . 6 . . . . . . . 11 . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . 6 . . . . . . . 11 . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . . . . . . 4 . . . . . . . 15 . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Autonomous 15 | . . . . . . 4 . . . . . . . 11 . Shots Hit Robots 24 | . . . . . . 4 3 . . . 6 . . 11 . Core Hits 5 | . . . . . . . 1 . . . 2 . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 23 | . . . . . . . 5 . . . 18 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . 5 . . . 9 . . . . Piercing 9 | . . . . . . . . . . . 9 . . . . Sneak Attacks 3 | . . . . . . . 1 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . . . . Damage Inflicted 875 | . . . . . . 96 153 . . . 313 . . 313 . Guns 409 | . . . . . . 96 . . . . . . . 313 . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 466 | . . . . . . . 153 . . . 313 . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 409 | . . . . . . 96 . . . . . . . 313 . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 266 | . . . . . . . 153 . . . 113 . . . . Piercing 200 | . . . . . . . . . . . 200 . . . . Highest Corruption 6 | . . . . . . . . . . . . 5 5 6 . Average Corruption 5 | . . . . . . . . . . . . 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 1 3 . Message Errors 2 | . . . . . . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 138 | . . . . . . . 90 . . . 48 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 138 | . . . . . . . 90 . . . 48 . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 5 | . . 3 . . . 5 . . . 1 3 . . . . Average Temperature 2 | . . 3 . . . 3 . . . 1 3 . . . . Received Heat Transfer 138 | . . 15 . . 9 33 . . . 18 63 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Peak Influence 226 | . 38 134 . 30 174 226 . . . . 206 95 70 69 9 Initial 145 | . . 14 . . 11 79 . . . . 145 65 66 49 9 Average 92 | . 13 83 . 13 96 97 . . . . 146 76 68 56 9 Maximum Alert Level 1 | . . . . . . 1 . . . . 1 . . . . Low Security (%) 97 | 100 100 100 . 100 100 92 . . . . 98 100 100 100 100 Level 1 2 | . . . . . . 7 . . . . 1 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 4 . . . . 1 . . 1 . Investigation 3 | . . . . . . 2 . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Distress Signals 3 | . . . . . 1 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 72 | . 2 7 . 2 6 14 3 . . 15 16 3 . 4 . Peak Tracking Total 11 | . 1 4 . 2 5 11 3 . . 6 7 3 . 2 . Tactical Retreats 13 | . . 2 . 1 2 1 . . . 3 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Traps Triggered 7 | . . . . . . 1 . . . . 2 . . 4 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Machines Disabled 3 | . . . . . . 2 . . . . 1 . . . . Max in Single Turn 2 | . . . . . . 2 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Machines Accessed 20 | . 1 . 1 . 1 6 . . 3 . 6 . 2 . . Terminals 16 | . 1 . . . 1 6 . . . . 6 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 70 | . 3 . 1 . 3 18 . . 19 . 21 . 5 . . Successful 41 | . 2 . 1 . 2 4 . . 19 . 11 . 2 . . Failed 29 | . 1 . . . 1 14 . . . . 10 . 3 . . Catastrophic 3 | . . . . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 3 . 1 . 2 12 . . . . 15 . 4 . . Terminals 50 | . 3 . . . 3 18 . . . . 21 . 5 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 2 . 1 . . 1 . . 19 . 6 . 1 . . Record 4 | . . . . . . . . . 1 . 3 . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . 1 . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . 2 3 . . . . 5 . 1 . . Terminals 11 | . . . . . 2 3 . . . . 5 . 1 . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . Botnet 6 | . . . . . 1 1 . . . . 3 . 1 . . Disrupt 1 | . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 1 6 . . . . 6 . 1 . . Full Trace Events 3 | . . . . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Total Allies 3 | . . . . . 1 . . . . 1 . 1 . . . Largest Group 1 | . . . . . 1 . . . . 1 . 1 . . . Highest-Rated Group 96 | . . . . . 26 . . . . 96 . 31 . . . Highest-Rated Ally 96 | . . . . . 26 . . . . 96 . 31 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . 12 . 3 . . . Total Damage 347 | . . . . . . . . . . 327 . 20 . . . Kills 7 | . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Turns Passed 1884 | 65 105 70 102 89 99 301 162 96 28 117 492 19 28 88 23 Spaces Moved 4050 | 46 116 219 226 256 232 509 487 318 93 385 861 60 83 95 64 Core 4 | 4 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 61 | 42 19 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3985 | . 97 219 226 256 232 509 487 318 93 385 861 60 83 95 64 Fastest Speed 29 | 50 32 32 32 32 29 29 29 30 30 30 30 32 32 32 35 Average Speed 32 | 113 47 32 32 32 31 29 29 30 30 30 31 32 32 33 35 Slowest Speed 120 | 120 120 32 32 32 32 29 30 30 30 30 32 32 32 37 35 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 25 | . 1 2 . . 4 7 . . . 4 6 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 29 70 62 46 19 17 79 54 75 70 21 70 3 88 4 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . 2 . 1 . . 2 1 . . . . . . . Spaces Dug 8 | . . . . . . . . . . . 8 . . . . Terrain Destroyed 47 | . . . . . . 39 . . . . 8 . . . . Melee 8 | . . . . . . . . . . . 8 . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 39 | . . . . . . 39 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Total 4555 | 55 168 216 255 262 252 654 498 317 92 382 1049 59 83 149 64 Wait 390 | . 36 . 27 5 19 129 . . . 1 164 . . 9 . Move 3988 | 45 113 214 225 255 223 495 486 317 92 377 849 59 82 92 64 Hop 23 | . 1 2 . . 4 6 . . . 3 6 . . 1 . Pick Up 19 | 4 6 . 1 1 1 1 2 . . . 1 . 1 1 . Fast Attach 19 | 6 2 . . . . . 2 . . . 7 . . 2 . Attach 13 | . . . . 1 4 5 1 . . . 1 . . 1 . Detach 10 | . 4 . . . 1 4 . . . . . . . 1 . Swap 4 | . . . . . . 1 1 . . . 1 . . 1 . Drop 18 | . 6 . 2 . . . 1 . . 1 6 . . 2 . Fire 2 | . . . . . . 2 . . . . . . . . . Melee 19 | . . . . . . . 5 . . . 14 . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 11 . . . . . . . 39 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 171 | -10/Materials | Entered Mines 180 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 181 | -10/Mines | Discovered new exit (range 9) 240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 240 | -10/Mines | Discovered new exit (range 5) 241 | -10/Mines | Entered Exiles 249 | -10/Exiles | Met 8R-AWN 255 | -10/Exiles | Met EX-HEX 264 | -10/Exiles | Met EX-BIN 268 | -10/Exiles | Aligned with FarCom system 268 | -10/Exiles | Given EX-Vault access code 275 | -10/Exiles | Opened EX-Vault 279 | -10/Exiles | Found AWS/Gauss 287 | -10/Exiles | Warned to stay clear of 0b10 Research branches 291 | -10/Exiles | Exiles lab attacked by MAIN.C 339 | -10/Exiles | Discovered new exit (range 10) 343 | -10/Exiles | Left Exiles lab with AWS/Gauss 343 | -10/Exiles | Entered Mines 375 | -9/Mines | Build established: Sprinter 382 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 384 | -9/Mines | Found Prototype Device 427 | -9/Mines | Discovered new exit (range 8) 432 | -9/Mines | Entered Materials 432 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 446 | -8/Materials | Identified Exp. Sensor Array 528 | -8/Materials | Discovered new exit (range 4) 531 | -8/Materials | Entered Factory 531 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 829 | -7/Factory | Discovered new exit (range 12) 832 | -7/Factory | Entered Lower Caves 844 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 964 | -7/Lower Caves | Encountered a Warlord checkpoint 968 | -7/Lower Caves | Learned Factory stockpile data 990 | -7/Lower Caves | Discovered new exit (range 12) 994 | -7/Lower Caves | Entered another Lower Caves area 997 | -7/Lower Caves | Discovered new exit (range 8) 1081 | -7/Lower Caves | Learned location of 1 exit from Factory 1086 | -7/Lower Caves | Discovered new exit (range 13) 1090 | -7/Lower Caves | Entered Data Miner 1090 | -7/Data Miner | Discovered new exit (range 6) 1096 | -7/Data Miner | Met Data Miner 1108 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1111 | -7/Data Miner | Received God Mode back door access code from Data Miner 1118 | -7/Data Miner | Entered Proximity Caves 1143 | -6/Proximity Caves | Spotted B-75 Beast 1181 | -6/Proximity Caves | Escorted by Enhanced Grunt 1207 | -6/Proximity Caves | Build established: Derelict-Sprinter 1223 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1233 | -6/Proximity Caves | Discovered new exit (range 8) 1235 | -6/Proximity Caves | Entered Factory 1235 | -6/Factory | Evolved 2 slots: Utility x2 1236 | -6/Factory | Identified exit to Factory 1552 | -6/Factory | Build established: Sprinter 1629 | -6/Factory | Spotted B-75 Beast 1727 | -6/Factory | Sucked down chute 1727 | -6/Factory | Entered Waste 1728 | -6/Waste | Met a frightened Derelict 1730 | -6/Waste | Spotted C-40 Crusher 1731 | -6/Waste | Spotted C-40 Crusher 1735 | -6/Waste | Spotted C-40 Crusher 1741 | -6/Waste | Spotted C-40 Crusher 1742 | -6/Waste | EMP discharged 1742 | -6/Waste | Discovered new exit (range 16) 1742 | -6/Waste | Spotted C-40 Crusher 1746 | -6/Waste | Entered Factory 1774 | -6/Factory | Identified exit to DSF 1774 | -6/Factory | Entered DSF 1849 | -6/DSF | Additional patrols routed to DSF 1857 | -6/DSF | Discovered exit to Factory (range 15) 1862 | -6/DSF | Entered Factory 1862 | -5/Factory | Evolved 2 slots: Utility x2 1878 | -5/Factory | Lost 5 parts (1p2n2u) 1885 | -5/Factory | Self-destructed Last Messages --------------- 01838_ Field strength at 79. 01839_ Penetrated by Slug. 01839_ Knocked back. 01841_ System corrupted: VTOL Module rejected. 01842_ Acquired Mak. Sword. 01844_ Acquired VTOL Module. 01847_ Nuclear Pulse Thruster destroyed. 01847_ Xenon Bombardment Thruster destroyed. 01847_ Lgt. Fission Core destroyed. 01847_ Hacking Suite destroyed. 01847_ Critical hit (Blast). 01849_ Hostiles detected in DSF, routing additional patrols. 01857_ EXIT=FOUND: FACTORY 01858_ 7BWAGLWCOPSWN:VU1HJOD 01861_ X-67 Chaingunner springs to life. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 01862_ Receiving FarCom transmissions... 01875_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????? ?????????????????? | | ?????????????? ?????????????????? | | ???????????### ##???????????????? | | ???????????# ???????????????? | | ???????????# ???????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ????????????# #???????????????? | | ????????????# #############???? | | ???###??????# # """""" #???? | | ?? ??????# # """""" #???? | | ??" "" ????# # """""" #???? | | ?"" "" ????# # """""" #???? | | ??"" ""?????# # ] #???? | | ??"" ""?????# + [ ! @ #???? | | ???" "??????# # #???? | | ??? ?????## ########+####???? | | ####+####### ######?????????? | | ?????? | | #????? | | #????? | | ##+########????? | | #??????????????? | | " """ """ #??????????????? | | " """ """ !! #??????????????? | | " """ """ ! #??????????????? | | #??????????????? | | #??????????????? | | #??????????????? | | #??????????????? | | #??????????????? | | #??????????????? | | ####### #??????????????? | | ??????? ????????????????? | | ????????#####???????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 30 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepTractorNanovents Manual? 0 Play Time 00:52:00 Cumulative 21.1 hours Start 2022.03.20 @ 10:30:39 End 2022.03.20 @ 11:26:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bef20483-5d9b-406d-8af5-7097b521163e