Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.29 @ 18:56:14 // Winter2019/RPGLIKE Player: Kom Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (283) 1415 Value Destroyed (12367) 12367 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3985) 3985 TOTAL SCORE: 24067 Bonus ------- High Alert Combat Kills 1673 Follower Combat Kills 212 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1500 Matter 146/400 Energy 350/350 System Corruption 0% Temperature Cool (57) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (7) ------ Structural Scanner Triangulator Sensor Array Advanced Signal Interpreter Advanced Armor Integrity Analyzer Improved Hacking Suite Improved System Backup Module > --- WEAPON (5) ------- Gauss Rifle Heavy Gauss Cannon Heavy Gauss Cannon Smartbomb Launcher > --- INVENTORY (5) ---- Makeshift Terrain Scanner Recoil Stabilizer Improved Kinecellerator Weapon Cycler Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Structural Scanner Triangulator Sensor Array Advanced Signal Interpreter Advanced Armor Integrity Analyzer Improved Hacking Suite Improved System Backup Module > --- WEAPON ----------- Gauss Rifle Heavy Gauss Cannon Heavy Gauss Cannon Smartbomb Launcher > --- INVENTORY -------- Makeshift Terrain Scanner Recoil Stabilizer Improved Kinecellerator Weapon Cycler Layered Medium Armor Plating [Rating: 88] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Lightning Gun Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Slots Evolved 14 | 3 1 1 2 . 3 . . 2 . . . 1 1 . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | 1 . . 1 . 1 . . . . . . . . . . . Utility 6 | 1 1 . 1 . 1 . . 1 . . . . 1 . . . Weapon 4 | 1 . 1 . . 1 . . 1 . . . . . . . . Parts Attached 92 | 5 7 2 22 . 9 1 . 5 . 3 7 13 1 . 12 5 Power 7 | 1 . . 2 . . . . . . . . 4 . . . . Engine 7 | 1 . . 2 . . . . . . . . 4 . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 26 | 2 3 . 9 . 2 . . 1 . 1 3 1 . . 4 . Treads 11 | 2 3 . 6 . . . . . . . . . . . . . Leg 15 | . . . 3 . 2 . . 1 . 1 3 1 . . 4 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 24 | . 2 1 4 . 1 1 . 2 . 1 2 5 1 . 2 2 Device 11 | . 1 . 4 . 1 . . . . . 1 2 . . 2 . Storage . | . . . . . . . . . . . . . . . . . Processor 10 | . 1 1 . . . 1 . 2 . 1 . 2 . . . 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 2 | . . . . . . . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 1 7 . 6 . . 2 . 1 2 3 . . 6 3 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 2 1 7 . 5 . . . . 1 . 1 . . 3 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 Launcher 10 | . . . . . 1 . . 1 . . 2 2 . . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . . Parts Lost 1 | . . . 1 . . . . . . . . . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 99 98 100 90 100 100 99 100 99 100 97 100 100 99 95 Engine 9 | . 13 11 9 9 7 7 7 6 6 6 6 8 11 11 11 11 Treads 6 | . 26 24 19 . . . . . . . . . . . . . Leg 18 | . . . 6 27 23 28 28 25 25 25 25 23 22 22 22 22 Device 16 | . 13 11 14 18 17 21 21 19 18 18 15 10 11 11 14 22 Processor 17 | . 13 24 19 18 14 14 14 19 18 18 18 21 22 22 18 11 Ballistic Gun 20 | . 27 24 28 27 21 21 21 19 18 17 18 17 16 16 16 5 Launcher 5 | . . . . . 4 7 7 5 6 6 11 11 11 11 10 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 7 8 8 19 19 24 24 24 31 31 31 43 49 49 49 56 70 Greatest Support 77 | 45 45 45 65 50 65 65 65 68 68 73 73 74 74 74 77 75 Greatest Overweight (x) 2 | . . . 2 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 2 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 2 3 3 5 5 5 5 4 4 4 4 5 5 5 Final Capacity 5 | 2 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 3 3 3 5 5 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 32% | Hacker-Skirmisher 23% | Hacker-Gunner 17% | Scavenger-Skirmisher 16% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Matter Collected 7360 | 250 426 128 1019 133 663 409 594 256 148 412 844 823 54 106 644 451 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11246 | . 594 113 1435 37 1026 533 909 347 270 624 1770 1473 172 160 1189 594 Parts 607 | . 47 7 102 6 51 34 36 17 28 35 65 71 10 5 52 41 Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . . . 1 . Recyclers Shooed 4 | . 1 . . . . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 5 5 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Combat Hostiles Destroyed 233 | . 15 6 30 3 15 15 22 9 10 18 27 23 5 2 15 18 Guns 169 | . 15 6 30 3 15 15 13 6 7 12 17 12 3 2 12 1 Cannons 13 | . . . . . . . . . . . . . . . . 13 AOE 45 | . . . . . . . 9 2 3 6 7 9 2 . 3 4 Classes Destroyed 18 | . 6 2 4 . 1 . . . . 2 1 2 . . . . Worker 12 | . . . 6 . 1 . . . . 2 . 3 . . . . Builder 7 | . . . . . . . . . . 1 . 2 . . 2 2 Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 4 | . 1 . . . 2 . . . . . . . . . 1 . Recycler 8 | . 2 . 2 . . . . 1 . . . 3 . . . . Operator 3 | . 1 . . . 1 1 . . . . . . . . . . Watcher 16 | . 3 . 4 . 3 1 . . . 1 . 2 . . . 2 Swarmer 42 | . 6 3 3 3 1 . 10 . 4 4 . . 4 . . 4 Grunt 119 | . 9 1 16 . 8 10 8 8 3 10 20 16 . . 6 4 Brawler 7 | . . . 1 . 1 . 3 . . 1 . . . . 1 . Duelist 7 | . . . 1 . . 1 . . . 2 2 . . . . 1 Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 32 | . . . 9 . 4 4 1 1 1 . 4 4 . 1 1 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 . . . 2 . . . . . 3 1 Programmer 15 | . . . . . . . . . . 1 . 2 1 1 4 6 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 3 7 3 2 3 4 4 4 6 6 10 4 1 5 6 Combat Bots Only 6 | . 4 3 5 3 2 3 4 3 4 6 6 5 4 1 5 6 Max Kills in Single Turn 4 | . 1 1 2 2 2 2 4 2 3 3 3 3 3 1 3 3 Gunslinging 1 | . . . . 1 1 1 . . 1 1 1 . . . 1 . Exploded 4 | . . . . . . . 4 2 3 3 2 2 2 . 1 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Damage Taken 9913 | . 472 682 1109 225 287 470 558 360 151 824 1148 966 50 132 1264 1215 Core 7889 | . 376 554 883 174 237 377 439 291 124 665 907 746 41 107 1003 965 Absorbed by Shields 12 | . . . . . . . . . 12 . . . . . . . Redirected to Core 6821 | . 292 436 765 158 177 333 397 241 90 554 791 665 28 84 926 884 Core Remaining (%) 72 | 100 . 23 . 72 . . 85 . 100 . . . . 88 39 . Volleys Fired 550 | . 52 18 82 7 42 39 46 24 13 30 56 56 3 7 35 40 Largest 5 | . 2 2 3 3 3 3 3 3 4 4 5 5 4 3 5 3 Hottest 161 | . 40 40 69 69 75 75 75 75 130 130 161 161 136 75 161 150 Shots Fired 1545 | . 104 36 246 21 122 117 110 54 48 98 181 165 10 21 112 100 Gun 1390 | . 104 36 246 21 120 117 96 53 47 91 156 146 8 21 104 24 Cannon 72 | . . . . . . . . . . . . . . . . 72 Launcher 83 | . . . . . 2 . 14 1 1 7 25 19 2 . 8 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 1420 | . 104 36 246 21 120 117 96 45 36 68 156 146 8 21 104 96 Thermal . | . . . . . . . . . . . . . . . . . Explosive 29 | . . . . . 2 . 14 1 1 7 . . . . . 4 Electromagnetic 96 | . . . . . . . . 8 11 23 25 19 2 . 8 . Robot Hit Streak 54 | . 16 9 40 4 28 21 26 16 33 36 34 54 9 17 49 14 Robot Miss Streak 5 | . 3 3 5 2 1 4 2 2 . 4 1 2 . 1 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 25 | . . 1 2 2 3 1 2 . 2 7 3 . . . 2 . Max Gunslinging Chain 2 | . . 1 1 2 1 1 1 . 1 1 2 . . . 1 . Shots Hit Robots 1168 | . 74 23 185 12 93 84 71 42 31 74 150 140 5 19 91 74 Core Hits 585 | . 37 8 66 4 41 31 45 19 18 52 83 84 7 5 50 35 Critical Hits 23 | . 2 . 1 . 1 1 1 3 . . . 2 . . 2 10 Critical Kills 10 | . . . . . . 1 . 2 . . . . . . 1 6 Critical Parts Destroyed 13 | . 2 . 1 . 1 . 1 1 . . . 2 . . 1 4 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27524 | . 890 239 2412 175 1591 1417 2243 890 666 2678 4378 4298 291 342 2105 2909 Guns 16819 | . 890 234 2403 175 1452 1417 972 710 485 1136 2132 2179 101 342 1728 463 Cannons 1679 | . . . . . . . . . . . . . . . . 1679 Explosions 8959 | . . . . . 139 . 1271 180 181 1542 2246 2114 190 . 350 746 Melee . | . . . . . . . . . . . . . . . . . Ramming 67 | . . 5 9 . . . . . . . . 5 . . 27 21 Kinetic 18046 | . 890 234 2403 175 1452 1417 972 585 381 913 2132 2179 101 342 1728 2142 Thermal 488 | . . . . . . . . . . . 221 70 86 . 111 . Explosive 4856 | . . . . . 139 . 1271 180 181 1542 . 797 . . . 746 Electromagnetic 4067 | . . . . . . . . 125 104 223 2025 1247 104 . 239 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . 1 1 . . . 1 2 2 4 4 2 Average Corruption 2 | . . . 4 5 . 1 1 . . . 1 1 2 3 3 1 Corruption Purged 9 | . . . . . . . . . . . . . . . 4 5 Effects 104 | . . . 23 14 . 1 6 . . . 2 12 7 10 27 2 Message Errors 29 | . . . 3 5 . 1 3 . . . 1 3 3 3 6 1 Matter Fused 23 | . . . 7 4 . . . . . . . . . 3 9 . Heat Flow Errors 12 | . . . 4 1 . . . . . . . 1 1 2 2 1 Energy Discharges 10 | . . . 5 1 . . . . . . . 2 1 . 1 . Parts Rejected 3 | . . . 1 . . . . . . . . . . . 2 . Data Loss (minor) 12 | . . . . 3 . . 1 . . . . . 2 2 4 . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . Targeting Errors 12 | . . . 2 . . . 2 . . . 1 5 . . 2 . Weapon Failures 2 | . . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 357 | . . . . . . . 15 . . 22 57 152 1 . . 110 Projectiles 82 | . . . . . . . . . . . . . . . . 82 Explosions 275 | . . . . . . . 15 . . 22 57 152 1 . . 28 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . 16 Secondary 5 | . . . . . . . . . . . . . . . . 5 Self-Inflicted Damage 196 | . . . 2 . 18 . . . . . 66 39 . . 9 62 Shots 8 | . . . . . 1 . . . . . 3 2 . . 1 1 Rammed 3 | . . 1 1 . . . . . . . . . . . 1 . Targets Rammed 10 | . . 1 2 . . . . . . . . 1 . . 4 2 Kicked 7 | . . . 1 . . . . . . . . 1 . . 3 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 289 | . 2 2 226 181 116 . 8 15 70 88 26 149 247 212 158 289 Average Temperature 35 | . 1 2 23 32 17 . 8 8 29 37 7 26 92 74 45 89 Received Heat Transfer 2616 | . 177 27 447 24 87 162 135 183 36 183 405 456 . 36 129 129 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . . 3 2 . . . . Combat Hostiles 6 | . . . . . . . . 1 . . 3 2 . . . . Parts Fried 22 | . . . . . . . . 2 . . 10 9 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 450 | . . . . . . . . . . . 150 100 100 . 100 . Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 2 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Peak Influence 1080 | . 221 207 601 387 504 510 1080 567 677 564 967 823 . . 382 320 Initial 567 | . . 53 . 229 72 188 331 567 331 354 347 507 . . 92 117 Average 372 | . 77 62 431 312 342 368 719 509 542 450 642 590 . . 173 166 Maximum Alert Level 3 | . 1 1 2 1 2 2 3 2 2 2 3 3 . . 1 1 Low Security (%) 29 | 100 93 94 16 21 4 2 . . . . . . . . 59 62 Level 1 26 | . 6 5 15 78 72 52 17 9 15 42 20 3 . . 40 37 Level 2 34 | . . . 68 . 22 45 16 90 84 57 34 86 . . . . Level 3 9 | . . . . . . . 66 . . . 44 10 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 6 . 3 . 4 4 . . . 6 . 9 . . 2 5 Investigation 19 | . 5 . 3 . 3 2 . . . 2 . 3 . . 1 . Extermination 7 | . . . . . . . . . . 2 . 2 . . 1 2 Reinforcement 9 | . 1 . . . 1 1 . . . 1 . 2 . . . 3 Assault 2 | . . . . . . . . . . . . 2 . . . . Garrison 2 | . . . . . . 1 . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Distress Signals 10 | . 1 . 2 . 1 1 . . . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 321 | . 24 8 44 6 30 24 18 10 9 27 33 38 5 2 20 23 Peak Tracking Total 10 | . 3 3 6 4 3 4 3 4 4 5 10 7 4 1 4 5 Tactical Retreats 27 | . . . 3 . 4 2 . . . 3 7 5 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Traps Triggered 15 | . 2 . 3 . 1 . . . 1 1 3 . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Machines Disabled 27 | . . . . 1 2 . 4 . 2 2 1 4 . . 7 4 Max in Single Turn 3 | . . . . 1 1 . 1 . 1 1 1 2 . . 3 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Garrison Relay 7 | . . . . . . . 4 . 2 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Machines Accessed 49 | . 8 1 12 . 6 6 . 2 . 5 . 6 . . 2 1 Terminals 33 | . 5 1 9 . 5 4 . . . 2 . 5 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . 1 . . . . . . 1 . . . . Recycling Units 6 | . 2 . 1 . . 1 . . . 1 . . . . 1 . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 1 . 2 . 1 . . . . . . Total Hacks 181 | . 35 3 47 . 30 12 . 3 . 18 . 20 . . 7 6 Successful 117 | . 27 1 32 . 22 9 . 3 . 10 . 8 . . 2 3 Failed 62 | . 8 2 14 . 7 3 . . . 8 . 12 . . 5 3 Catastrophic 5 | . . . 2 . 1 . . . . . . 1 . . 1 . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . Manual 54 | . 3 3 21 . 5 3 . . . 4 . 8 . . 4 3 Terminals 135 | . 22 3 37 . 26 8 . . . 11 . 18 . . 4 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 17 | . 5 . 6 . 4 . . . . . . 2 . . . . Recycling Units 19 | . 8 . 2 . . 3 . . . 3 . . . . 3 . Scanalyzers 5 | . . . 2 . . . . . . 3 . . . . . . Garrison Access 5 | . . . . . . 1 . 3 . 1 . . . . . . Terminal Hacks 77 | . 16 1 22 . 18 5 . . . 6 . 6 . . . 3 Record 36 | . 14 . 9 . 8 2 . . . 1 . 2 . . . . Part Schematic 2 | . . . . . . 1 . . . . . 1 . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 8 | . . . 3 . 1 . . . . 1 . 2 . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . 1 . 1 . . . . 1 . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . 1 Dispatch Records 3 | . . . 1 . 2 . . . . . . . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 9 | . 1 1 3 . 2 . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 . 6 . 4 . . . . . . 2 . . . . Scan Component 8 | . 2 . 3 . 2 . . . . . . 1 . . . . Repair 8 | . 2 . 3 . 2 . . . . . . 1 . . . . Recycling Unit Hacks 16 | . 7 . 2 . . 3 . . . 2 . . . . 2 . Process 6 | . 3 . 1 . . 1 . . . 1 . . . . . . Report Inventory 2 | . . . . . . 1 . . . . . . . . 1 . Retrieve Matter 7 | . 3 . 1 . . 1 . . . 1 . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . 1 . . . . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 3 . 1 . . . . . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 1 10 . 4 4 . 1 . 4 . 5 . . 2 1 Full Trace Events 21 | . 5 1 4 . 3 2 . . . 2 . 3 . . 1 . Feedback Events 2 | . . . 1 . . 1 . . . . . . . . . . Corruption 2 | . . . 1 . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . 1 . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 3 . 2 . . . . . . 1 . . . . Time 250 | . 52 . 84 . 64 . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 424 | . 308 . 22 . . 94 . . . . . . . . . . Retrieved Matter 424 | . 308 . 22 . . 94 . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . 6 . 3 . 2 . . . . . Machine Destruction 11 | . . . . . . . 6 . 3 . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Total Allies 6 | . . 1 . 5 . . . . . . . . . . . . Largest Group 5 | . . 1 . 5 5 . . . . . . . . . . . Highest-Rated Group 79 | . . 31 . 79 79 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . 6 39 . . . . . . . . . . . Total Damage 497 | . . . . 60 437 . . . . . . . . . . . Kills 8 | . . . . 2 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Turns Passed 16521 | 59 1614 1037 1826 509 1290 791 1346 1023 572 794 951 1262 483 416 1302 1246 Spaces Moved 9260 | 37 707 568 771 372 598 402 964 488 333 421 557 710 375 309 883 765 Core 19 | 14 . . 5 . . . . . . . . . . . . . Treads 1800 | 23 707 568 502 . . . . . . . . . . . . . Legs 7441 | . . . 264 372 598 402 964 488 333 421 557 710 375 309 883 765 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 127 | 118 160 160 146 120 120 120 120 120 120 120 120 120 120 120 120 120 Slowest Speed 160 | 160 160 160 160 120 120 120 120 120 120 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 95 97 73 93 47 60 83 16 46 15 54 24 72 41 25 22 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 338 | . . . . . 20 . 46 18 17 50 6 66 8 . 46 61 Melee . | . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . . . . . . . 22 AOE 316 | . . . . . 20 . 46 18 17 50 6 66 8 . 46 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Total 12998 | 52 1085 659 1286 419 1095 661 1103 899 487 671 750 1018 402 342 1057 1012 Wait 2644 | 5 300 67 336 32 405 195 80 358 126 185 69 158 23 27 94 184 Move 9241 | 36 706 567 770 371 597 401 962 487 331 420 555 709 374 308 882 765 Hop . | . . . . . . . . . . . . . . . . . Pick Up 35 | 6 3 2 3 . 8 . . . . 2 6 4 1 . . . Fast Attach 40 | . 5 . 10 . 5 1 . 3 . . . 7 . . 5 4 Attach 14 | 5 . 1 2 . 3 . . . . 1 1 . 1 . . . Detach . | . . . . . . . . . . . . . . . . . Swap 38 | . 2 1 10 . 1 . . 2 . 2 6 6 . . 7 1 Drop 59 | . 4 . 14 . 6 1 . 2 . 2 8 7 . . 10 5 Fire 550 | . 52 18 82 7 42 39 46 24 13 30 56 56 3 7 35 40 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 9 | . . . 2 . . . . . . . . 1 . . 4 2 Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 1 . 1 . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 361 | . 13 2 57 9 28 24 15 23 16 29 48 70 . . 16 11 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 13) 287 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Discovered exit to Materials (range 12) 1164 | -10/Materials | Repaired Lgt. Treads 1191 | -10/Materials | Repaired Lgt. Treads 1364 | -10/Materials | Reached level 2 1425 | -10/Materials | Discovered exit to Materials (range 10) 1529 | -10/Materials | Upgraded with Utility slot (x1) 1674 | -10/Materials | Entered Mines 1721 | -10/Mines | Discovered exit to Materials (range 19) 1805 | -10/Mines | Assembled infested the area 1895 | -10/Mines | Core integrity fell below 50% 1956 | -10/Mines | Discovered exit to Materials (range 4) 2015 | -10/Mines | Reached level 3 2291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2511 | -10/Mines | Received a Mining Laser from a helpful Derelict 2697 | -10/Mines | Upgraded with Weapon slot (x1) 2711 | -10/Mines | Entered Materials 2712 | -9/Materials | Core integrity fell below 50% 2713 | -9/Materials | Reached level 4 2753 | -9/Materials | Core integrity fell below 20% 2920 | -9/Materials | Identified exit to Mines 2920 | -9/Materials | Identified exit to Materials 3035 | -9/Materials | Reached level 5 3042 | -9/Materials | Build established: Gunner 3192 | -9/Materials | Upgraded with Propulsion slot (x1) 3411 | -9/Materials | Build established: Scavenger-Gunner 3440 | -9/Materials | Reached level 6 3517 | -9/Materials | Upgraded with Utility slot (x1) 3863 | -9/Materials | Build established: Scavenger-Skirmisher 3930 | -9/Materials | Central database locked down 4384 | -9/Materials | Reached level 7 4440 | -9/Materials | Repaired Structural Scanner 4472 | -9/Materials | Repaired Hvy. Assault Rifle 4507 | -9/Materials | Repaired Structural Scanner 4537 | -9/Materials | Entered Mines 4538 | -9/Mines | Discovered exit to Materials (range 9) 4645 | -9/Mines | Learned Materials trap positions 4655 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5020 | -9/Mines | Discovered exit to Materials (range 14) 5046 | -9/Mines | Entered Materials 5046 | -8/Materials | Accompanied by 5 allies 5047 | -8/Materials | Loaded intel: 14 trap records 5048 | -8/Materials | Reached level 8 5051 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5067 | -8/Materials | Upgraded with Utility slot (x1) 5067 | -8/Materials | Upgraded with Weapon slot (x1) 5096 | -8/Materials | Reached level 9 5234 | -8/Materials | Reached level 10 5285 | -8/Materials | Repaired Hvy. Assault Rifle 5318 | -8/Materials | Repaired Hvy. Assault Rifle 5486 | -8/Materials | Discovered new exit (range 5) 5494 | -8/Materials | Identified exit to Factory 5646 | -8/Materials | Central database locked down 5783 | -8/Materials | Upgraded with Propulsion slot (x1) 5794 | -8/Materials | Identified exit to Storage 6163 | -8/Materials | Reached level 11 6281 | -8/Materials | Build established: Hacker-Skirmisher 6336 | -8/Materials | Entered Storage 6449 | -8/Storage | Reached level 12 7044 | -8/Storage | Garrison activated, responded to threat 7126 | -8/Storage | Identified exit to Garrison 7127 | -8/Storage | Entered Garrison 7135 | -8/Garrison | Installed Relay Interface Framework 7232 | -8/Garrison | Triggered checkpoint 7306 | -8/Garrison | Triggered checkpoint 7363 | -8/Garrison | Reached level 13 7522 | -8/Garrison | Triggered checkpoint 7601 | -8/Garrison | Discovered exit to Factory (range 13) 7820 | -8/Garrison | Triggered checkpoint 7898 | -8/Garrison | Triggered checkpoint 7941 | -8/Garrison | Discovered exit to Factory (range 12) 7990 | -8/Garrison | Triggered checkpoint 8023 | -8/Garrison | Garrison Relay disabled 8084 | -8/Garrison | Triggered checkpoint 8164 | -8/Garrison | Garrison Relay disabled 8210 | -8/Garrison | Discovered exit to Factory (range 10) 8326 | -8/Garrison | Garrison Relay disabled 8435 | -8/Garrison | Garrison Relay disabled 8473 | -8/Garrison | Entered Factory 8475 | -7/Factory | Reached level 14 8476 | -7/Factory | Upgraded with Utility slot (x1) 9142 | -7/Factory | Reached level 15 9164 | -7/Factory | Upgraded with Weapon slot (x1) 9428 | -7/Factory | Discovered new exit (range 17) 9495 | -7/Factory | Identified exit to Garrison 9496 | -7/Factory | Entered Garrison 9720 | -7/Garrison | Triggered checkpoint 9751 | -7/Garrison | Garrison Relay disabled 9842 | -7/Garrison | Triggered checkpoint 9939 | -7/Garrison | Discovered new exit (range 22) 9968 | -7/Garrison | Identified exit to Factory 9977 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 10002 | -7/Garrison | Triggered checkpoint 10017 | -7/Garrison | Garrison Relay disabled 10068 | -7/Garrison | Entered Factory 10070 | -6/Factory | Reached level 16 10212 | -6/Factory | Reached level 17 10802 | -6/Factory | Identified exit to Lower Caves 10829 | -6/Factory | Garrison activated, responded to threat 10861 | -6/Factory | Identified exit to Garrison 10862 | -6/Factory | Entered Garrison 10864 | -6/Garrison | Reached level 18 10868 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 10930 | -6/Garrison | Spotted B-75 Beast 10982 | -6/Garrison | Triggered checkpoint 11060 | -6/Garrison | Garrison Relay disabled 11129 | -6/Garrison | Triggered checkpoint 11335 | -6/Garrison | Destroyed B-75 Beast 11462 | -6/Garrison | Reached level 19 11654 | -6/Garrison | Build established: Scavenger-Skirmisher 11697 | -6/Garrison | Triggered checkpoint 11697 | -6/Garrison | Triggered checkpoint 11787 | -6/Garrison | Discovered new exit (range 20) 11809 | -6/Garrison | Identified exit to Factory 11813 | -6/Garrison | Entered Factory 12044 | -6/Factory | Upgraded with Power slot (x1) 12173 | -6/Factory | Spotted B-75 Beast 12513 | -6/Factory | First assault squad dispatched 12617 | -6/Factory | Repaired Lyr. Medium Armor Plating 12957 | -6/Factory | Build established: Hacker-Gunner 13075 | -6/Factory | Entered Lower Caves 13172 | -6/Lower Caves | Reached level 20 13264 | -6/Lower Caves | Upgraded with Utility slot (x1) 13387 | -6/Lower Caves | Spotted B-75 Beast 13467 | -6/Lower Caves | Encountered a Warlord checkpoint 13541 | -6/Lower Caves | Discovered new exit (range 11) 13554 | -6/Lower Caves | Identified exit to Lower Caves 13558 | -6/Lower Caves | Entered another Lower Caves area 13579 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13826 | -6/Lower Caves | Discovered new exit (range 3) 13828 | -6/Lower Caves | Identified exit to Factory 13974 | -6/Lower Caves | Entered Factory 14479 | -5/Factory | Reached level 21 14505 | -5/Factory | Spotted B-75 Beast 14929 | -5/Factory | Discovered new exit (range 23) 14956 | -5/Factory | Identified exit to Factory 15203 | -5/Factory | Core integrity fell below 50% 15276 | -5/Factory | Entered another Factory area 15277 | -4/Factory | Core integrity fell below 50% 15278 | -4/Factory | Reached level 22 15346 | -4/Factory | Identified exit to Upper Caves 15346 | -4/Factory | Identified exit to Extension 15649 | -4/Factory | Core integrity fell below 20% 15917 | -4/Factory | Reached level 23 16522 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16510_ H-77 Assassin suffers critical hit. 16510_ Destroyed Hpw. Shotgun. 16511_ Slug penetrates Wall. 16513_ Penetrated by Slug. 16513_ Slug penetrates H-77 Assassin. 16513_ H-77 Assassin suffers critical hit. 16513_ H-77 Assassin destroyed. 16514_ K-01 Serf collects debris. 16517_ Slug penetrates Wall. 16517_ H-77 Assassin knocked back. 16517_ Slug penetrates Wall. 16518_ K-01 Serf collects debris. 16519_ U-05 Engineer builds a Wall. 16521_ K-01 Serf collects debris. 16521_ H-77 Assassin suffers critical hit. 16521_ Destroyed Myomer Leg. 16521_ U-05 Engineer builds a Wall. 16522_ Slug penetrates Wall. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????# "T??????????????? | | ???????????????????????????????# ??####???????? | | ???????????????????????????????# ""?? ???????? | | ???????????????????????????????? ""?# ???????? | | ???????????????????????????????? ""?# ???????? | | ???????????????????????????????? ""?# """??""? | | ???????????????????????????????? ""?# """" ""? | | ?????????????????????????kk?????? ??# """" """ | | ??????????????????????t?????????? ??# """" """ | | ????????????????????????????????? ??# """" ""? | | ????????????????????????????????? ??# """" ??? | | ?????????????????????????k?????###+#???? k????? | | ??????????????????????Y???????k? #?????#g#?????? | | ?????????????????????????????????#o#?????# #?????? | | ?????????????????????????????????#=#?????# #?????? | | ??????????????????????????????####=###?###g###???? | | ??????????????????????????????## ### gg #???? | | ??????????????????????????????## R### A #???? | | ???????????????????????????????# ! #???? | | ???????????????????????????????# |### #???? | | ????????????????????????????#### ### % #???? | | ???????????????????????###### ###h! ##?## ###### | | ???????????????????????# !]] *u= #???# # | | ???????????????????????# !] ;! #???# + !// | | ???????????????????????# !] # k #???# # !/ | | ???????????????????????# @ ; #???# # !/ | | ???????????????????????# # #???# # | | ???????????????????????# """ # #???# # | | ???????????????????????# """ # #???# # | | ???????????????????????# """ # #???# # [ | | ???????????????????????# ! # #???# # | | ???????????????????????####+###### ##???# # ] | | ??????????????????????????# #????# #????# w # | | ??????????????????????????# #????# #????# + | | ??????????????????????????# #????? #????# # | | ??????????????????????????# #????? #????# ###### | | ??????????????????????????# #?####+####?## ##????? | | ??????????????????????????# ## #??# #?????? | | ??????????????????????????# + k #??# #?????? | | ??????????????????????????#### """"#??# #?????? | | ?????????????????????????????? """"#??# #?????? | | ??????????????????????????????? """"#??#+#?????? | | ??????????????????????????????? """"??? ?????? | | ???????????????????????????????? """"??? ?????? | | ???????????????????????????????? """"??? k"?????? | | ????????????????????????????????? k ???* "?????? | | ????????????????????????????????? ?? ????? | | ?????????????????????????????????? ??! ????? | | ?????????????????????????????????? #? ""????? | | ??????????????????????????????????? #? ""????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 36 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 24 Robot Scan Range 26 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 15 Resistance: TH 20 Resistance: EX 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 37 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Coil Gun | -8/Storage | Hacked Hvy. Phase Cannon | -6/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club I Spy Knowing Is Half The Battle Let's See Who's Tougher Please Form A Line Power Corrupts Significant Disruption The More The Merrier root@ Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Low Low Fac Fac Levels Raised 22 | . 1 1 4 . 4 1 1 2 . 2 2 . 1 . 1 2 XP Earned 36878 | 3000 2040 1100 6029 1244 5142 1829 1619 2176 1191 3009 1953 978 298 161 2053 3056 XP Spent 33255 | 2510 1950 1425 3945 . 8000 1555 1000 3550 . 2250 1850 1175 2200 . 1125 720 Upgrades 78 | 10 4 5 10 . 13 8 1 5 . 6 3 5 2 . 2 4 Power Slot 1 | . . . . . . . . . . . . 1 . . . . Propulsion Slot 3 | 1 . . 1 . 1 . . . . . . . . . . . Utility Slot 6 | 1 1 . 1 . 1 . . 1 . . . . 1 . . . Weapon Slot 4 | 1 . 1 . . 1 . . 1 . . . . . . . . Core Integrity 18 | 4 . . 4 . . 4 . . . . . 2 . . . 4 Heat Dissipation 5 | . . . . . 5 . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . 1 . . . . . . Matter Storage 2 | . 1 . 1 . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . Inventory Capacity 5 | 2 1 . . . 2 . . . . . . . . . . . Sight Range 2 | . . 1 . . 1 . . . . . . . . . . . Sensor Range 8 | . . 2 . . . 3 . . . . . 2 . . 1 . Ranged Accuracy 6 | . . . 2 . 1 1 . . . 1 . . . . 1 . Hack Attack % 5 | . 1 1 1 . 1 . 1 . . . . . . . . . KI Resistance % 3 | . . . . . . . . 1 . 1 1 . . . . . TH Resistance % 4 | . . . . . . . . 1 . 1 2 . . . . . EX Resistance % 3 | . . . . . . . . 1 . 2 . . . . . . KI Damage % 1 | . . . . . . . . . . . . . 1 . . . Protomatter Created 3214 | . 226 13 431 13 138 355 103 220 128 228 471 593 15 . 167 113 Integrity Restored 7439 | . 275 39 1215 186 575 475 296 488 264 543 1089 1379 . . 369 246 Core 6388 | . 275 39 1215 186 509 377 269 372 213 414 1089 815 . . 369 246 Parts 1051 | . . . . . 66 98 27 116 51 129 . 564 . . . . Protomatter Decayed 658 | . 134 69 26 . 27 131 . 51 35 . 102 83 . . . . Game ------ Seed AnalysisSensorCharger Manual? 0 Play Time 02:51:59 Cumulative 17.2 hours Start 2021.10.29 @ 14:12:10 End 2021.10.29 @ 18:56:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36cb00f1-fc84-44a1-b832-00ab2e3d54bb