Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 21:55:52 Player: ClassActJerk Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2024) 2024 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 7270 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 434 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -276 Cogmind --------- Core Integrity 0/850 Matter 380/550 Energy 99/100 System Corruption 24% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Matter Compressor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Matter Compressor Advanced Sensor Array Advanced Targeting Computer Weapon Cycler Hardened Heavy Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Minigun Assault Cannon > --- INVENTORY -------- Light Fission Core Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Focal Shield Improved System Shield Pulse Rifle Heavy Battle Rifle Heavy Battle Rifle Coil Gun Heavy Machine Gun Grenade Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 . . 2 2 . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 6 | . . 1 . . 1 2 . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 93 | 6 10 3 9 9 17 3 13 5 2 16 Power 17 | 1 2 1 2 1 4 . 2 . . 4 Engine 14 | 1 2 1 2 1 3 . 2 . . 2 Core 3 | . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 1 4 4 5 . 2 1 . 2 Treads 6 | 2 . . . 2 2 . . . . . Leg 6 | . . . 3 2 . . . . . 1 Wheel 11 | . 3 1 . . 3 . 2 1 . 1 Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 26 | 1 2 . 1 1 3 3 6 3 2 4 Device 7 | . 1 . . . 1 . 1 2 . 2 Storage 4 | 1 1 . 1 . . . . . 1 . Processor 3 | . . . . . 2 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 11 | . . . . 1 . 1 5 1 1 2 Artifact . | . . . . . . . . . . . Weapon 26 | 2 3 1 2 3 5 . 3 1 . 6 Energy Gun 6 | 2 1 . 1 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | . 1 1 . 2 5 . 1 1 . 4 Ballistic Cannon 2 | . . . 1 . . . 1 . . . Launcher 2 | . 1 . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 46 | . 4 . 4 6 7 . 2 . . 23 Power 7 | . . . . 1 1 . 1 . . 4 Propulsion 15 | . 1 . 2 3 4 . 1 . . 4 Utility 8 | . 1 . . . 1 . . . . 6 Weapon 16 | . 2 . 2 2 1 . . . . 9 Highest Loss Streak 8 | . 2 . 2 5 3 . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 4 2 3 6 6 7 9 6 9 11 Power 1 | . 1 1 1 2 1 2 1 . . . Propulsion . | . . . . . . . 1 . . . Utility 1 | . . . . . 2 2 3 2 2 4 Weapon 3 | 1 2 1 1 3 3 3 3 3 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . . . . . 4 . 1 . . 3 Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 1 . . . . 3 Weapon 2 | . . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 88 77 68 68 89 91 91 85 88 83 Engine 12 | . 14 11 11 10 14 7 9 13 13 9 Core 1 | . . . . . 2 7 4 . . 1 Treads 7 | . 21 . . . 17 . . . . . Leg 3 | . . . 11 24 . . . . . . Wheel 10 | . 6 33 12 . 2 15 16 19 20 14 Device 7 | . 3 . . . 8 7 7 12 13 12 Storage 10 | . 14 11 11 11 9 7 7 6 10 13 Processor 5 | . . . . . 11 23 9 6 6 6 Protection 6 | . . . . . 5 6 17 12 10 10 Energy Gun 5 | . 19 9 1 10 2 . . . . . Ballistic Gun 8 | . 4 12 15 3 15 15 12 5 6 6 Ballistic Cannon 3 | . . . 4 7 . . 1 6 6 4 Peak Build Rating 54 | 6 7 8 8 10 20 26 44 48 48 54 Average Rating 24 | 3 6 7 7 7 16 24 32 45 45 46 On Entrance 19 | . 6 6 8 8 10 20 26 38 40 48 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 14 16 12 29 36 43 46 89 87 77 77 Greatest Support 62 | 40 40 36 36 40 62 22 36 36 36 36 Greatest Overweight (x) 16 | 1 . . 3 10 10 2 3 2 2 16 Average Overweight (x) 1 | . . . . . . 2 1 1 1 2 Largest Inventory Capacity 25 | 8 25 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 15 15 15 15 15 15 14 Most Carried 15 | 5 6 3 8 8 10 8 15 10 13 15 Average Carried 7 | 2 4 2 3 6 6 7 11 8 11 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Final Carried 12 | 2 3 2 7 5 9 6 12 10 12 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Matter Collected 2453 | 229 219 51 275 177 279 . 206 45 219 753 Remotely . | . . . . . . . . . . . Salvage Created 2177 | . 219 51 240 288 425 . 377 68 . 509 Parts 140 | . 22 1 17 14 24 . 23 6 . 33 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 45 | . 2 1 9 7 7 . 8 2 . 9 Guns 26 | . 2 1 6 3 7 . 2 . . 5 Cannons 10 | . . . 3 3 . . 1 2 . 1 AOE 8 | . . . . . . . 5 . . 3 Classes Destroyed 11 | . 3 1 1 1 3 . 1 1 . . Worker 5 | . . . . . 2 . . . . 3 Builder 5 | . 3 . . . . . . . . 2 Tunneler 1 | . . . . . 1 . . . . . Recycler 1 | . 1 . . . . . . . . . Swarmer 3 | . . . 3 . . . . . . . Grunt 27 | . 2 . 5 5 2 . 6 . . 7 Brawler 2 | . . . . 2 . . . . . . Sentry 6 | . . 1 1 . 4 . . . . . Specialist 2 | . . . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . . . . 2 . 2 Wasp 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . 2 1 3 2 2 . 5 1 . 4 Combat Bots Only 5 | . 2 1 3 2 2 . 5 1 . 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 2 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Hostile Shots Fired 721 | . 38 8 61 83 89 . 99 88 . 255 Missed 176 | . 6 1 15 21 12 . 19 26 . 76 Hits 545 | . 32 7 46 62 77 . 80 62 . 179 Melee 7 | . . . . 5 . . 2 . . . Projectile 538 | . 32 7 46 57 77 . 78 62 . 179 Critical Strikes 26 | . . . 2 1 3 . 8 5 . 7 Damage Taken 9317 | . 619 106 528 815 1138 . 1416 945 . 3750 Core 1566 | . 91 14 125 162 122 . 201 16 . 835 Absorbed by Shields 22 | . . . . . . . 22 . . . Redirected to Shielding 45 | . . . . . . . 45 . . . Ignored by Resistances 289 | . . . . . . . 289 . . . Regen/Repaired (Parts) 442 | . . . . . . . . . 154 288 Core Remaining (%) 67 | 100 63 . . 24 77 . 71 . . . Volleys Fired 204 | . 36 4 27 34 40 . 14 5 1 43 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 Hottest 96 | . 90 70 70 79 79 . 67 62 62 96 Shots Fired 367 | . 66 8 44 57 76 . 28 10 2 76 Gun 276 | . 51 8 30 44 76 . 18 5 1 43 Cannon 62 | . . . 14 13 . . 4 5 1 25 Launcher 28 | . 15 . . . . . 6 . . 7 Special 1 | . . . . . . . . . . 1 Kinetic 276 | . 22 4 42 34 74 . 22 10 2 66 Thermal 61 | . 28 4 2 23 2 . . . . 2 Explosive 28 | . 15 . . . . . 6 . . 7 Electromagnetic 1 | . 1 . . . . . . . . . Robot Hit Streak 15 | . 6 5 11 12 15 . 8 6 . 11 Robot Miss Streak 4 | . 2 1 3 4 2 . 1 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 1 1 1 . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . 1 Shots Hit Robots 234 | . 24 6 29 44 59 . 22 8 . 42 Core Hits 112 | . 10 2 14 12 19 . 19 3 1 32 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 5 | . 2 . . 2 . . . . . 1 Burn 3 | . 2 . . 1 . . . . . . Destroy 1 | . . . . . . . . . . 1 Blast 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4599 | . 351 62 433 664 957 . 695 200 19 1218 Guns 2923 | . 291 62 218 472 957 . 287 78 19 539 Cannons 1011 | . . . 215 192 . . 77 122 . 405 Explosions 665 | . 60 . . . . . 331 . . 274 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3401 | . 90 23 421 431 927 . 364 200 19 926 Thermal 518 | . 186 39 12 233 30 . . . . 18 Explosive 665 | . 60 . . . . . 331 . . 274 Electromagnetic 15 | . 15 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 14 14 24 Average Corruption 12 | . . . . . . . . 5 14 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . . . . . . . . 14 6 40 Message Errors 12 | . . . . . . . . 3 1 8 Matter Fused 19 | . . . . . . . . 4 1 14 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 7 | . . . . . . . . 2 1 4 Parts Rejected 3 | . . . . . . . . 1 . 2 Data Loss (minor) 10 | . . . . . . . . 4 3 3 Misfires 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . 30 . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 30 | . 30 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . 1 2 . . 1 2 . 10 Impact . | . . . . . . . . . . . Kinetic 14 | . . . 1 2 . . 1 2 . 8 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 275 | . 240 . . . . . 22 . . 13 Shots 15 | . 13 . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 377 | . 214 54 19 248 85 . 102 154 44 377 Average Temperature 92 | . 52 30 6 85 27 . 30 62 25 145 Received Heat Transfer 3061 | . 192 36 237 393 423 . 504 21 . 1255 Effects 5 | . . . . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 6 | . 2 . . 3 . . . . . 1 Heat Transferred 1593 | . 703 111 25 643 74 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Maximum Alert Level 2 | . . . . 1 . . 1 . . 2 Low Security (%) 87 | 100 100 100 100 78 100 100 94 100 100 34 Level 1 8 | . . . . 21 . . 5 . . 36 Level 2 4 | . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 478 | . 50 30 90 240 117 9 222 111 11 478 Initial 117 | . . . 8 45 117 9 2 111 11 . Average 67 | . 4 7 39 121 17 1 45 16 1 270 Influence Increases 2100 | . 103 30 230 255 216 4 230 105 1 926 Destroy 0b10 Robot/C 1160 | . 40 20 180 140 140 . 160 40 . 440 Destroy 0b10 Robot/NC 100 | . 20 . . . 15 . . . . 65 Destroy Leader 274 | . 10 10 50 10 60 . 20 20 . 94 Allied During Kill 244 | . . . . . . . . . . 244 Successful Hack 6 | . . . . . . 4 . . . 2 Disable Machine 45 | . 15 . . . . . 15 . . 15 Destroy Structure 76 | . 18 . . . 1 . 20 . 1 36 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 180 | . . . . 105 . . 15 45 . 15 Influence Decreases 1822 | . 103 10 180 85 434 22 22 284 34 648 Entered New Map 298 | . . . 12 25 123 13 2 101 22 . Time Decay 1020 | . 94 10 128 . 266 9 . 183 12 318 Lost Part 404 | . 9 . 40 60 45 . 20 . . 230 Lost Ally 100 | . . . . . . . . . . 100 Squads Dispatched 15 | . 2 . 3 . 1 . 2 2 . 5 Investigation 3 | . . . . . . . . . . 3 Extermination 4 | . . . . . . . . 2 . 2 Reinforcement 6 | . 2 . 1 . 1 . 2 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Distress Signals 6 | . 2 . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 4 1 11 9 11 . 14 13 . 35 Peak Tracking Total 9 | . 3 1 4 9 2 . 7 5 . 9 Tactical Retreats 11 | . . . . 3 1 . 4 2 . 1 ECM-based Alert Blocks 5 | . . . . . 2 . 3 . . . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Traps Triggered 8 | . 2 . . . . . 1 2 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Machines Disabled 3 | . 1 . . . . . 1 . . 1 Max in Single Turn 1 | . 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Machines Accessed 7 | . . . 2 . . 1 . 1 . 3 Terminals 3 | . . . 1 . . 1 . 1 . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 18 | . . . 5 . . 2 . 1 . 10 Successful 7 | . . . 1 . . 1 . 1 . 4 Failed 11 | . . . 4 . . 1 . . . 6 Catastrophic 3 | . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 5 | . . . 2 . . 2 . 1 . . Fabricators 3 | . . . . . . . . . . 3 Repair Stations 7 | . . . . . . . . . . 7 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . Terminal Hacks 2 | . . . . . . 1 . 1 . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . 2 . . 1 . . . 3 Full Trace Events 4 | . . . 1 . . . . . . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 44 | . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Total Allies 20 | . . . . . . . . . 20 . Largest Group 20 | . . . . . . . . . 20 13 Highest-Rated Group 728 | . . . . . . . . . 728 440 Highest-Rated Ally 50 | . . . . . . . . . 50 50 Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 Total Orders . | . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . . . 82 Total Damage 2425 | . . . . . . . . . . 2425 Kills 21 | . . . . . . . . . . 21 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Active Infowar (turns) 3442 | . 214 . . . 1224 89 227 847 200 641 Sensors 1688 | . . . . . . . . 847 200 641 ECM 1754 | . 214 . . . 1224 89 227 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Turns Passed 5808 | 93 927 64 371 636 1291 89 250 986 200 901 Spaces Moved 2428 | 71 313 29 114 203 444 44 119 452 163 476 Core 86 | 35 . . 7 20 11 . . . . 13 Treads 626 | 36 277 . . 10 303 . . . . . Legs 266 | . . . 64 173 . . . . . 29 Wheels 1433 | . 36 29 26 . 130 44 119 452 163 434 Hover . | . . . . . . . . . . . Flight 17 | . . . 17 . . . . . . . Fastest Speed 50 | 50 80 86 86 120 100 115 105 105 105 100 Average Speed 141 | 113 150 86 129 163 173 115 117 119 114 144 Slowest Speed 850 | 160 160 86 200 550 550 115 135 120 120 850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . 6 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 26 | 5 46 4 14 33 35 1 55 11 75 15 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 85 | . 85 . . . . . . . . . Terrain Destroyed 127 | . 90 . . . . . 21 . 1 15 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE 126 | . 90 . . . . . 21 . . 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Was Fac Total 4483 | 83 705 60 297 450 895 82 208 894 174 635 Wait 1603 | . 326 23 127 196 357 34 29 424 5 82 Move 2420 | 70 312 28 113 202 443 44 118 452 162 476 Hop . | . . . . . . . . . . . Pick Up 97 | 7 11 1 15 6 26 . 15 4 4 8 Fast Attach 3 | 1 . . . . . . . . . 2 Attach 77 | 5 7 2 6 6 14 3 12 5 2 15 Detach 2 | . . . . . . . 1 . . 1 Swap 25 | . 7 1 3 4 3 . 3 1 . 3 Drop 45 | . 6 1 6 2 12 1 10 3 . 4 Fire 204 | . 36 4 27 34 40 . 14 5 1 43 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1011 | -10/Materials | Discovered new exit (range 6) 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -9/Materials | Discovered new exit (range 13) 1085 | -9/Materials | Entered Storage 1274 | -9/Storage | Garrison activated, responded to threat 1390 | -9/Storage | Garrison activated, responded to threat 1450 | -9/Storage | Identified exit to Garrison 1456 | -9/Storage | Entered Garrison 1578 | -9/Garrison | Triggered checkpoint 1597 | -9/Garrison | Build established: Scavenger-Mutant 1768 | -9/Garrison | Triggered checkpoint 1838 | -9/Garrison | Triggered checkpoint 1910 | -9/Garrison | Discovered new exit (range 10) 1924 | -9/Garrison | Core integrity fell below 50% 1968 | -9/Garrison | Lost 5 parts (3n2w) 2092 | -9/Garrison | Entered Materials 2092 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2960 | -8/Materials | Lost 3 parts (3n) 3333 | -8/Materials | Discovered new exit (range 12) 3381 | -8/Materials | Identified exit to Factory 3383 | -8/Materials | Entered Factory 3383 | -7/Factory | Evolved 2 slots: Utility x2 3472 | -7/Factory | Identified exit to DSF 3472 | -7/Factory | Entered DSF 3507 | -7/DSF | Additional patrols routed to DSF 3684 | -7/DSF | Discovered new exit (range 16) 3716 | -7/DSF | Sterilization system engaged 3722 | -7/DSF | Entered Factory 3722 | -6/Factory | Evolved 2 slots: Utility x2 3825 | -6/Factory | Build established: Mutant 4669 | -6/Factory | System corruption reached 10% 4708 | -6/Factory | Sucked down chute 4708 | -6/Factory | Entered Waste 4709 | -6/Waste | Joined by Warlord forces that had cleared the area 4881 | -6/Waste | Discovered new exit (range 12) 4908 | -6/Waste | A Compactor rumbled back to life 4908 | -6/Waste | Spotted C-40 Crusher 4908 | -6/Waste | Entered Factory 4908 | -6/Factory | Accompanied by 13 allies 5124 | -6/Factory | Repaired Imp. Deuterium Engine 5188 | -6/Factory | Lost 4 allies 5235 | -6/Factory | Lost 3 allies 5516 | -6/Factory | Lost 3 allies 5589 | -6/Factory | Lost 6 parts (3n2u1w) 5595 | -6/Factory | Crushed by falling debris 5626 | -6/Factory | Lost 3 parts (2p1w) 5765 | -6/Factory | Core integrity fell below 50% 5777 | -6/Factory | Lost 6 parts (1p1n2u2w) 5804 | -6/Factory | Core integrity fell below 20% 5809 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05771_ R-10 Processor collects Mic. Nuclear Core. 05773_ T<%:JVK I9VEARVLL45 05780_ Focal Shield destroyed. 05785_ Hvy. Battle Rifle destroyed. 05785_ Critical hit (Burn: +50). 05788_ Pulse Rifle destroyed. 05790_ #2HN0GC# %LDYL0/N4=%BBNLY>1UOJHCOQJ 05791_ Lgt. Angular Momentum Engine destroyed. 05791_ System corrupted: Minigun jammed. 05791_ Slug penetrates G-50 Soldier. 05792_ Coil Gun destroyed. 05794_ System corrupted: Minigun jammed. 05795_ Minigun destroyed. 05797_ Jacked G-67 Veteran... >>parse_system Reading system data... 05803_ Lrg. Storage Unit destroyed. 05806_ Remote Datajack destroyed. 05807_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????#####+####### % # #??? | | ?????????????????????# $ # #??? | | ?????????????????????# # #??? | | ?????????????????????# + #??? | | ?????????????????????# % # !!! #??? | | ?????????????????????# = % # !! #??? | | ?????????????????????# """"#### % # !! #??? | | ?????????????????????############ % # #??? | | ????????????????????### # # !#??? | | ????????????????????# # # ############# | | ????????????????????# # # | | ????????????????????# # %+ % | | ????????????????????# # # !!! | | ????????????????????# # # !! 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"" # "???? | | ???????????????# @ ????? | | ???????????????# ????? | | ???????????????### #####?????? | | ?????????????????# ############### #?????????? | | ?????????????????# # ###????????? #?????????? | | ?????????????????# #??????????? #?????????? | | ?????????????????# ###????????????#?????????? | | ?????????????????# ##????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????+ ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 455 Matter Stores 419 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Resistance: KI 30 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Deuterium Engine | 50% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods The More The Merrier We Are Legion Window Shopping Challenges ------------ None Game ------ Seed BombardmentAdvancedCasing Manual? 0 Play Time 00:50:13 Cumulative 19.6 hours Start 2025.11.10 @ 21:06:13 End 2025.11.10 @ 21:55:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c40e68cd-f67e-430c-980b-2705f7cdb5be