Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 15:47:32 Player: Ragnakor Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1388) 1388 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2798 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 155/300 Energy 265/265 System Corruption 3% Temperature Cool (6) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Small Matter Pod (50) Improved Terrain Scanner Targeting Computer ECM Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Small Matter Pod Improved Terrain Scanner Targeting Computer ECM Suite Improved Assault Rifle Rocket Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 50 | 7 5 25 13 Power 8 | 1 2 3 2 Engine 7 | 1 2 2 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 25 | 2 . 14 9 Treads 8 | . . 8 . Leg 14 | 2 . 4 8 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 2 7 2 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon 2 | . . 2 . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 13 | . 2 9 2 Power 2 | . . 2 . Propulsion 7 | . . 6 1 Utility . | . . . . Weapon 4 | . 2 1 1 Highest Loss Streak 8 | . 1 8 1 To Critical Strikes . | . . . . Average Backups 7 | 1 6 7 9 Power 2 | . 1 3 2 Propulsion 1 | . 1 . 1 Utility 2 | . 1 2 4 Weapon 1 | . 1 . 1 Tool/Special . | . . . . Unused Backups 8 | . 1 2 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 3 | . 1 2 . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 89 100 Engine 7 | . 14 2 8 Core 4 | . . 7 2 Treads 12 | . . 24 4 Leg 22 | . 28 8 39 Flight 2 | . . 4 . Storage 11 | . 14 11 11 Processor 11 | . 12 11 11 Energy Cannon 1 | . . 2 . Ballistic Gun 14 | . 27 4 19 Ballistic Cannon 3 | . . 7 . Impact Weapon 2 | . . 5 . Peak Build Rating 21 | 9 9 17 21 Average Rating 12 | 6 7 12 17 On Entrance 8 | . 9 7 17 Avg Prop Armor Cover (%) 7 | . . 7 8 Naked Turns . | . . . . Heaviest Build 24 | 13 14 23 24 Greatest Support 83 | 20 20 83 83 Greatest Overweight (x) 4 | 1 . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 3 8 10 10 Average Carried 7 | 1 6 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 3 8 10 9 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1480 | 312 261 397 510 Remotely . | . . . . Salvage Created 1849 | 128 384 661 676 Parts 99 | 4 18 38 39 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 33 | . 8 9 16 Melee 4 | . . 4 . Guns 23 | . 8 3 12 Cannons 1 | . . 1 . AOE 4 | . . . 4 Classes Destroyed 9 | 2 4 1 2 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 5 | . 1 4 . Recycler 2 | 1 . 1 . Watcher 3 | . 1 2 . Swarmer 2 | . 2 . . Grunt 22 | . 6 4 12 Brawler 1 | . . . 1 Sentry 8 | . . 5 3 Best Kill Streak 4 | 3 3 3 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 256 | . 55 107 94 Missed 67 | . 18 30 19 Hits 189 | . 37 77 75 Projectile 189 | . 37 77 75 AOE 1 | . 1 . . Critical Strikes 9 | . 1 4 4 Damage Taken 2607 | . 478 1016 1113 Core 500 | . 94 219 187 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 62 . . Volleys Fired 149 | 7 35 46 61 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 68 56 Shots Fired 254 | 14 68 59 113 Gun 209 | 14 66 29 100 Cannon 30 | . . 30 . Launcher 13 | . . . 13 Special 2 | . 2 . . Kinetic 228 | 14 66 48 100 Thermal 13 | . 2 11 . Explosive 13 | . . . 13 Electromagnetic . | . . . . Robot Hit Streak 19 | 4 19 12 10 Robot Miss Streak 5 | 1 5 3 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 195 | 10 50 60 75 Core Hits 74 | 4 19 24 27 Critical Kills 2 | . . 2 . Critical Parts Destroyed 4 | . 1 3 . Critical Strikes 7 | . 1 6 . Destroy 2 | . 1 1 . Blast 1 | . . 1 . Smash 4 | . . 4 . Melee Attacks 22 | . . 22 . Impact 22 | . . 22 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3403 | 130 655 1187 1431 Guns 2120 | 130 655 195 1140 Cannons 412 | . . 412 . Explosions 285 | . . . 285 Melee 567 | . . 567 . Ramming 19 | . . 13 6 Kinetic 2348 | 130 655 423 1140 Thermal 184 | . . 184 . Explosive 285 | . . . 285 Electromagnetic . | . . . . Impact 567 | . . 567 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 2 3 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 6 7 10 Message Errors 4 | . 1 1 2 Matter Fused 8 | . 3 2 3 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 5 | . 1 2 2 Data Loss (major) 2 | . . 1 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 76 | . . 76 . Projectiles . | . . . . Explosions . | . . . . Melee 76 | . . 76 . Knockbacks 3 | . . 3 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary 2 | . . 2 . Self-Inflicted Damage 72 | . . . 72 Shots 4 | . . . 4 Rammed 1 | . . 1 . Targets Rammed 7 | . . 6 1 Kicked 6 | . . 5 1 Crushed . | . . . . Highest Temperature 157 | . 157 104 21 Average Temperature 17 | . 26 19 5 Received Heat Transfer 1290 | . 177 582 531 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 51 Level 1 12 | . . . 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 305 | 10 100 60 305 Initial 15 | . . 15 12 Average 58 | . 29 19 162 Influence Increases 1183 | 15 235 343 590 Destroy 0b10 Robot/C 660 | . 160 180 320 Destroy 0b10 Robot/NC 65 | 15 10 35 5 Destroy Leader 186 | . 34 72 80 Successful Hack 94 | . . 25 69 Disable Machine 105 | . 15 30 60 Destroy Structure 58 | . 1 1 56 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 886 | 15 198 350 323 Entered New Map 40 | . . 22 18 Time Decay 796 | 15 178 318 285 Lost Part 50 | . 20 10 20 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 15 15 20 Peak Tracking Total 4 | . 4 4 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 7 | . 1 2 4 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 3 6 5 Terminals 11 | . 3 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 35 | . 4 18 13 Successful 21 | . 2 10 9 Failed 14 | . 2 8 4 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 4 9 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 16 | . 2 5 9 Record 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Open Door 2 | . . . 2 Emergency Access Points 2 | . 1 . 1 Recycling Unit Index 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Locate Traps 3 | . . 2 1 Hauler Manifests 1 | . . . 1 Registered Components 2 | . . 1 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 4 | . . 4 . Retrieve Study 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 4 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 100 | 54 46 . . Terrain 100 | 54 46 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2353 | 136 599 997 621 Spaces Moved 1260 | 88 369 471 332 Core 20 | 12 . 8 . Treads 311 | . . 301 10 Legs 883 | 76 369 116 322 Wheels . | . . . . Hover . | . . . . Flight 46 | . . 46 . Fastest Speed 50 | 50 120 117 120 Average Speed 131 | 116 120 150 121 Slowest Speed 290 | 120 120 290 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 5 | . . . 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 52 32 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 18 | . . . 18 Terrain Destroyed 86 | . 1 . 85 Melee . | . . . . Projectile 1 | . 1 . . AOE 85 | . . . 85 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1646 | 104 452 659 431 Wait 117 | . 34 73 10 Move 1257 | 87 368 470 332 Hop . | . . . . Pick Up 19 | 3 6 7 3 Fast Attach 16 | 7 . 9 . Attach 9 | . 1 6 2 Detach . | . . . . Swap 37 | . 5 14 18 Drop 14 | . 3 7 4 Fire 149 | 7 35 46 61 Melee 21 | . . 21 . Ram . | . . . . Kick 6 | . . 5 1 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -9/Materials -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Discovered new exit (range 9) 620 | -10/Materials | Identified exit to Subcaves 637 | -10/Materials | Derelicts attacked the area 652 | -10/Materials | Identified exit to Mines 712 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Identified exit to Materials 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Propulsion x2 977 | -9/Materials | Core integrity fell below 50% 989 | -9/Materials | Lost 8 parts (2p5n1w) 1536 | -9/Materials | Build established: Scavenger-Mutant 1680 | -9/Materials | Discovered new exit (range 10) 1712 | -9/Materials | Identified exit to Storage 1733 | -9/Materials | Entered Storage 2058 | -9/Storage | Core integrity fell below 20% 2089 | -9/Storage | Build established: Mutant 2354 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 2x Lgt. Assault Rifle A-02 Transporter 4x Imp. Flight Unit A-02 Transporter 5x Hcp. Matter Pod >>Inventory(Components) Retrieving component inventory records... No registered component stockpiles. >>Layout(Zone) Retrieving Zone 7V layout... Downloaded map data. 02342_ W-16 Scout sends out distress signal. 02342_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02348_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 02351_ G-34 Mercenary destroyed. 02351_ Switching to secondary target: G-34 Mercenary. 02353_ K-01 Serf collects debris. 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""" ??????????? | | ?????????????????????????????? ??? ? ?????????? | | ?????????????????????????????? ????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsFrostForcegen Manual? 0 Play Time 00:26:56 Cumulative 16.9 hours Start 2026.03.10 @ 14:34:29 End 2026.03.10 @ 15:47:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f9dacc-b69d-4cfa-9a66-c14a598cbc93